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	<id>https://www.omega-rl.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OmegaWiki+seed+importer</id>
	<title>Omega Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OmegaWiki+seed+importer"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/wiki/Special:Contributions/OmegaWiki_seed_importer"/>
	<updated>2026-07-25T01:28:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Main_Page&amp;diff=246</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Main_Page&amp;diff=246"/>
		<updated>2026-07-24T16:04:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;omega-home&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-welcome&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Omega Wiki&amp;lt;/strong&amp;gt;&amp;lt;span&amp;gt;Adventurer&#039;s reference · 冒险者资料库&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-lead&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-map-panel&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;World map · 世界地图&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Browse the remake world by landmark, or open the [[Classic:Locations|classic atlas]].&amp;lt;/p&amp;gt;&lt;br /&gt;
{{#invoke:OmegaMap|render|edition=remake}}&lt;br /&gt;
&amp;lt;h3&amp;gt;Monster field guide · 怪物速查&amp;lt;/h3&amp;gt;&lt;br /&gt;
{{#invoke:MonsterIndex|render|edition=remake|mode=compact}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-rail&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-about&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;About this wiki · 关于本站&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Omega Wiki documents locations, monsters, systems, and terminology for both editions of Omega.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;条目保留英文原名与简体中文术语，便于查阅和协作翻译。&amp;lt;/p&amp;gt;&lt;br /&gt;
{{Version box}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-quick&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Quick access · 快速入口&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;omega-home-link-list&amp;quot;&amp;gt;&amp;lt;li&amp;gt;[[Locations|World locations]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Monster|Monster index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Scroll|Scroll index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:AllPages|All pages]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-panel omega-home-contribute&amp;quot; id=&amp;quot;editions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Editions &amp;amp; contributing · 版本与贡献&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Compare the [[Locations|remake]] and [[Classic:Locations|classic]] references, review [[Special:RecentChanges|recent changes]], or improve the [[Omega Wiki:Translation glossary|translation glossary]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory&amp;quot; id=&amp;quot;browse&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Browse Omega · 浏览 Omega&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Locations · 地点&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Locations|Remake world map]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Locations|Classic world map]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:AllPages/Locations/|Location articles]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Editions · 版本&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Locations|Remake 0.90.4]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Locations|Classic 0.80.1]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Template:Version box|Version metadata]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Monsters · 怪物&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Monster|Remake index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Classic:Monster|Classic index]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:Search/Monster|Search monsters]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-home-directory-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Translation · 翻译&amp;lt;/h3&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Omega Wiki:Translation glossary|Terminology glossary]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:Translate|Translation queue]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Special:RecentChanges|Recent changes]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=245</id>
		<title>Template:Scroll infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=245"/>
		<updated>2026-07-24T16:04:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|?|color=yellow|label=bright yellow question-mark scroll glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value (Au)&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Random generation&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;[[Scroll#Final random-scroll design probabilities|Probability table]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Common&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Unidentified appearance&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Random inscription&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed name&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand infobox for Omega 0.90.4 scroll articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=244</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=244"/>
		<updated>2026-07-24T16:04:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are single-use readable items represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. They can provide information, improve equipment, grant temporary powers, or radically alter a level, while cursed copies often reverse or spoil the expected benefit.&lt;br /&gt;
&lt;br /&gt;
Every scroll weighs 5, has fragility 1, and belongs to the common rarity class.&lt;br /&gt;
&lt;br /&gt;
== Scroll types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll&lt;br /&gt;
! Base value (Au)&lt;br /&gt;
! Item level&lt;br /&gt;
! Cursed name&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank scroll]] || 5 || 0 || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of spells]] || 250 || 1 || Scroll of spell loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of blessing]] || 400 || 2 || Scroll of cursing&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of acquirement]] || 5,000 || 7 || Scroll of destruction&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of enchantment]] || 200 || 2 || Scroll of disenchantment&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of teleportation]] || 75 || 1 || Scroll of teleportation&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of wishing]] || 10,000 || 10 || Scroll of wishing&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of clairvoyance]] || 25 || 1 || Scroll of amnesia&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of displacement]] || 50 || 2 || Scroll of vulnerability&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of identification]] || 20 || 0 || Scroll of forgetfulness&lt;br /&gt;
|-&lt;br /&gt;
| [[Hint sheet]] || 10 || 0 || Hint sheet&lt;br /&gt;
|-&lt;br /&gt;
| [[Jane&#039;s guide to treasure]] || 50 || 2 || Jane&#039;s guide to treasure&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of alertness]] || 50 || 1 || Scroll of drowsiness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of cosmic flux]] || 300 || 5 || Scroll of cosmic flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of charging]] || 100 || 2 || Scroll of draining&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of the warp]] || 100 || 3 || Scroll of the warp&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of self-knowledge]] || 10 || 1 || Scroll of delusion&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of law]] || 100 || 2 || Scroll of law&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of heroism]] || 200 || 5 || Scroll of cowardliness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of true sight]] || 50 || 2 || Scroll of blindness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of dispelling]] || 250 || 3 || Scroll of self-dispelling&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of summoning]] || 300 || 2 || Scroll of summoning&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of light]] || 30 || 0 || Scroll of darkness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of deflection]] || 250 || 3 || Scroll of vulnerability&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base value is the ordinary, uncursed scroll&#039;s value before identification and BUC adjustments. Pawn-shop stock is fully identified and an ordinary scroll&#039;s shelf price matches this value. When selling, the pawn shop offers half of the value it can recognize: unidentified scrolls are heavily discounted, partially identified scrolls receive a smaller discount, and cursed scrolls are refused.&lt;br /&gt;
&lt;br /&gt;
== Finding scrolls ==&lt;br /&gt;
Scrolls can appear among random treasure on dungeon floors and in monster inventories. The pawn shop can stock eligible scrolls, and a scroll of acquirement can produce either a random scroll or, when blessed, a chosen scroll. Some monsters also carry a particular scroll.&lt;br /&gt;
&lt;br /&gt;
Random treasure does not give every scroll the same final chance. Each treasure source has a level. Floor treasure uses the area&#039;s difficulty, which ranges from 1 to 10; pawn-shop stock uses level 5; and random monster treasure uses the monster&#039;s level, which can include 0. A scroll below the source level always qualifies; a scroll at the same level qualifies about 67% of the time, one level higher qualifies about 34% of the time, and a scroll at least two levels higher qualifies about 1% of the time. When a candidate fails, the treasure is rolled again from all item classes, so the replacement is not necessarily another scroll. Randomly generated copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll level relative to source&lt;br /&gt;
! Design qualification rate&lt;br /&gt;
|-&lt;br /&gt;
| Lower || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equal || about 67%&lt;br /&gt;
|-&lt;br /&gt;
| One level higher || about 34%&lt;br /&gt;
|-&lt;br /&gt;
| At least two levels higher || about 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Final random-scroll design probabilities ===&lt;br /&gt;
The scroll pool contains four level-0 types, five level-1 types, eight level-2 types, three level-3 types, two level-5 types, one level-7 type, and one level-10 type. For each source level, the qualification rate for one scroll is divided by the qualification rates of all 24 types combined. The resulting figures are the chance that an accepted randomly generated scroll is one particular scroll of the listed item level. They include rejection and rerolling, use the game&#039;s intended equal-outcome random model, and are rounded to three decimal places. For example, at source level 1, each individual level-0 scroll accounts for about 9.862% of generated scrolls, while each individual level-7 or level-10 scroll accounts for about 0.099%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll item level&lt;br /&gt;
! Source 0&lt;br /&gt;
! Source 1&lt;br /&gt;
! Source 2&lt;br /&gt;
! Source 3&lt;br /&gt;
! Source 4&lt;br /&gt;
! Source 5&lt;br /&gt;
! Source 6&lt;br /&gt;
! Source 7&lt;br /&gt;
! Source 8&lt;br /&gt;
! Source 9&lt;br /&gt;
! Source 10&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 14.790% || 9.862% || 6.485% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7.506% || 6.607% || 6.485% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0.221% || 3.353% || 4.345% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0.221% || 0.099% || 2.205% || 3.517% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0.221% || 0.099% || 0.065% || 0.052% || 1.643% || 3.137% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 0.221% || 0.099% || 0.065% || 0.052% || 0.048% || 0.047% || 1.521% || 2.954% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0.221% || 0.099% || 0.065% || 0.052% || 0.048% || 0.047% || 0.045% || 0.044% || 0.043% || 1.457% || 2.831%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is no single context-free percentage for one scroll among all random items. The final absolute percentage also depends on the levels of the other item classes and on which one-off items remain eligible. The table therefore reports the stable comparison a player can use: the design distribution among scrolls after the level filter has finished.&lt;br /&gt;
&lt;br /&gt;
== Unidentified inscriptions ==&lt;br /&gt;
At the start of a new game, the following pool of thirty inscriptions is shuffled. The 24 scroll types receive the first 24 shuffled names, leaving six unused in that game. An inscription learned in one game therefore cannot safely identify the same scroll in another. A scroll&#039;s cursed name appears only after its type has been identified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Inscription !! No. !! Inscription&lt;br /&gt;
|-&lt;br /&gt;
| 1 || scroll-GRISTOGRUE || 16 || scroll-Aratron Samael&lt;br /&gt;
|-&lt;br /&gt;
| 2 || scroll-Kho Reck Tighp || 17 || scroll-De Wormiis Mysterius&lt;br /&gt;
|-&lt;br /&gt;
| 3 || scroll-E Z || 18 || scroll-Necronomicon&lt;br /&gt;
|-&lt;br /&gt;
| 4 || scroll-Kevitz || 19 || scroll-Pnakotic Manuscript&lt;br /&gt;
|-&lt;br /&gt;
| 5 || scroll-Arcanum Prime || 20 || scroll-Codex of Xalimar&lt;br /&gt;
|-&lt;br /&gt;
| 6 || scroll-NYARLATHOTEP || 21 || scroll-The Mabinogion&lt;br /&gt;
|-&lt;br /&gt;
| 7 || scroll-Gilthoniel || 22 || scroll-Ginseng Shiatsu&lt;br /&gt;
|-&lt;br /&gt;
| 8 || scroll-Zarathustra || 23 || scroll-Tome of Tromax&lt;br /&gt;
|-&lt;br /&gt;
| 9 || scroll-Ancient Lore || 24 || scroll-Book of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 10 || scroll-Eyes Only || 25 || scroll-The Flame Tongue&lt;br /&gt;
|-&lt;br /&gt;
| 11 || scroll-Ambogar Empheltz || 26 || scroll-Karst Khogar&lt;br /&gt;
|-&lt;br /&gt;
| 12 || scroll-Isengard || 27 || scroll-The Yellow Sign&lt;br /&gt;
|-&lt;br /&gt;
| 13 || scroll-Deosil Widdershins || 28 || scroll-The Kevillist Manifesto&lt;br /&gt;
|-&lt;br /&gt;
| 14 || scroll-Magister Paracelsus || 29 || scroll-Goshtar Script&lt;br /&gt;
|-&lt;br /&gt;
| 15 || scroll-Qlipphotic Summons || 30 || scroll-Pendragon Encryption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading scrolls ==&lt;br /&gt;
Scrolls cannot be read while blind or afraid. Cancelling before choosing a scroll leaves it in the inventory. Once a scroll has been read, it is normally consumed even if a later target or text prompt is cancelled or rejected; exceptions and important targeting details are described on the individual page.&lt;br /&gt;
&lt;br /&gt;
Blessed, uncursed, and cursed copies may have very different results. The BUC table on each individual page describes those outcomes from the reader&#039;s point of view.&lt;br /&gt;
&lt;br /&gt;
== Loss and destruction ==&lt;br /&gt;
Reading normally consumes one scroll. Cancelling before choosing a scroll is safe, but cancelling a later target or text prompt usually does not prevent consumption.&lt;br /&gt;
&lt;br /&gt;
A scroll can also be lost in the following ways:&lt;br /&gt;
* The &#039;&#039;Destroy an item&#039;&#039; command can shatter a selected scroll.&lt;br /&gt;
* An acid trap can damage possessions unless the reader dodges the spray or has acid immunity. A normal fragility-1 scroll subjected to the general item-damage check shatters 14 times in 15.&lt;br /&gt;
* Entering the Abyss removes all possessions, including scrolls.&lt;br /&gt;
* A cursed [[Scroll of acquirement|scroll of acquirement]] can destroy a random possession. A [[Scroll of blessing|scroll of blessing]] can disintegrate a sufficiently cursed target. Misusing the Orb of Earth can disintegrate all possessions.&lt;br /&gt;
&lt;br /&gt;
A blessed scroll may resist the general item-damage check according to its item level, but this offers no protection to level-0 scrolls and is unreliable for low-level ones.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Protecting scrolls ===&lt;br /&gt;
Acid immunity prevents an acid trap from damaging possessions, making it the most direct protection for carried scrolls. Avoid entering the Abyss with scrolls that must be retained. Blessing can improve the survival chance of higher-level scrolls, but it should not be treated as dependable protection for low-level copies.&lt;br /&gt;
&lt;br /&gt;
=== Acquiring scrolls ===&lt;br /&gt;
Search ordinary floor treasure and monster drops, and check the pawn shop when it refreshes. A blessed scroll of acquirement is the reliable way to request a particular scroll; an uncursed acquirement only chooses the scroll category and then gives a random type. Blippers carry scrolls of teleportation, phantasticons carry scrolls of true sight, and necromancers can leave scrolls of spells.&lt;br /&gt;
&lt;br /&gt;
=== Using scrolls ===&lt;br /&gt;
Identify both the scroll type and its BUC state before committing rare or dangerous copies. Keep escape effects such as teleportation available for emergencies, use temporary combat or vision effects shortly before they matter, and save acquirement or wishing until the desired result and any required input are known. Choose targets before reading: once a scroll reaches its effect, backing out of a later prompt normally still consumes it. Some scrolls ignore BUC while others reverse their benefit, so consult the individual effect table rather than assuming that blessed is always stronger or cursed is merely weaker.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The Windows build does not quite produce the design probabilities above. Its project defines &amp;lt;code&amp;gt;WIN32&amp;lt;/code&amp;gt;, which makes Omega use the Microsoft C runtime &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt;. Microsoft defines &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; as &amp;lt;code&amp;gt;0x7fff&amp;lt;/code&amp;gt;, so &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt; has 32,768 possible return values from 0 through 32,767. Omega then reduces that value modulo 10,000 before scaling it to the requested range.&lt;br /&gt;
&lt;br /&gt;
As a result, residues 0 through 2,767 each have four possible &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt; inputs, while residues 2,768 through 9,999 each have only three. Counting the 32,768 return values as equally likely gives these Windows probabilities for the first roll among scroll types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll IDs&lt;br /&gt;
! Windows initial probability per type&lt;br /&gt;
|-&lt;br /&gt;
| 0, 1, 3, 4 || 5.090332%&lt;br /&gt;
|-&lt;br /&gt;
| 2, 5 || 5.078125%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 4.635620%&lt;br /&gt;
|-&lt;br /&gt;
| 7, 9, 10, 12, 13, 15, 16, 18, 19, 21, 22 || 3.817749%&lt;br /&gt;
|-&lt;br /&gt;
| 8, 11, 14, 17, 20, 23 || 3.808594%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The same bias changes the level check. &amp;lt;code&amp;gt;random_range(3)&amp;lt;/code&amp;gt; returns 0 with probability 38.970947% and returns 1 or 2 with probability 30.514526% each. The exceptional &amp;lt;code&amp;gt;random_range(100) == 23&amp;lt;/code&amp;gt; test succeeds with probability 1.220703%. Under the same equal-return-value model, the resulting Windows qualification rates are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll level relative to source&lt;br /&gt;
! Windows qualification rate&lt;br /&gt;
|-&lt;br /&gt;
| Lower || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equal || 61.504772%&lt;br /&gt;
|-&lt;br /&gt;
| One level higher || 31.362738%&lt;br /&gt;
|-&lt;br /&gt;
| At least two levels higher || 1.220703%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is why the main generation table records the intended design distribution rather than presenting the Windows runtime bias as the rule. See Microsoft&#039;s [https://learn.microsoft.com/en-us/cpp/c-runtime-library/rand-max?view=msvc-170 &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; documentation].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://nethackwiki.com/wiki/Scroll NetHackWiki Scroll article] (table organization reference; Omega values and mechanics are sourced from WinOmega)&lt;br /&gt;
* [https://learn.microsoft.com/en-us/cpp/c-runtime-library/rand-max?view=msvc-170 Microsoft C runtime &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; documentation]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:675; claims=scroll question-mark glyph and yellow color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1490-1499; claims=object field meanings used by the scroll table --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-136; claims=24 scroll definitions, weight, fragility, rarity, value, and level --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random treasure class selection, level acceptance rates, rejection, and rerolling --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform random scroll selection and uncursed copied definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/util.c:25-31; claims=random-range calculation underlying displayed approximate probabilities --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:18-22; claims=WIN32 selects the NORANDOM path --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1597-1605; claims=NORANDOM maps Omega&#039;s random function to C runtime rand --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/winomega/winomega.vcxproj:50-81; claims=Windows project defines WIN32 in Debug and Release builds --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=complete pool of thirty unidentified inscriptions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game inscription shuffle and assignment to 24 scroll types --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:382-393; claims=scrolls can occur in monster random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:402-447; claims=random floor treasure generation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:465-496; claims=area difficulty supplies floor-treasure source levels from 1 through 10 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=blipper fixed teleportation scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=phantasticon fixed true-sight scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=necromancer scroll-of-spells drop --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1030-1052; claims=pawn shop stock generation and refresh --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1068-1134; claims=pawn-shop buying and selling prices --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:505-535; claims=identification and BUC adjustments to item value --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-689; claims=acquirement can create random or chosen scrolls --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:896-929; claims=deliberate item destruction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility break chance and blessing-based resistance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/trap.c:229-255; claims=acid trap item damage and acid-immunity protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:837-845; claims=entering the Abyss removes possessions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=blessing effects can disintegrate a selected item --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-664; claims=cursed acquirement destroys a random possession --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:446-468; claims=failed Orb of Earth use disintegrates possessions --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=243</id>
		<title>Scroll of true sight</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=243"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of true sight|object_id=61|scroll_id=19|value=50|level=2|cursed=scroll of blindness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of true sight&#039;&#039;&#039; temporarily reveals invisible and illusory monsters. A cursed copy is identified as a &#039;&#039;scroll of blindness&#039;&#039;, and phantasticons carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants true sight for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants true sight for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts blindness for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants 1 through 10 duration units of true sight. While active, true sight reveals invisible monsters, corrects monster illusions, and prevents invisible surprise. A cursed scroll instead inflicts blindness for 1 through 10 duration units.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself in every BUC state. Blessing does not extend true sight. Both true sight and blindness wear off over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before fighting invisible or illusory monsters, but do not spend a blessing merely to extend its duration. Testing an unknown copy risks blindness for the same 1d10 duration range.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:128; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:892-898; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:812-823; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=242</id>
		<title>Scroll of heroism</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=242"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of heroism&#039;&#039;&#039; grants a temporary combat boost. A cursed copy is identified as a &#039;&#039;scroll of cowardliness&#039;&#039; and drains one experience level.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants heroism for 2 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants heroism for 1 through 5 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ends existing heroism and drains one experience level, potentially killing the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants heroism for 1 through 5 duration units; a blessed copy grants 2 through 6. While heroic, Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll ends any existing heroism and drains one experience level, which can kill a weakened reader.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself in every BUC state. Heroism wears off over time, and combat values return to normal when it expires.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:126; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:777-783; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:715-729; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=241</id>
		<title>Scroll of law</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=241"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of law|object_id=59|scroll_id=17|value=100|level=2|cursed=scroll of law}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of law&#039;&#039;&#039; increases alignment and may also award experience. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;The same alignment and experience effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.&lt;br /&gt;
&lt;br /&gt;
BUC state does not affect the alignment gain or experience award. Reading the scroll does not automatically identify its type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not award experience on the same use. Blessing or uncursing the scroll provides no benefit.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:124; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:542-554; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=240</id>
		<title>Scroll of self-knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=240"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of self-knowledge|object_id=58|scroll_id=16|value=10|level=1|cursed=scroll of delusion}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of self-knowledge&#039;&#039;&#039; displays a detailed report of the reader&#039;s character. A cursed copy is identified as a &#039;&#039;scroll of delusion&#039;&#039; and withholds the report.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays the same comprehensive character report as an uncursed copy.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays a comprehensive character report without changing state.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints an ignorance message and displays no report.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll opens a comprehensive character report covering attributes, level and experience, alignment, combat values, statuses, and known immunities or vulnerabilities. It reports state without modifying it. A cursed scroll prints an ignorance message and provides no report.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself when read. A cursed copy provides no report and does not automatically identify itself.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it when hidden character state would change equipment, route, or combat decisions. Identification beforehand prevents wasting a cursed copy that provides no information.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:122; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:24-30; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:8-335; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=239</id>
		<title>Scroll of the warp</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=239"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of the warp|object_id=57|scroll_id=15|value=100|level=3|cursed=scroll of the warp}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of the warp&#039;&#039;&#039; moves the reader to another depth of the current dungeon. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; an invalid choice deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, always deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Inside a dungeon, an uncursed scroll asks for a destination depth and changes level when the number is valid. An invalid depth is deflected to a random valid depth. A cursed scroll is always deflected to such a random depth regardless of the entered number.&lt;br /&gt;
&lt;br /&gt;
The scroll has no effect outside a dungeon. Blessing does not extend the valid range or otherwise modify travel. An uncursed copy identifies itself before asking for a destination.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified uncursed copy for deliberate vertical travel. Keep an escape plan for the arrival level. A cursed or invalid request gives up control over depth, so testing an unknown copy can make navigation worse rather than better.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:120; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:526-532; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:392-409; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=238</id>
		<title>Scroll of charging</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=238"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of charging|object_id=56|scroll_id=14|value=100|level=2|cursed=scroll of draining}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of charging&#039;&#039;&#039; restores charges to a chosen stick. A cursed copy is identified as a &#039;&#039;scroll of draining&#039;&#039; and empties the stick instead.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets a selected stick&#039;s charge to 0.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed copy prompts for a stick and adds 1d10 charges; a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick&#039;s charge to 0. Choosing anything other than a stick is rejected.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself before target selection. Cancelling or choosing no object leaves every target unchanged but still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:118; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:544-565; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=237</id>
		<title>Scroll of cosmic flux</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=237"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of cosmic flux|object_id=55|scroll_id=13|value=300|level=5|cursed=scroll of cosmic flux}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of cosmic flux&#039;&#039;&#039; can discard and regenerate the current dungeon level. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city, dispels and regenerates the current dungeon level.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city and on the current dungeon&#039;s level, dispels and regenerates that depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city, dispels and regenerates the current dungeon level.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Outside the city, reading discards the current dungeon level and generates a new layout at the same depth. In the city the flux is negated; in other protected areas it has no effect.&lt;br /&gt;
&lt;br /&gt;
BUC state does not change the result. Only an uncursed copy identifies itself automatically. Existing magical effects on the level are dispelled before it is rebuilt.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Cosmic flux is a level-reset tool, not a local attack. Use it only when abandoning the current layout and its remaining opportunities is acceptable. Its BUC state does not make the reset stronger or safer.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:116; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:68-74; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:339-359; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=236</id>
		<title>Scroll of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=236"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of alertness|object_id=54|scroll_id=12|value=50|level=1|cursed=scroll of drowsiness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of alertness&#039;&#039;&#039; temporarily sharpens the reader&#039;s awareness. A cursed copy is named &#039;&#039;scroll of drowsiness&#039;&#039;, although it has no effect when read.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 9 units of alertness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 4 units of alertness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants 4 units of alertness and a blessed scroll grants 9. While alert, the reader always succeeds when searching and cannot lose an action to an invisible monster&#039;s surprise.&lt;br /&gt;
&lt;br /&gt;
Despite its name, a cursed scroll of drowsiness neither causes sleep nor identifies itself. Alertness wears off over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified copy before searching a suspicious area or approaching invisible threats. Blessing more than doubles its duration. A cursed copy can be discarded, since it does not even put the reader to sleep.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:114; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=235</id>
		<title>Jane&#039;s guide to treasure</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=235"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Jane&#039;s guide to treasure|object_id=53|scroll_id=11|value=50|level=2|cursed=Jane&#039;s guide to treasure}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jane&#039;s guide to treasure&#039;&#039;&#039; reveals every item name in one randomly chosen item category. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading chooses one of six categories: armor, weapons, sticks, rings, scrolls, or potions. Every item name in that category becomes recognizable, and a menu displays the names.&lt;br /&gt;
&lt;br /&gt;
The guide identifies itself before choosing the category. BUC state does not change the result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use the guide early enough that a random category still contains many unknown types. Its value falls as normal identification fills the catalog, but it can still expose a whole class without touching individual inventory objects.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:112; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:32-65; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=234</id>
		<title>Hint sheet</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=234"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Hint sheet|object_id=52|scroll_id=10|value=10|level=0|cursed=hint sheet}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;hint sheet&#039;&#039;&#039; displays one randomly selected gameplay hint when read. Its identified name is &#039;&#039;hint sheet&#039;&#039; in every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the same 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the same 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading displays one randomly selected entry from a set of 96 gameplay hints. Blessed, uncursed, and cursed copies all draw from the same set.&lt;br /&gt;
&lt;br /&gt;
Reading a hint sheet does not automatically identify its type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it for general information, not an immediate tactical benefit. Since BUC does not affect the selected hint, identification and blessing resources are better spent elsewhere.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:110; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580-581; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/etc.c:8-105; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=233</id>
		<title>Scroll of identification</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=233"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of identification|object_id=51|scroll_id=9|value=20|level=0|cursed=scroll of forgetfulness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of identification&#039;&#039;&#039; reveals the properties of possessions. A cursed copy is identified as a &#039;&#039;scroll of forgetfulness&#039;&#039; and makes equipped possessions unknown again.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies every equipped and packed possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies one chosen possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Makes equipped possessions unknown again; items carried only in the pack are unaffected.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll identifies one chosen possession. A blessed scroll identifies every equipped and packed possession. A cursed scroll instead makes equipped possessions and their item types unknown again; items carried only in the pack are unaffected.&lt;br /&gt;
&lt;br /&gt;
Food becomes recognizable by name. Other successfully identified objects reveal their full properties, and future objects of the same type become recognizable. Choosing cash produces only a joke message. Cancelling target selection still consumes the scroll, but monsters do not receive a turn.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
A blessed copy is best saved for a large unidentified inventory. An uncursed copy is useful immediately for a high-impact unknown. Pack important known items rather than equipping them before testing a possibly cursed copy, because forgetfulness affects equipped possessions only.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:494-548; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=232</id>
		<title>Scroll of displacement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=232"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of displacement&#039;&#039;&#039; makes attacks less likely to hit the reader for a short time. A cursed copy is identified as a &#039;&#039;scroll of vulnerability&#039;&#039; and makes a night gaunt&#039;s special attack certain while its effect lasts.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants displacement for 1 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants displacement for 0 through 5 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts vulnerability for 1 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants displacement for 0 through 5 duration units; a blessed copy grants 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll inflicts vulnerability for 1 through 6 duration units.&lt;br /&gt;
&lt;br /&gt;
Both effects wear off over time. While vulnerability lasts, a night gaunt&#039;s attempt to carry the reader away is guaranteed to succeed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing removes the uncursed scroll&#039;s possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:106; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:151-157; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:362-373; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=231</id>
		<title>Scroll of clairvoyance</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=231"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of clairvoyance&#039;&#039;&#039; reveals a chosen area of the current level. A cursed copy is identified as a &#039;&#039;scroll of amnesia&#039;&#039; and erases the reader&#039;s remembered map.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals a 21 by 21 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals an 11 by 11 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Erases the remembered map of the current level, leaving only what is presently visible.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Hidden doors and passages in the area are revealed. A cursed scroll instead erases the remembered map of the current level and redraws only what the reader can presently see.&lt;br /&gt;
&lt;br /&gt;
An uncursed scroll identifies itself before asking for a location. Amnesia changes only the remembered map; it does not alter the terrain, possessions, or character statistics.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. An uncursed copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level&#039;s explored display.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:104; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:87-95; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:239-256; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:310-319; claims=secondary cursed effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=230</id>
		<title>Scroll of wishing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=230"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of wishing|object_id=48|scroll_id=6|value=10000|level=10|cursed=scroll of wishing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of wishing&#039;&#039;&#039; grants one of a fixed set of named wishes. Its identified name is unchanged by BUC state, making an unidentified cursed copy especially dangerous.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one exact wish word; blessing adds no choices or strength.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one exact wish word.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Immediately invokes death.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Uncursed use accepts exact case-sensitive wish words including Power, Skill, Wealth, Balance, Chaos, Law, Location, Knowledge, Health, Destruction, Acquisition, and Summoning. Each maps to a fixed resource, alignment, travel, spell, healing, attack, item, or summon effect. A cursed copy immediately invokes death.&lt;br /&gt;
&lt;br /&gt;
After a surviving wish, the scroll becomes blank. The wish Death also kills the reader. Unknown text is rejected as a foolish wish, but the scroll is still spent.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Identify and uncurse this scroll before reading it, because a cursed copy is fatal. Check capitalization before entering a wish, then choose the fixed result that best addresses the current run; arbitrary item names are not accepted.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:102; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:141-148; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:570-644; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=229</id>
		<title>Scroll of teleportation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=229"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of teleportation&#039;&#039;&#039; moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the reader to a random safe space.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:100; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:111-117; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:503-534; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=228</id>
		<title>Scroll of enchantment</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=228"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of enchantment|object_id=46|scroll_id=4|value=200|level=2|cursed=scroll of disenchantment}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of enchantment&#039;&#039;&#039; improves a chosen item or adds charges to it. A cursed copy is identified as a &#039;&#039;scroll of disenchantment&#039;&#039; and may strip powers from equipped gear.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;A chosen non-artifact gains +2 enchantment and, when chargeable, 2d10 charges. Blessing adds no further benefit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;A chosen non-artifact gains +2 enchantment and, when chargeable, 2d10 charges.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses equipped gear and may reduce it to +0, remove one charge, and strip its activated power.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed or blessed scroll gives a chosen non-artifact +2 enchantment and, when it can hold charges, 2d10 charges. Blessing adds no further benefit. A highly enchanted target may explode in a mana storm. An artifact instead regains a lost activated power or causes a mana storm whose strength depends on the reader&#039;s level. A cursed scroll chooses equipped gear and may reduce it to +0, remove one charge, and strip its activated power.&lt;br /&gt;
&lt;br /&gt;
If money is selected, the amount changes by a random percentage instead. An unsuitable cursed target may escape unchanged, and cursed items or artifacts may merely flicker rather than become mundane.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use uncursed enchantment on a target whose +2 gain or added charges justify the explosion risk. Avoid pushing already highly enchanted equipment without accepting a mana storm. Unequip unique activated gear before testing a possibly cursed copy.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:98; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:78-84; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:8-115; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=227</id>
		<title>Scroll of acquirement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=227"/>
		<updated>2026-07-24T16:04:07Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of acquirement|object_id=45|scroll_id=3|value=5000|level=7|cursed=scroll of destruction}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of acquirement&#039;&#039;&#039; creates an item from a category chosen by the reader. A cursed copy is instead identified as a &#039;&#039;scroll of destruction&#039;&#039; and can destroy equipped gear.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose a category and then an exact listed item; the created item is fully identified.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates a random item from a category chosen by the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Destroys a random equipped possession; does nothing when no eligible item exists.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll asks for an item category and creates a random item from it. A blessed copy also lets the reader choose an exact listed item and creates it fully identified. A cursed copy destroys a random equipped possession, or does nothing when there is no eligible item.&lt;br /&gt;
&lt;br /&gt;
Available categories include potions, scrolls, rings, sticks, armor, shields, weapons, boots, cloaks, food, and things. Artifacts cannot normally be selected.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessed acquirement is far more controllable than an uncursed copy, so preserve a blessing source when a specific item would solve a run. Before risking an unknown copy, remove irreplaceable equipment; cursed destruction draws from equipped possessions.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:96; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:99-109; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-783; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=226</id>
		<title>Scroll of blessing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=226"/>
		<updated>2026-07-24T16:04:06Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of blessing|object_id=44|scroll_id=2|value=400|level=2|cursed=scroll of cursing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of blessing&#039;&#039;&#039; improves a chosen item and can raise its enchantment. A cursed copy is identified as a &#039;&#039;scroll of cursing&#039;&#039; and harms a random equipped item instead.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises an eligible target&#039;s blessing by 1 and changes its enchantment bonus to one greater than its absolute value. A target at -2 disintegrates; lower values resist.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises an eligible target below +1 by 1 and changes its enchantment bonus to one greater than its absolute value. More cursed targets resist.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses random equipped gear, lowers its blessing by 2, and may reduce its enchantment bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed or blessed scroll prompts for a target. If the target accepts the effect, its blessing rises by 1 and its enchantment bonus becomes one greater than its absolute value. A blessed scroll disintegrates a target at -2, while still more cursed targets resist. A cursed scroll instead selects a random equipped possession, lowers its blessing by 2, and may reduce its enchantment.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself before target selection in every BUC state. Cash is unaffected. Cancelling target selection changes no item, but still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Bless known equipment rather than gambling on a severely cursed target. A blessed copy is the only state that can remove a -2 item by disintegration; an uncursed copy cannot. Unequip important gear before reading a suspected cursed copy to reduce the eligible target set.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:94; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:133-138; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=225</id>
		<title>Scroll of spells</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=225"/>
		<updated>2026-07-24T16:04:06Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of spells&#039;&#039;&#039; can teach a random spell or make an already known spell less draining to cast. A cursed copy is identified as a &#039;&#039;scroll of spell loss&#039;&#039; and removes a known spell. Necromancers carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known. Positive blessing adds no further modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known; the attempt can fail.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Removes the known spell that appears last in the game&#039;s spell list; if none is known, no spell is lost.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Uncursed reading selects a random spell. An unknown spell is learned and grants experience equal to ten times its drain; an already-known spell instead halves that spell&#039;s drain, with a minimum of 1. The attempt can fail according to the spell&#039;s drain and the reader&#039;s Intelligence and level. A cursed scroll removes the known spell that appears last in the game&#039;s spell list; if none is known, nothing is lost.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself before choosing a spell. Blessing adds no further benefit. A cursed copy does not automatically identify itself.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:271-307; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=224</id>
		<title>Blank scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=224"/>
		<updated>2026-07-24T16:04:06Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Promote approved scroll pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Blank scroll|object_id=42|scroll_id=0|value=5|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;blank scroll&#039;&#039;&#039; has no effect when read. Once identified, a cursed copy is named &#039;&#039;Antinomy!&#039;&#039;, but its BUC state does not change the result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading produces no message and changes neither the character nor the current level, but still consumes one copy. Blessing and cursing do not change this outcome.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified blank scroll has no direct tactical value. Reading it simply spends the item.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scroll]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scroll|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:16-19; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=201</id>
		<title>Template:Scroll infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=201"/>
		<updated>2026-07-24T15:38:37Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Update scroll generation probabilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|?|color=yellow|label=bright yellow question-mark scroll glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value (Au)&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Random generation&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;[[Scrolls#Final random-scroll design probabilities|Probability table]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Common&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Unidentified appearance&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Random inscription&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed name&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand infobox for Omega 0.90.4 scroll articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=200</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=200"/>
		<updated>2026-07-24T15:38:37Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Update scroll generation probabilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are single-use readable items represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. They can provide information, improve equipment, grant temporary powers, or radically alter a level, while cursed copies often reverse or spoil the expected benefit.&lt;br /&gt;
&lt;br /&gt;
Every scroll weighs 5, has fragility 1, and belongs to the common rarity class.&lt;br /&gt;
&lt;br /&gt;
== Scroll types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll&lt;br /&gt;
! Base value (Au)&lt;br /&gt;
! Item level&lt;br /&gt;
! Cursed name&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Blank scroll|Blank scroll]] || 5 || 0 || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of spells|Scroll of spells]] || 250 || 1 || Scroll of spell loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of blessing|Scroll of blessing]] || 400 || 2 || Scroll of cursing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of acquirement|Scroll of acquirement]] || 5,000 || 7 || Scroll of destruction&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of enchantment|Scroll of enchantment]] || 200 || 2 || Scroll of disenchantment&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of teleportation|Scroll of teleportation]] || 75 || 1 || Scroll of teleportation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of wishing|Scroll of wishing]] || 10,000 || 10 || Scroll of wishing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]] || 25 || 1 || Scroll of amnesia&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of displacement|Scroll of displacement]] || 50 || 2 || Scroll of vulnerability&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of identification|Scroll of identification]] || 20 || 0 || Scroll of forgetfulness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Hint sheet|Hint sheet]] || 10 || 0 || Hint sheet&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]] || 50 || 2 || Jane&#039;s guide to treasure&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of alertness|Scroll of alertness]] || 50 || 1 || Scroll of drowsiness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]] || 300 || 5 || Scroll of cosmic flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of charging|Scroll of charging]] || 100 || 2 || Scroll of draining&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of the warp|Scroll of the warp]] || 100 || 3 || Scroll of the warp&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]] || 10 || 1 || Scroll of delusion&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of law|Scroll of law]] || 100 || 2 || Scroll of law&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of heroism|Scroll of heroism]] || 200 || 5 || Scroll of cowardliness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of true sight|Scroll of true sight]] || 50 || 2 || Scroll of blindness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of dispelling]] || 250 || 3 || Scroll of self-dispelling&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of summoning]] || 300 || 2 || Scroll of summoning&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of light]] || 30 || 0 || Scroll of darkness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of deflection]] || 250 || 3 || Scroll of vulnerability&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base value is the ordinary, uncursed scroll&#039;s value before identification and BUC adjustments. Pawn-shop stock is fully identified and an ordinary scroll&#039;s shelf price matches this value. When selling, the pawn shop offers half of the value it can recognize: unidentified scrolls are heavily discounted, partially identified scrolls receive a smaller discount, and cursed scrolls are refused.&lt;br /&gt;
&lt;br /&gt;
== Finding scrolls ==&lt;br /&gt;
Scrolls can appear among random treasure on dungeon floors and in monster inventories. The pawn shop can stock eligible scrolls, and a scroll of acquirement can produce either a random scroll or, when blessed, a chosen scroll. Some monsters also carry a particular scroll.&lt;br /&gt;
&lt;br /&gt;
Random treasure does not give every scroll the same final chance. Each treasure source has a level. Floor treasure uses the area&#039;s difficulty, which ranges from 1 to 10; pawn-shop stock uses level 5; and random monster treasure uses the monster&#039;s level, which can include 0. A scroll below the source level always qualifies; a scroll at the same level qualifies about 67% of the time, one level higher qualifies about 34% of the time, and a scroll at least two levels higher qualifies about 1% of the time. When a candidate fails, the treasure is rolled again from all item classes, so the replacement is not necessarily another scroll. Randomly generated copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll level relative to source&lt;br /&gt;
! Design qualification rate&lt;br /&gt;
|-&lt;br /&gt;
| Lower || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equal || about 67%&lt;br /&gt;
|-&lt;br /&gt;
| One level higher || about 34%&lt;br /&gt;
|-&lt;br /&gt;
| At least two levels higher || about 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Final random-scroll design probabilities ===&lt;br /&gt;
The scroll pool contains four level-0 types, five level-1 types, eight level-2 types, three level-3 types, two level-5 types, one level-7 type, and one level-10 type. For each source level, the qualification rate for one scroll is divided by the qualification rates of all 24 types combined. The resulting figures are the chance that an accepted randomly generated scroll is one particular scroll of the listed item level. They include rejection and rerolling, use the game&#039;s intended equal-outcome random model, and are rounded to three decimal places. For example, at source level 1, each individual level-0 scroll accounts for about 9.862% of generated scrolls, while each individual level-7 or level-10 scroll accounts for about 0.099%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll item level&lt;br /&gt;
! Source 0&lt;br /&gt;
! Source 1&lt;br /&gt;
! Source 2&lt;br /&gt;
! Source 3&lt;br /&gt;
! Source 4&lt;br /&gt;
! Source 5&lt;br /&gt;
! Source 6&lt;br /&gt;
! Source 7&lt;br /&gt;
! Source 8&lt;br /&gt;
! Source 9&lt;br /&gt;
! Source 10&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 14.790% || 9.862% || 6.485% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7.506% || 6.607% || 6.485% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0.221% || 3.353% || 4.345% || 5.249% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0.221% || 0.099% || 2.205% || 3.517% || 4.831% || 4.682% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0.221% || 0.099% || 0.065% || 0.052% || 1.643% || 3.137% || 4.474% || 4.409% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 0.221% || 0.099% || 0.065% || 0.052% || 0.048% || 0.047% || 1.521% || 2.954% || 4.346% || 4.284% || 4.225%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0.221% || 0.099% || 0.065% || 0.052% || 0.048% || 0.047% || 0.045% || 0.044% || 0.043% || 1.457% || 2.831%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is no single context-free percentage for one scroll among all random items. The final absolute percentage also depends on the levels of the other item classes and on which one-off items remain eligible. The table therefore reports the stable comparison a player can use: the design distribution among scrolls after the level filter has finished.&lt;br /&gt;
&lt;br /&gt;
== Unidentified inscriptions ==&lt;br /&gt;
At the start of a new game, the following pool of thirty inscriptions is shuffled. The 24 scroll types receive the first 24 shuffled names, leaving six unused in that game. An inscription learned in one game therefore cannot safely identify the same scroll in another. A scroll&#039;s cursed name appears only after its type has been identified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Inscription !! No. !! Inscription&lt;br /&gt;
|-&lt;br /&gt;
| 1 || scroll-GRISTOGRUE || 16 || scroll-Aratron Samael&lt;br /&gt;
|-&lt;br /&gt;
| 2 || scroll-Kho Reck Tighp || 17 || scroll-De Wormiis Mysterius&lt;br /&gt;
|-&lt;br /&gt;
| 3 || scroll-E Z || 18 || scroll-Necronomicon&lt;br /&gt;
|-&lt;br /&gt;
| 4 || scroll-Kevitz || 19 || scroll-Pnakotic Manuscript&lt;br /&gt;
|-&lt;br /&gt;
| 5 || scroll-Arcanum Prime || 20 || scroll-Codex of Xalimar&lt;br /&gt;
|-&lt;br /&gt;
| 6 || scroll-NYARLATHOTEP || 21 || scroll-The Mabinogion&lt;br /&gt;
|-&lt;br /&gt;
| 7 || scroll-Gilthoniel || 22 || scroll-Ginseng Shiatsu&lt;br /&gt;
|-&lt;br /&gt;
| 8 || scroll-Zarathustra || 23 || scroll-Tome of Tromax&lt;br /&gt;
|-&lt;br /&gt;
| 9 || scroll-Ancient Lore || 24 || scroll-Book of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 10 || scroll-Eyes Only || 25 || scroll-The Flame Tongue&lt;br /&gt;
|-&lt;br /&gt;
| 11 || scroll-Ambogar Empheltz || 26 || scroll-Karst Khogar&lt;br /&gt;
|-&lt;br /&gt;
| 12 || scroll-Isengard || 27 || scroll-The Yellow Sign&lt;br /&gt;
|-&lt;br /&gt;
| 13 || scroll-Deosil Widdershins || 28 || scroll-The Kevillist Manifesto&lt;br /&gt;
|-&lt;br /&gt;
| 14 || scroll-Magister Paracelsus || 29 || scroll-Goshtar Script&lt;br /&gt;
|-&lt;br /&gt;
| 15 || scroll-Qlipphotic Summons || 30 || scroll-Pendragon Encryption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading scrolls ==&lt;br /&gt;
Scrolls cannot be read while blind or afraid. Cancelling before choosing a scroll leaves it in the inventory. Once a scroll has been read, it is normally consumed even if a later target or text prompt is cancelled or rejected; exceptions and important targeting details are described on the individual page.&lt;br /&gt;
&lt;br /&gt;
Blessed, uncursed, and cursed copies may have very different results. The BUC table on each individual page describes those outcomes from the reader&#039;s point of view.&lt;br /&gt;
&lt;br /&gt;
== Loss and destruction ==&lt;br /&gt;
Reading normally consumes one scroll. Cancelling before choosing a scroll is safe, but cancelling a later target or text prompt usually does not prevent consumption.&lt;br /&gt;
&lt;br /&gt;
A scroll can also be lost in the following ways:&lt;br /&gt;
* The &#039;&#039;Destroy an item&#039;&#039; command can shatter a selected scroll.&lt;br /&gt;
* An acid trap can damage possessions unless the reader dodges the spray or has acid immunity. A normal fragility-1 scroll subjected to the general item-damage check shatters 14 times in 15.&lt;br /&gt;
* Entering the Abyss removes all possessions, including scrolls.&lt;br /&gt;
* A cursed [[Draft:Scroll of acquirement|scroll of acquirement]] can destroy a random possession. A [[Draft:Scroll of blessing|scroll of blessing]] can disintegrate a sufficiently cursed target. Misusing the Orb of Earth can disintegrate all possessions.&lt;br /&gt;
&lt;br /&gt;
A blessed scroll may resist the general item-damage check according to its item level, but this offers no protection to level-0 scrolls and is unreliable for low-level ones.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Protecting scrolls ===&lt;br /&gt;
Acid immunity prevents an acid trap from damaging possessions, making it the most direct protection for carried scrolls. Avoid entering the Abyss with scrolls that must be retained. Blessing can improve the survival chance of higher-level scrolls, but it should not be treated as dependable protection for low-level copies.&lt;br /&gt;
&lt;br /&gt;
=== Acquiring scrolls ===&lt;br /&gt;
Search ordinary floor treasure and monster drops, and check the pawn shop when it refreshes. A blessed scroll of acquirement is the reliable way to request a particular scroll; an uncursed acquirement only chooses the scroll category and then gives a random type. Blippers carry scrolls of teleportation, phantasticons carry scrolls of true sight, and necromancers can leave scrolls of spells.&lt;br /&gt;
&lt;br /&gt;
=== Using scrolls ===&lt;br /&gt;
Identify both the scroll type and its BUC state before committing rare or dangerous copies. Keep escape effects such as teleportation available for emergencies, use temporary combat or vision effects shortly before they matter, and save acquirement or wishing until the desired result and any required input are known. Choose targets before reading: once a scroll reaches its effect, backing out of a later prompt normally still consumes it. Some scrolls ignore BUC while others reverse their benefit, so consult the individual effect table rather than assuming that blessed is always stronger or cursed is merely weaker.&lt;br /&gt;
&lt;br /&gt;
== Trivial ==&lt;br /&gt;
The Windows build does not quite produce the design probabilities above. Its project defines &amp;lt;code&amp;gt;WIN32&amp;lt;/code&amp;gt;, which makes Omega use the Microsoft C runtime &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt;. Microsoft defines &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; as &amp;lt;code&amp;gt;0x7fff&amp;lt;/code&amp;gt;, so &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt; has 32,768 possible return values from 0 through 32,767. Omega then reduces that value modulo 10,000 before scaling it to the requested range.&lt;br /&gt;
&lt;br /&gt;
As a result, residues 0 through 2,767 each have four possible &amp;lt;code&amp;gt;rand()&amp;lt;/code&amp;gt; inputs, while residues 2,768 through 9,999 each have only three. Counting the 32,768 return values as equally likely gives these Windows probabilities for the first roll among scroll types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll IDs&lt;br /&gt;
! Windows initial probability per type&lt;br /&gt;
|-&lt;br /&gt;
| 0, 1, 3, 4 || 5.090332%&lt;br /&gt;
|-&lt;br /&gt;
| 2, 5 || 5.078125%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 4.635620%&lt;br /&gt;
|-&lt;br /&gt;
| 7, 9, 10, 12, 13, 15, 16, 18, 19, 21, 22 || 3.817749%&lt;br /&gt;
|-&lt;br /&gt;
| 8, 11, 14, 17, 20, 23 || 3.808594%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The same bias changes the level check. &amp;lt;code&amp;gt;random_range(3)&amp;lt;/code&amp;gt; returns 0 with probability 38.970947% and returns 1 or 2 with probability 30.514526% each. The exceptional &amp;lt;code&amp;gt;random_range(100) == 23&amp;lt;/code&amp;gt; test succeeds with probability 1.220703%. Under the same equal-return-value model, the resulting Windows qualification rates are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll level relative to source&lt;br /&gt;
! Windows qualification rate&lt;br /&gt;
|-&lt;br /&gt;
| Lower || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equal || 61.504772%&lt;br /&gt;
|-&lt;br /&gt;
| One level higher || 31.362738%&lt;br /&gt;
|-&lt;br /&gt;
| At least two levels higher || 1.220703%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is why the main generation table records the intended design distribution rather than presenting the Windows runtime bias as the rule. See Microsoft&#039;s [https://learn.microsoft.com/en-us/cpp/c-runtime-library/rand-max?view=msvc-170 &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; documentation].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://nethackwiki.com/wiki/Scroll NetHackWiki Scroll article] (table organization reference; Omega values and mechanics are sourced from WinOmega)&lt;br /&gt;
* [https://learn.microsoft.com/en-us/cpp/c-runtime-library/rand-max?view=msvc-170 Microsoft C runtime &amp;lt;code&amp;gt;RAND_MAX&amp;lt;/code&amp;gt; documentation]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:675; claims=scroll question-mark glyph and yellow color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1490-1499; claims=object field meanings used by the scroll table --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-136; claims=24 scroll definitions, weight, fragility, rarity, value, and level --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random treasure class selection, level acceptance rates, rejection, and rerolling --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform random scroll selection and uncursed copied definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/util.c:25-31; claims=random-range calculation underlying displayed approximate probabilities --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:18-22; claims=WIN32 selects the NORANDOM path --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1597-1605; claims=NORANDOM maps Omega&#039;s random function to C runtime rand --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/winomega/winomega.vcxproj:50-81; claims=Windows project defines WIN32 in Debug and Release builds --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=complete pool of thirty unidentified inscriptions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game inscription shuffle and assignment to 24 scroll types --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:382-393; claims=scrolls can occur in monster random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:402-447; claims=random floor treasure generation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:465-496; claims=area difficulty supplies floor-treasure source levels from 1 through 10 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=blipper fixed teleportation scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=phantasticon fixed true-sight scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=necromancer scroll-of-spells drop --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1030-1052; claims=pawn shop stock generation and refresh --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1068-1134; claims=pawn-shop buying and selling prices --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:505-535; claims=identification and BUC adjustments to item value --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-689; claims=acquirement can create random or chosen scrolls --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:896-929; claims=deliberate item destruction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility break chance and blessing-based resistance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/trap.c:229-255; claims=acid trap item damage and acid-immunity protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:837-845; claims=entering the Abyss removes possessions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=blessing effects can disintegrate a selected item --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-664; claims=cursed acquirement destroys a random possession --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:446-468; claims=failed Orb of Earth use disintegrates possessions --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=199</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=199"/>
		<updated>2026-07-24T15:24:48Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Simplify scroll catalog columns&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are single-use readable items represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. They can provide information, improve equipment, grant temporary powers, or radically alter a level, while cursed copies often reverse or spoil the expected benefit.&lt;br /&gt;
&lt;br /&gt;
Every scroll weighs 5, has fragility 1, and belongs to the common rarity class.&lt;br /&gt;
&lt;br /&gt;
== Scroll types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll&lt;br /&gt;
! Base value (Au)&lt;br /&gt;
! Item level&lt;br /&gt;
! Cursed name&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Blank scroll|Blank scroll]] || 5 || 0 || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of spells|Scroll of spells]] || 250 || 1 || Scroll of spell loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of blessing|Scroll of blessing]] || 400 || 2 || Scroll of cursing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of acquirement|Scroll of acquirement]] || 5,000 || 7 || Scroll of destruction&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of enchantment|Scroll of enchantment]] || 200 || 2 || Scroll of disenchantment&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of teleportation|Scroll of teleportation]] || 75 || 1 || Scroll of teleportation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of wishing|Scroll of wishing]] || 10,000 || 10 || Scroll of wishing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]] || 25 || 1 || Scroll of amnesia&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of displacement|Scroll of displacement]] || 50 || 2 || Scroll of vulnerability&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of identification|Scroll of identification]] || 20 || 0 || Scroll of forgetfulness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Hint sheet|Hint sheet]] || 10 || 0 || Hint sheet&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]] || 50 || 2 || Jane&#039;s guide to treasure&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of alertness|Scroll of alertness]] || 50 || 1 || Scroll of drowsiness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]] || 300 || 5 || Scroll of cosmic flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of charging|Scroll of charging]] || 100 || 2 || Scroll of draining&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of the warp|Scroll of the warp]] || 100 || 3 || Scroll of the warp&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]] || 10 || 1 || Scroll of delusion&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of law|Scroll of law]] || 100 || 2 || Scroll of law&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of heroism|Scroll of heroism]] || 200 || 5 || Scroll of cowardliness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of true sight|Scroll of true sight]] || 50 || 2 || Scroll of blindness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of dispelling]] || 250 || 3 || Scroll of self-dispelling&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of summoning]] || 300 || 2 || Scroll of summoning&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of light]] || 30 || 0 || Scroll of darkness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of deflection]] || 250 || 3 || Scroll of vulnerability&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base value is the ordinary, uncursed scroll&#039;s value before identification and BUC adjustments. Pawn-shop stock is fully identified and an ordinary scroll&#039;s shelf price matches this value. When selling, the pawn shop offers half of the value it can recognize: unidentified scrolls are heavily discounted, partially identified scrolls receive a smaller discount, and cursed scrolls are refused.&lt;br /&gt;
&lt;br /&gt;
== Finding scrolls ==&lt;br /&gt;
Scrolls can appear among random treasure on dungeon floors and in monster inventories. The pawn shop can stock eligible scrolls, and a scroll of acquirement can produce either a random scroll or, when blessed, a chosen scroll. Some monsters also carry a particular scroll.&lt;br /&gt;
&lt;br /&gt;
The initial roll among the 24 scroll types is uniform, but the treasure-level check can reject a scroll that is too powerful for the current source. Randomly generated copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Unidentified inscriptions ==&lt;br /&gt;
At the start of a new game, the following pool of thirty inscriptions is shuffled. The 24 scroll types receive the first 24 shuffled names, leaving six unused in that game. An inscription learned in one game therefore cannot safely identify the same scroll in another. A scroll&#039;s cursed name appears only after its type has been identified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Inscription !! No. !! Inscription&lt;br /&gt;
|-&lt;br /&gt;
| 1 || scroll-GRISTOGRUE || 16 || scroll-Aratron Samael&lt;br /&gt;
|-&lt;br /&gt;
| 2 || scroll-Kho Reck Tighp || 17 || scroll-De Wormiis Mysterius&lt;br /&gt;
|-&lt;br /&gt;
| 3 || scroll-E Z || 18 || scroll-Necronomicon&lt;br /&gt;
|-&lt;br /&gt;
| 4 || scroll-Kevitz || 19 || scroll-Pnakotic Manuscript&lt;br /&gt;
|-&lt;br /&gt;
| 5 || scroll-Arcanum Prime || 20 || scroll-Codex of Xalimar&lt;br /&gt;
|-&lt;br /&gt;
| 6 || scroll-NYARLATHOTEP || 21 || scroll-The Mabinogion&lt;br /&gt;
|-&lt;br /&gt;
| 7 || scroll-Gilthoniel || 22 || scroll-Ginseng Shiatsu&lt;br /&gt;
|-&lt;br /&gt;
| 8 || scroll-Zarathustra || 23 || scroll-Tome of Tromax&lt;br /&gt;
|-&lt;br /&gt;
| 9 || scroll-Ancient Lore || 24 || scroll-Book of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 10 || scroll-Eyes Only || 25 || scroll-The Flame Tongue&lt;br /&gt;
|-&lt;br /&gt;
| 11 || scroll-Ambogar Empheltz || 26 || scroll-Karst Khogar&lt;br /&gt;
|-&lt;br /&gt;
| 12 || scroll-Isengard || 27 || scroll-The Yellow Sign&lt;br /&gt;
|-&lt;br /&gt;
| 13 || scroll-Deosil Widdershins || 28 || scroll-The Kevillist Manifesto&lt;br /&gt;
|-&lt;br /&gt;
| 14 || scroll-Magister Paracelsus || 29 || scroll-Goshtar Script&lt;br /&gt;
|-&lt;br /&gt;
| 15 || scroll-Qlipphotic Summons || 30 || scroll-Pendragon Encryption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading scrolls ==&lt;br /&gt;
Scrolls cannot be read while blind or afraid. Cancelling before choosing a scroll leaves it in the inventory. Once a scroll has been read, it is normally consumed even if a later target or text prompt is cancelled or rejected; exceptions and important targeting details are described on the individual page.&lt;br /&gt;
&lt;br /&gt;
Blessed, uncursed, and cursed copies may have very different results. The BUC table on each individual page describes those outcomes from the reader&#039;s point of view.&lt;br /&gt;
&lt;br /&gt;
== Loss and destruction ==&lt;br /&gt;
Reading normally consumes one scroll. Cancelling before choosing a scroll is safe, but cancelling a later target or text prompt usually does not prevent consumption.&lt;br /&gt;
&lt;br /&gt;
A scroll can also be lost in the following ways:&lt;br /&gt;
* The &#039;&#039;Destroy an item&#039;&#039; command can shatter a selected scroll.&lt;br /&gt;
* An acid trap can damage possessions unless the reader dodges the spray or has acid immunity. A normal fragility-1 scroll subjected to the general item-damage check shatters 14 times in 15.&lt;br /&gt;
* Entering the Abyss removes all possessions, including scrolls.&lt;br /&gt;
* A cursed [[Draft:Scroll of acquirement|scroll of acquirement]] can destroy a random possession. A [[Draft:Scroll of blessing|scroll of blessing]] can disintegrate a sufficiently cursed target. Misusing the Orb of Earth can disintegrate all possessions.&lt;br /&gt;
&lt;br /&gt;
A blessed scroll may resist the general item-damage check according to its item level, but this offers no protection to level-0 scrolls and is unreliable for low-level ones.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Protecting scrolls ===&lt;br /&gt;
Acid immunity prevents an acid trap from damaging possessions, making it the most direct protection for carried scrolls. Avoid entering the Abyss with scrolls that must be retained. Blessing can improve the survival chance of higher-level scrolls, but it should not be treated as dependable protection for low-level copies.&lt;br /&gt;
&lt;br /&gt;
=== Acquiring scrolls ===&lt;br /&gt;
Search ordinary floor treasure and monster drops, and check the pawn shop when it refreshes. A blessed scroll of acquirement is the reliable way to request a particular scroll; an uncursed acquirement only chooses the scroll category and then gives a random type. Blippers carry scrolls of teleportation, phantasticons carry scrolls of true sight, and necromancers can leave scrolls of spells.&lt;br /&gt;
&lt;br /&gt;
=== Using scrolls ===&lt;br /&gt;
Identify both the scroll type and its BUC state before committing rare or dangerous copies. Keep escape effects such as teleportation available for emergencies, use temporary combat or vision effects shortly before they matter, and save acquirement or wishing until the desired result and any required input are known. Choose targets before reading: once a scroll reaches its effect, backing out of a later prompt normally still consumes it. Some scrolls ignore BUC while others reverse their benefit, so consult the individual effect table rather than assuming that blessed is always stronger or cursed is merely weaker.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://nethackwiki.com/wiki/Scroll NetHackWiki Scroll article] (table organization reference; Omega values and mechanics are sourced from WinOmega)&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:675; claims=scroll question-mark glyph and yellow color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1490-1499; claims=object field meanings used by the scroll table --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-136; claims=24 scroll definitions, weight, fragility, rarity, value, and level --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random treasure class and level filtering --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform random scroll selection and uncursed copied definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=complete pool of thirty unidentified inscriptions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game inscription shuffle and assignment to 24 scroll types --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:382-393; claims=scrolls can occur in monster random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:402-447; claims=random floor treasure generation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=blipper fixed teleportation scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=phantasticon fixed true-sight scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=necromancer scroll-of-spells drop --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1030-1052; claims=pawn shop stock generation and refresh --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1068-1134; claims=pawn-shop buying and selling prices --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:505-535; claims=identification and BUC adjustments to item value --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-689; claims=acquirement can create random or chosen scrolls --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:896-929; claims=deliberate item destruction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility break chance and blessing-based resistance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/trap.c:229-255; claims=acid trap item damage and acid-immunity protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:837-845; claims=entering the Abyss removes possessions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=blessing effects can disintegrate a selected item --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-664; claims=cursed acquirement destroys a random possession --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:446-468; claims=failed Orb of Earth use disintegrates possessions --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=198</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=198"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are single-use readable items represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. They can provide information, improve equipment, grant temporary powers, or radically alter a level, while cursed copies often reverse or spoil the expected benefit.&lt;br /&gt;
&lt;br /&gt;
Every scroll weighs 5, has fragility 1, and belongs to the common rarity class.&lt;br /&gt;
&lt;br /&gt;
== Scroll types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;omega-table-scroll&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable omega-scroll-catalog&amp;quot;&lt;br /&gt;
! Scroll&lt;br /&gt;
! Base value (Au)&lt;br /&gt;
! Item level&lt;br /&gt;
! Relative probability&lt;br /&gt;
! Weight&lt;br /&gt;
! Fragility&lt;br /&gt;
! Rarity&lt;br /&gt;
! Unidentified appearance&lt;br /&gt;
! Cursed name&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Blank scroll|Blank scroll]] || 5 || 0 || 1/24 || 5 || 1 || Common || Random inscription || Antinomy!&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of spells|Scroll of spells]] || 250 || 1 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of spell loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of blessing|Scroll of blessing]] || 400 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of cursing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of acquirement|Scroll of acquirement]] || 5,000 || 7 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of destruction&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of enchantment|Scroll of enchantment]] || 200 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of disenchantment&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of teleportation|Scroll of teleportation]] || 75 || 1 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of teleportation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of wishing|Scroll of wishing]] || 10,000 || 10 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of wishing&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]] || 25 || 1 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of amnesia&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of displacement|Scroll of displacement]] || 50 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of vulnerability&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of identification|Scroll of identification]] || 20 || 0 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of forgetfulness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Hint sheet|Hint sheet]] || 10 || 0 || 1/24 || 5 || 1 || Common || Random inscription || Hint sheet&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]] || 50 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Jane&#039;s guide to treasure&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of alertness|Scroll of alertness]] || 50 || 1 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of drowsiness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]] || 300 || 5 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of cosmic flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of charging|Scroll of charging]] || 100 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of draining&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of the warp|Scroll of the warp]] || 100 || 3 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of the warp&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]] || 10 || 1 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of delusion&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of law|Scroll of law]] || 100 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of law&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of heroism|Scroll of heroism]] || 200 || 5 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of cowardliness&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of true sight|Scroll of true sight]] || 50 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of blindness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of dispelling]] || 250 || 3 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of self-dispelling&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of summoning]] || 300 || 2 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of summoning&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of light]] || 30 || 0 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of darkness&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll of deflection]] || 250 || 3 || 1/24 || 5 || 1 || Common || Random inscription || Scroll of vulnerability&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The initial roll is uniform among all 24 types. The item-level check is applied afterwards, so high-level scrolls are less likely to survive generation from a low-level treasure source. The unidentified appearance is one of the shuffled inscriptions listed below.&lt;br /&gt;
&lt;br /&gt;
The base value is the ordinary, uncursed scroll&#039;s value before identification and BUC adjustments. Pawn-shop stock is fully identified and an ordinary scroll&#039;s shelf price matches this value. When selling, the pawn shop offers half of the value it can recognize: unidentified scrolls are heavily discounted, partially identified scrolls receive a smaller discount, and cursed scrolls are refused.&lt;br /&gt;
&lt;br /&gt;
== Finding scrolls ==&lt;br /&gt;
Scrolls can appear among random treasure on dungeon floors and in monster inventories. The pawn shop can stock eligible scrolls, and a scroll of acquirement can produce either a random scroll or, when blessed, a chosen scroll. Some monsters also carry a particular scroll.&lt;br /&gt;
&lt;br /&gt;
The initial roll among the 24 scroll types is uniform, but the treasure-level check can reject a scroll that is too powerful for the current source. Randomly generated copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Unidentified inscriptions ==&lt;br /&gt;
At the start of a new game, the following pool of thirty inscriptions is shuffled. The 24 scroll types receive the first 24 shuffled names, leaving six unused in that game. An inscription learned in one game therefore cannot safely identify the same scroll in another. A scroll&#039;s cursed name appears only after its type has been identified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Inscription !! No. !! Inscription&lt;br /&gt;
|-&lt;br /&gt;
| 1 || scroll-GRISTOGRUE || 16 || scroll-Aratron Samael&lt;br /&gt;
|-&lt;br /&gt;
| 2 || scroll-Kho Reck Tighp || 17 || scroll-De Wormiis Mysterius&lt;br /&gt;
|-&lt;br /&gt;
| 3 || scroll-E Z || 18 || scroll-Necronomicon&lt;br /&gt;
|-&lt;br /&gt;
| 4 || scroll-Kevitz || 19 || scroll-Pnakotic Manuscript&lt;br /&gt;
|-&lt;br /&gt;
| 5 || scroll-Arcanum Prime || 20 || scroll-Codex of Xalimar&lt;br /&gt;
|-&lt;br /&gt;
| 6 || scroll-NYARLATHOTEP || 21 || scroll-The Mabinogion&lt;br /&gt;
|-&lt;br /&gt;
| 7 || scroll-Gilthoniel || 22 || scroll-Ginseng Shiatsu&lt;br /&gt;
|-&lt;br /&gt;
| 8 || scroll-Zarathustra || 23 || scroll-Tome of Tromax&lt;br /&gt;
|-&lt;br /&gt;
| 9 || scroll-Ancient Lore || 24 || scroll-Book of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 10 || scroll-Eyes Only || 25 || scroll-The Flame Tongue&lt;br /&gt;
|-&lt;br /&gt;
| 11 || scroll-Ambogar Empheltz || 26 || scroll-Karst Khogar&lt;br /&gt;
|-&lt;br /&gt;
| 12 || scroll-Isengard || 27 || scroll-The Yellow Sign&lt;br /&gt;
|-&lt;br /&gt;
| 13 || scroll-Deosil Widdershins || 28 || scroll-The Kevillist Manifesto&lt;br /&gt;
|-&lt;br /&gt;
| 14 || scroll-Magister Paracelsus || 29 || scroll-Goshtar Script&lt;br /&gt;
|-&lt;br /&gt;
| 15 || scroll-Qlipphotic Summons || 30 || scroll-Pendragon Encryption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading scrolls ==&lt;br /&gt;
Scrolls cannot be read while blind or afraid. Cancelling before choosing a scroll leaves it in the inventory. Once a scroll has been read, it is normally consumed even if a later target or text prompt is cancelled or rejected; exceptions and important targeting details are described on the individual page.&lt;br /&gt;
&lt;br /&gt;
Blessed, uncursed, and cursed copies may have very different results. The BUC table on each individual page describes those outcomes from the reader&#039;s point of view.&lt;br /&gt;
&lt;br /&gt;
== Loss and destruction ==&lt;br /&gt;
Reading normally consumes one scroll. Cancelling before choosing a scroll is safe, but cancelling a later target or text prompt usually does not prevent consumption.&lt;br /&gt;
&lt;br /&gt;
A scroll can also be lost in the following ways:&lt;br /&gt;
* The &#039;&#039;Destroy an item&#039;&#039; command can shatter a selected scroll.&lt;br /&gt;
* An acid trap can damage possessions unless the reader dodges the spray or has acid immunity. A normal fragility-1 scroll subjected to the general item-damage check shatters 14 times in 15.&lt;br /&gt;
* Entering the Abyss removes all possessions, including scrolls.&lt;br /&gt;
* A cursed [[Draft:Scroll of acquirement|scroll of acquirement]] can destroy a random possession. A [[Draft:Scroll of blessing|scroll of blessing]] can disintegrate a sufficiently cursed target. Misusing the Orb of Earth can disintegrate all possessions.&lt;br /&gt;
&lt;br /&gt;
A blessed scroll may resist the general item-damage check according to its item level, but this offers no protection to level-0 scrolls and is unreliable for low-level ones.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Protecting scrolls ===&lt;br /&gt;
Acid immunity prevents an acid trap from damaging possessions, making it the most direct protection for carried scrolls. Avoid entering the Abyss with scrolls that must be retained. Blessing can improve the survival chance of higher-level scrolls, but it should not be treated as dependable protection for low-level copies.&lt;br /&gt;
&lt;br /&gt;
=== Acquiring scrolls ===&lt;br /&gt;
Search ordinary floor treasure and monster drops, and check the pawn shop when it refreshes. A blessed scroll of acquirement is the reliable way to request a particular scroll; an uncursed acquirement only chooses the scroll category and then gives a random type. Blippers carry scrolls of teleportation, phantasticons carry scrolls of true sight, and necromancers can leave scrolls of spells.&lt;br /&gt;
&lt;br /&gt;
=== Using scrolls ===&lt;br /&gt;
Identify both the scroll type and its BUC state before committing rare or dangerous copies. Keep escape effects such as teleportation available for emergencies, use temporary combat or vision effects shortly before they matter, and save acquirement or wishing until the desired result and any required input are known. Choose targets before reading: once a scroll reaches its effect, backing out of a later prompt normally still consumes it. Some scrolls ignore BUC while others reverse their benefit, so consult the individual effect table rather than assuming that blessed is always stronger or cursed is merely weaker.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [https://nethackwiki.com/wiki/Scroll NetHackWiki Scroll article] (table organization reference; Omega values and mechanics are sourced from WinOmega)&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:675; claims=scroll question-mark glyph and yellow color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:1490-1499; claims=object field meanings used by the scroll table --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-136; claims=24 scroll definitions, weight, fragility, rarity, value, and level --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random treasure class and level filtering --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform random scroll selection and uncursed copied definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=complete pool of thirty unidentified inscriptions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game inscription shuffle and assignment to 24 scroll types --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:382-393; claims=scrolls can occur in monster random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:402-447; claims=random floor treasure generation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=blipper fixed teleportation scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=phantasticon fixed true-sight scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=necromancer scroll-of-spells drop --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1030-1052; claims=pawn shop stock generation and refresh --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1068-1134; claims=pawn-shop buying and selling prices --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:505-535; claims=identification and BUC adjustments to item value --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-689; claims=acquirement can create random or chosen scrolls --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:896-929; claims=deliberate item destruction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility break chance and blessing-based resistance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/trap.c:229-255; claims=acid trap item damage and acid-immunity protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:837-845; claims=entering the Abyss removes possessions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=blessing effects can disintegrate a selected item --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-664; claims=cursed acquirement destroys a random possession --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:446-468; claims=failed Orb of Earth use disintegrates possessions --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=197</id>
		<title>Template:Scroll infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=197"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|?|color=yellow|label=bright yellow question-mark scroll glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value (Au)&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Relative probability&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1/24 before level check&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Common&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Unidentified appearance&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Random inscription&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed name&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand infobox for Omega 0.90.4 scroll articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=196</id>
		<title>Scroll of wishing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_wishing&amp;diff=196"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of wishing|object_id=48|scroll_id=6|value=10000|level=10|cursed=scroll of wishing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of wishing&#039;&#039;&#039; grants one of a fixed set of named wishes. Its identified name is unchanged by BUC state, making an unidentified cursed copy especially dangerous.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one exact wish word; blessing adds no choices or strength.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Accepts one exact wish word.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Immediately invokes death.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Uncursed use accepts exact case-sensitive wish words including Power, Skill, Wealth, Balance, Chaos, Law, Location, Knowledge, Health, Destruction, Acquisition, and Summoning. Each maps to a fixed resource, alignment, travel, spell, healing, attack, item, or summon effect. A cursed copy immediately invokes death.&lt;br /&gt;
&lt;br /&gt;
After a surviving wish, the scroll becomes blank. The wish Death also kills the reader. Unknown text is rejected as a foolish wish, but the scroll is still spent.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Identify and uncurse this scroll before reading it, because a cursed copy is fatal. Check capitalization before entering a wish, then choose the fixed result that best addresses the current run; arbitrary item names are not accepted.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:102; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:141-148; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:570-644; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=195</id>
		<title>Scroll of true sight</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_true_sight&amp;diff=195"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of true sight|object_id=61|scroll_id=19|value=50|level=2|cursed=scroll of blindness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of true sight&#039;&#039;&#039; temporarily reveals invisible and illusory monsters. A cursed copy is identified as a &#039;&#039;scroll of blindness&#039;&#039;, and phantasticons carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants true sight for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants true sight for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts blindness for 1 through 10 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants 1 through 10 duration units of true sight. While active, true sight reveals invisible monsters, corrects monster illusions, and prevents invisible surprise. A cursed scroll instead inflicts blindness for 1 through 10 duration units.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself in every BUC state. Blessing does not extend true sight. Both true sight and blindness wear off over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use it before fighting invisible or illusory monsters, but do not spend a blessing merely to extend its duration. Testing an unknown copy risks blindness for the same 1d10 duration range.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:128; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:892-898; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:812-823; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=194</id>
		<title>Scroll of the warp</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_the_warp&amp;diff=194"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of the warp|object_id=57|scroll_id=15|value=100|level=3|cursed=scroll of the warp}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of the warp&#039;&#039;&#039; moves the reader to another depth of the current dungeon. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; positive blessing adds no modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, accepts a valid chosen depth; an invalid choice deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inside a dungeon, always deflects to a random valid depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Inside a dungeon, an uncursed scroll asks for a destination depth and changes level when the number is valid. An invalid depth is deflected to a random valid depth. A cursed scroll is always deflected to such a random depth regardless of the entered number.&lt;br /&gt;
&lt;br /&gt;
The scroll has no effect outside a dungeon. Blessing does not extend the valid range or otherwise modify travel. An uncursed copy identifies itself before asking for a destination.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified uncursed copy for deliberate vertical travel. Keep an escape plan for the arrival level. A cursed or invalid request gives up control over depth, so testing an unknown copy can make navigation worse rather than better.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:120; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:526-532; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:392-409; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=193</id>
		<title>Scroll of teleportation</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_teleportation&amp;diff=193"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of teleportation&#039;&#039;&#039; moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the reader to a random safe space.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:100; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:111-117; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:503-534; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=192</id>
		<title>Scroll of spells</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_spells&amp;diff=192"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of spells&#039;&#039;&#039; can teach a random spell or make an already known spell less draining to cast. A cursed copy is identified as a &#039;&#039;scroll of spell loss&#039;&#039; and removes a known spell. Necromancers carry one when encountered.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known. Positive blessing adds no further modifier.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Attempts to learn a random spell or halves the drain of one already known; the attempt can fail.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Removes the known spell that appears last in the game&#039;s spell list; if none is known, no spell is lost.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Uncursed reading selects a random spell. An unknown spell is learned and grants experience equal to ten times its drain; an already-known spell instead halves that spell&#039;s drain, with a minimum of 1. The attempt can fail according to the spell&#039;s drain and the reader&#039;s Intelligence and level. A cursed scroll removes the known spell that appears last in the game&#039;s spell list; if none is known, nothing is lost.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself before choosing a spell. Blessing adds no further benefit. A cursed copy does not automatically identify itself.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:271-307; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=191</id>
		<title>Scroll of self-knowledge</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_self-knowledge&amp;diff=191"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of self-knowledge|object_id=58|scroll_id=16|value=10|level=1|cursed=scroll of delusion}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of self-knowledge&#039;&#039;&#039; displays a detailed report of the reader&#039;s character. A cursed copy is identified as a &#039;&#039;scroll of delusion&#039;&#039; and withholds the report.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays the same comprehensive character report as an uncursed copy.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays a comprehensive character report without changing state.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Prints an ignorance message and displays no report.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll opens a comprehensive character report covering attributes, level and experience, alignment, combat values, statuses, and known immunities or vulnerabilities. It reports state without modifying it. A cursed scroll prints an ignorance message and provides no report.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself when read. A cursed copy provides no report and does not automatically identify itself.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it when hidden character state would change equipment, route, or combat decisions. Identification beforehand prevents wasting a cursed copy that provides no information.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:122; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:24-30; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:8-335; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=190</id>
		<title>Scroll of law</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_law&amp;diff=190"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of law|object_id=59|scroll_id=17|value=100|level=2|cursed=scroll of law}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of law&#039;&#039;&#039; increases alignment and may also award experience. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;The same alignment and experience effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.&lt;br /&gt;
&lt;br /&gt;
BUC state does not affect the alignment gain or experience award. Reading the scroll does not automatically identify its type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not award experience on the same use. Blessing or uncursing the scroll provides no benefit.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:124; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:542-554; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=189</id>
		<title>Scroll of identification</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_identification&amp;diff=189"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of identification|object_id=51|scroll_id=9|value=20|level=0|cursed=scroll of forgetfulness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of identification&#039;&#039;&#039; reveals the properties of possessions. A cursed copy is identified as a &#039;&#039;scroll of forgetfulness&#039;&#039; and makes equipped possessions unknown again.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies every equipped and packed possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Identifies one chosen possession.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Makes equipped possessions unknown again; items carried only in the pack are unaffected.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll identifies one chosen possession. A blessed scroll identifies every equipped and packed possession. A cursed scroll instead makes equipped possessions and their item types unknown again; items carried only in the pack are unaffected.&lt;br /&gt;
&lt;br /&gt;
Food becomes recognizable by name. Other successfully identified objects reveal their full properties, and future objects of the same type become recognizable. Choosing cash produces only a joke message. Cancelling target selection still consumes the scroll, but monsters do not receive a turn.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
A blessed copy is best saved for a large unidentified inventory. An uncursed copy is useful immediately for a high-impact unknown. Pack important known items rather than equipping them before testing a possibly cursed copy, because forgetfulness affects equipped possessions only.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:494-548; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=188</id>
		<title>Scroll of heroism</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_heroism&amp;diff=188"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of heroism&#039;&#039;&#039; grants a temporary combat boost. A cursed copy is identified as a &#039;&#039;scroll of cowardliness&#039;&#039; and drains one experience level.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants heroism for 2 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants heroism for 1 through 5 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ends existing heroism and drains one experience level, potentially killing the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants heroism for 1 through 5 duration units; a blessed copy grants 2 through 6. While heroic, Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll ends any existing heroism and drains one experience level, which can kill a weakened reader.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself in every BUC state. Heroism wears off over time, and combat values return to normal when it expires.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:126; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:777-783; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:715-729; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=187</id>
		<title>Scroll of enchantment</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_enchantment&amp;diff=187"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of enchantment|object_id=46|scroll_id=4|value=200|level=2|cursed=scroll of disenchantment}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of enchantment&#039;&#039;&#039; improves a chosen item or adds charges to it. A cursed copy is identified as a &#039;&#039;scroll of disenchantment&#039;&#039; and may strip powers from equipped gear.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;A chosen non-artifact gains +2 enchantment and, when chargeable, 2d10 charges. Blessing adds no further benefit.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;A chosen non-artifact gains +2 enchantment and, when chargeable, 2d10 charges.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses equipped gear and may reduce it to +0, remove one charge, and strip its activated power.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed or blessed scroll gives a chosen non-artifact +2 enchantment and, when it can hold charges, 2d10 charges. Blessing adds no further benefit. A highly enchanted target may explode in a mana storm. An artifact instead regains a lost activated power or causes a mana storm whose strength depends on the reader&#039;s level. A cursed scroll chooses equipped gear and may reduce it to +0, remove one charge, and strip its activated power.&lt;br /&gt;
&lt;br /&gt;
If money is selected, the amount changes by a random percentage instead. An unsuitable cursed target may escape unchanged, and cursed items or artifacts may merely flicker rather than become mundane.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use uncursed enchantment on a target whose +2 gain or added charges justify the explosion risk. Avoid pushing already highly enchanted equipment without accepting a mana storm. Unequip unique activated gear before testing a possibly cursed copy.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:98; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:78-84; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:8-115; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=186</id>
		<title>Scroll of displacement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_displacement&amp;diff=186"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of displacement&#039;&#039;&#039; makes attacks less likely to hit the reader for a short time. A cursed copy is identified as a &#039;&#039;scroll of vulnerability&#039;&#039; and makes a night gaunt&#039;s special attack certain while its effect lasts.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants displacement for 1 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants displacement for 0 through 5 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts vulnerability for 1 through 6 duration units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants displacement for 0 through 5 duration units; a blessed copy grants 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll inflicts vulnerability for 1 through 6 duration units.&lt;br /&gt;
&lt;br /&gt;
Both effects wear off over time. While vulnerability lasts, a night gaunt&#039;s attempt to carry the reader away is guaranteed to succeed.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessing removes the uncursed scroll&#039;s possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:106; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:151-157; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:362-373; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=185</id>
		<title>Scroll of cosmic flux</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_cosmic_flux&amp;diff=185"/>
		<updated>2026-07-24T15:19:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of cosmic flux|object_id=55|scroll_id=13|value=300|level=5|cursed=scroll of cosmic flux}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of cosmic flux&#039;&#039;&#039; can discard and regenerate the current dungeon level. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city, dispels and regenerates the current dungeon level.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city and on the current dungeon&#039;s level, dispels and regenerates that depth.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outside the city, dispels and regenerates the current dungeon level.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Outside the city, reading discards the current dungeon level and generates a new layout at the same depth. In the city the flux is negated; in other protected areas it has no effect.&lt;br /&gt;
&lt;br /&gt;
BUC state does not change the result. Only an uncursed copy identifies itself automatically. Existing magical effects on the level are dispelled before it is rebuilt.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Cosmic flux is a level-reset tool, not a local attack. Use it only when abandoning the current layout and its remaining opportunities is acceptable. Its BUC state does not make the reset stronger or safer.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:116; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:68-74; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:339-359; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=184</id>
		<title>Scroll of clairvoyance</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_clairvoyance&amp;diff=184"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of clairvoyance&#039;&#039;&#039; reveals a chosen area of the current level. A cursed copy is identified as a &#039;&#039;scroll of amnesia&#039;&#039; and erases the reader&#039;s remembered map.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals a 21 by 21 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals an 11 by 11 square centered on a chosen map position.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Erases the remembered map of the current level, leaving only what is presently visible.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Hidden doors and passages in the area are revealed. A cursed scroll instead erases the remembered map of the current level and redraws only what the reader can presently see.&lt;br /&gt;
&lt;br /&gt;
An uncursed scroll identifies itself before asking for a location. Amnesia changes only the remembered map; it does not alter the terrain, possessions, or character statistics.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. An uncursed copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level&#039;s explored display.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:104; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:87-95; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:239-256; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect3.c:310-319; claims=secondary cursed effect --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=183</id>
		<title>Scroll of charging</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_charging&amp;diff=183"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of charging|object_id=56|scroll_id=14|value=100|level=2|cursed=scroll of draining}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of charging&#039;&#039;&#039; restores charges to a chosen stick. A cursed copy is identified as a &#039;&#039;scroll of draining&#039;&#039; and empties the stick instead.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 2d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 1d10 charges to a selected stick, capped at 99.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sets a selected stick&#039;s charge to 0.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed copy prompts for a stick and adds 1d10 charges; a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick&#039;s charge to 0. Choosing anything other than a stick is rejected.&lt;br /&gt;
&lt;br /&gt;
An uncursed copy identifies itself before target selection. Cancelling or choosing no object leaves every target unchanged but still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:118; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:544-565; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=182</id>
		<title>Scroll of blessing</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_blessing&amp;diff=182"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of blessing|object_id=44|scroll_id=2|value=400|level=2|cursed=scroll of cursing}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of blessing&#039;&#039;&#039; improves a chosen item and can raise its enchantment. A cursed copy is identified as a &#039;&#039;scroll of cursing&#039;&#039; and harms a random equipped item instead.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises an eligible target&#039;s blessing by 1 and changes its enchantment bonus to one greater than its absolute value. A target at -2 disintegrates; lower values resist.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Raises an eligible target below +1 by 1 and changes its enchantment bonus to one greater than its absolute value. More cursed targets resist.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chooses random equipped gear, lowers its blessing by 2, and may reduce its enchantment bonus.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed or blessed scroll prompts for a target. If the target accepts the effect, its blessing rises by 1 and its enchantment bonus becomes one greater than its absolute value. A blessed scroll disintegrates a target at -2, while still more cursed targets resist. A cursed scroll instead selects a random equipped possession, lowers its blessing by 2, and may reduce its enchantment.&lt;br /&gt;
&lt;br /&gt;
The scroll identifies itself before target selection in every BUC state. Cash is unaffected. Cancelling target selection changes no item, but still consumes the scroll.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Bless known equipment rather than gambling on a severely cursed target. A blessed copy is the only state that can remove a -2 item by disintegration; an uncursed copy cannot. Unequip important gear before reading a suspected cursed copy to reduce the eligible target set.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:94; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:133-138; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=181</id>
		<title>Scroll of alertness</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_alertness&amp;diff=181"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of alertness|object_id=54|scroll_id=12|value=50|level=1|cursed=scroll of drowsiness}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of alertness&#039;&#039;&#039; temporarily sharpens the reader&#039;s awareness. A cursed copy is named &#039;&#039;scroll of drowsiness&#039;&#039;, although it has no effect when read.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 9 units of alertness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grants 4 units of alertness.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll grants 4 units of alertness and a blessed scroll grants 9. While alert, the reader always succeeds when searching and cannot lose an action to an invisible monster&#039;s surprise.&lt;br /&gt;
&lt;br /&gt;
Despite its name, a cursed scroll of drowsiness neither causes sleep nor identifies itself. Alertness wears off over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an identified copy before searching a suspicious area or approaching invisible threats. Blessing more than doubles its duration. A cursed copy can be discarded, since it does not even put the reader to sleep.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:114; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:535-542; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect2.c:411-419; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=180</id>
		<title>Scroll of acquirement</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll_of_acquirement&amp;diff=180"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Scroll of acquirement|object_id=45|scroll_id=3|value=5000|level=7|cursed=scroll of destruction}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;scroll of acquirement&#039;&#039;&#039; creates an item from a category chosen by the reader. A cursed copy is instead identified as a &#039;&#039;scroll of destruction&#039;&#039; and can destroy equipped gear.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Lets the reader choose a category and then an exact listed item; the created item is fully identified.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Creates a random item from a category chosen by the reader.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Destroys a random equipped possession; does nothing when no eligible item exists.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
An uncursed scroll asks for an item category and creates a random item from it. A blessed copy also lets the reader choose an exact listed item and creates it fully identified. A cursed copy destroys a random equipped possession, or does nothing when there is no eligible item.&lt;br /&gt;
&lt;br /&gt;
Available categories include potions, scrolls, rings, sticks, armor, shields, weapons, boots, cloaks, food, and things. Artifacts cannot normally be selected.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Blessed acquirement is far more controllable than an uncursed copy, so preserve a blessing source when a specific item would solve a run. Before risking an unknown copy, remove irreplaceable equipment; cursed destruction draws from equipped possessions.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:96; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:99-109; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-783; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=179</id>
		<title>Jane&#039;s guide to treasure</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Jane%27s_guide_to_treasure&amp;diff=179"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Jane&#039;s guide to treasure|object_id=53|scroll_id=11|value=50|level=2|cursed=Jane&#039;s guide to treasure}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jane&#039;s guide to treasure&#039;&#039;&#039; reveals every item name in one randomly chosen item category. Its identified name is unchanged by BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reveals every item name in one randomly chosen category.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading chooses one of six categories: armor, weapons, sticks, rings, scrolls, or potions. Every item name in that category becomes recognizable, and a menu displays the names.&lt;br /&gt;
&lt;br /&gt;
The guide identifies itself before choosing the category. BUC state does not change the result.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use the guide early enough that a random category still contains many unknown types. Its value falls as normal identification fills the catalog, but it can still expose a whole class without touching individual inventory objects.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:112; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:32-65; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=178</id>
		<title>Hint sheet</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Hint_sheet&amp;diff=178"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Hint sheet|object_id=52|scroll_id=10|value=10|level=0|cursed=hint sheet}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;hint sheet&#039;&#039;&#039; displays one randomly selected gameplay hint when read. Its identified name is &#039;&#039;hint sheet&#039;&#039; in every BUC state.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the same 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Displays one random entry from the same 96-hint set.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading displays one randomly selected entry from a set of 96 gameplay hints. Blessed, uncursed, and cursed copies all draw from the same set.&lt;br /&gt;
&lt;br /&gt;
Reading a hint sheet does not automatically identify its type.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Read it for general information, not an immediate tactical benefit. Since BUC does not affect the selected hint, identification and blessing resources are better spent elsewhere.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:110; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:580-581; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/etc.c:8-105; claims=BUC effects and mechanics --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=177</id>
		<title>Blank scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Blank_scroll&amp;diff=177"/>
		<updated>2026-07-24T15:19:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Expand scroll catalog and infobox data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Scroll infobox|name=Blank scroll|object_id=42|scroll_id=0|value=5|level=0|cursed=Antinomy!}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;blank scroll&#039;&#039;&#039; has no effect when read. Once identified, a cursed copy is named &#039;&#039;Antinomy!&#039;&#039;, but its BUC state does not change the result.&lt;br /&gt;
&lt;br /&gt;
== Effects and interactions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;omega-scroll-buc&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;BUC state&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Result&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Blessed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Uncursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cursed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;No effect; one copy is consumed.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Reading produces no message and changes neither the character nor the current level, but still consumes one copy. Blessing and cursing do not change this outcome.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
An identified blank scroll has no direct tactical value. Reading it simply spends the item.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scrolls]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
* [[Scrolls|Omega 0.90.4 scroll index]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90; claims=name, cursed label, value, level, weight, fragility, rarity --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:16-19; claims=scroll use wrapper and identification behavior --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=176</id>
		<title>Scroll</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Scroll&amp;diff=176"/>
		<updated>2026-07-24T15:11:09Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Refresh scroll index and infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrolls&#039;&#039;&#039; are single-use readable items represented by a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} in Omega 0.90.4. They can provide information, improve equipment, grant temporary powers, or radically alter a level, while cursed copies often reverse or spoil the expected benefit.&lt;br /&gt;
&lt;br /&gt;
Every scroll weighs 5, has fragility 1, and belongs to the COMMON rarity class.&lt;br /&gt;
&lt;br /&gt;
== Scroll types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Scroll&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Blank scroll|Blank scroll]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of spells|Scroll of spells]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of blessing|Scroll of blessing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of acquirement|Scroll of acquirement]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of enchantment|Scroll of enchantment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of teleportation|Scroll of teleportation]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of wishing|Scroll of wishing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of clairvoyance|Scroll of clairvoyance]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of displacement|Scroll of displacement]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of identification|Scroll of identification]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Hint sheet|Hint sheet]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Jane&#039;s guide to treasure|Jane&#039;s guide to treasure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of alertness|Scroll of alertness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of cosmic flux|Scroll of cosmic flux]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of charging|Scroll of charging]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of the warp|Scroll of the warp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of self-knowledge|Scroll of self-knowledge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of law|Scroll of law]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of heroism|Scroll of heroism]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Scroll of true sight|Scroll of true sight]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Finding scrolls ==&lt;br /&gt;
Scrolls can appear among random treasure on dungeon floors and in monster inventories. The pawn shop can stock eligible scrolls, and a scroll of acquirement can produce either a random scroll or, when blessed, a chosen scroll. Some monsters also carry a particular scroll.&lt;br /&gt;
&lt;br /&gt;
The initial roll among the 24 scroll types is uniform, but the treasure-level check can reject a scroll that is too powerful for the current source. Randomly generated copies begin uncursed.&lt;br /&gt;
&lt;br /&gt;
== Unidentified inscriptions ==&lt;br /&gt;
At the start of a new game, the following pool of thirty inscriptions is shuffled. The 24 scroll types receive the first 24 shuffled names, leaving six unused in that game. An inscription learned in one game therefore cannot safely identify the same scroll in another. A scroll&#039;s cursed name appears only after its type has been identified.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable omega-scroll-inscriptions&amp;quot;&lt;br /&gt;
! No. !! Inscription !! No. !! Inscription&lt;br /&gt;
|-&lt;br /&gt;
| 1 || scroll-GRISTOGRUE || 16 || scroll-Aratron Samael&lt;br /&gt;
|-&lt;br /&gt;
| 2 || scroll-Kho Reck Tighp || 17 || scroll-De Wormiis Mysterius&lt;br /&gt;
|-&lt;br /&gt;
| 3 || scroll-E Z || 18 || scroll-Necronomicon&lt;br /&gt;
|-&lt;br /&gt;
| 4 || scroll-Kevitz || 19 || scroll-Pnakotic Manuscript&lt;br /&gt;
|-&lt;br /&gt;
| 5 || scroll-Arcanum Prime || 20 || scroll-Codex of Xalimar&lt;br /&gt;
|-&lt;br /&gt;
| 6 || scroll-NYARLATHOTEP || 21 || scroll-The Mabinogion&lt;br /&gt;
|-&lt;br /&gt;
| 7 || scroll-Gilthoniel || 22 || scroll-Ginseng Shiatsu&lt;br /&gt;
|-&lt;br /&gt;
| 8 || scroll-Zarathustra || 23 || scroll-Tome of Tromax&lt;br /&gt;
|-&lt;br /&gt;
| 9 || scroll-Ancient Lore || 24 || scroll-Book of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| 10 || scroll-Eyes Only || 25 || scroll-The Flame Tongue&lt;br /&gt;
|-&lt;br /&gt;
| 11 || scroll-Ambogar Empheltz || 26 || scroll-Karst Khogar&lt;br /&gt;
|-&lt;br /&gt;
| 12 || scroll-Isengard || 27 || scroll-The Yellow Sign&lt;br /&gt;
|-&lt;br /&gt;
| 13 || scroll-Deosil Widdershins || 28 || scroll-The Kevillist Manifesto&lt;br /&gt;
|-&lt;br /&gt;
| 14 || scroll-Magister Paracelsus || 29 || scroll-Goshtar Script&lt;br /&gt;
|-&lt;br /&gt;
| 15 || scroll-Qlipphotic Summons || 30 || scroll-Pendragon Encryption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading scrolls ==&lt;br /&gt;
Scrolls cannot be read while blind or afraid. Cancelling before choosing a scroll leaves it in the inventory. Once a scroll has been read, it is normally consumed even if a later target or text prompt is cancelled or rejected; exceptions and important targeting details are described on the individual page.&lt;br /&gt;
&lt;br /&gt;
Blessed, uncursed, and cursed copies may have very different results. The BUC table on each individual page describes those outcomes from the reader&#039;s point of view.&lt;br /&gt;
&lt;br /&gt;
== Loss and destruction ==&lt;br /&gt;
Reading normally consumes one scroll. Cancelling before choosing a scroll is safe, but cancelling a later target or text prompt usually does not prevent consumption.&lt;br /&gt;
&lt;br /&gt;
A scroll can also be lost in the following ways:&lt;br /&gt;
* The &#039;&#039;Destroy an item&#039;&#039; command can shatter a selected scroll.&lt;br /&gt;
* An acid trap can damage possessions unless the reader dodges the spray or has acid immunity. A normal fragility-1 scroll subjected to the general item-damage check shatters 14 times in 15.&lt;br /&gt;
* Entering the Abyss removes all possessions, including scrolls.&lt;br /&gt;
* A cursed [[Draft:Scroll of acquirement|scroll of acquirement]] can destroy a random possession. A [[Draft:Scroll of blessing|scroll of blessing]] can disintegrate a sufficiently cursed target. Misusing the Orb of Earth can disintegrate all possessions.&lt;br /&gt;
&lt;br /&gt;
A blessed scroll may resist the general item-damage check according to its item level, but this offers no protection to level-0 scrolls and is unreliable for low-level ones.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
=== Protecting scrolls ===&lt;br /&gt;
Acid immunity prevents an acid trap from damaging possessions, making it the most direct protection for carried scrolls. Avoid entering the Abyss with scrolls that must be retained. Blessing can improve the survival chance of higher-level scrolls, but it should not be treated as dependable protection for low-level copies.&lt;br /&gt;
&lt;br /&gt;
=== Acquiring scrolls ===&lt;br /&gt;
Search ordinary floor treasure and monster drops, and check the pawn shop when it refreshes. A blessed scroll of acquirement is the reliable way to request a particular scroll; an uncursed acquirement only chooses the scroll category and then gives a random type. Blippers carry scrolls of teleportation, phantasticons carry scrolls of true sight, and necromancers can leave scrolls of spells.&lt;br /&gt;
&lt;br /&gt;
=== Using scrolls ===&lt;br /&gt;
Identify both the scroll type and its BUC state before committing rare or dangerous copies. Keep escape effects such as teleportation available for emergencies, use temporary combat or vision effects shortly before they matter, and save acquirement or wishing until the desired result and any required input are known. Choose targets before reading: once a scroll reaches its effect, backing out of a later prompt normally still consumes it. Some scrolls ignore BUC while others reverse their benefit, so consult the individual effect table rather than assuming that blessed is always stronger or cursed is merely weaker.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scrolls]]&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/defs.h:675; claims=scroll question-mark glyph and yellow color token --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:90-136; claims=24 scroll definitions, weight, fragility, rarity, value, and level --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:7-41; claims=random treasure class and level filtering --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform random scroll selection and uncursed copied definitions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=complete pool of thirty unidentified inscriptions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game inscription shuffle and assignment to 24 scroll types --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:382-393; claims=scrolls can occur in monster random treasure --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/lev.c:402-447; claims=random floor treasure generation --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:35; claims=blipper fixed teleportation scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:39; claims=phantasticon fixed true-sight scroll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=necromancer scroll-of-spells drop --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/site1.c:1030-1052; claims=pawn shop stock generation and refresh --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-689; claims=acquirement can create random or chosen scrolls --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading and consumption --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:896-929; claims=deliberate item destruction --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux1.c:396-489; claims=fragility break chance and blessing-based resistance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/trap.c:229-255; claims=acid trap item damage and acid-immunity protection --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/aux2.c:837-845; claims=entering the Abyss removes possessions --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:118-199; claims=blessing effects can disintegrate a selected item --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/effect1.c:647-664; claims=cursed acquirement destroys a random possession --&amp;gt;&lt;br /&gt;
&amp;lt;!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf3.c:446-468; claims=failed Orb of Earth use disintegrates possessions --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=175</id>
		<title>Template:Scroll infobox</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Template:Scroll_infobox&amp;diff=175"/>
		<updated>2026-07-24T15:11:08Z</updated>

		<summary type="html">&lt;p&gt;OmegaWiki seed importer: Refresh scroll index and infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table class=&amp;quot;omega-entity-infobox&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;caption&amp;gt;{{{name}}}&amp;lt;/caption&amp;gt;&amp;lt;tr class=&amp;quot;omega-entity-glyph-row&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;{{Omega glyph|?|color=yellow|label=bright yellow question-mark scroll glyph}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Base value&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{value}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Item level&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{level}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Weight&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Fragility&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Rarity&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;COMMON&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Cursed name&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;{{{cursed}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Right-hand infobox for Omega 0.90.4 scroll articles.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaWiki seed importer</name></author>
	</entry>
</feed>