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	<title>Draft:Food - Revision history</title>
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	<updated>2026-09-21T21:44:37Z</updated>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Food&amp;diff=1727&amp;oldid=prev</id>
		<title>OmegaAdmin: 整理食物总览、十六种独立食物与饥饿机制，连接相关入口</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Food&amp;diff=1727&amp;oldid=prev"/>
		<updated>2026-09-20T11:41:12Z</updated>

		<summary type="html">&lt;p&gt;整理食物总览、十六种独立食物与饥饿机制，连接相关入口&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Food&amp;#039;&amp;#039;&amp;#039;, shown as {{Omega glyph|%|color=brown|label=Food}}, includes ordinary provisions and several medicinal or dangerous items. Most meals increase your food reserve, but the tablets do not all provide nourishment, and a [[Draft:Wafer of lembas|wafer of lembas]] combines a meal with healing and cleansing. [[Draft:Hunger|Hunger]] explains when to eat and why overeating wastes supplies.&amp;lt;ref&amp;gt;{{Source|defs.h|672}}; {{Source|iinit.h|58|88}}; {{Source|command2.c|130|158}}; {{Source|itemf1.c|390|470}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
These are the sixteen ordinary food types, ordered by base value and then name. Values are not fixed shop prices. The nourishment column describes actual eating effects, not an unused nutrition rating: one food point ordinarily covers one hourly hunger check.&amp;lt;ref&amp;gt;{{Source|iinit.h|58|88}}; {{Source|command2.c|148|150}}; {{Source|aux3.c|31|47}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Food !! Base value (Au) !! Weight !! Item level !! Food reserve and other effects&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Jelly baby|Jelly baby]] || 1 || 1 || 0 || +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Food ration|Food ration]] || 2 || 20 || 0 || +8; sold by Sonder for 5 Au&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Cheese-doodles|Cheese-doodles]] || 3 || 2 || 2 || +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Pecan twirls|Pecan twirls]] || 3 || 2 || 2 || +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Bag of unmilled grain|Bag of unmilled grain]] || 5 || 2 || 2 || +3; also horse feed&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Pepperoni pizza pie|Pepperoni pizza pie]] || 5 || 2 || 2 || +8&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Twinkies|Twinkies]] || 5 || 2 || 2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Hunan take-out|Hunan take-out]] || 7 || 2 || 2 || +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Nutritab|Nutritab]] || 20 || 1 || 3 || +36&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Poisoned ration|Poisoned ration]] || 25 || 20 || 1 || No nourishment; causes poison unless resisted&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Stimtab|Stimtab]] || 50 || 1 || 3 || No nourishment; speed effect, +3 current Strength, -1 current Constitution&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Veal piccata with capers|Veal piccata with capers]] || 75 || 2 || 2 || +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Powtab|Powtab]] || 100 || 1 || 3 || No nourishment; sets mana to twice the amount calculated from Power and level&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Szechuan pepper|Szechuan pepper]] || 100 || 2 || 2 || No nourishment; one damage, then sleep immunity&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Wafer of lembas|Wafer of lembas]] || 200 || 10 || 2 || Sets reserve to 40; heals and clears blindness, poison and disease&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Immunotab|Immunotab]] || 500 || 1 || 3 || No nourishment; infection immunity and curing only when blessed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Generation and identification ==&lt;br /&gt;
Ordinary random-object generation can select food, then selects one of the sixteen types before applying the object&amp;#039;s level check. Higher-level foods can therefore be less common in shallow loot; the equal type selection is not an equal final drop rate. Newly generated food is unblessed and unenchanted. [[Draft:Knight&amp;#039;s Pawn Shop|The pawn shop]] can stock random food, while noncursed [[Draft:Scroll of acquirement|acquirement]] can produce it. Blessed acquirement lets you choose a type and identifies the resulting item, but does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; itself bless that food.&amp;lt;ref&amp;gt;{{Source|item.c|7|60}}; {{Source|iinit.h|58|88}}; {{Source|site1.c|1043|1052}}; {{Source|effect1.c|647|674}}; {{Source|effect1.c|747|784}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dependable special sources include [[Draft:Commandant Sonder&amp;#039;s|Sonder&amp;#039;s]] portable rations and grain in [[Draft:Villages#Horses, grain and the merchant|village granaries]]. A countryside event produces lembas. Restaurant and lodging meals generally change your reserve directly rather than giving an inventory item; see [[Draft:Hunger#Meals and resupply|meals and resupply]].&amp;lt;ref&amp;gt;{{Source|site1.c|603|666}}; {{Source|village.c|172|185}}; {{Source|aux3.c|178|198}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Food appearances are fixed. Four different items share &amp;#039;&amp;#039;&amp;#039;small gray tablet&amp;#039;&amp;#039;&amp;#039;: stimtab, powtab, nutritab and immunotab. A safe ration appears as a &amp;#039;&amp;#039;&amp;#039;red and white striped bucket&amp;#039;&amp;#039;&amp;#039;, while a poisoned ration initially appears as &amp;#039;&amp;#039;&amp;#039;food ration&amp;#039;&amp;#039;&amp;#039;. The visible words alone are therefore not a promise of safety.&amp;lt;ref&amp;gt;{{Source|iinit.h|58|88}}; {{Source|item.c|54|60}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eating does not automatically [[Draft:Identification|identify]] every food. A noncursed stimtab identifies its type through its speed effect; the other food effects do not generally set that identification. Ordinary meals choose a random taste message, including unpleasant ones, without changing their nourishment or turning them poisonous.&amp;lt;ref&amp;gt;{{Source|inv.c|221|277}}; {{Source|itemf1.c|236|242}}; {{Source|itemf1.c|390|470}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Eating ==&lt;br /&gt;
Use &amp;#039;&amp;#039;&amp;#039;Eat&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;e&amp;#039;&amp;#039;&amp;#039;) with a food item accessible in your inventory; one unit is consumed. Ordinary meals add their nourishment and then check for [[Draft:Hunger#Overeating and starvation|overeating]]. Blessing or cursing an ordinary meal does not change that nourishment. Special foods follow their own effects, so neither high value nor a positive blessing guarantees that an item will feed you.&amp;lt;ref&amp;gt;{{Source|command1.c|63|64}}; {{Source|command2.c|130|158}}; {{Source|inv.c|541|599}}; {{Source|itemf1.c|390|470}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A nutritab is unusually light and nourishing but can easily push a partly full character over the limit. Lembas sets a fixed reserve, so it cannot overfill you through its meal effect, but eating it while already above 40 reduces your food reserve to 40.&amp;lt;ref&amp;gt;{{Source|iinit.h|60|66}}; {{Source|itemf1.c|446|452}}; {{Source|aux1.c|716|745}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Remains ===&lt;br /&gt;
Eat also accepts monster remains. Ordinary edible remains provide six food points, but poisonous remains and special organs follow different effects. A creature&amp;#039;s attack type or the name of its remains is not enough to establish that they are safe food. Use the [[Draft:Monster|creature&amp;#039;s own article]] for its corpse chance, weight and consequences.&amp;lt;ref&amp;gt;{{Source|item.c|63|139}}; {{Source|command2.c|130|158}}; {{Source|itemf1.c|663|747}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, [[Draft:Rabbit|rabbit]] and [[Draft:Deer|deer]] supply ordinary edible remains, while a [[Draft:Unicorn|unicorn horn]] grants poison immunity without an ordinary meal. [[Draft:Dragonette|Dragonette steak]] is both food and an ingredient for a fire-resistance ring, so eating it can sacrifice a useful alchemical option.&amp;lt;ref&amp;gt;{{Source|minit.h|53}}; {{Source|minit.h|59}}; {{Source|minit.h|163}}; {{Source|minit.h|221}}; {{Source|item.c|63|139}}; {{Source|itemf1.c|714|717}}; {{Source|site1.c|845|869}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Feeding creatures ==&lt;br /&gt;
[[Draft:Feeding and gifts|Giving food]] can end ordinary hostility in a hungry creature. A [[Draft:Horse|horse]] accepts only [[Draft:Bag of unmilled grain|grain]]. Other hungry creatures accept ordinary nourishing food, including nutritabs, or poison food; they do not automatically accept lembas or the special medicinal tablets as meals. Greedy or needy creatures evaluate a gift as treasure before considering hunger.&amp;lt;ref&amp;gt;{{Source|inv.c|410|460}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Safe feeding consumes the offered unit and clears hunger and hostility; it does not heal the creature or create a general pet. Accepted poison food instead attempts 100 poison damage, renews hostility and moves alignment two points toward Chaos. See [[Draft:Poisoned ration#Feeding an enemy|poisoned rations]] for the restrictions.&amp;lt;ref&amp;gt;{{Source|command2.c|400|454}}; {{Source|inv.c|427|447}}; {{Source|mon.c|112|131}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Buy a reserve before leaving Rampart, then replace bulky rations with lighter nourishing food when it becomes available. A pizza provides the same eight points at one tenth of a ration&amp;#039;s weight. Keep grain for obtaining a mount and lembas for its combined healing and cleansing when those uses matter more than an ordinary meal.&lt;br /&gt;
&lt;br /&gt;
Treat the gray tablets as distinct resources. Identify them before relying on one to cure disease, refill mana or prevent starvation. Do not spend an expensive medicinal tablet on a routine meal, and do not feed away a nutritab when cheaper safe food will pacify the same creature. [[Draft:Hunger|Hunger]] gives the reserve thresholds and travel considerations behind those choices.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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