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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AGoblin_Caves</id>
	<title>Draft:Goblin Caves - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AGoblin_Caves"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;action=history"/>
	<updated>2026-09-21T20:26:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1390&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1390&amp;oldid=prev"/>
		<updated>2026-09-11T08:36:59Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:36, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Goblin chieftain|Goblin chieftains]] and [[Draft:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster#monster-52&lt;/del&gt;|shamans]] become more prominent deeper down, alongside [[Draft:Goblin|ordinary goblins]] and other randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Goblin chieftain|Goblin chieftains]] and [[Draft:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin shaman&lt;/ins&gt;|shamans]] become more prominent deeper down, alongside [[Draft:Goblin|ordinary goblins]] and other randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-1372:rev-1390:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1372&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1372&amp;oldid=prev"/>
		<updated>2026-09-11T08:09:59Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:09, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster#monster-40&lt;/del&gt;|Goblin chieftains]] and [[Draft:Monster#monster-52|shamans]] become more prominent deeper down, alongside [[Draft:Goblin|ordinary goblins]] and other randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin chieftain&lt;/ins&gt;|Goblin chieftains]] and [[Draft:Monster#monster-52|shamans]] become more prominent deeper down, alongside [[Draft:Goblin|ordinary goblins]] and other randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-1310:rev-1372:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1310&amp;oldid=prev</id>
		<title>OmegaAdmin: 补齐竞技场前五种怪物独立草稿并连接武器、地点及共用符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1310&amp;oldid=prev"/>
		<updated>2026-09-10T10:22:12Z</updated>

		<summary type="html">&lt;p&gt;补齐竞技场前五种怪物独立草稿并连接武器、地点及共用符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:22, 10 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Goblin chieftains and shamans become more prominent deeper down, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the population also includes &lt;/del&gt;ordinary randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Monster#monster-40|&lt;/ins&gt;Goblin chieftains&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Monster#monster-52|&lt;/ins&gt;shamans&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;become more prominent deeper down, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside [[Draft:Goblin|&lt;/ins&gt;ordinary &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goblins]] and other &lt;/ins&gt;randomly selected monsters. The word &quot;Goblin&quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The king and the two quest lines ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Goblin_Caves&amp;diff=1060&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全LOCUS地点及任务人物关联：remote</title>
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		<updated>2026-09-10T00:20:45Z</updated>

		<summary type="html">&lt;p&gt;补全LOCUS地点及任务人物关联：remote&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Goblin Caves&amp;#039;&amp;#039;&amp;#039; are a ten-level dungeon south of [[Draft:Rampart|Rampart]], entered at &amp;#039;&amp;#039;&amp;#039;(27, 22)&amp;#039;&amp;#039;&amp;#039; on the [[Draft:LOCUS|LOCUS]] world map. Defeating the [[Draft:Goblin King|Goblin King]] advances the Oracle&amp;#039;s sequence, while his head is the Duke&amp;#039;s first quest trophy.&amp;lt;ref&amp;gt;{{Source|lib/country.dat}}; {{Source|defs.h|154|156}}; {{Source|mon.c|321|328}}; {{Source|guild1.c|203|236}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Finding and exploring the caves ==&lt;br /&gt;
The entrance initially appears as mountains. Search the countryside near the marked position to reveal the hillside cleft, then enter it. Entering releases a ridden horse instead of keeping it for your return.&amp;lt;ref&amp;gt;{{Source|country.c|27|43}}; {{Source|aux3.c|709|727}}; {{Source|aux2.c|1043|1066}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Each dungeon level uses a 64 by 64 grid. The first nine may be caverns or rooms; level ten is a cavern and places the Goblin King unless his defeat has already been recorded. Layouts, traps, stairs and ordinary treasure are generated, so the fixed world entrance does not imply a fixed route to the king.&amp;lt;ref&amp;gt;{{Source|gen1.c|60|129}}; {{Source|gen1.c|394|431}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Goblin chieftains and shamans become more prominent deeper down, but the population also includes ordinary randomly selected monsters. The word &amp;quot;Goblin&amp;quot; is not a guarantee that every encounter belongs to a low-level goblin family.&amp;lt;ref&amp;gt;{{Source|lev.c|83|107}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== The king and the two quest lines ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! What actually satisfies it&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Oracle of the Cyan Flames|Oracle]]&amp;#039;s cave stage || Normal death of the Goblin King records cave completion; no head delivery to the Oracle is needed&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Duke|Duke]]&amp;#039;s first quest || Accept the quest, then return with the king&amp;#039;s head; the Duke consumes it and promotes a Commoner to Esquire&lt;br /&gt;
|-&lt;br /&gt;
| Weapon reward || The king carries [[Draft:Goblins&amp;#039; Hewer|Goblins&amp;#039; Hewer]], separate from his head&lt;br /&gt;
|}&lt;br /&gt;
The Duke also awards 100 experience and requests a [[Draft:Defender|Holy Defender]] next. The Oracle checks the ArchDruid conversation before the caves, then directs attention to the [[Draft:Rampart Sewers|sewers]]. Neither task advances simply because you entered the dungeon.&amp;lt;ref&amp;gt;{{Source|guild1.c|203|236}}; {{Source|site2.c|838|851}}; {{Source|minit.h|107}}; {{Source|mon.c|134|203}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Returning and revisiting ==&lt;br /&gt;
Retrace the stairs toward the surface. Generated levels in the current dungeon can be reused, but entering a different dungeon discards the previous dungeon&amp;#039;s saved levels. Rebuilding the caves after the king&amp;#039;s death does not create another king through the ordinary final-level placement. Do not leave his head or the axe on a floor before abandoning that dungeon.&amp;lt;ref&amp;gt;{{Source|gen1.c|8|26}}; {{Source|gen1.c|60|129}}; {{Source|gen1.c|420|431}}; {{Source|aux2.c|1043|1152}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
The nearby entrance makes the caves convenient to investigate, not automatically safe to finish. Identify a dependable weapon, carry a way to recover from the deeper encounters, and keep track of stairs before committing to the final cavern. The king has only 32 HP, but his melee damage rating is 32 and he also uses missiles; an underprotected character should not judge him by HP alone.&amp;lt;ref&amp;gt;{{Source|minit.h|107}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Preserve the head for the Duke and distinguish the king&amp;#039;s carried axe from the quest trophy. Killing him before accepting the Duke&amp;#039;s quest does not eliminate the value of the head, but the audience still needs to progress through the quest&amp;#039;s actual stages.&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
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