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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AFloating_eye</id>
	<title>Draft:Floating eye - Revision history</title>
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	<updated>2026-09-21T20:25:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Floating_eye&amp;diff=1352&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
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		<updated>2026-09-11T07:44:16Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Floating eye&lt;br /&gt;
|glyph=e&lt;br /&gt;
|color=green&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=No melee attacks or defensive actions&lt;br /&gt;
|level=2&lt;br /&gt;
|hp=25&lt;br /&gt;
|hit=0&lt;br /&gt;
|defense=0&lt;br /&gt;
|speed=5&lt;br /&gt;
|xp=10, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Random pools and encounter details]]&lt;br /&gt;
|items=None at ordinary generation&lt;br /&gt;
|immunities=Sleep&lt;br /&gt;
|remains=Dead floating eye; 50% on normal death&lt;br /&gt;
|remains_use=Map revelation; potion of levitation via alchemy&lt;br /&gt;
|abilities=Fireball while alive, wounded and adjacent&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Normally peaceful&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Flies&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|75}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;floating eye&amp;#039;&amp;#039;&amp;#039; is a normally peaceful flying [[Draft:Monster|creature]] with no melee attacks. Its danger is a fireball that can occur while it is wounded and beside you, rather than a paralyzing gaze.&amp;lt;ref&amp;gt;{{Source|minit.h|75}}; {{Source|mspec.c|57|65}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Floating eyes belong to ordinary random-monster pools, without a named countryside terrain slot or ordinary starting possessions.&amp;lt;ref&amp;gt;{{Source|lev.c|11|70}}; {{Source|lev.c|280|395}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fireball ==&lt;br /&gt;
The eye has an empty melee sequence. Its special action requires adjacency, positive HP and fewer than its original 25 HP. When these conditions hold, it launches a fireball centered on itself, with damage determined by its remaining HP. The effect does not require hostility.&amp;lt;ref&amp;gt;{{Source|minit.h|75}}; {{Source|mspec.c|57|65}}; {{Source|mon.c|12|76}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The explosion covers the center and eight surrounding squares. An affected player receives a raw fire-damage roll from 0 to one less than the eye&amp;#039;s current HP; affected monsters, including the eye itself, receive separate rolls. This is neither a guaranteed suicide nor an explosion triggered by death. A surviving wounded eye can qualify again. It is immune to sleep, but not fire. Sanctuary suppresses the special action.&amp;lt;ref&amp;gt;{{Source|effect1.c|370|433}}; {{Source|mon.c|402|444}}; {{Source|minit.h|75}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains ==&lt;br /&gt;
Half of normal deaths leave a dead floating eye. Direct use of an ordinary unblessed eye reveals the map within five squares of a selected location; it does not provide food or detect monsters. At [[Draft:Ambrosias&amp;#039; Potions et cie|Ambrosias]], it instead becomes a blessed [[Draft:Potion of levitation|potion of levitation]] for 40 Au, or sells for 6 Au. Transformation replaces the selected stack with one potion.&amp;lt;ref&amp;gt;{{Source|item.c|98|100}}; {{Source|itemf1.c|87|95}}; {{Source|effect3.c|242|255}}; {{Source|minit.h|75}}; {{Source|iinit.h|170}}; {{Source|site1.c|819|876}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
A full-health peaceful eye can usually be left alone. If attacking, avoid leaving it wounded at an adjacent square: a decisive kill or an attack from outside the explosion area avoids its particular retaliation condition. Fire immunity protects against its blast; sleep will not disable it. Decide whether map knowledge or a levitation potion is more useful before consuming its remains.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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