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	<title>Draft:Apprentice ninja - Revision history</title>
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	<updated>2026-09-21T20:54:02Z</updated>
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		<id>https://www.omega-rl.wiki/index.php?title=Draft:Apprentice_ninja&amp;diff=1360&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
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		<updated>2026-09-11T08:04:16Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Apprentice ninja&lt;br /&gt;
|glyph=n&lt;br /&gt;
|color=grey&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=2 attacks: 0&amp;amp;ndash;14 physical each before absorption; 2 defenses&lt;br /&gt;
|level=2&lt;br /&gt;
|hp=20&lt;br /&gt;
|hit=16&lt;br /&gt;
|defense=10&lt;br /&gt;
|speed=3&lt;br /&gt;
|xp=40, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=[[Draft:Short sword|Short sword]]; no extra random items&lt;br /&gt;
|immunities=None innate&lt;br /&gt;
|remains=Dead ninja; 50% on normal death&lt;br /&gt;
|remains_use=Human-corpse food and alignment penalty; no alchemy&lt;br /&gt;
|abilities=Surprise can cost a player action&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Initially hostile and invisible&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Opens doors; not hungry&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|69}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An &amp;#039;&amp;#039;&amp;#039;apprentice ninja&amp;#039;&amp;#039;&amp;#039; is an invisible hostile [[Draft:Monster|opponent]] with two physical attacks and a surprise ability that can cost you an action. It is the first ninja in the fixed [[Draft:Rampart Coliseum|arena]] sequence and carries a short sword when generated ordinarily.&amp;lt;ref&amp;gt;{{Source|minit.h|69}}; {{Source|mspec.c|220|252}}; {{Source|guild1.c|370|375}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Ordinary apprentice ninjas belong to random-monster pools. Each carries a neutral +0 [[Draft:Short sword|short sword]], with no additional random starting treasure. The sword is loot; its player weapon statistics do not determine the ninja&amp;#039;s built-in attack damage.&amp;lt;ref&amp;gt;{{Source|lev.c|280|395}}; {{Source|minit.h|69}}; {{Source|iinit.h|176}}; {{Source|mmelee.c|78|87}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arena opponent ===&lt;br /&gt;
A named apprentice ninja is the seventh type in the initial arena sequence. It starts awake and hostile with the exit-opening item, but &amp;#039;&amp;#039;&amp;#039;without the ordinary short sword&amp;#039;&amp;#039;&amp;#039;. The arena creates it directly from the template rather than through normal equipment allocation.&amp;lt;ref&amp;gt;{{Source|guild1.c|349|450}}; {{Source|env.c|63|76}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Form !! HP !! Hit !! Raw physical damage per attack&lt;br /&gt;
|-&lt;br /&gt;
| Ordinary || 20 || 16 || 0&amp;amp;ndash;14&lt;br /&gt;
|-&lt;br /&gt;
| Arena || 40 || 32 || 0&amp;amp;ndash;21&lt;br /&gt;
|}&lt;br /&gt;
Both forms have two attacks, two defensive actions, defense 10 and an action interval of three ticks.&amp;lt;ref&amp;gt;{{Source|minit.h|69}}; {{Source|env.c|63|76}}; {{Source|mmelee.c|227|311}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Surprise and movement ==&lt;br /&gt;
While hostile and still invisible, the ninja can surprise a player who lacks true sight. Without alertness, this skips the player&amp;#039;s next scheduled action and reveals the ninja; with alertness, it reveals itself without costing that action. True sight prevents this surprise branch entirely. The initial surprise cannot repeat once its invisibility has been removed.&amp;lt;ref&amp;gt;{{Source|mspec.c|220|252}}; {{Source|time.c|28|38}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Surprise is checked after combat-related activity, but does not require a hit and can occur during the approach before the first melee blow. The arena already makes the opponent eligible when the match begins. Sanctuary suppresses the special action.&amp;lt;ref&amp;gt;{{Source|aux1.c|378|390}}; {{Source|mon.c|33|42}}; {{Source|mon.c|390|417}}; {{Source|mmelee.c|59|65}}; {{Source|guild1.c|449}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The apprentice can open doors and has no innate immunity or food-pacification response. When reduced to 1&amp;amp;ndash;4 HP, its next ordinary pursuit move drops its possessions and starts a faster retreat. The arena form uses the same threshold.&amp;lt;ref&amp;gt;{{Source|util.c|93|151}}; {{Source|mmove.c|24|74}}; {{Source|minit.h|69}}; {{Source|inv.c|430|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains ==&lt;br /&gt;
Normal death drops possessions and leaves a corpse with 50% probability, or reliably for the named arena form. Eating the body incurs the human-corpse penalty: positive alignment sets food to 33, while nonpositive alignment adds eight food points; alignment then falls by ten. Hunger limits still apply. There is no alchemy.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|688}}; {{Source|aux1.c|716|748}}; {{Source|minit.h|69}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Prepare alertness or true sight before the arena match. A lost action against two accurate, strengthened attacks is more serious than the ordinary ninja&amp;#039;s level suggests. Unlike [[Draft:Ninja (genin)|genin]] and higher ninja, the apprentice is neither poison-immune nor sleep-immune, and its own attacks are not poisonous. Keep a retreat route that does not depend on closing an ordinary door behind you. Seek its short sword in ordinary encounters, not in the arena.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
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