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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AFnord</id>
	<title>Draft:Fnord - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AFnord"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;action=history"/>
	<updated>2026-09-21T20:25:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1623&amp;oldid=prev</id>
		<title>OmegaAdmin: 整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1623&amp;oldid=prev"/>
		<updated>2026-09-14T02:11:57Z</updated>

		<summary type="html">&lt;p&gt;整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:11, 14 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A fnord cannot normally move and has an empty combat sequence. Once awake, its nearby special action is checked on half of its pulses. If adjacent, that action has a further one-third chance to attempt two summons. It does not require the fnord to be hostile.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|12|76}}; {{Source|mspec.c|675|684}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A fnord cannot normally move and has an empty combat sequence. Once awake, its nearby special action is checked on half of its pulses. If adjacent, that action has a further one-third chance to attempt two summons. It does not require the fnord to be hostile.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|12|76}}; {{Source|mspec.c|675|684}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each summon needs an unoccupied floor square next to the player. The creatures come from the ordinary pool appropriate to the current difficulty and retain their own initial attitude; they are not all forced hostile. Lack of space can prevent one or both from appearing. Sanctuary suppresses the special action.&amp;lt;ref&amp;gt;{{Source|effect3.c|7|47}}; {{Source|mon.c|402|444}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each summon needs an unoccupied floor square next to the player. The creatures come from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Monster generation#Random selection|&lt;/ins&gt;ordinary pool&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;appropriate to the current difficulty and retain their own initial attitude; they are not all forced hostile. Lack of space can prevent one or both from appearing. Sanctuary suppresses the special action&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. See [[Draft:Summoning#Shared rules|Summoning]] for placement order and the distinction from hostile scroll summons&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{Source|effect3.c|7|47}}; {{Source|mon.c|402|444}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Antennae ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Antennae ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normal death has a 50% chance of leaving &#039;&#039;&#039;fnord&#039;s antennae&#039;&#039;&#039;. Eating them adds one point to current intelligence, without increasing maximum intelligence or providing food. [[Draft:Ambrosias&#039; Potions et cie|Ambrosias]] transforms them into a blessed [[Draft:Scroll of summoning|scroll of summoning]] for 100 Au, or buys one for 16 Au. Transformation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consumes &lt;/del&gt;the selected &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack and leaves &lt;/del&gt;one scroll.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|134|203}}; {{Source|itemf1.c|689|692}}; {{Source|iinit.h|132}}; {{Source|site1.c|819|876}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normal death has a 50% chance of leaving &#039;&#039;&#039;fnord&#039;s antennae&#039;&#039;&#039;. Eating them adds one point to current intelligence, without increasing maximum intelligence or providing food. [[Draft:Ambrosias&#039; Potions et cie|Ambrosias]] transforms them into a blessed [[Draft:Scroll of summoning|scroll of summoning]] for 100 Au, or buys one for 16 Au. Transformation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replaces &lt;/ins&gt;the selected &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;antennae item with &lt;/ins&gt;one scroll&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; ordinary remains do not merge into ingredient stacks under the [[Draft:Monster remains#Alchemy|normal inventory rules]]&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|134|203}}; {{Source|itemf1.c|689|692}}; {{Source|iinit.h|132}}; {{Source|site1.c|819|876&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}; {{Source|inv.c|1470|1491&lt;/ins&gt;}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-1386:rev-1623:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1386&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1386&amp;oldid=prev"/>
		<updated>2026-09-11T08:35:17Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:35, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Avoid waiting beside a fnord merely because it is peaceful. Step away to stop the adjacent summoning condition, or kill its fragile 1 HP body before a crowd forms. It has no innate immunity. Its antennae offer a choice between an immediate intelligence increase and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;controlled consumable&lt;/del&gt;; they are not ordinary rations. Summon farming can introduce stronger or hostile creatures and has no guaranteed safe outcome.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Avoid waiting beside a fnord merely because it is peaceful. Step away to stop the adjacent summoning condition, or kill its fragile 1 HP body before a crowd forms. It has no innate immunity. Its antennae offer a choice between an immediate intelligence increase and a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;summoning scroll&lt;/ins&gt;; they are not ordinary rations&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Even the blessed scroll summons a random hostile creature, so conversion does not provide a friendly ally&lt;/ins&gt;. Summon farming can introduce stronger or hostile creatures and has no guaranteed safe outcome.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;{{Source|itemf3.c|724|732}}; {{Source|effect3.c|7|47}}.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1345&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Fnord&amp;diff=1345&amp;oldid=prev"/>
		<updated>2026-09-11T07:39:31Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Fnord&lt;br /&gt;
|glyph=f&lt;br /&gt;
|color=purple&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=None; no defensive actions&lt;br /&gt;
|level=1&lt;br /&gt;
|hp=1&lt;br /&gt;
|hit=0&lt;br /&gt;
|defense=0&lt;br /&gt;
|speed=10&lt;br /&gt;
|xp=5, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Random pools and encounter details]]&lt;br /&gt;
|items=None at ordinary generation&lt;br /&gt;
|immunities=None innate&lt;br /&gt;
|remains=Fnord&amp;#039;s antennae; 50% on normal death&lt;br /&gt;
|remains_use=+1 current intelligence; scroll of summoning via alchemy&lt;br /&gt;
|abilities=Can summon while adjacent, even when peaceful&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Normally peaceful&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Stationary&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|28}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;fnord&amp;#039;&amp;#039;&amp;#039; is a stationary, normally peaceful [[Draft:Monster|creature]] that can summon other monsters beside you. It has no melee attacks. Its antennae can increase intelligence when eaten or be made into a summoning scroll.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mspec.c|675|684}}; {{Source|itemf1.c|689|692}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Fnords belong to ordinary random-monster pools. They have no fixed item, and their ordinary treasure allowance produces no additional random possessions. No countryside terrain table specifically favors them.&amp;lt;ref&amp;gt;{{Source|lev.c|11|70}}; {{Source|lev.c|280|395}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summoning ==&lt;br /&gt;
A fnord cannot normally move and has an empty combat sequence. Once awake, its nearby special action is checked on half of its pulses. If adjacent, that action has a further one-third chance to attempt two summons. It does not require the fnord to be hostile.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|12|76}}; {{Source|mspec.c|675|684}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each summon needs an unoccupied floor square next to the player. The creatures come from the ordinary pool appropriate to the current difficulty and retain their own initial attitude; they are not all forced hostile. Lack of space can prevent one or both from appearing. Sanctuary suppresses the special action.&amp;lt;ref&amp;gt;{{Source|effect3.c|7|47}}; {{Source|mon.c|402|444}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Antennae ==&lt;br /&gt;
Normal death has a 50% chance of leaving &amp;#039;&amp;#039;&amp;#039;fnord&amp;#039;s antennae&amp;#039;&amp;#039;&amp;#039;. Eating them adds one point to current intelligence, without increasing maximum intelligence or providing food. [[Draft:Ambrosias&amp;#039; Potions et cie|Ambrosias]] transforms them into a blessed [[Draft:Scroll of summoning|scroll of summoning]] for 100 Au, or buys one for 16 Au. Transformation consumes the selected stack and leaves one scroll.&amp;lt;ref&amp;gt;{{Source|minit.h|28}}; {{Source|mon.c|134|203}}; {{Source|itemf1.c|689|692}}; {{Source|iinit.h|132}}; {{Source|site1.c|819|876}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Avoid waiting beside a fnord merely because it is peaceful. Step away to stop the adjacent summoning condition, or kill its fragile 1 HP body before a crowd forms. It has no innate immunity. Its antennae offer a choice between an immediate intelligence increase and a controlled consumable; they are not ordinary rations. Summon farming can introduce stronger or hostile creatures and has no guaranteed safe outcome.&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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