<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AEpee</id>
	<title>Draft:Epee - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AEpee"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;action=history"/>
	<updated>2026-09-21T22:12:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=785&amp;oldid=prev</id>
		<title>OmegaAdmin: 为已保存草稿补齐章节目录、条件表格与可见源码 References，保留 Draft 状态</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=785&amp;oldid=prev"/>
		<updated>2026-09-09T06:58:37Z</updated>

		<summary type="html">&lt;p&gt;为已保存草稿补齐章节目录、条件表格与可见源码 References，保留 Draft 状态&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:58, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Weapon infobox|name=Epee|damage=6|hit=+15|attack=Thrusting|hands=1|price=100|weight=15}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Weapon infobox|name=Epee|damage=6|hit=+15|attack=Thrusting|hands=1|price=100|weight=15}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An &#039;&#039;&#039;epee&#039;&#039;&#039; is a light, one-handed thrusting weapon in Omega. It can be wielded in melee, thrown, or used for tunneling. Its high hit bonus favors accuracy over damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An &#039;&#039;&#039;epee&#039;&#039;&#039; is a light, one-handed thrusting weapon in Omega. It can be wielded in melee, thrown, or used for tunneling. Its high hit bonus favors accuracy over damage.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;iinit-h-186&quot;&amp;gt;{{Source|iinit.h|186}}.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] armorer shop in [[Draft:Rampart|Rampart]] sells fully identified, uncursed +0 epees for &amp;#039;&amp;#039;&amp;#039;100 Au&amp;#039;&amp;#039;&amp;#039;. They are part of the regular stock and do not require a dungeon expedition to obtain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] armorer shop in [[Draft:Rampart|Rampart]] sells fully identified, uncursed +0 epees for &amp;#039;&amp;#039;&amp;#039;100 Au&amp;#039;&amp;#039;&amp;#039;. They are part of the regular stock and do not require a dungeon expedition to obtain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Epees also occur among randomly generated weapons and can appear in Knight&#039;s Pawn Shop&#039;s changing stock. Random copies may have different enchantments and blessings. Weapon acquirement can produce an epee; a blessed acquirement effect permits selecting it, but does not itself guarantee that the resulting weapon is blessed. The weapon&#039;s base name remains &#039;&#039;epee&#039;&#039; in identified and cursed states.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Epees also occur among randomly generated weapons and can appear in Knight&#039;s Pawn Shop&#039;s changing stock. Random copies may have different enchantments and blessings. Weapon acquirement can produce an epee; a blessed acquirement effect permits selecting it, but does not itself guarantee that the resulting weapon is blessed. The weapon&#039;s base name remains &#039;&#039;epee&#039;&#039; in identified and cursed states.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;item-c-create_object&quot;&amp;gt;{{Source|item.c|7}} (&amp;lt;code&amp;gt;create_object&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;item-c-make_weapon&quot;&amp;gt;{{Source|item.c|188}} (&amp;lt;code&amp;gt;make_weapon&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;site1-c-l_armorer&quot;&amp;gt;{{Source|site1.c|164}} (&amp;lt;code&amp;gt;l_armorer&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;lev-c-make_creature&quot;&amp;gt;{{Source|lev.c|317}} (&amp;lt;code&amp;gt;make_creature&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The epee follows the [[Draft:Melee attacks#Throwing ordinary melee weapons|ordinary throwing rules]]. A spare epee does not add its own hit bonus, damage rating or enchantment to a throw while another weapon remains wielded. It can be recovered from an accessible landing square on ordinary ground after either a hit or a miss.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The epee follows the [[Draft:Melee attacks#Throwing ordinary melee weapons|ordinary throwing rules]]. A spare epee does not add its own hit bonus, damage rating or enchantment to a throw while another weapon remains wielded. It can be recovered from an accessible landing square on ordinary ground after either a hit or a miss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When tunneling, the epee contributes twice its damage rating to the wall-breaking check. A tunneling mishap attempts to damage it, and some walls cannot be opened this way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When tunneling, the epee contributes twice its damage rating to the wall-breaking check. A tunneling mishap attempts to damage it, and some walls cannot be opened this way.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;aux1-c-calc_melee&quot;&amp;gt;{{Source|aux1.c|281}} (&amp;lt;code&amp;gt;calc_melee&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;aux2-c-tacplayer&quot;&amp;gt;{{Source|aux2.c|636}} (&amp;lt;code&amp;gt;tacplayer&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;command3-c-fire&quot;&amp;gt;{{Source|command3.c|223}} (&amp;lt;code&amp;gt;fire&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;command3-c-tunnel&quot;&amp;gt;{{Source|command3.c|865}} (&amp;lt;code&amp;gt;tunnel&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;inv-c-switch_to_slot&quot;&amp;gt;{{Source|inv.c|1345}} (&amp;lt;code&amp;gt;switch_to_slot&amp;lt;/code&amp;gt;).&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keep a useful epee wielded and throw a cheap spare dagger rather than spending 100 Au for a projectile&amp;#039;s accuracy bonus that will not apply. For digging, its doubled contribution is 12, the same contribution as a [[Draft:Mace|mace]]; the mace avoids the ordinary tunneling weapon-damage check. An epee&amp;#039;s strengths are in combat and light travel, not in protecting an expensive tool from excavation damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keep a useful epee wielded and throw a cheap spare dagger rather than spending 100 Au for a projectile&amp;#039;s accuracy bonus that will not apply. For digging, its doubled contribution is 12, the same contribution as a [[Draft:Mace|mace]]; the mace avoids the ordinary tunneling weapon-damage check. An epee&amp;#039;s strengths are in combat and light travel, not in protecting an expensive tool from excavation damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For opening purchases and guild alternatives, see [[Draft:Your first weapon|Your first weapon]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For opening purchases and guild alternatives, see [[Draft:Your first weapon|Your first weapon]].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;iinit-h-174-212&quot;&amp;gt;{{Source|iinit.h|174|212}}.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;aux2-c-tacplayer&quot; /&amp;gt;&amp;lt;ref name=&quot;command3-c-fire&quot; /&amp;gt;&amp;lt;ref name=&quot;command3-c-tunnel&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== References ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Drafts]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Drafts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-454:rev-785:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=454&amp;oldid=prev</id>
		<title>OmegaAdmin: 补充 Rampart 地点与 Justiciar 草稿，核实服务、成长及文化引用</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=454&amp;oldid=prev"/>
		<updated>2026-09-08T16:50:14Z</updated>

		<summary type="html">&lt;p&gt;补充 Rampart 地点与 Justiciar 草稿，核实服务、成长及文化引用&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:50, 8 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Julie&#039;s armorer shop in Rampart sells fully identified, uncursed +0 epees for &#039;&#039;&#039;100 Au&#039;&#039;&#039;. They are part of the regular stock and do not require a dungeon expedition to obtain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:&lt;/ins&gt;Julie&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armor of Proof and Weapons of Quality|Julie&#039;s]] &lt;/ins&gt;armorer shop in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Rampart|&lt;/ins&gt;Rampart&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;sells fully identified, uncursed +0 epees for &#039;&#039;&#039;100 Au&#039;&#039;&#039;. They are part of the regular stock and do not require a dungeon expedition to obtain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Epees also occur among randomly generated weapons and can appear in Knight&amp;#039;s Pawn Shop&amp;#039;s changing stock. Random copies may have different enchantments and blessings. Weapon acquirement can produce an epee; a blessed acquirement effect permits selecting it, but does not itself guarantee that the resulting weapon is blessed. The weapon&amp;#039;s base name remains &amp;#039;&amp;#039;epee&amp;#039;&amp;#039; in identified and cursed states.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Epees also occur among randomly generated weapons and can appear in Knight&amp;#039;s Pawn Shop&amp;#039;s changing stock. Random copies may have different enchantments and blessings. Weapon acquirement can produce an epee; a blessed acquirement effect permits selecting it, but does not itself guarantee that the resulting weapon is blessed. The weapon&amp;#039;s base name remains &amp;#039;&amp;#039;epee&amp;#039;&amp;#039; in identified and cursed states.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=425&amp;oldid=prev</id>
		<title>OmegaAdmin: 补充 epee 与 mace 实体草稿，核实获取和用途并连接相关攻略</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Epee&amp;diff=425&amp;oldid=prev"/>
		<updated>2026-09-08T16:02:14Z</updated>

		<summary type="html">&lt;p&gt;补充 epee 与 mace 实体草稿，核实获取和用途并连接相关攻略&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Weapon infobox|name=Epee|damage=6|hit=+15|attack=Thrusting|hands=1|price=100|weight=15}}&lt;br /&gt;
&lt;br /&gt;
An &amp;#039;&amp;#039;&amp;#039;epee&amp;#039;&amp;#039;&amp;#039; is a light, one-handed thrusting weapon in Omega. It can be wielded in melee, thrown, or used for tunneling. Its high hit bonus favors accuracy over damage.&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Julie&amp;#039;s armorer shop in Rampart sells fully identified, uncursed +0 epees for &amp;#039;&amp;#039;&amp;#039;100 Au&amp;#039;&amp;#039;&amp;#039;. They are part of the regular stock and do not require a dungeon expedition to obtain.&lt;br /&gt;
&lt;br /&gt;
Epees also occur among randomly generated weapons and can appear in Knight&amp;#039;s Pawn Shop&amp;#039;s changing stock. Random copies may have different enchantments and blessings. Weapon acquirement can produce an epee; a blessed acquirement effect permits selecting it, but does not itself guarantee that the resulting weapon is blessed. The weapon&amp;#039;s base name remains &amp;#039;&amp;#039;epee&amp;#039;&amp;#039; in identified and cursed states.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An epee&amp;#039;s normal thrust adds Dexterity-based accuracy. It also permits selecting riposte, a defensive action that can produce a counterattack after an opponent misses at the defended location. The counterattack uses your ordinary hit score, without thrust&amp;#039;s additional Dexterity bonus, so the epee&amp;#039;s own +15 hit remains valuable. A lunge is available as with other ordinary melee weapons; see [[Draft:Melee attacks#Choosing actions|melee actions]] for their costs and limitations.&lt;br /&gt;
&lt;br /&gt;
The epee follows the [[Draft:Melee attacks#Throwing ordinary melee weapons|ordinary throwing rules]]. A spare epee does not add its own hit bonus, damage rating or enchantment to a throw while another weapon remains wielded. It can be recovered from an accessible landing square on ordinary ground after either a hit or a miss.&lt;br /&gt;
&lt;br /&gt;
When tunneling, the epee contributes twice its damage rating to the wall-breaking check. A tunneling mishap attempts to damage it, and some walls cannot be opened this way.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Compared with a [[Draft:Dagger|dagger]], an equally enchanted epee gains three hit points at the same damage rating, for five more weight and a shop price of 100 Au instead of 10. It is an accuracy purchase, not a damage upgrade. It helps when attacks or riposte counterattacks are missing; once the relevant hit check reaches its ceiling, the extra accuracy no longer pays off.&lt;br /&gt;
&lt;br /&gt;
For the same 100 Au, a [[Draft:Spear|spear]] offers four more damage points but five fewer hit points and much more weight. A rapier offers two more damage points than an epee at the cost of two hit points, five weight and a 500 Au purchase price. Consider the opponent, your attributes and enchantment before paying for the more expensive weapon.&lt;br /&gt;
&lt;br /&gt;
A Strength-heavy character can retain the starting cut while wielding an epee, gaining extra Strength damage without losing the weapon&amp;#039;s hit bonus. Explicitly choosing its normal attack instead selects a thrust. This [[Draft:Melee attacks#The default shortcut and saved styles|saved-style behavior]] means the epee need not be reserved exclusively for Dexterity-heavy characters.&lt;br /&gt;
&lt;br /&gt;
Keep a useful epee wielded and throw a cheap spare dagger rather than spending 100 Au for a projectile&amp;#039;s accuracy bonus that will not apply. For digging, its doubled contribution is 12, the same contribution as a [[Draft:Mace|mace]]; the mace avoids the ordinary tunneling weapon-damage check. An epee&amp;#039;s strengths are in combat and light travel, not in protecting an expensive tool from excavation damage.&lt;br /&gt;
&lt;br /&gt;
For opening purchases and guild alternatives, see [[Draft:Your first weapon|Your first weapon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;br /&gt;
&amp;lt;!-- Source: WinOmega 0.90.4, commit 009707d17482b977061a6223b9de63eac4d368c3. iinit.h:174-188,200,212: identity, attributes and comparisons; site1.c:164-231,1022-1053, aux2.c:522-535, item.c:8-44,188-204, effect1.c:647-795: shop stock, prices, random generation and acquirement. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Same source: aux1.c:281-350, aux2.c:635-725, command3.c:597-781, mmelee.c:188-218: normal and saved attacks, riposte; command3.c:223-310, itemf2.c:359-365, inv.c:196-218: ordinary throwing and recovery; command3.c:865-933: tunneling. Evidence and experiment boundaries: wiki/research/epee-mace-0.90.4.md. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
</feed>