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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ACrossbow</id>
	<title>Draft:Crossbow - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ACrossbow"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Crossbow&amp;action=history"/>
	<updated>2026-09-21T20:54:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Crossbow&amp;diff=1371&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Crossbow&amp;diff=1371&amp;oldid=prev"/>
		<updated>2026-09-11T08:09:49Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:09, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Crossbows occur in random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]]. Their item level is 3 and base value 500 Au. [[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] does not sell them.&amp;lt;ref&amp;gt;{{Source|iinit.h|228}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|site1.c|1022|1053}}; {{Source|site1.c|164|187}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Crossbows occur in random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]]. Their item level is 3 and base value 500 Au. [[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] does not sell them.&amp;lt;ref&amp;gt;{{Source|iinit.h|228}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|site1.c|1022|1053}}; {{Source|site1.c|164|187}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A brigand begins with a neutral +0 crossbow, recoverable through the ordinary carried-item drop. This fixed possession does not include a stack of bolts, nor does it determine the brigand&#039;s own ranged attack routine. Randomly constructed crossbows instead roll blessing and enchantment.&amp;lt;ref&amp;gt;{{Source|minit.h|115}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}; {{Source|item.c|188|204}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Brigand|&lt;/ins&gt;brigand&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;begins with a neutral +0 crossbow, recoverable through the ordinary carried-item drop. This fixed possession does not include a stack of bolts, nor does it determine the brigand&#039;s own ranged attack routine. Randomly constructed crossbows instead roll blessing and enchantment.&amp;lt;ref&amp;gt;{{Source|minit.h|115}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}; {{Source|item.c|188|204}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Loading and firing ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Loading and firing ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Crossbow&amp;diff=1010&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全武器独立草稿、远程及特殊效果说明：ranged</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Crossbow&amp;diff=1010&amp;oldid=prev"/>
		<updated>2026-09-09T15:15:27Z</updated>

		<summary type="html">&lt;p&gt;补全武器独立草稿、远程及特殊效果说明：ranged&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Weapon infobox|name=Crossbow|missile=1|damage=20|hit=+15|attack=Missile|hands=2|weight=150}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;crossbow&amp;#039;&amp;#039;&amp;#039; is a two-handed launcher for [[Draft:Bolt|bolts]]. Its damage contribution exceeds a [[Draft:Longbow|longbow]]&amp;#039;s, but it requires a separate loading action before the first shot and after a loaded bolt hits.&amp;lt;ref&amp;gt;{{Source|iinit.h|226|232}}; {{Source|item.c|536|552}}; {{Source|command3.c|223|245}}; {{Source|itemf2.c|332|344}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Crossbows occur in random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]]. Their item level is 3 and base value 500 Au. [[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] does not sell them.&amp;lt;ref&amp;gt;{{Source|iinit.h|228}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|site1.c|1022|1053}}; {{Source|site1.c|164|187}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A brigand begins with a neutral +0 crossbow, recoverable through the ordinary carried-item drop. This fixed possession does not include a stack of bolts, nor does it determine the brigand&amp;#039;s own ranged attack routine. Randomly constructed crossbows instead roll blessing and enchantment.&amp;lt;ref&amp;gt;{{Source|minit.h|115}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}; {{Source|item.c|188|204}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loading and firing ==&lt;br /&gt;
Wield the crossbow using both hand slots, with a separate shield if desired. Use &amp;#039;&amp;#039;&amp;#039;Fire/Throw&amp;#039;&amp;#039;&amp;#039; and select an accessible bolt. If the crossbow is unloaded, that action loads it without asking for a target or consuming the bolt. Use Fire/Throw and choose a bolt again to shoot.&amp;lt;ref&amp;gt;{{Source|inv.c|1345|1454}}; {{Source|command3.c|223|245}}; {{Source|aux1.c|315|339}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action or result !! Crossbow afterward !! Projectile&lt;br /&gt;
|-&lt;br /&gt;
| Select a bolt while unloaded || Loaded || Still in inventory&lt;br /&gt;
|-&lt;br /&gt;
| Fire a loaded bolt and miss || Still loaded || Normally on the ground&lt;br /&gt;
|-&lt;br /&gt;
| Fire a loaded bolt and hit || Unloaded || 25% destroyed; otherwise dropped&lt;br /&gt;
|}&lt;br /&gt;
The loaded state is cleared by the successful bolt attack, not by every attempt to shoot. Even if physical immunity prevents HP damage, a landed bolt attack still unloads the crossbow. Shooting another kind of projectile does not obtain the bolt bonus or run its unloading step.&amp;lt;ref&amp;gt;{{Source|command3.c|239|311}}; {{Source|itemf2.c|332|344}}; {{Source|mon.c|112|130}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shot accuracy uses current character hit. A loaded bolt&amp;#039;s damage rating is &amp;#039;&amp;#039;&amp;#039;current character damage + bolt damage + bolt enchantment + twice the Strength modifier&amp;#039;&amp;#039;&amp;#039;. For the full rolls and comparisons, see [[Draft:Shooting and throwing|Shooting and throwing]]. Shots remain ordinary physical damage.&amp;lt;ref&amp;gt;{{Source|command3.c|276|287}}; {{Source|itemf2.c|332|344}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other uses ==&lt;br /&gt;
A melee attack with the crossbow uses ordinary weapon damage; it neither shoots nor consumes a bolt. Throwing the launcher gives up its use and normally leaves it for recovery. Its base damage contributes 20 to tunneling, but its missile type does not obtain the thrusting multiplier or the striking weapon&amp;#039;s protection from tunneling mishaps.&amp;lt;ref&amp;gt;{{Source|aux2.c|592|680}}; {{Source|itemf2.c|359|365}}; {{Source|command3.c|223|311}}; {{Source|command3.c|865|933}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Load before entering a dangerous approach when possible. A loaded opening shot gives eight more base damage points than an equally enchanted longbow, with the same base hit; the tradeoff is 50 additional weight and an extra action to prepare the next shot after a hit.&amp;lt;ref&amp;gt;{{Source|iinit.h|226|228}}; {{Source|itemf2.c|320|344}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a miss, selecting another bolt fires again immediately because the crossbow remains loaded. After a hit, the same command only loads it. Keeping that distinction in mind prevents mistaking a preparation action for an attack while an opponent closes. A longbow is the simpler option when sustained firing and movement matter more than the larger individual shot.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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