<?xml version="1.0"?>
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	<id>https://www.omega-rl.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OmegaWiki+scroll+importer</id>
	<title>Omega Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OmegaWiki+scroll+importer"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/wiki/Special:Contributions/OmegaWiki_scroll_importer"/>
	<updated>2026-07-25T01:34:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=70</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=70"/>
		<updated>2026-07-24T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are readable COMMON objects represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. This review index covers scroll IDs 0 through 19; four later definitions are outside this batch.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Scroll ID !! Draft article&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Draft:Blank scroll|Blank scroll]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Draft:Scroll of spells|Scroll of spells]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Draft:Scroll of blessing|Scroll of blessing]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Draft:Scroll of acquirement|Scroll of acquirement]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Draft:Scroll of enchantment|Scroll of enchantment]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Draft:Scroll of teleportation|Scroll of teleportation]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Draft:Scroll of wishing|Scroll of wishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Draft:Scroll of displacement|Scroll of displacement]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Draft:Scroll of identification|Scroll of identification]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Draft:Hint sheet|Hint sheet]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]]&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[Draft:Scroll of alertness|Scroll of alertness]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]]&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[Draft:Scroll of charging|Scroll of charging]]&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[Draft:Scroll of the warp|Scroll of the warp]]&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[Draft:Scroll of law|Scroll of law]]&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[Draft:Scroll of heroism|Scroll of heroism]]&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[Draft:Scroll of true sight|Scroll of true sight]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shared mechanics ==&lt;br /&gt;
Ordinary object generation first selects an item class, then scroll generation chooses uniformly from all 24 scroll definitions. Unidentified appearances are shuffled among thirty inscriptions at game initialization. A successful read normally consumes one object, while blindness and fear prevent reading.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-128; claims=scroll IDs and definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=scroll selection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=69</id>
		<title>Scroll of wishing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=69"/>
		<updated>2026-07-24T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of wishing|object_id=48|scroll_id=6|value=10000|level=10|cursed=scroll of wishing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of wishing&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of wishing&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10000, item level 10, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one of the implemented exact wish words. Positive blessing adds no additional choices or strength.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one of the implemented exact wish words.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Immediately invokes death.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed use accepts exact case-sensitive wish words including Power, Skill, Wealth, Balance, Chaos, Law, Location, Knowledge, Health, Destruction, Acquisition, and Summoning. Each maps to a fixed resource, alignment, travel, spell, healing, attack, item, or summon effect. A cursed copy immediately invokes death.&lt;br /&gt;
&lt;br /&gt;
The wrapper turns the scroll into a blank after a surviving wish. The wish Death also kills the player. Unknown text is rejected as a foolish wish, but the read action and scroll are still spent.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Identify and uncurse this scroll before reading it: its value and item level reflect an effect whose cursed failure is terminal. Check capitalization before entering a wish, then choose the result that addresses the current run rather than assuming arbitrary object-name wishing is supported.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:102; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:141-148; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:570-644; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=68</id>
		<title>Scroll of true sight</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=68"/>
		<updated>2026-07-24T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of true sight|object_id=61|scroll_id=19|value=50|level=2|cursed=scroll of blindness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of true sight&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of blindness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A phantasticon is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to TRUESIGHT; positive blessing does not extend the roll.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to TRUESIGHT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to BLINDED.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll adds 1 through 10 to TRUESIGHT. While active, true sight reveals invisible monster identity and corrects monster illusions; it also prevents invisible surprise. A cursed scroll instead adds 1 through 10 to BLINDED.&lt;br /&gt;
&lt;br /&gt;
The wrapper identifies the object instance and its global type in every BUC state. Positive blessing does not increase the true-sight roll. Both timed statuses decay during periodic checks.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before fighting invisible or illusory monsters, but do not spend a blessing merely to extend duration because the code ignores positive blessing. Testing an unknown copy risks blindness for the same 1d10 duration range.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:128; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:892-898; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:812-823; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=67</id>
		<title>Scroll of the warp</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=67"/>
		<updated>2026-07-24T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of the warp|object_id=57|scroll_id=15|value=100|level=3|cursed=scroll of the warp}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of the warp&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of the warp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 3, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; an invalid choice deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, always deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Inside a dungeon, an uncursed scroll asks for a destination depth and changes level when the number is valid. An invalid depth is deflected to a random valid depth. A cursed scroll is always deflected to such a random depth regardless of the entered number.&lt;br /&gt;
&lt;br /&gt;
The scroll has no effect outside a dungeon. Positive blessing does not extend the valid range or otherwise modify travel. Uncursed use identifies the type before the dungeon guard and prompt.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified uncursed copy for deliberate vertical travel. Keep an escape plan for the arrival level. A cursed or invalid request gives up control over depth, so testing an unknown copy can make navigation worse rather than better.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:120; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:526-532; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:392-409; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=66</id>
		<title>Scroll of teleportation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=66"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of teleportation&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of teleportation&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A blipper is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 75, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses an unoccupied floor destination; an invalid or occupied choice deflects to safe random teleportation.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the player to a randomly found safe space.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses raw random coordinates; landing anywhere other than floor or an open door kills the player.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll moves the player to a randomly found safe space. A blessed scroll allows a chosen destination, but a non-floor square or an occupied square deflects to the neutral random behavior. A cursed scroll chooses raw random coordinates; landing anywhere other than floor or an open door kills the player.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll type. Blessed targeting accepts only unoccupied floor as chosen terrain, even though the cursed safety check also accepts an open door. The screen and room display are refreshed after a surviving teleport.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified neutral copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because the cursed branch does not search for a safe destination.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:100; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:111-117; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:503-534; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=65</id>
		<title>Scroll of spells</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=65"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of spells&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of spell loss&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A necromancer is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 250, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known. Positive blessing adds no further modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known; the attempt can fail.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Removes the highest-index spell currently known; if none is known, no spell is lost.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed reading selects a random spell. An unknown spell is learned and grants experience equal to ten times its drain; an already-known spell instead halves that spell&#039;s drain, with a minimum of 1. The attempt can fail according to the spell drain versus the reader&#039;s Intelligence and level. A cursed scroll removes the highest-index spell currently known; if none is known, nothing is lost.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll type before resolving. Positive blessing does not further alter the spell routine. Cursed use reaches the loss branch and does not receive that automatic identification.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:271-307; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=64</id>
		<title>Scroll of self-knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=64"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of self-knowledge|object_id=58|scroll_id=16|value=10|level=1|cursed=scroll of delusion}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of self-knowledge&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of delusion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays the same comprehensive character report as an uncursed copy.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays a comprehensive character report without changing state.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints an ignorance message and displays no report.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll opens a comprehensive character report covering attributes, level and experience, alignment, combat values, statuses, and known immunities or vulnerabilities. It reports state without modifying it. A cursed scroll prints an ignorance message and provides no report.&lt;br /&gt;
&lt;br /&gt;
Uncursed reading identifies the type and passes blessing into the report routine, but the report is informational. Cursed use is blocked at the report branch and is not automatically identified.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it when hidden character state would change equipment, route, or combat decisions. Its low base value makes information its main return. Identification beforehand prevents wasting a cursed copy on the no-information branch.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:122; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:24-30; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:8-335; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=63</id>
		<title>Scroll of law</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=63"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of law|object_id=59|scroll_id=17|value=100|level=2|cursed=scroll of law}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of law&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of law&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;The same effect; the routine never reads blessing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.&lt;br /&gt;
&lt;br /&gt;
The law routine ignores the object argument entirely, so blessing does not affect the alignment roll or experience branch. The dispatcher invokes it directly and does not explicitly identify the scroll type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not trigger that branch on the same use. BUC manipulation offers no benefit because the routine never reads blessing.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:124; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:542-554; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=62</id>
		<title>Scroll of identification</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=62"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of identification|object_id=51|scroll_id=9|value=20|level=0|cursed=scroll of forgetfulness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of identification&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of forgetfulness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 20, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies every object in both the equipped-possession list and the pack.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies one chosen possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Marks objects in the equipped-possession list unknown and clears their global type knowledge; the pack is not iterated.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll identifies one chosen possession. A blessed scroll identifies every object in both the equipped-possession list and pack. A cursed scroll instead marks objects in the equipped-possession list as unknown and clears their global type knowledge; it does not iterate the pack.&lt;br /&gt;
&lt;br /&gt;
Food receives known level 1; other successfully identified objects receive known level 2 and their object type becomes globally known. Choosing cash produces only a joke message. Cancelling a neutral selection skips the monsters&#039; turn but still follows scroll consumption.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
A blessed copy is best saved for a large unidentified inventory. A neutral copy is useful immediately for a high-impact unknown. Pack important known items rather than equipping them before testing a possibly cursed copy, because the forgetfulness loop has the narrower possession scope.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:494-548; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=61</id>
		<title>Scroll of heroism</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=61"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of heroism&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cowardliness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 200, item level 5, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2 through 6 to HERO.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 5 to HERO.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears HERO and drains one experience level, potentially killing the player.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll adds 1 through 5 to HERO; a blessed copy adds 2 through 6. Heroism recalculates combat so Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll clears HERO and drains one experience level, which can kill a weakened player.&lt;br /&gt;
&lt;br /&gt;
The wrapper identifies the object instance and its global type before either branch. HERO decays in periodic status checks and combat values are recalculated when it expires.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:126; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:777-783; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:715-729; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=60</id>
		<title>Scroll of enchantment</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=60"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of enchantment|object_id=46|scroll_id=4|value=200|level=2|cursed=scroll of disenchantment}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of enchantment&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of disenchantment&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 200, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary +0 scroll, a chosen non-artifact gains +2 and a chargeable target gains 2d10 charges. Blessing itself adds no extra delta.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary +0 scroll, a chosen non-artifact gains +2 and a chargeable target gains 2d10 charges.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses equipped gear and tries to make it mundane: plus 0, one fewer charge, and no use function.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
For an ordinary neutral or blessed +0 copy, a chosen non-artifact item gains +2 and a chargeable target gains 2d10 charges; blessing itself does not change the delta. At high existing plus, the target can explode in a mana storm. Artifacts restore a dispelled use function or cause a level-scaled mana storm. A cursed scroll chooses equipped gear and tries to reduce it to mundane state: plus 0, one fewer charge, and no use function.&lt;br /&gt;
&lt;br /&gt;
Money follows a separate random percentage adjustment in the helpful branch. An unsuitable cursed target can escape with no change, and cursed or artifact targets may make the glow flicker instead of being made mundane. Worn equipment is removed and reapplied around the mutation.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use uncursed enchantment on a target whose +2 gain or added charges justify the explosion risk. Avoid pushing already highly enchanted equipment without accepting a mana storm. Unequip unique activated gear before testing a possibly cursed copy.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:98; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:78-84; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:8-115; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=59</id>
		<title>Scroll of displacement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=59"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of displacement&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of vulnerability&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets DISPLACED to a random duration from 1 through 6.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets DISPLACED to a random duration from 0 through 5.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds a random duration from 1 through 6 to VULNERABLE.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll sets DISPLACED to a random value from 0 through 5; a blessed copy sets it from 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll adds 1 through 6 to VULNERABLE.&lt;br /&gt;
&lt;br /&gt;
The two statuses decay during periodic status checks. Vulnerability is specifically consumed by the night gaunt&#039;s carry-off test, changing its usual chance into a guaranteed trigger while the status is active.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing removes the neutral scroll&#039;s possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:106; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:151-157; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:362-373; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=58</id>
		<title>Scroll of cosmic flux</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=58"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of cosmic flux|object_id=55|scroll_id=13|value=300|level=5|cursed=scroll of cosmic flux}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of cosmic flux&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cosmic flux&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 300, item level 5, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Uses the same guarded level-reset routine; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city and on the current dungeon&#039;s level, dispels and regenerates that depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Uses the same guarded level-reset routine; cursing adds no different effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Outside the city, on a level belonging to the current dungeon, reading erases the current level, marks it ungenerated, and changes back to the same depth so it is regenerated. In the city the flux is negated; in another guarded environment it has no effect.&lt;br /&gt;
&lt;br /&gt;
The implementation does not use blessing, so every BUC state reaches the same environmental checks. Only uncursed use automatically identifies the scroll. The routine also invokes a dispel before rebuilding the level.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Cosmic flux is a level-reset tool, not a local attack. Use it only when abandoning the current layout and its remaining opportunities is acceptable. Its BUC state does not make the reset stronger or safer.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:116; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:68-74; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:339-359; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=57</id>
		<title>Scroll of clairvoyance</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=57"/>
		<updated>2026-07-24T13:56:01Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of clairvoyance&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of amnesia&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 25, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals a 21 by 21 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals an 11 by 11 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears remembered SEEN state across the current level, then redraws current vision.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Revealed cells lose the SECRET flag and are drawn. A cursed scroll instead clears the SEEN flag across the current level and redraws only current vision.&lt;br /&gt;
&lt;br /&gt;
The map-reveal branch identifies an uncursed scroll before prompting. Amnesia changes remembered map state rather than player statistics, items, or the underlying terrain.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. A neutral copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level&#039;s explored display.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:104; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:87-95; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:239-256; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:310-319; claims=secondary cursed effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=56</id>
		<title>Scroll of charging</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=56"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of charging|object_id=56|scroll_id=14|value=100|level=2|cursed=scroll of draining}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of charging&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of draining&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets a selected stick&#039;s charge to 0.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed use prompts for a stick. A neutral copy adds 1d10 charges and a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick&#039;s charge to 0. Choosing an object that is not a stick is rejected.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll before target selection. Cancelling or choosing no object leaves every target unchanged but the ordinary reading command still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:118; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:544-565; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=55</id>
		<title>Scroll of blessing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=55"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of blessing|object_id=44|scroll_id=2|value=400|level=2|cursed=scroll of cursing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of blessing&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cursing&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 400, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target. Blessing -2 disintegrates, values below -2 resist, eligible values below +2 rise by 1, and plus becomes abs(plus)+1.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target. Values below -1 resist; eligible values below +1 rise by 1 and plus becomes abs(plus)+1. It cannot disintegrate an item.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses random equipped gear, lowers its blessing by 2, and reduces its plus when the result is cursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral or blessed scroll prompts for a target. If the target can accept the effect, its blessing rises by 1 and its plus becomes abs(plus)+1. A blessed scroll can disintegrate a target at blessing -2, while still more cursed targets resist. A cursed scroll instead selects a random equipped possession, lowers its blessing by 2, and may reduce its plus.&lt;br /&gt;
&lt;br /&gt;
The type is globally identified in every BUC state before the target routine runs. Cash is unaffected. Cancelling a helpful target produces no item change, but the scroll has already entered the normal consumption path.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Bless known equipment rather than gambling on a severely cursed target. A blessed copy is the only state that can remove a -2 item by disintegration; a neutral copy cannot. Unequip important gear before reading a suspected cursed copy to reduce the eligible target set.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:94; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:133-138; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=54</id>
		<title>Scroll of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=54"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of alertness|object_id=54|scroll_id=12|value=50|level=1|cursed=scroll of drowsiness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of alertness&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of drowsiness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 9 to ALERT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 4 to ALERT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Does nothing; the wrapper does not call the lower-level sleep branch.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll adds 4 to ALERT and a blessed scroll adds 9. Alertness makes searching automatically pass the chance gate and prevents an invisible-monster surprise from taking the player&#039;s action. Despite the cursed label, the wrapper does nothing at all when the scroll is cursed.&lt;br /&gt;
&lt;br /&gt;
The lower-level alert routine contains a sleep branch, but this scroll&#039;s wrapper calls it only when blessing is nonnegative; cursed drowsiness therefore neither sleeps nor identifies the scroll. The status later decays through periodic checks.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified copy before searching a suspicious area or approaching invisible threats. Blessing more than doubles its duration. Do not rely on the cursed display name as evidence of an implemented sleep effect.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:114; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=53</id>
		<title>Scroll of acquirement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=53"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of acquirement|object_id=45|scroll_id=3|value=5000|level=7|cursed=scroll of destruction}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of acquirement&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of destruction&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 5000, item level 7, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose a category and then an exact listed item; the created item is fully identified.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates a random item from a category chosen by the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Destroys a random equipped possession; does nothing when no eligible item exists.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll asks for an item category. A neutral copy creates a random item in that category; a blessed copy also lets the reader choose an exact listed item and creates it fully identified. A cursed copy destroys a random equipped possession, or does nothing when there is no eligible item.&lt;br /&gt;
&lt;br /&gt;
The wrapper changes the consumed scroll into a blank scroll before acquisition so inventory mutation cannot invalidate it. Available categories include potions, scrolls, rings, sticks, armor, shields, weapons, boots, cloaks, food, and things; artifacts are not a normal choice.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessed acquirement is far more controllable than neutral acquirement, so preserve a blessing source when a specific item would solve a run. Before risking an unknown copy, remove irreplaceable equipment; cursed destruction draws from equipped possessions.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:96; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:99-109; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-783; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=52</id>
		<title>Jane&#039;s guide to treasure</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=52"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Jane&#039;s guide to treasure|object_id=53|scroll_id=11|value=50|level=2|cursed=Jane&#039;s guide to treasure}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;jane&#039;s guide to treasure&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;Jane&#039;s guide to treasure&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category; cursing adds no penalty.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading chooses one of six categories: armor, weapons, sticks, rings, scrolls, or potions. Every object definition in that category becomes globally known, and a menu displays the newly recognized names.&lt;br /&gt;
&lt;br /&gt;
The guide identifies its own type before choosing the category. Its routine never checks blessing, so all BUC states produce the same category-wide knowledge result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use the guide early enough that a random category still contains many unknown types. Its value falls as normal identification fills the catalog, but it can still expose a whole class without touching individual inventory objects.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:112; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:32-65; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=51</id>
		<title>Hint sheet</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=51"/>
		<updated>2026-07-24T13:56:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Hint sheet|object_id=52|scroll_id=10|value=10|level=0|cursed=hint sheet}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;hint sheet&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;hint sheet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the same 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the same 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading prints one randomly selected entry from a table of 96 gameplay hints. The dispatcher calls the hint routine directly and does not inspect blessing, so blessed, neutral, and cursed copies have the same effect.&lt;br /&gt;
&lt;br /&gt;
Unlike most useful scroll wrappers, hint-sheet use does not explicitly mark the object type known. It still uses the ordinary read command, including blindness and fear restrictions and consumption after successful dispatch.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it for general information, not a tactical state change. Since BUC does not affect the selected hint, there is no mechanical reason to spend identification or blessing resources on it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:110; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580-581; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/etc.c:8-105; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=50</id>
		<title>Blank scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=50"/>
		<updated>2026-07-24T13:55:59Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Fix scroll tables and ASCII glyph presentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Blank scroll|object_id=42|scroll_id=0|value=5|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;blank scroll&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;Antinomy!&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 5, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
All BUC states call the no-effect routine. The scroll prints no effect message and changes no player or level state; the normal read command still consumes one copy.&lt;br /&gt;
&lt;br /&gt;
Because its use routine does nothing, blessing and cursing do not change the outcome. It remains subject to the ordinary blindness, fear, cancellation, and consumption rules for reading scrolls.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified blank scroll has no direct tactical value. Keep it only when its low base value, stack management, or deliberate turn expenditure matters; reading it spends the item without compensation.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:16-19; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Module:Edition&amp;diff=49</id>
		<title>Module:Edition</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Module:Edition&amp;diff=49"/>
		<updated>2026-07-24T13:47:16Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
local ns = mw.title.getCurrentTitle().namespace&lt;br /&gt;
local isClassic = ns == 3002&lt;br /&gt;
local metadata = { remake = { version = &#039;0.90.4&#039;, commit = &#039;009707d17482&#039;, updated = &#039;2026-07-24&#039; }, classic = { version = &#039;0.80.1&#039;, commit = &#039;untracked&#039;, updated = &#039;2026-07-23&#039; } }&lt;br /&gt;
&lt;br /&gt;
function p.name(frame)&lt;br /&gt;
    return isClassic and &#039;classic&#039; or &#039;remake&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.other(frame)&lt;br /&gt;
    return isClassic and &#039;&#039; or &#039;Classic:&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.version(frame)&lt;br /&gt;
    local edition = isClassic and &#039;classic&#039; or &#039;remake&#039;&lt;br /&gt;
    return metadata[edition].version&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.commit(frame)&lt;br /&gt;
    return metadata[isClassic and &#039;classic&#039; or &#039;remake&#039;].commit&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.updated(frame)&lt;br /&gt;
    return metadata[isClassic and &#039;classic&#039; or &#039;remake&#039;].updated&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Main_Page&amp;diff=48</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Main_Page&amp;diff=48"/>
		<updated>2026-07-24T13:47:16Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;omega-home&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-welcome&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Omega Wiki&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;Adventurer&#039;s reference · 冒险者资料库&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-lead&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-map-panel&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;World map · 世界地图&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Browse the remake world by landmark, or open the [[Classic:Locations|classic atlas]].&amp;lt;/p&amp;gt;&lt;br /&gt;
{{#invoke:OmegaMap|render|edition=remake}}&lt;br /&gt;
&amp;lt;h3&amp;gt;Monster field guide · 怪物速查&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{#invoke:MonsterIndex|render|edition=remake|mode=compact}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-rail&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-about&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;About this wiki · 关于本站&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Omega Wiki documents locations, monsters, systems, and terminology for both editions of Omega.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;条目保留英文原名与简体中文术语，便于查阅和协作翻译。&amp;lt;/p&amp;gt;&lt;br /&gt;
{{Version box}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-quick&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Quick access · 快速入口&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;omega-home-link-list&amp;quot;&amp;gt;&amp;lt;li&amp;gt;[[Locations|World locations]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Monster|Monster index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Scrolls|Scroll index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:AllPages|All pages]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-contribute&amp;quot; id=&amp;quot;editions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Editions &amp;amp; contributing · 版本与贡献&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Compare the [[Locations|remake]] and [[Classic:Locations|classic]] references, review [[Special:RecentChanges|recent changes]], or improve the [[Omega Wiki:Translation glossary|translation glossary]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory&amp;quot; id=&amp;quot;browse&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Browse Omega · 浏览 Omega&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Locations · 地点&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Locations|Remake world map]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Locations|Classic world map]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:AllPages/Locations/|Location articles]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Editions · 版本&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Locations|Remake 0.90.4]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Locations|Classic 0.80.1]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Template:Version box|Version metadata]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Monsters · 怪物&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Monster|Remake index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Monster|Classic index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:Search/Monster|Search monsters]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Translation · 翻译&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Omega Wiki:Translation glossary|Terminology glossary]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:Translate|Translation queue]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:RecentChanges|Recent changes]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Version_box&amp;diff=47</id>
		<title>Template:Version box</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Version_box&amp;diff=47"/>
		<updated>2026-07-24T13:47:16Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;omega-version-box&amp;quot; role=&amp;quot;navigation&amp;quot; aria-label=&amp;quot;Omega article version&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;omega-version-box-label&amp;quot;&amp;gt;Omega versions&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;omega-version-current&amp;quot;&amp;gt;Remake 0.90.4 (current)&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;source &amp;lt;code&amp;gt;009707d17482&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;updated 2026-07-24&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Compact article version strip. It lists only locally supported destinations; this batch has no Classic counterpart pages.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=46</id>
		<title>Template:Scroll infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=46"/>
		<updated>2026-07-24T13:47:16Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tbody&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|?|color=yellow|label=bright yellow question-mark scroll glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Object ID&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{object_id}}} (scroll {{{scroll_id}}})&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;COMMON&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed label&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/tbody&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand source-data infobox for Omega 0.90.4 scroll articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Omega_glyph&amp;diff=45</id>
		<title>Template:Omega glyph</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Omega_glyph&amp;diff=45"/>
		<updated>2026-07-24T13:47:16Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span class=&amp;quot;omega-glyph omega-color-{{lc:{{{color|yellow}}}}}&amp;quot; aria-label=&amp;quot;{{{label|Omega glyph}}}&amp;quot;&amp;gt;{{{1|?}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Renders a source-accurate Omega terminal glyph. Example: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Omega glyph|?|color=yellow|label=scroll}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=44</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=44"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are readable COMMON objects represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. This review index covers scroll IDs 0 through 19; four later definitions are outside this batch.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Scroll ID !! Draft article&lt;br /&gt;
| 0 || [[Draft:Blank scroll|Blank scroll]]&lt;br /&gt;
| 1 || [[Draft:Scroll of spells|Scroll of spells]]&lt;br /&gt;
| 2 || [[Draft:Scroll of blessing|Scroll of blessing]]&lt;br /&gt;
| 3 || [[Draft:Scroll of acquirement|Scroll of acquirement]]&lt;br /&gt;
| 4 || [[Draft:Scroll of enchantment|Scroll of enchantment]]&lt;br /&gt;
| 5 || [[Draft:Scroll of teleportation|Scroll of teleportation]]&lt;br /&gt;
| 6 || [[Draft:Scroll of wishing|Scroll of wishing]]&lt;br /&gt;
| 7 || [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]]&lt;br /&gt;
| 8 || [[Draft:Scroll of displacement|Scroll of displacement]]&lt;br /&gt;
| 9 || [[Draft:Scroll of identification|Scroll of identification]]&lt;br /&gt;
| 10 || [[Draft:Hint sheet|Hint sheet]]&lt;br /&gt;
| 11 || [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]]&lt;br /&gt;
| 12 || [[Draft:Scroll of alertness|Scroll of alertness]]&lt;br /&gt;
| 13 || [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]]&lt;br /&gt;
| 14 || [[Draft:Scroll of charging|Scroll of charging]]&lt;br /&gt;
| 15 || [[Draft:Scroll of the warp|Scroll of the warp]]&lt;br /&gt;
| 16 || [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]]&lt;br /&gt;
| 17 || [[Draft:Scroll of law|Scroll of law]]&lt;br /&gt;
| 18 || [[Draft:Scroll of heroism|Scroll of heroism]]&lt;br /&gt;
| 19 || [[Draft:Scroll of true sight|Scroll of true sight]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shared mechanics ==&lt;br /&gt;
Ordinary object generation first selects an item class, then scroll generation chooses uniformly from all 24 scroll definitions. Unidentified appearances are shuffled among thirty inscriptions at game initialization. A successful read normally consumes one object, while blindness and fear prevent reading.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-128; claims=scroll IDs and definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=scroll selection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=43</id>
		<title>Scroll of wishing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=43"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of wishing|object_id=48|scroll_id=6|value=10000|level=10|cursed=scroll of wishing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of wishing&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of wishing&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10000, item level 10, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one of the implemented exact wish words. Positive blessing adds no additional choices or strength.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one of the implemented exact wish words.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Immediately invokes death.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed use accepts exact case-sensitive wish words including Power, Skill, Wealth, Balance, Chaos, Law, Location, Knowledge, Health, Destruction, Acquisition, and Summoning. Each maps to a fixed resource, alignment, travel, spell, healing, attack, item, or summon effect. A cursed copy immediately invokes death.&lt;br /&gt;
&lt;br /&gt;
The wrapper turns the scroll into a blank after a surviving wish. The wish Death also kills the player. Unknown text is rejected as a foolish wish, but the read action and scroll are still spent.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Identify and uncurse this scroll before reading it: its value and item level reflect an effect whose cursed failure is terminal. Check capitalization before entering a wish, then choose the result that addresses the current run rather than assuming arbitrary object-name wishing is supported.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:102; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:141-148; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:570-644; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=42</id>
		<title>Scroll of true sight</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=42"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of true sight|object_id=61|scroll_id=19|value=50|level=2|cursed=scroll of blindness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of true sight&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of blindness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A phantasticon is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to TRUESIGHT; positive blessing does not extend the roll.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to TRUESIGHT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 to BLINDED.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll adds 1 through 10 to TRUESIGHT. While active, true sight reveals invisible monster identity and corrects monster illusions; it also prevents invisible surprise. A cursed scroll instead adds 1 through 10 to BLINDED.&lt;br /&gt;
&lt;br /&gt;
The wrapper identifies the object instance and its global type in every BUC state. Positive blessing does not increase the true-sight roll. Both timed statuses decay during periodic checks.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before fighting invisible or illusory monsters, but do not spend a blessing merely to extend duration because the code ignores positive blessing. Testing an unknown copy risks blindness for the same 1d10 duration range.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:128; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:892-898; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:812-823; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=41</id>
		<title>Scroll of the warp</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=41"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of the warp|object_id=57|scroll_id=15|value=100|level=3|cursed=scroll of the warp}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of the warp&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of the warp&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 3, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; an invalid choice deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, always deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Inside a dungeon, an uncursed scroll asks for a destination depth and changes level when the number is valid. An invalid depth is deflected to a random valid depth. A cursed scroll is always deflected to such a random depth regardless of the entered number.&lt;br /&gt;
&lt;br /&gt;
The scroll has no effect outside a dungeon. Positive blessing does not extend the valid range or otherwise modify travel. Uncursed use identifies the type before the dungeon guard and prompt.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified uncursed copy for deliberate vertical travel. Keep an escape plan for the arrival level. A cursed or invalid request gives up control over depth, so testing an unknown copy can make navigation worse rather than better.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:120; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:526-532; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:392-409; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=40</id>
		<title>Scroll of teleportation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=40"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of teleportation&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of teleportation&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A blipper is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 75, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses an unoccupied floor destination; an invalid or occupied choice deflects to safe random teleportation.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the player to a randomly found safe space.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses raw random coordinates; landing anywhere other than floor or an open door kills the player.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll moves the player to a randomly found safe space. A blessed scroll allows a chosen destination, but a non-floor square or an occupied square deflects to the neutral random behavior. A cursed scroll chooses raw random coordinates; landing anywhere other than floor or an open door kills the player.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll type. Blessed targeting accepts only unoccupied floor as chosen terrain, even though the cursed safety check also accepts an open door. The screen and room display are refreshed after a surviving teleport.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified neutral copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because the cursed branch does not search for a safe destination.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:100; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:111-117; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:503-534; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=39</id>
		<title>Scroll of spells</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=39"/>
		<updated>2026-07-24T13:47:15Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of spells&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of spell loss&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A necromancer is created with one as its fixed starting possession.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 250, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known. Positive blessing adds no further modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known; the attempt can fail.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Removes the highest-index spell currently known; if none is known, no spell is lost.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed reading selects a random spell. An unknown spell is learned and grants experience equal to ten times its drain; an already-known spell instead halves that spell&#039;s drain, with a minimum of 1. The attempt can fail according to the spell drain versus the reader&#039;s Intelligence and level. A cursed scroll removes the highest-index spell currently known; if none is known, nothing is lost.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll type before resolving. Positive blessing does not further alter the spell routine. Cursed use reaches the loss branch and does not receive that automatic identification.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:271-307; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=38</id>
		<title>Scroll of self-knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=38"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of self-knowledge|object_id=58|scroll_id=16|value=10|level=1|cursed=scroll of delusion}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of self-knowledge&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of delusion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays the same comprehensive character report as an uncursed copy.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays a comprehensive character report without changing state.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints an ignorance message and displays no report.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll opens a comprehensive character report covering attributes, level and experience, alignment, combat values, statuses, and known immunities or vulnerabilities. It reports state without modifying it. A cursed scroll prints an ignorance message and provides no report.&lt;br /&gt;
&lt;br /&gt;
Uncursed reading identifies the type and passes blessing into the report routine, but the report is informational. Cursed use is blocked at the report branch and is not automatically identified.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it when hidden character state would change equipment, route, or combat decisions. Its low base value makes information its main return. Identification beforehand prevents wasting a cursed copy on the no-information branch.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:122; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:24-30; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:8-335; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=37</id>
		<title>Scroll of law</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=37"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of law|object_id=59|scroll_id=17|value=100|level=2|cursed=scroll of law}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of law&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of law&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;The same effect; the routine never reads blessing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.&lt;br /&gt;
&lt;br /&gt;
The law routine ignores the object argument entirely, so blessing does not affect the alignment roll or experience branch. The dispatcher invokes it directly and does not explicitly identify the scroll type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not trigger that branch on the same use. BUC manipulation offers no benefit because the routine never reads blessing.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:124; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:542-554; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=36</id>
		<title>Scroll of identification</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=36"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of identification|object_id=51|scroll_id=9|value=20|level=0|cursed=scroll of forgetfulness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of identification&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of forgetfulness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 20, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies every object in both the equipped-possession list and the pack.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies one chosen possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Marks objects in the equipped-possession list unknown and clears their global type knowledge; the pack is not iterated.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll identifies one chosen possession. A blessed scroll identifies every object in both the equipped-possession list and pack. A cursed scroll instead marks objects in the equipped-possession list as unknown and clears their global type knowledge; it does not iterate the pack.&lt;br /&gt;
&lt;br /&gt;
Food receives known level 1; other successfully identified objects receive known level 2 and their object type becomes globally known. Choosing cash produces only a joke message. Cancelling a neutral selection skips the monsters&#039; turn but still follows scroll consumption.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
A blessed copy is best saved for a large unidentified inventory. A neutral copy is useful immediately for a high-impact unknown. Pack important known items rather than equipping them before testing a possibly cursed copy, because the forgetfulness loop has the narrower possession scope.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:494-548; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=35</id>
		<title>Scroll of heroism</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=35"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of heroism&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cowardliness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 200, item level 5, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2 through 6 to HERO.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 5 to HERO.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears HERO and drains one experience level, potentially killing the player.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll adds 1 through 5 to HERO; a blessed copy adds 2 through 6. Heroism recalculates combat so Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll clears HERO and drains one experience level, which can kill a weakened player.&lt;br /&gt;
&lt;br /&gt;
The wrapper identifies the object instance and its global type before either branch. HERO decays in periodic status checks and combat values are recalculated when it expires.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:126; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:777-783; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:715-729; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=34</id>
		<title>Scroll of enchantment</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=34"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of enchantment|object_id=46|scroll_id=4|value=200|level=2|cursed=scroll of disenchantment}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of enchantment&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of disenchantment&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 200, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary +0 scroll, a chosen non-artifact gains +2 and a chargeable target gains 2d10 charges. Blessing itself adds no extra delta.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary +0 scroll, a chosen non-artifact gains +2 and a chargeable target gains 2d10 charges.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses equipped gear and tries to make it mundane: plus 0, one fewer charge, and no use function.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
For an ordinary neutral or blessed +0 copy, a chosen non-artifact item gains +2 and a chargeable target gains 2d10 charges; blessing itself does not change the delta. At high existing plus, the target can explode in a mana storm. Artifacts restore a dispelled use function or cause a level-scaled mana storm. A cursed scroll chooses equipped gear and tries to reduce it to mundane state: plus 0, one fewer charge, and no use function.&lt;br /&gt;
&lt;br /&gt;
Money follows a separate random percentage adjustment in the helpful branch. An unsuitable cursed target can escape with no change, and cursed or artifact targets may make the glow flicker instead of being made mundane. Worn equipment is removed and reapplied around the mutation.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use uncursed enchantment on a target whose +2 gain or added charges justify the explosion risk. Avoid pushing already highly enchanted equipment without accepting a mana storm. Unequip unique activated gear before testing a possibly cursed copy.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:98; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:78-84; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:8-115; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=33</id>
		<title>Scroll of displacement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=33"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of displacement&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of vulnerability&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets DISPLACED to a random duration from 1 through 6.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets DISPLACED to a random duration from 0 through 5.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds a random duration from 1 through 6 to VULNERABLE.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll sets DISPLACED to a random value from 0 through 5; a blessed copy sets it from 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll adds 1 through 6 to VULNERABLE.&lt;br /&gt;
&lt;br /&gt;
The two statuses decay during periodic status checks. Vulnerability is specifically consumed by the night gaunt&#039;s carry-off test, changing its usual chance into a guaranteed trigger while the status is active.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing removes the neutral scroll&#039;s possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:106; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:151-157; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:362-373; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=32</id>
		<title>Scroll of cosmic flux</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=32"/>
		<updated>2026-07-24T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of cosmic flux|object_id=55|scroll_id=13|value=300|level=5|cursed=scroll of cosmic flux}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of cosmic flux&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cosmic flux&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 300, item level 5, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Uses the same guarded level-reset routine; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city and on the current dungeon&#039;s level, dispels and regenerates that depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Uses the same guarded level-reset routine; cursing adds no different effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Outside the city, on a level belonging to the current dungeon, reading erases the current level, marks it ungenerated, and changes back to the same depth so it is regenerated. In the city the flux is negated; in another guarded environment it has no effect.&lt;br /&gt;
&lt;br /&gt;
The implementation does not use blessing, so every BUC state reaches the same environmental checks. Only uncursed use automatically identifies the scroll. The routine also invokes a dispel before rebuilding the level.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Cosmic flux is a level-reset tool, not a local attack. Use it only when abandoning the current layout and its remaining opportunities is acceptable. Its BUC state does not make the reset stronger or safer.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:116; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:68-74; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:339-359; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=31</id>
		<title>Scroll of clairvoyance</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=31"/>
		<updated>2026-07-24T13:47:12Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of clairvoyance&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of amnesia&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 25, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals a 21 by 21 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals an 11 by 11 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears remembered SEEN state across the current level, then redraws current vision.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Revealed cells lose the SECRET flag and are drawn. A cursed scroll instead clears the SEEN flag across the current level and redraws only current vision.&lt;br /&gt;
&lt;br /&gt;
The map-reveal branch identifies an uncursed scroll before prompting. Amnesia changes remembered map state rather than player statistics, items, or the underlying terrain.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. A neutral copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level&#039;s explored display.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:104; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:87-95; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:239-256; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:310-319; claims=secondary cursed effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=30</id>
		<title>Scroll of charging</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=30"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of charging|object_id=56|scroll_id=14|value=100|level=2|cursed=scroll of draining}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of charging&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of draining&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 100, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets a selected stick&#039;s charge to 0.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Uncursed use prompts for a stick. A neutral copy adds 1d10 charges and a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick&#039;s charge to 0. Choosing an object that is not a stick is rejected.&lt;br /&gt;
&lt;br /&gt;
Uncursed use identifies the scroll before target selection. Cancelling or choosing no object leaves every target unchanged but the ordinary reading command still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:118; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:544-565; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=29</id>
		<title>Scroll of blessing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=29"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of blessing|object_id=44|scroll_id=2|value=400|level=2|cursed=scroll of cursing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of blessing&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of cursing&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 400, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target. Blessing -2 disintegrates, values below -2 resist, eligible values below +2 rise by 1, and plus becomes abs(plus)+1.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target. Values below -1 resist; eligible values below +1 rise by 1 and plus becomes abs(plus)+1. It cannot disintegrate an item.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses random equipped gear, lowers its blessing by 2, and reduces its plus when the result is cursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral or blessed scroll prompts for a target. If the target can accept the effect, its blessing rises by 1 and its plus becomes abs(plus)+1. A blessed scroll can disintegrate a target at blessing -2, while still more cursed targets resist. A cursed scroll instead selects a random equipped possession, lowers its blessing by 2, and may reduce its plus.&lt;br /&gt;
&lt;br /&gt;
The type is globally identified in every BUC state before the target routine runs. Cash is unaffected. Cancelling a helpful target produces no item change, but the scroll has already entered the normal consumption path.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Bless known equipment rather than gambling on a severely cursed target. A blessed copy is the only state that can remove a -2 item by disintegration; a neutral copy cannot. Unequip important gear before reading a suspected cursed copy to reduce the eligible target set.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:94; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:133-138; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=28</id>
		<title>Scroll of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=28"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of alertness|object_id=54|scroll_id=12|value=50|level=1|cursed=scroll of drowsiness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of alertness&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of drowsiness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 9 to ALERT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 4 to ALERT.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Does nothing; the wrapper does not call the lower-level sleep branch.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
A neutral scroll adds 4 to ALERT and a blessed scroll adds 9. Alertness makes searching automatically pass the chance gate and prevents an invisible-monster surprise from taking the player&#039;s action. Despite the cursed label, the wrapper does nothing at all when the scroll is cursed.&lt;br /&gt;
&lt;br /&gt;
The lower-level alert routine contains a sleep branch, but this scroll&#039;s wrapper calls it only when blessing is nonnegative; cursed drowsiness therefore neither sleeps nor identifies the scroll. The status later decays through periodic checks.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified copy before searching a suspicious area or approaching invisible threats. Blessing more than doubles its duration. Do not rely on the cursed display name as evidence of an implemented sleep effect.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:114; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=27</id>
		<title>Scroll of acquirement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=27"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of acquirement|object_id=45|scroll_id=3|value=5000|level=7|cursed=scroll of destruction}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of acquirement&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;scroll of destruction&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 5000, item level 7, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose a category and then an exact listed item; the created item is fully identified.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates a random item from a category chosen by the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Destroys a random equipped possession; does nothing when no eligible item exists.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
An uncursed scroll asks for an item category. A neutral copy creates a random item in that category; a blessed copy also lets the reader choose an exact listed item and creates it fully identified. A cursed copy destroys a random equipped possession, or does nothing when there is no eligible item.&lt;br /&gt;
&lt;br /&gt;
The wrapper changes the consumed scroll into a blank scroll before acquisition so inventory mutation cannot invalidate it. Available categories include potions, scrolls, rings, sticks, armor, shields, weapons, boots, cloaks, food, and things; artifacts are not a normal choice.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessed acquirement is far more controllable than neutral acquirement, so preserve a blessing source when a specific item would solve a run. Before risking an unknown copy, remove irreplaceable equipment; cursed destruction draws from equipped possessions.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:96; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:99-109; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-783; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=26</id>
		<title>Jane&#039;s guide to treasure</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=26"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Jane&#039;s guide to treasure|object_id=53|scroll_id=11|value=50|level=2|cursed=Jane&#039;s guide to treasure}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;jane&#039;s guide to treasure&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;Jane&#039;s guide to treasure&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Globally identifies every type in one randomly chosen category; cursing adds no penalty.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading chooses one of six categories: armor, weapons, sticks, rings, scrolls, or potions. Every object definition in that category becomes globally known, and a menu displays the newly recognized names.&lt;br /&gt;
&lt;br /&gt;
The guide identifies its own type before choosing the category. Its routine never checks blessing, so all BUC states produce the same category-wide knowledge result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use the guide early enough that a random category still contains many unknown types. Its value falls as normal identification fills the catalog, but it can still expose a whole class without touching individual inventory objects.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:112; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:32-65; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=25</id>
		<title>Hint sheet</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=25"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Hint sheet|object_id=52|scroll_id=10|value=10|level=0|cursed=hint sheet}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;hint sheet&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;hint sheet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 10, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the same 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints one random entry from the same 96-hint table.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
Reading prints one randomly selected entry from a table of 96 gameplay hints. The dispatcher calls the hint routine directly and does not inspect blessing, so blessed, neutral, and cursed copies have the same effect.&lt;br /&gt;
&lt;br /&gt;
Unlike most useful scroll wrappers, hint-sheet use does not explicitly mark the object type known. It still uses the ordinary read command, including blindness and fear restrictions and consumption after successful dispatch.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it for general information, not a tactical state change. Since BUC does not affect the selected hint, there is no mechanical reason to spend identification or blessing resources on it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:110; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580-581; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/etc.c:8-105; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=24</id>
		<title>Blank scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=24"/>
		<updated>2026-07-24T13:47:11Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki scroll importer: Import Omega 0.90.4 scroll draft batch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Blank scroll|object_id=42|scroll_id=0|value=5|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;blank scroll&#039;&#039;&#039; is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is &#039;&#039;Antinomy!&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
The definition has base value 5, item level 0, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Calls the no-effect routine; one copy is still consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
All BUC states call the no-effect routine. The scroll prints no effect message and changes no player or level state; the normal read command still consumes one copy.&lt;br /&gt;
&lt;br /&gt;
Because its use routine does nothing, blessing and cursing do not change the outcome. It remains subject to the ordinary blindness, fear, cancellation, and consumption rules for reading scrolls.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified blank scroll has no direct tactical value. Keep it only when its low base value, stack management, or deliberate turn expenditure matters; reading it spends the item without compensation.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll&#039;s name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:16-19; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki scroll importer</name></author>
	</entry>
</feed>