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	<title>Draft:Cloak of skill - Revision history</title>
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	<updated>2026-09-21T21:12:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.omega-rl.wiki/index.php?title=Draft:Cloak_of_skill&amp;diff=1245&amp;oldid=prev</id>
		<title>OmegaAdmin: 补齐披风与靴总览、十四种单品及别名，修正防护披风炼金并连接相关草稿</title>
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		<updated>2026-09-10T06:46:31Z</updated>

		<summary type="html">&lt;p&gt;补齐披风与靴总览、十四种单品及别名，修正防护披风炼金并连接相关草稿&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Consumable infobox|name=Cloak of skill|kind=Cloak|glyph=&amp;amp;#125;|color=cyan|value=1000|level=5|weight=30|appearance=Random cloak appearance|cursed=Cloak of skill}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;cloak of skill&amp;#039;&amp;#039;&amp;#039; is a [[Draft:Cloak|cloak]] that gives a working &amp;#039;&amp;#039;&amp;#039;+20 hit&amp;#039;&amp;#039;&amp;#039; bonus when worn noncursed. Unlike the [[Draft:Potion of accuracy|potion of accuracy]], its initial combat benefit works in Omega 0.90.4. Its duration has a separate defect: the bonus can count down even while the cloak remains equipped.&amp;lt;ref&amp;gt;{{Source|iinit.h|312}}; {{Source|itemf1.c|758|774}}; {{Source|aux1.c|301}}; {{Source|aux2.c|374|380}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Generation ==&lt;br /&gt;
This is a repeatable item-level-5 cloak. It can occur in random loot or monster possessions, at [[Draft:Knight&amp;#039;s Pawn Shop|the pawn shop]], or through [[Draft:Scroll of acquirement|acquirement]]. Ordinary copies begin at +0 with a [[Draft:Cloak#Generation and identification|shuffled cloak appearance and separate blessing roll]].&amp;lt;ref&amp;gt;{{Source|item.c|7|41}}; {{Source|item.c|235|243}}; {{Source|lev.c|376|393}}; {{Source|site1.c|1043|1054}}; {{Source|effect1.c|731|745}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Accuracy and duration ==&lt;br /&gt;
Wearing a noncursed cloak adds the equipment accuracy duration and identifies its type. Any remaining working accuracy grants +20 hit; it does not add 20 damage, defense or tactical maneuvers. More enchantment or stronger positive blessing does not enlarge that hit bonus, and multiple active accuracy sources do not multiply it.&amp;lt;ref&amp;gt;{{Source|itemf1.c|758|774}}; {{Source|aux1.c|281|350}}; {{Source|aux3.c|1168|1181}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Unlike the ordinary sustained cloak statuses, this accuracy checks a different accuracy effect to decide whether to count down. When that other effect is below the sustained threshold, the cloak&amp;#039;s newly supplied bonus lasts &amp;#039;&amp;#039;&amp;#039;1,500 ten-minute status updates&amp;#039;&amp;#039;&amp;#039;, nominally 250 game hours, even if still worn. This is a count of actual status updates, not a guarantee that every service which skips clock time runs all of them. Once the bonus expires, removing and re-equipping a noncursed cloak supplies it again.&amp;lt;ref&amp;gt;{{Source|aux2.c|374|380}}; {{Source|time.c|13|23}}; {{Source|aux3.c|11|43}}; {{Source|effect2.c|621|634}}; {{Source|itemf1.c|758|774}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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A cursed cloak instead subtracts 1,500 updates&amp;#039; worth of working accuracy, clamped at zero. Removal also subtracts that amount. It does not create a negative hit penalty below the loss of the existing +20 benefit, but it can erase accuracy supplied by other equipment. The cursed copy keeps the name &amp;#039;&amp;#039;cloak of skill&amp;#039;&amp;#039; and becomes stuck under the usual equipment rules.&amp;lt;ref&amp;gt;{{Source|itemf1.c|758|774}}; {{Source|inv.c|1354|1358}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
The flat hit bonus is valuable when attacks otherwise miss frequently. Compare the displayed hit value after equipping, and reassess after a long expedition rather than assuming a worn cloak must still supply its original bonus. At very favorable hit scores, the ordinary hit check still has a natural miss, so additional accuracy cannot guarantee every blow.&amp;lt;ref&amp;gt;{{Source|util.c|53|60}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Skill competes with protective cloaks for the same slot. If you already hit reliably, [[Draft:Cloak of negimmunity|negative-energy immunity]], [[Draft:Cloak of true sight|true sight]] or [[Draft:Cloak of protection|protection]] may address a more pressing danger. Extra pluses do not improve its +20, so enchanting it for accuracy alone spends resources without increasing the main benefit.&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Cloaks]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
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