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	<updated>2026-09-21T21:10:23Z</updated>
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	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=318</id>
		<title>Obsolete:Scroll of summoning</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=318"/>
		<updated>2026-07-26T01:16:26Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of summoning|object_id=63|scroll_id=21|value=300|level=2|cursed=scroll of summoning}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of summoning&#039;&#039;&#039; creates a random hostile monster on a nearby floor square. Blessed, uncursed, and cursed copies all produce the same hostile result.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and receives a shuffled unidentified inscription each game. Fnords begin with this scroll in their fixed inventory; random copies otherwise begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 300 Au, and item level 2. Reading it identifies the scroll, regardless of BUC.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The monster appears on an unoccupied floor square among the eight spaces around the reader. Its type can be anything in the game&#039;s monster roster and it is always hostile. If every adjacent space is occupied or unsuitable, no monster appears, but the scroll is still identified and consumed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Do not bless this scroll: blessing does not tame the result or control its type. Read it only when a hostile random monster is useful or manageable, ideally with terrain and an escape route already prepared. Surrounding the reader with non-floor or occupied squares can force the effect to fail, but the scroll is still spent.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:132; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:722-730; claims=identification and BUC-independent hostile summon arguments --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:7-44; claims=placement, random monster selection, hostility, and failure condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:28; claims=fnord fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=317</id>
		<title>Obsolete:Scroll of light</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=317"/>
		<updated>2026-07-26T01:16:26Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of light|object_id=64|scroll_id=22|value=30|level=0|cursed=scroll of darkness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of light&#039;&#039;&#039; illuminates the reader&#039;s room. A cursed copy is a &#039;&#039;scroll of darkness&#039;&#039; and darkens a lit room instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 random scroll with a per-game shuffled inscription. Murk fungi begin with this scroll in their fixed inventory. Random copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 30 Au, and item level 0. Reading it identifies the scroll in every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 4 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 3 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Darkens the current room if it is lit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a dark numbered room, a noncursed scroll spreads light through the room and adds illumination. In an already lit room it only reports a surrounding glow and does not extend the status. Outside a numbered room it produces a faint glimmer with no lasting effect. A cursed copy darkens a lit room; in darkness or outside a room it only prints the corresponding no-effect message.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy only after entering a dark room, because reading it in a lit room or corridor wastes both the scroll and its possible duration. Blessing adds only one illumination unit. A cursed copy can deliberately darken a room, but it offers no benefit from blessing first.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:134; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:933-939; claims=identification and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:1133-1164; claims=BUC outcomes, room conditions, and illumination duration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:85; claims=murk fungus fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=316</id>
		<title>Obsolete:Scroll of dispelling</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=316"/>
		<updated>2026-07-26T01:16:26Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of dispelling|object_id=62|scroll_id=20|value=250|level=3|cursed=scroll of self-dispelling}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of dispelling&#039;&#039;&#039; targets magical effects on the reader, a monster, or certain terrain. A cursed copy is identified as a &#039;&#039;scroll of self-dispelling&#039;&#039; and strips the reader&#039;s temporary beneficial statuses instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and uses the per-game shuffled inscription pool described at [[Scroll#Unidentified inscriptions]]. Randomly generated copies begin uncursed. No fixed carrier is defined for this scroll.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 250 Au, and item level 3. Reading a noncursed copy gives it a hidden 0-through-2 strength bonus, so two otherwise identical scrolls may not dispel equally powerful magic.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 1 through 3.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 0 through 2.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Offers no target; instead it brings most temporary beneficial effects to the verge of expiring.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targeting yourself can uncurse equipped items, provided the scroll is strong enough to overcome each item&#039;s curse. Targeting a sufficiently low-level monster strips its special and ranged abilities, reduces any special melee attack to an ordinary attack, removes its immunities, and ends invisibility or intangibility. A suitable terrain target can disable fire, waking-statue, teleport, or disintegration traps, or turn a magic pool into water.&lt;br /&gt;
&lt;br /&gt;
A cursed scroll nearly expires temporary accuracy, displacement, haste, breathing, invisibility, regeneration, alertness, heroism, levitation, and true sight. Most end immediately; haste and regeneration can linger for one more move.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For uncursing equipment, an uncursed scroll is unreliable because its strength varies; a blessed copy always has at least some dispelling power. Against monsters, the weakest roll cannot affect any positive-level target, and stronger monsters require a better roll. Choose the target before reading because cancelling after selecting the scroll still consumes it.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:130; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:573-577; claims=random effective strength and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:827-910; claims=all target branches, cursed status truncation, and strategy thresholds --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_deflection&amp;diff=315</id>
		<title>Obsolete:Scroll of deflection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_deflection&amp;diff=315"/>
		<updated>2026-07-26T01:16:26Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of deflection|object_id=65|scroll_id=23|value=250|level=3|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of deflection&#039;&#039;&#039; briefly protects the reader from incoming bolts. A cursed copy is identified as a &#039;&#039;scroll of vulnerability&#039;&#039; and instead makes night-gaunt abduction automatic while the status lasts.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and receives a shuffled unidentified inscription each game. Randomly generated copies begin uncursed. No fixed carrier is defined.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 250 Au, and item level 3. A noncursed copy identifies itself when read; a cursed copy does not.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets deflection to 1 through 6 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets deflection to 0 through 5 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 6 units of vulnerability.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While deflection is positive, a fire, lightning, normal-missile, or cold bolt that reaches the player&#039;s square reports a miss instead of applying its damage. The effect assigns rather than adds duration, so a later noncursed scroll can shorten an existing deflection and an uncursed roll of zero grants no protection.&lt;br /&gt;
&lt;br /&gt;
Vulnerability does not increase ordinary damage. Its practical danger is specific to night gaunts: while it lasts, a nearby night gaunt always succeeds at its grab-and-teleport attempt instead of having the usual one-in-five chance. Both deflection and vulnerability decay in ten-minute units.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use deflection immediately before facing bolt attacks, but remember that an uncursed copy can roll zero and that rereading can replace a longer duration with a shorter one. Do not test an unknown copy near a night gaunt: cursed vulnerability guarantees its abduction condition while active.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:136; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:160-167; claims=identification behavior and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:1230-1242; claims=deflection and vulnerability duration ranges --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:252-349; claims=bolt types and deflection preventing player damage --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:28-39; claims=vulnerability guarantees night-gaunt abduction condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_speed&amp;diff=314</id>
		<title>Obsolete:Potion of speed</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_speed&amp;diff=314"/>
		<updated>2026-07-26T01:16:26Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of speed|object_id=72|potion_id=6|value=40|level=1|cursed=potion of slowness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of speed&#039;&#039;&#039; grants temporary haste and removes slowness. A cursed copy is a &#039;&#039;potion of slowness&#039;&#039; that slows an unhasted drinker.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Tasmanian devils begin with a fixed copy. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 1. Plus does not affect haste or slow duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears slowness and adds 100 through 349 haste units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears slowness and adds 0 through 249 haste units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;If not already hasted, adds 250 through 499 slow units; otherwise reports that the feeling fades and leaves haste unchanged.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haste halves the player&#039;s action delay, while slowness doubles it, within the game&#039;s speed limits. A noncursed copy identifies itself; a cursed copy does not. An uncursed roll of zero still clears existing slowness but may grant no haste duration.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing guarantees substantial haste and is much more reliable than the zero-to-249 uncursed range. A currently hasted player can quaff a cursed copy without gaining slowness, but the potion remains consumed and unidentified; this is not a useful reason to test unknown potions in combat.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:150; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:235-242; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:432-448; claims=BUC duration ranges and haste-slow interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:281-307; claims=actual speed calculation and clamp --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:129; claims=tasmanian devil fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_restoration&amp;diff=313</id>
		<title>Obsolete:Potion of restoration</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_restoration&amp;diff=313"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of restoration|object_id=73|potion_id=7|value=50|level=3|cursed=potion of debilitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of restoration&#039;&#039;&#039; raises every current attribute to at least its corresponding maximum. A cursed copy is a &#039;&#039;potion of debilitation&#039;&#039; that reduces one random current attribute by one.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 3. Neither plus nor positive blessing changes the restoration result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores strength, constitution, dexterity, agility, intelligence, and power to at least their maxima.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Same full current-stat restoration as blessed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one of the six current stats and reduces it by one.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A noncursed copy restores current attributes but never raises their maxima. A cursed copy always lowers its chosen current attribute by at least one and may leave it below the corresponding maximum. Noncursed use identifies the potion; cursed use does not. Changes to physical attributes immediately affect melee performance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Drink it after several current attributes have fallen to recover them all at once. Blessing is wasted on the effect itself. Because the cursed copy always lowers one stat and does not identify itself, do not blind-quaff when current attributes are already critical.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of augmentation]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:152; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:245-252; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:451-475; claims=all-stat restoration, cursed random stat loss, and recalculation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_regeneration&amp;diff=312</id>
		<title>Obsolete:Potion of regeneration</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_regeneration&amp;diff=312"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of regeneration|object_id=75|potion_id=9|value=100|level=4|cursed=potion of great disruption}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of regeneration&#039;&#039;&#039; converts mana into gradual HP recovery for a limited duration. A cursed copy is a &#039;&#039;potion of great disruption&#039;&#039; and immediately removes a large random amount of HP.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-4 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 4. Plus does not affect either outcome, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 100 moves of regeneration.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 50 moves of regeneration.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary curse of -1, subtracts 0 through 100 HP as magical disruption.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During each move of regeneration, the player gains 1 HP and spends 1 mana when below maximum HP and above zero mana. Time still runs out while at full HP or zero mana. Each extra blessing adds another 50 moves; stronger curses increase the maximum disruption damage. Disruption kills if HP falls below zero.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it when both missing HP and spare mana justify the conversion, and avoid drinking immediately before a period where mana is more valuable. Blessing doubles standard duration. An unknown copy is unsafe even at high HP because an ordinary cursed copy can remove up to 100 HP and does not identify itself.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of healing]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:156; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:296-300; claims=dispatch and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:421-430; claims=duration scaling and cursed disruption amount --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:233-245; claims=HP-mana conversion and duration decay --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:203-223; claims=disruption damage range and death condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_quenching_thirst&amp;diff=311</id>
		<title>Obsolete:Potion of quenching thirst</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_quenching_thirst&amp;diff=311"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of quenching thirst|object_id=66|potion_id=0|value=0|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of quenching thirst&#039;&#039;&#039; does nothing when drunk. It is consumed normally but produces no effect or identifying message in any BUC state.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 member of the random potion pool and receives one of the shuffled container descriptions each game. Random copies begin uncursed with a generated nonnegative plus. Its zero recognized value prevents it from being accepted into pawn-shop stock.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 0 Au, and item level 0. Quaffing it has no effect beyond consuming the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The usual drinking message still appears and one potion is removed from inventory. Plus and blessing can change its sale value or resistance to item damage, but drinking it remains fruitless.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Once identified, it has no direct tactical use. Do not spend a blessing on it, because no BUC state changes what happens when it is drunk. It also never appears in pawn-shop stock, so shop inventory cannot help identify it.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:138; claims=name, cursed label, value, level, weight, fragility, rarity, use function --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:556-562; claims=empty use dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation, plus assignment, and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff message and consumption despite no effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1043-1052; claims=pawn stock rejects nonpositive value --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_object_detection&amp;diff=310</id>
		<title>Obsolete:Potion of object detection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_object_detection&amp;diff=310"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of object detection|object_id=68|potion_id=2|value=10|level=1|cursed=potion of object detection}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of object detection&#039;&#039;&#039; temporarily plots floor objects across the current level. A cursed copy uses real object glyphs but places them at random coordinates, making the display misinformation rather than detection.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus; no monster has it as fixed starting inventory.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 10 Au, and item level 1. Blessing and plus do not strengthen the display.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots the first object pile entry at every occupied floor coordinate.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots the first object pile entry at every occupied floor coordinate.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots each detected pile&#039;s first object glyph at independent random coordinates.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The temporary map shows the top object from every floor pile until the player presses a key, then restores the normal view. A noncursed copy identifies itself; a cursed copy does not. Objects carried by monsters are not shown.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it on a level where floor-loot locations matter, preferably after establishing that it is not cursed. Blessing provides no extra resolution or duration. Treat a cursed display as wholly unreliable because both axes are randomized independently for every pile.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:142; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:201-209; claims=BUC dispatch and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:476-492; claims=scan, pile selection, random cursed placement, and display lifecycle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_neutralize_poison&amp;diff=309</id>
		<title>Obsolete:Potion of neutralize poison</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_neutralize_poison&amp;diff=309"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of neutralize poison|object_id=70|potion_id=4|value=20|level=2|cursed=potion of poison}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of neutralize poison&#039;&#039;&#039; immediately removes all poisoning. A cursed copy is a &#039;&#039;potion of poison&#039;&#039; and poisons the drinker unless poison immunity blocks it.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 20 Au, and item level 2. Plus does not change either outcome.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears all poison; same result as uncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears all poison.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 5 through 24 poison units unless poison-immune.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A noncursed copy prints “You feel vital!”, identifies itself, and removes all poison even if the player was not poisoned. A cursed copy does not identify itself; poison immunity reduces its result to a sickness that immediately fades. Otherwise, every poison unit deals 3 damage over the following moves.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Keep a noncursed copy for complete poison removal; blessing it gives no stronger cure. Do not test an unknown copy without poison immunity or enough HP to survive up to 72 total poison damage, unless another cure is ready.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:146; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:211-221; claims=BUC branches, poison range, clearing, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:537-545; claims=poison immunity interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:201-208; claims=poison damage per remaining unit --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_monster_detection&amp;diff=308</id>
		<title>Obsolete:Potion of monster detection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_monster_detection&amp;diff=308"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of monster detection|object_id=69|potion_id=3|value=10|level=1|cursed=potion of monster detection}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of monster detection&#039;&#039;&#039; temporarily plots every living monster on the current level. A cursed copy instead fills the display with unrelated random monster glyphs at random coordinates.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 10 Au, and item level 1. Blessing and plus do not alter the noncursed result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots every monster with positive HP at its real position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots every monster with positive HP at its real position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For each living monster, plots a random monster glyph at a random position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The detection screen remains until the player presses a key, then returns to the normal view. A noncursed copy identifies itself; a cursed copy does not. A cursed copy attempts to show one false symbol for each living monster, but symbols can overlap, so even their visible count is unreliable.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a verified noncursed copy to assess a dangerous or unfamiliar level before moving. Blessing has no added benefit. A cursed screen cannot safely guide routing because neither monster identity nor position is preserved.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:144; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:191-198; claims=BUC dispatch and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:459-473; claims=living-monster filter, real plotting, randomized cursed output, and display lifecycle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_levitation&amp;diff=307</id>
		<title>Obsolete:Potion of levitation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_levitation&amp;diff=307"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of levitation|object_id=82|potion_id=16|value=50|level=1|cursed=potion of levitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of levitation&#039;&#039;&#039; grants temporary controlled floating that bypasses many floor-triggered effects and the usual overloaded-movement check. It has no effect while mounted or when cursed.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Floating eyes begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect duration. Every BUC state identifies itself when drunk.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;When unmounted, adds 2 through 6 levitation units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;When unmounted, adds 1 through 5 levitation units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect beyond identification and consumption.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drinking a noncursed copy while mounted only prints a lightness-in-the-saddle message and grants no levitation. While floating, ordinary movement passes over many floor features without activating them; pressing `@` deliberately interacts with the square below. An unmounted levitating player can also move despite being overloaded.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Dismount before drinking. Use levitation to cross known hazardous floor features or move while overloaded, but do not assume every square is harmless; press `@` only when intentionally interacting with the feature below. Blessing raises both minimum and maximum duration by one, while cursed copies are harmless but wasted.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:170; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:824-830; claims=all-state identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:732-746; claims=duration ranges, mounted condition, and cursed no-op --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/movef.c:48-62; claims=location-function bypass and at-command exception --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:1064-1090; claims=overloaded-movement bypass --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:75; claims=floating eye fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_invisibility&amp;diff=306</id>
		<title>Obsolete:Potion of invisibility</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_invisibility&amp;diff=306"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of invisibility|object_id=76|potion_id=10|value=100|level=2|cursed=potion of aggravation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of invisibility&#039;&#039;&#039; grants temporary invisibility, causing many monsters to wander or stop pursuing the player directly. A cursed copy is a &#039;&#039;potion of aggravation&#039;&#039; and instead makes night-gaunt abduction much more dangerous.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Transparent nasties begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 2. Plus does not affect duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 7 invisibility units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2 invisibility units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 vulnerability units and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the player is invisible, several kinds of monster move randomly or stop their usual direct pursuit. Invisibility does not prevent every attack or special ability. Cursed vulnerability has one practical danger in 0.90.4: it makes a nearby night gaunt&#039;s grab-and-teleport attempt certain instead of the usual one-in-five chance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use invisibility before crossing monster-controlled space, but do not assume every attack or special is disabled. Blessing increases duration from 2 to 7. Avoid testing unknown copies near night gaunts, because cursed vulnerability guarantees their abduction check while it lasts.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:158; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:483-489; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:377-389; claims=invisibility and vulnerability duration ranges --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mmove.c:41-165; claims=invisibility interactions with movement AI --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:28-39; claims=vulnerability guarantees night-gaunt abduction condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:79; claims=transparent nasty fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_healing&amp;diff=305</id>
		<title>Obsolete:Potion of healing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_healing&amp;diff=305"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of healing|object_id=67|potion_id=1|value=40|level=2|cursed=potion of disruption}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of healing&#039;&#039;&#039; restores plus-scaled hit points and clears blindness. A cursed copy is a &#039;&#039;potion of disruption&#039;&#039; that removes hit points and can kill the drinker.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 2. Most naturally generated copies have a low plus, while higher-plus copies become progressively rarer.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores plus-scaled HP and clears blindness; blessing adds no further benefit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores plus-scaled HP and clears blindness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Deals plus-scaled disruption damage and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A +0 copy restores 1–10 HP and can leave the drinker at most 1 HP above maximum. Each additional plus raises both the possible healing and the above-maximum allowance. A cursed +0 copy deals 0–10 damage, with each point of plus increasing the possible damage by 10; death occurs only when HP falls below zero. A noncursed potion identifies its type, while a cursed one does not.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing does not improve healing directly; improving plus does. Drink a noncursed copy when healing or immediate blindness removal matters, but do not expect a large reserve above maximum HP. Never blind-quaff a possibly cursed copy at low HP, because disruption also becomes more dangerous with plus.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:140; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:180-189; claims=BUC dispatch, plus scaling, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:203-223; claims=healing range, cap, blindness clearing, disruption, and death condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random generation and nonnegative plus --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:506-513; claims=plus distribution premise --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_curing&amp;diff=304</id>
		<title>Obsolete:Potion of curing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_curing&amp;diff=304"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of curing|object_id=83|potion_id=17|value=50|level=1|cursed=potion of disease}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of curing&#039;&#039;&#039; removes disease and blindness and reduces poison. A cursed copy is a &#039;&#039;potion of disease&#039;&#039; that applies disease unless infection immunity blocks it.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Denebian slime devils begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect the result, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears disease and blindness and reduces poison by 15 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears disease and blindness and reduces poison by 5 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Without infection immunity, adds 1 through 24 disease units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If poison remains after drinking, the game reports that it was reduced; otherwise it is removed completely. When the player has no disease, poison, or blindness, a noncursed copy reports that nothing much happens. Disease prevents normal periodic HP recovery until it fades. With infection immunity, a cursed copy produces only illness-and-fade messages and causes no lasting disease.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy for combined status cleanup, and bless it when poison exceeds five units. It is not a complete poison cure at ordinary BUC, unlike [[Draft:Potion of neutralize poison]]. Because neither beneficial nor cursed use identifies the type, confirm it by another method before depending on it.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of neutralize poison]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:172; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:455-459; claims=dispatch and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:770-810; claims=disease, poison, blindness, BUC ranges, immunity, and no-effect branch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux3.c:10-47; claims=disease blocks periodic natural HP recovery --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:133; claims=denebian slime devil fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_chaos&amp;diff=303</id>
		<title>Obsolete:Potion of chaos</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_chaos&amp;diff=303"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of chaos|object_id=80|potion_id=14|value=100|level=3|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of chaos&#039;&#039;&#039; shifts alignment toward Chaos. It awards experience only when the player was already on the chaotic side before drinking.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 3. Plus and BUC do not change the result, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos; same result as noncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If alignment is already chaotic (negative), drinking the potion gives experience equal to ten times the magnitude of the resulting alignment and prints a positive chaotic message. At neutral or lawful alignment, it still shifts toward Chaos but prints inner turmoil and grants no experience. An already-chaotic player gains experience even when the random shift is zero.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it when moving toward Chaos is desired. Its experience return is much better after alignment is already negative, while drinking on the lawful or neutral side gives no XP. Do not spend resources changing BUC for this effect; every state is identical and none self-identifies.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
“Antinomy!” is also the cursed label of the potion of quenching thirst.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:166; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:528-540; claims=BUC-independent alignment range, message branch, experience, and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_breathing&amp;diff=302</id>
		<title>Obsolete:Potion of breathing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_breathing&amp;diff=302"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of breathing|object_id=77|potion_id=11|value=30|level=2|cursed=potion of choking}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of breathing&#039;&#039;&#039; grants temporary magical breathing that prevents ordinary drowning and poison-cloud inhalation. A cursed copy is a &#039;&#039;potion of choking&#039;&#039; that deals 50 unstoppable damage.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 30 Au, and item level 2. Plus does not affect duration or cursed damage.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 7 breathing units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 6 breathing units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Deals 50 unstoppable drowning damage and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While magical breathing lasts, ordinary submersion no longer forces the player to shed inventory or risk drowning. It also prevents poisoning from an automatum minor&#039;s poison cloud. Acidic fluid remains dangerous and is not made safe by breathing.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Drink a verified noncursed copy immediately before underwater travel or poison-cloud exposure; blessing adds only one unit. It does not protect against every liquid hazard: the water station can still reduce the player to 1 HP. A cursed test costs a fixed 50 HP.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:160; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:473-480; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:514-525; claims=duration and cursed damage --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:537-550; claims=ordinary drowning protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:45-53; claims=poison-cloud protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/move.c:552-570; claims=acid-fluid nonprotection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_banishing_fear&amp;diff=301</id>
		<title>Obsolete:Potion of banishing fear</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_banishing_fear&amp;diff=301"/>
		<updated>2026-07-26T01:16:25Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of banishing fear|object_id=79|potion_id=13|value=50|level=2|cursed=potion of fear}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of banishing fear&#039;&#039;&#039; immediately removes fear. A cursed copy is a &#039;&#039;potion of fear&#039;&#039; that can prevent the player from initiating melee attacks until the fear expires.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 2. Blessing and plus do not improve the cure.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears fear and identifies itself; same effect as uncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears fear and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Without fear immunity, adds 0 through 99 fear units and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While afraid, the player cannot initiate an attack against a monster. Fear fades one unit per move and ends with “You feel bolder now.” Fear immunity makes a cursed copy harmless. A noncursed potion identifies itself even when there was no fear to clear.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Carry an uncursed copy when fear could lock out melee, but do not bless it because the cure already sets fear to zero. A cursed roll can be zero, yet the upper range is long enough to make blind-quaffing dangerous near hostile monsters; fear immunity removes that risk.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:164; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:568-582; claims=BUC branches, immunity, duration range, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:353-370; claims=fear prevents attacking --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:271-278; claims=fear decay and ending --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_augmentation&amp;diff=300</id>
		<title>Obsolete:Potion of augmentation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_augmentation&amp;diff=300"/>
		<updated>2026-07-26T01:16:24Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of augmentation|object_id=78|potion_id=12|value=200|level=5|cursed=potion of debilitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of augmentation&#039;&#039;&#039; raises current attributes above their recorded maxima. An uncursed copy affects one random attribute; a blessed copy affects all six; and a cursed copy lowers one.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-5 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 200 Au, and item level 5. Plus does not change the result; only BUC matters.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises each of the six current attributes to at least one above its maximum.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one current attribute and raises it to at least one above its maximum.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one current attribute and lowers it by one.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The six possible attributes are strength, constitution, dexterity, agility, intelligence, and power. Only current values rise; the corresponding maxima do not. A noncursed copy identifies itself, while a cursed copy does not. Changes to physical attributes immediately affect melee performance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing changes this from one random improvement into all six improvements and is therefore highly valuable. Treat the gains as boosts to current attributes rather than permanent increases to their maxima. Avoid unknown copies when any current attribute is already dangerously low.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of restoration]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:162; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:254-260; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:477-512; claims=all BUC branches, current-only stat changes, and recalculation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_alertness&amp;diff=299</id>
		<title>Obsolete:Potion of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_alertness&amp;diff=299"/>
		<updated>2026-07-26T01:16:24Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of alertness|object_id=71|potion_id=5|value=100|level=0|cursed=potion of sleep}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of alertness&#039;&#039;&#039; grants temporary alertness for searching and resisting invisible surprise. Its cursed name is &#039;&#039;potion of sleep&#039;&#039;, but drinking a cursed copy actually does nothing.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 random potion with a shuffled container appearance. Tse-tse flies and torpor beasts begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 0. Plus does not affect duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 9 alertness units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 4 alertness units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect and no identification.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While alert, every valid search succeeds instead of using the usual two-in-three chance. Invisible hostile monsters also fail to inflict their normal surprise delay. Alertness decays in ten-minute units.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before searching a trap-heavy or secret-rich area or approaching an invisible ambusher. Blessing more than doubles the duration. Once a cursed copy is known, discard or sell it; despite the “sleep” name, it neither helps nor harms the drinker.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:148; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=BUC branches and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=alertness durations and cursed no-op --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:246-254; claims=search interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:220-240; claims=invisible surprise prevention --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:26; claims=tse-tse fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:145; claims=torpor beast fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_accuracy&amp;diff=298</id>
		<title>Obsolete:Potion of accuracy</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_accuracy&amp;diff=298"/>
		<updated>2026-07-26T01:16:24Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of accuracy|object_id=81|potion_id=15|value=200|level=3|cursed=potion of fuzziness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of accuracy&#039;&#039;&#039; identifies itself when drunk but does not improve the player&#039;s chance to hit in WinOmega 0.90.4. Blessed, uncursed, and cursed copies all lack an observable combat effect.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 200 Au, and item level 3. Every BUC state identifies both the individual potion and its type when drunk.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result in play&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself but gives no hit bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself but gives no hit bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself and causes no observable penalty.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Testing before and after drinking shows no +20 hit benefit, no visible accuracy condition, and no useful duration to wait out. The only dependable result is that the potion becomes identified and is consumed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Do not rely on this potion for a hit bonus in 0.90.4, and do not spend a blessing on it. Once identified, it is best sold or left unused unless consuming it serves some other inventory purpose.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:168; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:750-756; claims=all-state identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:621-634; claims=BUC ranges and writes to ACCURACY --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:413-438; claims=ACCURACY index 0 differs from ACCURATE index 18 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:281-307; claims=melee bonus reads ACCURATE only --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:368-380; claims=intended decay reads and decrements ACCURATE --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Azoth&amp;diff=297</id>
		<title>Obsolete:Azoth</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Azoth&amp;diff=297"/>
		<updated>2026-07-26T01:16:24Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Remove empty Trivial sections from Draft pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Azoth|object_id=74|potion_id=8|value=1500|level=7|cursed=mercury}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Azoth&#039;&#039;&#039; is a high-level potion whose result depends first on plus and then on BUC. A naturally generated copy is uncursed but has -1 plus, so drinking it immediately causes severe poisoning rather than granting cosmic power.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-7 member of the random potion pool and receives a shuffled container appearance at game start. Naturally generated Azoth always retains its unusual -1 plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 1,500 Au, and item level 7. A natural copy is uncursed with -1 plus. Its cursed identified name is &#039;&#039;mercury&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Condition when drunk&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Any BUC, plus below 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 25 poison units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Any BUC, plus 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Halves current constitution.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed or uncursed, plus above 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Halves current and maximum power, then drains 0 through 9 levels.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed, plus above 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants cosmic power, unless excessive current strength causes a fatal overdose.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beneficial result kills the player if current strength already exceeds twice maximum strength. Otherwise it restores up to 100 HP, can leave HP up to 10 above maximum, clears blindness, removes poison and disease, uncurses equipped cursed items, fills current mana to three times its normal capacity, sets current strength to three times the old maximum, and raises maximum strength by one. Azoth never identifies itself merely by being drunk.&lt;br /&gt;
&lt;br /&gt;
Blessing a natural copy changes it from uncursed/-1 to blessed/+2, preparing both properties in one action. Raising plus without also blessing it instead produces the power-halving and level-draining result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Never drink naturally generated Azoth unchanged. Verify that it is both blessed and positive-plus, and reduce current strength to no more than twice maximum before drinking to avoid instant overdose death. Blessing a natural copy prepares both properties at once; enchanting its plus alone merely replaces one dangerous outcome with another.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The Oxford Dictionary of Phrase and Fable defines “azoth” as an alchemical name for mercury and as the universal remedy of Paracelsus. The potion mirrors both meanings through its true name, its cursed name &#039;&#039;mercury&#039;&#039;, and its extraordinary beneficial result.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://www.encyclopedia.com/humanities/dictionaries-thesauruses-pictures-and-press-releases/azoth “azoth”, &#039;&#039;The Oxford Dictionary of Phrase and Fable&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Alchemy]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:154; claims=name, cursed label, value, level, weight, fragility, rarity, initial plus and blessing --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=potion constructor preserves nonzero Azoth plus --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:262-294; claims=all state gates, overdose, healing, cleanse, mana, strength, and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:103-137; claims=blessed cleanse removes poison, disease, and equipped curses --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:154-195; claims=successful blessing increments blessing and changes plus to absolute plus plus one --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=296</id>
		<title>Obsolete:Scroll of summoning</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=296"/>
		<updated>2026-07-26T01:07:46Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of summoning|object_id=63|scroll_id=21|value=300|level=2|cursed=scroll of summoning}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of summoning&#039;&#039;&#039; creates a random hostile monster on a nearby floor square. Blessed, uncursed, and cursed copies all produce the same hostile result.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and receives a shuffled unidentified inscription each game. Fnords begin with this scroll in their fixed inventory; random copies otherwise begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 300 Au, and item level 2. Reading it identifies the scroll, regardless of BUC.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The monster appears on an unoccupied floor square among the eight spaces around the reader. Its type can be anything in the game&#039;s monster roster and it is always hostile. If every adjacent space is occupied or unsuitable, no monster appears, but the scroll is still identified and consumed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Do not bless this scroll: blessing does not tame the result or control its type. Read it only when a hostile random monster is useful or manageable, ideally with terrain and an escape route already prepared. Surrounding the reader with non-floor or occupied squares can force the effect to fail, but the scroll is still spent.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The name directly describes its effect; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:132; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:722-730; claims=identification and BUC-independent hostile summon arguments --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:7-44; claims=placement, random monster selection, hostility, and failure condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:28; claims=fnord fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=295</id>
		<title>Obsolete:Scroll of light</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=295"/>
		<updated>2026-07-26T01:07:46Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of light|object_id=64|scroll_id=22|value=30|level=0|cursed=scroll of darkness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of light&#039;&#039;&#039; illuminates the reader&#039;s room. A cursed copy is a &#039;&#039;scroll of darkness&#039;&#039; and darkens a lit room instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 random scroll with a per-game shuffled inscription. Murk fungi begin with this scroll in their fixed inventory. Random copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 30 Au, and item level 0. Reading it identifies the scroll in every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 4 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 3 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Darkens the current room if it is lit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a dark numbered room, a noncursed scroll spreads light through the room and adds illumination. In an already lit room it only reports a surrounding glow and does not extend the status. Outside a numbered room it produces a faint glimmer with no lasting effect. A cursed copy darkens a lit room; in darkness or outside a room it only prints the corresponding no-effect message.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy only after entering a dark room, because reading it in a lit room or corridor wastes both the scroll and its possible duration. Blessing adds only one illumination unit. A cursed copy can deliberately darken a room, but it offers no benefit from blessing first.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The light-and-darkness pairing follows a common fantasy-magic convention; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:134; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:933-939; claims=identification and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:1133-1164; claims=BUC outcomes, room conditions, and illumination duration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:85; claims=murk fungus fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=294</id>
		<title>Obsolete:Scroll of dispelling</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=294"/>
		<updated>2026-07-26T01:07:46Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of dispelling|object_id=62|scroll_id=20|value=250|level=3|cursed=scroll of self-dispelling}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of dispelling&#039;&#039;&#039; targets magical effects on the reader, a monster, or certain terrain. A cursed copy is identified as a &#039;&#039;scroll of self-dispelling&#039;&#039; and strips the reader&#039;s temporary beneficial statuses instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and uses the per-game shuffled inscription pool described at [[Scroll#Unidentified inscriptions]]. Randomly generated copies begin uncursed. No fixed carrier is defined for this scroll.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 250 Au, and item level 3. Reading a noncursed copy gives it a hidden 0-through-2 strength bonus, so two otherwise identical scrolls may not dispel equally powerful magic.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 1 through 3.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 0 through 2.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Offers no target; instead it brings most temporary beneficial effects to the verge of expiring.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targeting yourself can uncurse equipped items, provided the scroll is strong enough to overcome each item&#039;s curse. Targeting a sufficiently low-level monster strips its special and ranged abilities, reduces any special melee attack to an ordinary attack, removes its immunities, and ends invisibility or intangibility. A suitable terrain target can disable fire, waking-statue, teleport, or disintegration traps, or turn a magic pool into water.&lt;br /&gt;
&lt;br /&gt;
A cursed scroll nearly expires temporary accuracy, displacement, haste, breathing, invisibility, regeneration, alertness, heroism, levitation, and true sight. Most end immediately; haste and regeneration can linger for one more move.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For uncursing equipment, an uncursed scroll is unreliable because its strength varies; a blessed copy always has at least some dispelling power. Against monsters, the weakest roll cannot affect any positive-level target, and stronger monsters require a better roll. Choose the target before reading because cancelling after selecting the scroll still consumes it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The name is a literal description of the scroll&#039;s magical purpose; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:130; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:573-577; claims=random effective strength and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:827-910; claims=all target branches, cursed status truncation, and strategy thresholds --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_deflection&amp;diff=293</id>
		<title>Obsolete:Scroll of deflection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_deflection&amp;diff=293"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of deflection|object_id=65|scroll_id=23|value=250|level=3|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of deflection&#039;&#039;&#039; briefly protects the reader from incoming bolts. A cursed copy is identified as a &#039;&#039;scroll of vulnerability&#039;&#039; and instead makes night-gaunt abduction automatic while the status lasts.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and receives a shuffled unidentified inscription each game. Randomly generated copies begin uncursed. No fixed carrier is defined.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 5, has fragility 1, a base value of 250 Au, and item level 3. A noncursed copy identifies itself when read; a cursed copy does not.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets deflection to 1 through 6 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets deflection to 0 through 5 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 6 units of vulnerability.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While deflection is positive, a fire, lightning, normal-missile, or cold bolt that reaches the player&#039;s square reports a miss instead of applying its damage. The effect assigns rather than adds duration, so a later noncursed scroll can shorten an existing deflection and an uncursed roll of zero grants no protection.&lt;br /&gt;
&lt;br /&gt;
Vulnerability does not increase ordinary damage. Its practical danger is specific to night gaunts: while it lasts, a nearby night gaunt always succeeds at its grab-and-teleport attempt instead of having the usual one-in-five chance. Both deflection and vulnerability decay in ten-minute units.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use deflection immediately before facing bolt attacks, but remember that an uncursed copy can roll zero and that rereading can replace a longer duration with a shorter one. Do not test an unknown copy near a night gaunt: cursed vulnerability guarantees its abduction condition while active.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The deflection/vulnerability contrast is a literal description of the two outcomes; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:136; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:160-167; claims=identification behavior and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:1230-1242; claims=deflection and vulnerability duration ranges --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:252-349; claims=bolt types and deflection preventing player damage --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:28-39; claims=vulnerability guarantees night-gaunt abduction condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion&amp;diff=292</id>
		<title>Obsolete:Potion</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion&amp;diff=292"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potions&#039;&#039;&#039; are single-use drinkable items represented by a bright-green {{Omega glyph|!|color=light-green|label=exclamation mark}} in Omega 0.90.4. Their effects range from detection and temporary movement powers to permanent attribute changes, while cursed copies often reverse the useful effect.&lt;br /&gt;
&lt;br /&gt;
Every potion weighs 20, has fragility 5, and belongs to the common rarity class.&lt;br /&gt;
&lt;br /&gt;
== Potion types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Potion&lt;br /&gt;
! Base value (Au)&lt;br /&gt;
! Item level&lt;br /&gt;
! Cursed name&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of quenching thirst]] || 0 || 0 || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of healing]] || 40 || 2 || Potion of disruption&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of object detection]] || 10 || 1 || Potion of object detection&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of monster detection]] || 10 || 1 || Potion of monster detection&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of neutralize poison]] || 20 || 2 || Potion of poison&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of alertness]] || 100 || 0 || Potion of sleep&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of speed]] || 40 || 1 || Potion of slowness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of restoration]] || 50 || 3 || Potion of debilitation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Azoth]] || 1,500 || 7 || Mercury&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of regeneration]] || 100 || 4 || Potion of great disruption&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of invisibility]] || 100 || 2 || Potion of aggravation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of breathing]] || 30 || 2 || Potion of choking&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of augmentation]] || 200 || 5 || Potion of debilitation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of banishing fear]] || 50 || 2 || Potion of fear&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of chaos]] || 100 || 3 || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of accuracy]] || 200 || 3 || Potion of fuzziness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of levitation]] || 50 || 1 || Potion of levitation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Potion of curing]] || 50 || 1 || Potion of disease&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The listed base value is the starting price before identification, plus, and BUC adjustments. Positive plus raises value, negative plus reduces it, and blessing doubles the adjusted value. Quenching-thirst potions have zero base value and never appear in pawn-shop stock.&lt;br /&gt;
&lt;br /&gt;
== Finding potions ==&lt;br /&gt;
Potions can appear among random dungeon-floor and monster treasure. The pawn shop can stock potions with positive recognized value, and a scroll of acquirement can produce a random potion or, when blessed, a chosen potion.&lt;br /&gt;
&lt;br /&gt;
When random treasure is generated, potions account for 10 of the 135 possible item-class outcomes, and all eighteen potion types are initially equally likely. Dungeon depth then favors appropriate items: a potion below the area&#039;s level always qualifies, one at the same level appears about two-thirds of the time, one level higher about one-third, and anything at least two levels higher only on the one-percent exception. A rejected potion is replaced by an entirely new treasure roll.&lt;br /&gt;
&lt;br /&gt;
Ordinary randomly found potions begin uncursed with a nonnegative plus; low-plus copies are most common. Azoth is the exception: a natural copy is uncursed but always begins at -1 plus, making it poisonous to drink unchanged.&lt;br /&gt;
&lt;br /&gt;
Several monsters begin with fixed potions: tse-tse flies and torpor beasts carry alertness; floating eyes carry levitation; transparent nasties carry invisibility; tasmanian devils carry speed; and denebian slime devils carry curing.&lt;br /&gt;
&lt;br /&gt;
== Unidentified appearances ==&lt;br /&gt;
At the start of a new game, twenty container descriptions are shuffled. The eighteen potions receive the first eighteen shuffled descriptions, while two artifact drinkables use the remaining two assignments. An appearance learned in one game therefore does not identify the same potion in another.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Appearance !! No. !! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || vial of dewy liquid || 11 || keg of bubbly golden fluid&lt;br /&gt;
|-&lt;br /&gt;
| 2 || jug of tarry black substance || 12 || tube of minty paste&lt;br /&gt;
|-&lt;br /&gt;
| 3 || flask of cold smoking froth || 13 || pitcher of aromatic liquid&lt;br /&gt;
|-&lt;br /&gt;
| 4 || phial of glowing fluid || 14 || pot of rancid grease&lt;br /&gt;
|-&lt;br /&gt;
| 5 || bottle of sickening slime || 15 || thermos of hot black liquid&lt;br /&gt;
|-&lt;br /&gt;
| 6 || sac of greenish gel || 16 || magnum of deep red liquid&lt;br /&gt;
|-&lt;br /&gt;
| 7 || wineskin of odorous goo || 17 || vase full of ichor&lt;br /&gt;
|-&lt;br /&gt;
| 8 || canteen of sweet sap || 18 || container of white cream&lt;br /&gt;
|-&lt;br /&gt;
| 9 || urn of clear fluid || 19 || syringe of clear fluid&lt;br /&gt;
|-&lt;br /&gt;
| 10 || clotted grey ooze || 20 || can of volatile essence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quaffing and identification ==&lt;br /&gt;
Only potions can be selected for quaffing. Cancelling the inventory choice consumes nothing. After a potion is chosen, the game prints “You drink it down....” and consumes one copy even if nothing happens.&lt;br /&gt;
&lt;br /&gt;
Identification after drinking is inconsistent. Many noncursed potions identify their type; accuracy and levitation identify in every BUC state; chaos, curing, Azoth, and quenching thirst never identify themselves. An obvious message therefore does not guarantee that the potion&#039;s appearance becomes known.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
In 0.90.4, players cannot throw potions for a splash effect, dip items into them, or mix them. Their direct use is drinking, although carried potions can still be destroyed by damage to possessions.&lt;br /&gt;
&lt;br /&gt;
When possession damage reaches a potion, its fragility 5 gives an 80% chance for the damage attempt to proceed. Positive plus absorbs a successful attempt by dropping one point before the potion can shatter; strongly blessed or deeply cursed high-level copies may also resist. Acid immunity prevents acid traps from damaging carried potions this way.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Identify both type and BUC before drinking when possible. Detection potions are reliable when uncursed but show false positions when cursed; several cursed restorative potions cause direct damage, poison, disease, fear, or attribute loss. Keep noncursed breathing, speed, invisibility, and regeneration for situations where their duration matters, and check the individual page before spending a blessing.&lt;br /&gt;
&lt;br /&gt;
Treat Azoth separately from ordinary potions: a natural copy is uncursed but has -1 plus and inflicts severe poison. It must be both blessed and positive-plus before it grants cosmic power. Potion of accuracy should also be sold or ignored in 0.90.4 because drinking it never improves hit chance.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The unidentified container pool mixes conventional potion vessels with conspicuously modern or unusual packaging, including a thermos, tube, syringe, wineskin, and can.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://nethackwiki.com/wiki/Potion NetHackWiki Potion article] (table and article-organization reference; Omega mechanics come from WinOmega)&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:676; claims=potion exclamation-mark glyph and light-green color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1490-1499; claims=object field meanings --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:138-172; claims=eighteen potion definitions and shared fields --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random class selection and source-level filter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=uniform potion selection, plus generation, and copied BUC state --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:364-390; claims=twenty unidentified appearances --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-455; claims=appearance shuffle and assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff selection, dispatch, and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:376-447; claims=fixed monster inventory and random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1022-1052; claims=pawn-shop generation and zero-value exclusion --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility, plus loss, resistance, and shattering --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_speed&amp;diff=291</id>
		<title>Obsolete:Potion of speed</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_speed&amp;diff=291"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of speed|object_id=72|potion_id=6|value=40|level=1|cursed=potion of slowness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of speed&#039;&#039;&#039; grants temporary haste and removes slowness. A cursed copy is a &#039;&#039;potion of slowness&#039;&#039; that slows an unhasted drinker.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Tasmanian devils begin with a fixed copy. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 1. Plus does not affect haste or slow duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears slowness and adds 100 through 349 haste units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears slowness and adds 0 through 249 haste units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;If not already hasted, adds 250 through 499 slow units; otherwise reports that the feeling fades and leaves haste unchanged.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haste halves the player&#039;s action delay, while slowness doubles it, within the game&#039;s speed limits. A noncursed copy identifies itself; a cursed copy does not. An uncursed roll of zero still clears existing slowness but may grant no haste duration.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing guarantees substantial haste and is much more reliable than the zero-to-249 uncursed range. A currently hasted player can quaff a cursed copy without gaining slowness, but the potion remains consumed and unidentified; this is not a useful reason to test unknown potions in combat.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Speed and slowness form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:150; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:235-242; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:432-448; claims=BUC duration ranges and haste-slow interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:281-307; claims=actual speed calculation and clamp --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:129; claims=tasmanian devil fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_restoration&amp;diff=290</id>
		<title>Obsolete:Potion of restoration</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_restoration&amp;diff=290"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of restoration|object_id=73|potion_id=7|value=50|level=3|cursed=potion of debilitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of restoration&#039;&#039;&#039; raises every current attribute to at least its corresponding maximum. A cursed copy is a &#039;&#039;potion of debilitation&#039;&#039; that reduces one random current attribute by one.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 3. Neither plus nor positive blessing changes the restoration result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores strength, constitution, dexterity, agility, intelligence, and power to at least their maxima.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Same full current-stat restoration as blessed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one of the six current stats and reduces it by one.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A noncursed copy restores current attributes but never raises their maxima. A cursed copy always lowers its chosen current attribute by at least one and may leave it below the corresponding maximum. Noncursed use identifies the potion; cursed use does not. Changes to physical attributes immediately affect melee performance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Drink it after several current attributes have fallen to recover them all at once. Blessing is wasted on the effect itself. Because the cursed copy always lowers one stat and does not identify itself, do not blind-quaff when current attributes are already critical.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Restoration and debilitation form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of augmentation]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:152; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:245-252; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:451-475; claims=all-stat restoration, cursed random stat loss, and recalculation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_regeneration&amp;diff=289</id>
		<title>Obsolete:Potion of regeneration</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_regeneration&amp;diff=289"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of regeneration|object_id=75|potion_id=9|value=100|level=4|cursed=potion of great disruption}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of regeneration&#039;&#039;&#039; converts mana into gradual HP recovery for a limited duration. A cursed copy is a &#039;&#039;potion of great disruption&#039;&#039; and immediately removes a large random amount of HP.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-4 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 4. Plus does not affect either outcome, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 100 moves of regeneration.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 50 moves of regeneration.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For an ordinary curse of -1, subtracts 0 through 100 HP as magical disruption.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During each move of regeneration, the player gains 1 HP and spends 1 mana when below maximum HP and above zero mana. Time still runs out while at full HP or zero mana. Each extra blessing adds another 50 moves; stronger curses increase the maximum disruption damage. Disruption kills if HP falls below zero.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it when both missing HP and spare mana justify the conversion, and avoid drinking immediately before a period where mana is more valuable. Blessing doubles standard duration. An unknown copy is unsafe even at high HP because an ordinary cursed copy can remove up to 100 HP and does not identify itself.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Regeneration and great disruption form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of healing]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:156; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:296-300; claims=dispatch and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:421-430; claims=duration scaling and cursed disruption amount --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:233-245; claims=HP-mana conversion and duration decay --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:203-223; claims=disruption damage range and death condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_quenching_thirst&amp;diff=288</id>
		<title>Obsolete:Potion of quenching thirst</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_quenching_thirst&amp;diff=288"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of quenching thirst|object_id=66|potion_id=0|value=0|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of quenching thirst&#039;&#039;&#039; does nothing when drunk. It is consumed normally but produces no effect or identifying message in any BUC state.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 member of the random potion pool and receives one of the shuffled container descriptions each game. Random copies begin uncursed with a generated nonnegative plus. Its zero recognized value prevents it from being accepted into pawn-shop stock.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 0 Au, and item level 0. Quaffing it has no effect beyond consuming the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; consumed without identifying itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The usual drinking message still appears and one potion is removed from inventory. Plus and blessing can change its sale value or resistance to item damage, but drinking it remains fruitless.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Once identified, it has no direct tactical use. Do not spend a blessing on it, because no BUC state changes what happens when it is drunk. It also never appears in pawn-shop stock, so shop inventory cannot help identify it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The promise of “quenching thirst” contrasts with the complete lack of an effect. Its cursed label is “Antinomy!”, but no more specific explanation of that joke is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:138; claims=name, cursed label, value, level, weight, fragility, rarity, use function --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:556-562; claims=empty use dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation, plus assignment, and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff message and consumption despite no effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1043-1052; claims=pawn stock rejects nonpositive value --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_object_detection&amp;diff=287</id>
		<title>Obsolete:Potion of object detection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_object_detection&amp;diff=287"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of object detection|object_id=68|potion_id=2|value=10|level=1|cursed=potion of object detection}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of object detection&#039;&#039;&#039; temporarily plots floor objects across the current level. A cursed copy uses real object glyphs but places them at random coordinates, making the display misinformation rather than detection.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus; no monster has it as fixed starting inventory.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 10 Au, and item level 1. Blessing and plus do not strengthen the display.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots the first object pile entry at every occupied floor coordinate.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots the first object pile entry at every occupied floor coordinate.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots each detected pile&#039;s first object glyph at independent random coordinates.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The temporary map shows the top object from every floor pile until the player presses a key, then restores the normal view. A noncursed copy identifies itself; a cursed copy does not. Objects carried by monsters are not shown.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it on a level where floor-loot locations matter, preferably after establishing that it is not cursed. Blessing provides no extra resolution or duration. Treat a cursed display as wholly unreliable because both axes are randomized independently for every pile.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The name is a literal description of its map-revealing effect; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:142; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:201-209; claims=BUC dispatch and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:476-492; claims=scan, pile selection, random cursed placement, and display lifecycle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_neutralize_poison&amp;diff=286</id>
		<title>Obsolete:Potion of neutralize poison</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_neutralize_poison&amp;diff=286"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of neutralize poison|object_id=70|potion_id=4|value=20|level=2|cursed=potion of poison}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of neutralize poison&#039;&#039;&#039; immediately removes all poisoning. A cursed copy is a &#039;&#039;potion of poison&#039;&#039; and poisons the drinker unless poison immunity blocks it.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 20 Au, and item level 2. Plus does not change either outcome.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears all poison; same result as uncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears all poison.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 5 through 24 poison units unless poison-immune.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A noncursed copy prints “You feel vital!”, identifies itself, and removes all poison even if the player was not poisoned. A cursed copy does not identify itself; poison immunity reduces its result to a sickness that immediately fades. Otherwise, every poison unit deals 3 damage over the following moves.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Keep a noncursed copy for complete poison removal; blessing it gives no stronger cure. Do not test an unknown copy without poison immunity or enough HP to survive up to 72 total poison damage, unless another cure is ready.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Neutralization and poison form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:146; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:211-221; claims=BUC branches, poison range, clearing, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:537-545; claims=poison immunity interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:201-208; claims=poison damage per remaining unit --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_monster_detection&amp;diff=285</id>
		<title>Obsolete:Potion of monster detection</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_monster_detection&amp;diff=285"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of monster detection|object_id=69|potion_id=3|value=10|level=1|cursed=potion of monster detection}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of monster detection&#039;&#039;&#039; temporarily plots every living monster on the current level. A cursed copy instead fills the display with unrelated random monster glyphs at random coordinates.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 10 Au, and item level 1. Blessing and plus do not alter the noncursed result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots every monster with positive HP at its real position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Plots every monster with positive HP at its real position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;For each living monster, plots a random monster glyph at a random position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The detection screen remains until the player presses a key, then returns to the normal view. A noncursed copy identifies itself; a cursed copy does not. A cursed copy attempts to show one false symbol for each living monster, but symbols can overlap, so even their visible count is unreliable.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a verified noncursed copy to assess a dangerous or unfamiliar level before moving. Blessing has no added benefit. A cursed screen cannot safely guide routing because neither monster identity nor position is preserved.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The name is a literal description of its map-revealing effect; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:144; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:191-198; claims=BUC dispatch and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:459-473; claims=living-monster filter, real plotting, randomized cursed output, and display lifecycle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_levitation&amp;diff=284</id>
		<title>Obsolete:Potion of levitation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_levitation&amp;diff=284"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of levitation|object_id=82|potion_id=16|value=50|level=1|cursed=potion of levitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of levitation&#039;&#039;&#039; grants temporary controlled floating that bypasses many floor-triggered effects and the usual overloaded-movement check. It has no effect while mounted or when cursed.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Floating eyes begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect duration. Every BUC state identifies itself when drunk.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;When unmounted, adds 2 through 6 levitation units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;When unmounted, adds 1 through 5 levitation units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect beyond identification and consumption.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drinking a noncursed copy while mounted only prints a lightness-in-the-saddle message and grants no levitation. While floating, ordinary movement passes over many floor features without activating them; pressing `@` deliberately interacts with the square below. An unmounted levitating player can also move despite being overloaded.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Dismount before drinking. Use levitation to cross known hazardous floor features or move while overloaded, but do not assume every square is harmless; press `@` only when intentionally interacting with the feature below. Blessing raises both minimum and maximum duration by one, while cursed copies are harmless but wasted.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Levitation is a common fantasy-magic effect; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:170; claims=name, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:824-830; claims=all-state identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:732-746; claims=duration ranges, mounted condition, and cursed no-op --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/movef.c:48-62; claims=location-function bypass and at-command exception --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:1064-1090; claims=overloaded-movement bypass --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:75; claims=floating eye fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_invisibility&amp;diff=283</id>
		<title>Obsolete:Potion of invisibility</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_invisibility&amp;diff=283"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of invisibility|object_id=76|potion_id=10|value=100|level=2|cursed=potion of aggravation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of invisibility&#039;&#039;&#039; grants temporary invisibility, causing many monsters to wander or stop pursuing the player directly. A cursed copy is a &#039;&#039;potion of aggravation&#039;&#039; and instead makes night-gaunt abduction much more dangerous.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Transparent nasties begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 2. Plus does not affect duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 7 invisibility units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2 invisibility units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1 through 10 vulnerability units and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the player is invisible, several kinds of monster move randomly or stop their usual direct pursuit. Invisibility does not prevent every attack or special ability. Cursed vulnerability has one practical danger in 0.90.4: it makes a nearby night gaunt&#039;s grab-and-teleport attempt certain instead of the usual one-in-five chance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use invisibility before crossing monster-controlled space, but do not assume every attack or special is disabled. Blessing increases duration from 2 to 7. Avoid testing unknown copies near night gaunts, because cursed vulnerability guarantees their abduction check while it lasts.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Invisibility and aggravation form a familiar beneficial/cursed contrast in roguelikes; no more specific reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:158; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:483-489; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:377-389; claims=invisibility and vulnerability duration ranges --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mmove.c:41-165; claims=invisibility interactions with movement AI --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:28-39; claims=vulnerability guarantees night-gaunt abduction condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:79; claims=transparent nasty fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_healing&amp;diff=282</id>
		<title>Obsolete:Potion of healing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_healing&amp;diff=282"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of healing|object_id=67|potion_id=1|value=40|level=2|cursed=potion of disruption}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of healing&#039;&#039;&#039; restores plus-scaled hit points and clears blindness. A cursed copy is a &#039;&#039;potion of disruption&#039;&#039; that removes hit points and can kill the drinker.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 2. Most naturally generated copies have a low plus, while higher-plus copies become progressively rarer.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores plus-scaled HP and clears blindness; blessing adds no further benefit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Restores plus-scaled HP and clears blindness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Deals plus-scaled disruption damage and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A +0 copy restores 1–10 HP and can leave the drinker at most 1 HP above maximum. Each additional plus raises both the possible healing and the above-maximum allowance. A cursed +0 copy deals 0–10 damage, with each point of plus increasing the possible damage by 10; death occurs only when HP falls below zero. A noncursed potion identifies its type, while a cursed one does not.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing does not improve healing directly; improving plus does. Drink a noncursed copy when healing or immediate blindness removal matters, but do not expect a large reserve above maximum HP. Never blind-quaff a possibly cursed copy at low HP, because disruption also becomes more dangerous with plus.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Healing and harmful disruption form a straightforward beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:140; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:180-189; claims=BUC dispatch, plus scaling, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:203-223; claims=healing range, cap, blindness clearing, disruption, and death condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random generation and nonnegative plus --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:506-513; claims=plus distribution premise --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_curing&amp;diff=281</id>
		<title>Obsolete:Potion of curing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_curing&amp;diff=281"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of curing|object_id=83|potion_id=17|value=50|level=1|cursed=potion of disease}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of curing&#039;&#039;&#039; removes disease and blindness and reduces poison. A cursed copy is a &#039;&#039;potion of disease&#039;&#039; that applies disease unless infection immunity blocks it.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-1 random potion with a shuffled container appearance. Denebian slime devils begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect the result, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears disease and blindness and reduces poison by 15 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears disease and blindness and reduces poison by 5 units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Without infection immunity, adds 1 through 24 disease units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If poison remains after drinking, the game reports that it was reduced; otherwise it is removed completely. When the player has no disease, poison, or blindness, a noncursed copy reports that nothing much happens. Disease prevents normal periodic HP recovery until it fades. With infection immunity, a cursed copy produces only illness-and-fade messages and causes no lasting disease.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy for combined status cleanup, and bless it when poison exceeds five units. It is not a complete poison cure at ordinary BUC, unlike [[Draft:Potion of neutralize poison]]. Because neither beneficial nor cursed use identifies the type, confirm it by another method before depending on it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Curing and disease form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of neutralize poison]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:172; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:455-459; claims=dispatch and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:770-810; claims=disease, poison, blindness, BUC ranges, immunity, and no-effect branch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux3.c:10-47; claims=disease blocks periodic natural HP recovery --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:133; claims=denebian slime devil fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_chaos&amp;diff=280</id>
		<title>Obsolete:Potion of chaos</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_chaos&amp;diff=280"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of chaos|object_id=80|potion_id=14|value=100|level=3|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of chaos&#039;&#039;&#039; shifts alignment toward Chaos. It awards experience only when the player was already on the chaotic side before drinking.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 3. Plus and BUC do not change the result, and drinking it never identifies the potion.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Shifts alignment 0 through 19 points toward Chaos; same result as noncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If alignment is already chaotic (negative), drinking the potion gives experience equal to ten times the magnitude of the resulting alignment and prints a positive chaotic message. At neutral or lawful alignment, it still shifts toward Chaos but prints inner turmoil and grants no experience. An already-chaotic player gains experience even when the random shift is zero.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it when moving toward Chaos is desired. Its experience return is much better after alignment is already negative, while drinking on the lawful or neutral side gives no XP. Do not spend resources changing BUC for this effect; every state is identical and none self-identifies.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
“Antinomy!” also appears as the cursed label of the quenching-thirst potion. No specific explanation of the shared label is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:166; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:528-540; claims=BUC-independent alignment range, message branch, experience, and no identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_breathing&amp;diff=279</id>
		<title>Obsolete:Potion of breathing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_breathing&amp;diff=279"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of breathing|object_id=77|potion_id=11|value=30|level=2|cursed=potion of choking}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of breathing&#039;&#039;&#039; grants temporary magical breathing that prevents ordinary drowning and poison-cloud inhalation. A cursed copy is a &#039;&#039;potion of choking&#039;&#039; that deals 50 unstoppable damage.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 30 Au, and item level 2. Plus does not affect duration or cursed damage.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 7 breathing units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 6 breathing units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Deals 50 unstoppable drowning damage and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While magical breathing lasts, ordinary submersion no longer forces the player to shed inventory or risk drowning. It also prevents poisoning from an automatum minor&#039;s poison cloud. Acidic fluid remains dangerous and is not made safe by breathing.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Drink a verified noncursed copy immediately before underwater travel or poison-cloud exposure; blessing adds only one unit. It does not protect against every liquid hazard: the water station can still reduce the player to 1 HP. A cursed test costs a fixed 50 HP.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Breathing and choking form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:160; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:473-480; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:514-525; claims=duration and cursed damage --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:537-550; claims=ordinary drowning protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:45-53; claims=poison-cloud protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/move.c:552-570; claims=acid-fluid nonprotection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_banishing_fear&amp;diff=278</id>
		<title>Obsolete:Potion of banishing fear</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_banishing_fear&amp;diff=278"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of banishing fear|object_id=79|potion_id=13|value=50|level=2|cursed=potion of fear}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of banishing fear&#039;&#039;&#039; immediately removes fear. A cursed copy is a &#039;&#039;potion of fear&#039;&#039; that can prevent the player from initiating melee attacks until the fear expires.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 2. Blessing and plus do not improve the cure.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears fear and identifies itself; same effect as uncursed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Clears fear and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Without fear immunity, adds 0 through 99 fear units and does not identify itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While afraid, the player cannot initiate an attack against a monster. Fear fades one unit per move and ends with “You feel bolder now.” Fear immunity makes a cursed copy harmless. A noncursed potion identifies itself even when there was no fear to clear.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Carry an uncursed copy when fear could lock out melee, but do not bless it because the cure already sets fear to zero. A cursed roll can be zero, yet the upper range is long enough to make blind-quaffing dangerous near hostile monsters; fear immunity removes that risk.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Banishing fear and causing fear form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:164; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:568-582; claims=BUC branches, immunity, duration range, and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:353-370; claims=fear prevents attacking --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:271-278; claims=fear decay and ending --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_augmentation&amp;diff=277</id>
		<title>Obsolete:Potion of augmentation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_augmentation&amp;diff=277"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of augmentation|object_id=78|potion_id=12|value=200|level=5|cursed=potion of debilitation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of augmentation&#039;&#039;&#039; raises current attributes above their recorded maxima. An uncursed copy affects one random attribute; a blessed copy affects all six; and a cursed copy lowers one.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-5 random potion with a per-game shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 200 Au, and item level 5. Plus does not change the result; only BUC matters.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises each of the six current attributes to at least one above its maximum.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one current attribute and raises it to at least one above its maximum.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Randomly chooses one current attribute and lowers it by one.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The six possible attributes are strength, constitution, dexterity, agility, intelligence, and power. Only current values rise; the corresponding maxima do not. A noncursed copy identifies itself, while a cursed copy does not. Changes to physical attributes immediately affect melee performance.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing changes this from one random improvement into all six improvements and is therefore highly valuable. Treat the gains as boosts to current attributes rather than permanent increases to their maxima. Avoid unknown copies when any current attribute is already dangerously low.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
Augmentation and debilitation form a direct beneficial/cursed pair; no more specific cultural reference is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion of restoration]]&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:162; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:254-260; claims=identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:477-512; claims=all BUC branches, current-only stat changes, and recalculation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=random potion generation and copied BUC --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_alertness&amp;diff=276</id>
		<title>Obsolete:Potion of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_alertness&amp;diff=276"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of alertness|object_id=71|potion_id=5|value=100|level=0|cursed=potion of sleep}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of alertness&#039;&#039;&#039; grants temporary alertness for searching and resisting invisible surprise. Its cursed name is &#039;&#039;potion of sleep&#039;&#039;, but drinking a cursed copy actually does nothing.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 random potion with a shuffled container appearance. Tse-tse flies and torpor beasts begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 100 Au, and item level 0. Plus does not affect duration.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 9 alertness units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 4 alertness units and identifies itself.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect and no identification.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While alert, every valid search succeeds instead of using the usual two-in-three chance. Invisible hostile monsters also fail to inflict their normal surprise delay. Alertness decays in ten-minute units.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before searching a trap-heavy or secret-rich area or approaching an invisible ambusher. Blessing more than doubles the duration. Once a cursed copy is known, discard or sell it; despite the “sleep” name, it neither helps nor harms the drinker.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The cursed name “potion of sleep” suggests an effect that the player never experiences in 0.90.4; no explanation of the mismatch is known.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:148; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=BUC branches and identification --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=alertness durations and cursed no-op --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:246-254; claims=search interaction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/mspec.c:220-240; claims=invisible surprise prevention --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:26; claims=tse-tse fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:145; claims=torpor beast fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_accuracy&amp;diff=275</id>
		<title>Obsolete:Potion of accuracy</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Potion_of_accuracy&amp;diff=275"/>
		<updated>2026-07-26T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Potion of accuracy|object_id=81|potion_id=15|value=200|level=3|cursed=potion of fuzziness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;potion of accuracy&#039;&#039;&#039; identifies itself when drunk but does not improve the player&#039;s chance to hit in WinOmega 0.90.4. Blessed, uncursed, and cursed copies all lack an observable combat effect.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-3 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 200 Au, and item level 3. Every BUC state identifies both the individual potion and its type when drunk.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result in play&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself but gives no hit bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself but gives no hit bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies itself and causes no observable penalty.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Testing before and after drinking shows no +20 hit benefit, no visible accuracy condition, and no useful duration to wait out. The only dependable result is that the potion becomes identified and is consumed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Do not rely on this potion for a hit bonus in 0.90.4, and do not spend a blessing on it. Once identified, it is best sold or left unused unless consuming it serves some other inventory purpose.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The name promises a benefit that players do not receive in 0.90.4. No in-game explanation for this mismatch is given.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:168; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:750-756; claims=all-state identification and dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:621-634; claims=BUC ranges and writes to ACCURACY --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:413-438; claims=ACCURACY index 0 differs from ACCURATE index 18 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:281-307; claims=melee bonus reads ACCURATE only --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:368-380; claims=intended decay reads and decrements ACCURATE --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Azoth&amp;diff=274</id>
		<title>Obsolete:Azoth</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Azoth&amp;diff=274"/>
		<updated>2026-07-26T01:07:44Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Rewrite Draft descriptions from the player perspective&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Potion infobox|name=Azoth|object_id=74|potion_id=8|value=1500|level=7|cursed=mercury}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Azoth&#039;&#039;&#039; is a high-level potion whose result depends first on plus and then on BUC. A naturally generated copy is uncursed but has -1 plus, so drinking it immediately causes severe poisoning rather than granting cosmic power.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-7 member of the random potion pool and receives a shuffled container appearance at game start. Naturally generated Azoth always retains its unusual -1 plus.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
Each copy weighs 20, has fragility 5, a base value of 1,500 Au, and item level 7. A natural copy is uncursed with -1 plus. Its cursed identified name is &#039;&#039;mercury&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Condition when drunk&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Any BUC, plus below 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 25 poison units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Any BUC, plus 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Halves current constitution.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed or uncursed, plus above 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Halves current and maximum power, then drains 0 through 9 levels.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed, plus above 0&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants cosmic power, unless excessive current strength causes a fatal overdose.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The beneficial result kills the player if current strength already exceeds twice maximum strength. Otherwise it restores up to 100 HP, can leave HP up to 10 above maximum, clears blindness, removes poison and disease, uncurses equipped cursed items, fills current mana to three times its normal capacity, sets current strength to three times the old maximum, and raises maximum strength by one. Azoth never identifies itself merely by being drunk.&lt;br /&gt;
&lt;br /&gt;
Blessing a natural copy changes it from uncursed/-1 to blessed/+2, preparing both properties in one action. Raising plus without also blessing it instead produces the power-halving and level-draining result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Never drink naturally generated Azoth unchanged. Verify that it is both blessed and positive-plus, and reduce current strength to no more than twice maximum before drinking to avoid instant overdose death. Blessing a natural copy prepares both properties at once; enchanting its plus alone merely replaces one dangerous outcome with another.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The Oxford Dictionary of Phrase and Fable defines “azoth” as an alchemical name for mercury and as the universal remedy of Paracelsus. This matches the potion&#039;s true name, its cursed name &#039;&#039;mercury&#039;&#039;, and its extraordinary beneficial result, though the connection is not officially confirmed.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Draft:Potion]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://www.encyclopedia.com/humanities/dictionaries-thesauruses-pictures-and-press-releases/azoth “azoth”, &#039;&#039;The Oxford Dictionary of Phrase and Fable&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Alchemy]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:154; claims=name, cursed label, value, level, weight, fragility, rarity, initial plus and blessing --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:179-186; claims=potion constructor preserves nonzero Azoth plus --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:262-294; claims=all state gates, overdose, healing, cleanse, mana, strength, and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:103-137; claims=blessed cleanse removes poison, disease, and equipped curses --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:154-195; claims=successful blessing increments blessing and changes plus to absolute plus plus one --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:73-95; claims=quaff and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Version_box&amp;diff=272</id>
		<title>Template:Version box</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Version_box&amp;diff=272"/>
		<updated>2026-07-25T17:19:32Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Refresh 0.90.4 Draft evidence metadata&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;omega-version-box&amp;quot; role=&amp;quot;navigation&amp;quot; aria-label=&amp;quot;Omega article version&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;omega-version-box-label&amp;quot;&amp;gt;Omega versions&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;omega-version-current&amp;quot;&amp;gt;Remake 0.90.4 (current)&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;source &amp;lt;code&amp;gt;009707d17482&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;updated 2026-07-25&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Compact article version strip. It lists only locally supported destinations; this batch has no Classic counterpart pages.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Potion_infobox&amp;diff=271</id>
		<title>Template:Potion infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Potion_infobox&amp;diff=271"/>
		<updated>2026-07-25T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Import OmegaWiki seed content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|!|color=light-green|label=bright green exclamation-mark potion glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Object ID&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{object_id}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Potion ID&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{potion_id}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value (Au)&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Random generation&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;[[Draft:Potion#Finding potions|Potion pool]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Common&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Unidentified appearance&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Random container&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed name&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand infobox for Omega 0.90.4 potion articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=270</id>
		<title>Obsolete:Scroll of summoning</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_summoning&amp;diff=270"/>
		<updated>2026-07-25T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Import OmegaWiki seed content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of summoning|object_id=63|scroll_id=21|value=300|level=2|cursed=scroll of summoning}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of summoning&#039;&#039;&#039; creates a random hostile monster on a nearby floor square. Despite the usual expectation that blessing helps summoning, this implementation deliberately invokes the cursed summoning path for every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and receives a shuffled unidentified inscription each game. Fnords begin with this scroll in their fixed inventory; random copies otherwise begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
It is object ID 63 and scroll ID 21, with weight 5, fragility 1, base value 300 Au, and item level 2. The wrapper identifies the scroll and passes `-1, -1` to the summoning function without reading the scroll&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates one random hostile monster on an adjacent free floor square.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game scans the eight adjacent directions for an in-bounds floor square without a creature. If one is found, it chooses uniformly from the full monster table, creates that monster, marks it hostile, and adds it to the level list. If no suitable adjacent square exists, nothing is created. The scroll identifies itself in every state and is still consumed on failure.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Do not bless this scroll: blessing does not tame the result or control its type. Read it only when a hostile random monster is useful or manageable, ideally with terrain and an escape route already prepared. Surrounding the reader with non-floor or occupied squares can force the effect to fail, but the scroll is still spent.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
No reliable creator statement tying this generic item name to a particular cultural source was found.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:132; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:722-730; claims=identification and BUC-independent hostile summon arguments --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:7-44; claims=placement, random monster selection, hostility, and failure condition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:28; claims=fnord fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=269</id>
		<title>Obsolete:Scroll of light</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_light&amp;diff=269"/>
		<updated>2026-07-25T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Import OmegaWiki seed content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of light|object_id=64|scroll_id=22|value=30|level=0|cursed=scroll of darkness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of light&#039;&#039;&#039; illuminates the reader&#039;s room. A cursed copy is a &#039;&#039;scroll of darkness&#039;&#039; and darkens a lit room instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is a common level-0 random scroll with a per-game shuffled inscription. Murk fungi begin with this scroll in their fixed inventory. Random copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
It is object ID 64 and scroll ID 22, with weight 5, fragility 1, base value 30 Au, and item level 0. The wrapper identifies the scroll in every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 4 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lights a dark room and grants 3 units of illumination.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Darkens the current room if it is lit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a dark numbered room, a noncursed scroll spreads light through the room and adds illumination. In an already lit room it only reports a surrounding glow and does not extend the status. Outside a numbered room it produces a faint glimmer with no lasting effect. A cursed copy darkens a lit room; in darkness or outside a room it only prints the corresponding no-effect message.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy only after entering a dark room, because reading it in a lit room or corridor wastes both the scroll and its possible duration. Blessing adds only one illumination unit. A cursed copy can deliberately darken a room, but it offers no benefit from blessing first.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
No reliable creator statement tying this generic item name to a particular cultural source was found.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:134; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:933-939; claims=identification and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:1133-1164; claims=BUC outcomes, room conditions, and illumination duration --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:85; claims=murk fungus fixed carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=268</id>
		<title>Obsolete:Scroll of dispelling</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Obsolete:Scroll_of_dispelling&amp;diff=268"/>
		<updated>2026-07-25T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Import OmegaWiki seed content&lt;/p&gt;
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&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of dispelling|object_id=62|scroll_id=20|value=250|level=3|cursed=scroll of self-dispelling}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of dispelling&#039;&#039;&#039; targets magical effects on the reader, a monster, or certain terrain. A cursed copy is identified as a &#039;&#039;scroll of self-dispelling&#039;&#039; and strips the reader&#039;s temporary beneficial statuses instead.&lt;br /&gt;
&lt;br /&gt;
== Generation and appearance ==&lt;br /&gt;
It is one of the 24 common random scroll types and uses the per-game shuffled inscription pool described at [[Scroll#Unidentified inscriptions]]. Randomly generated copies begin uncursed. No fixed carrier is defined for this scroll.&lt;br /&gt;
&lt;br /&gt;
== Data and mechanics ==&lt;br /&gt;
It is object ID 62 and scroll ID 20, with weight 5, fragility 1, base value 250 Au, and item level 3. A noncursed copy adds a hidden random 0 through 2 to its blessing before calling the effect, so even two otherwise identical uncursed copies may have different dispelling strength.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 1 through 3.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prompts for a target with effective strength 0 through 2.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Does not prompt; truncates temporary beneficial statuses and immediately runs a ten-minute status check.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targeting the reader can uncurse equipped cursed items when `effective strength + 1 + item blessing` is at least zero. A weaker attempt leaves the item cursed. Targeting a monster below three times the effective strength removes its special and ranged functions, replaces a nonempty melee function with a normal attack, clears all immunity bits, and removes invisibility and intangibility. The same targeter can disable fire, waking-statue, teleport, and disintegration traps or turn a magic pool into water.&lt;br /&gt;
&lt;br /&gt;
A cursed scroll sets temporary accuracy, displacement, haste, breathing, invisibility, regeneration, alertness, heroism, levitation, accurate, and true-sight counters to their final unit when they are below 1000. The immediate ten-minute check expires the ten-minute statuses; haste and regeneration remain at one until their next per-move check.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For self-dispelling cursed equipment, an uncursed scroll is unreliable because its effective strength is random; a blessed copy has the better floor. Against monsters, strength 0 cannot affect any positive-level target, and even stronger rolls require the monster&#039;s level to be strictly below the threshold. Choose the target before reading because cancelling after the scroll is selected still consumes it.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
No reliable creator statement tying this generic item name to a particular cultural source was found.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:130; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:573-577; claims=random effective strength and effect dispatch --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:827-910; claims=all target branches, cursed status truncation, and strategy thresholds --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
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