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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ALoathly_serpent</id>
	<title>Draft:Loathly serpent - Revision history</title>
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	<updated>2026-09-21T20:25:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Loathly_serpent&amp;diff=1628&amp;oldid=prev</id>
		<title>OmegaAdmin: 整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Loathly_serpent&amp;diff=1628&amp;oldid=prev"/>
		<updated>2026-09-14T02:12:47Z</updated>

		<summary type="html">&lt;p&gt;整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:12, 14 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Loathly serpents occur in ordinary random pools &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;the [[Draft:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HellWell &lt;/del&gt;Volcano|Volcano]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s special table&lt;/del&gt;. They begin hostile, with zero through five random possessions and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Loathly serpents occur in ordinary random pools&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, including &lt;/ins&gt;the [[Draft:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster generation#&lt;/ins&gt;Volcano &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Castle&lt;/ins&gt;|Volcano&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s level-4&amp;amp;ndash;9 branch&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Their separate depth-indexed entry is unreachable within its twenty levels&lt;/ins&gt;. They begin hostile, with zero through five random possessions and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}; {{Source|defs.h|156&lt;/ins&gt;}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Poison and acid ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Poison and acid ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Loathly_serpent&amp;diff=1451&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Loathly_serpent&amp;diff=1451&amp;oldid=prev"/>
		<updated>2026-09-11T09:53:37Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Loathly serpent&lt;br /&gt;
|glyph=S&lt;br /&gt;
|color=grey&lt;br /&gt;
|background=green&lt;br /&gt;
|attacks=4 physical attacks, including 1 lunge, raw 0&amp;amp;ndash;59 each; 70% poison chance per hit; 2 defenses&lt;br /&gt;
|level=7&lt;br /&gt;
|hp=150&lt;br /&gt;
|hit=50&lt;br /&gt;
|defense=40&lt;br /&gt;
|speed=8&lt;br /&gt;
|xp=380, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=No fixed item; 0&amp;amp;ndash;5 random possessions&lt;br /&gt;
|immunities=Poison, fear, sleep&lt;br /&gt;
|remains=Dead loathly serpent; 50% on ordinary normal death&lt;br /&gt;
|remains_use=Inedible; no alchemy&lt;br /&gt;
|abilities=Poison; acid corrosion; accepts safe food&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Hostile and hungry&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;swims&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|239}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;loathly serpent&amp;#039;&amp;#039;&amp;#039; combines poisonous melee attacks with nearby acid corrosion. It is a hungry swimming monster that can be pacified with safe food.&amp;lt;ref&amp;gt;{{Source|minit.h|239}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Loathly serpents occur in ordinary random pools and the [[Draft:HellWell Volcano|Volcano]]&amp;#039;s special table. They begin hostile, with zero through five random possessions and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Poison and acid ==&lt;br /&gt;
The serpent makes four physical attacks, including a lunge, and has two defenses. Each hit deals a raw 0&amp;amp;ndash;59 damage and has a 70% chance to add sixty poison counts. Poison immunity blocks that addition; preventing the physical damage alone does not. Repeated poisoning accumulates and causes damage at minute-status checks.&amp;lt;ref&amp;gt;{{Source|minit.h|239}}; {{Source|mmelee.c|8|20}}; {{Source|mmelee.c|110|119}}; {{Source|effect3.c|537|545}}; {{Source|aux2.c|201|208}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While hostile and within two squares, its special action can corrode equipment. A worn cloak is affected first, otherwise body armor; either case also deals three acid damage. With neither, the acid deals 25 damage. Acid immunity prevents the HP damage but does not itself stop the equipment-corrosion call.&amp;lt;ref&amp;gt;{{Source|mspec.c|102|109}}; {{Source|effect3.c|476|498}}; {{Source|aux1.c|397|484}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The serpent is immune to poison, fear and sleep, but not acid. Safe food removes hostility and stops its hostility-dependent melee and acid attacks. Poisonous food cannot hurt a poison-immune serpent and uses up the hungry response without pacifying it.&amp;lt;ref&amp;gt;{{Source|minit.h|239}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains ==&lt;br /&gt;
Normal death has a 50% chance to leave a dead loathly serpent. Its corpse is inedible rather than poisonous food, and has no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|mon.c|193|201}}; {{Source|item.c|63|139}}; {{Source|itemf1.c|664|749}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Poison protection is especially valuable against four opportunities to apply a large dose, but it leaves both physical damage and acid corrosion. Feeding is an alternative when a safe food item is available. Fight outside the acid radius when possible; a swimmer cannot be contained by water, and acid immunity alone does not safeguard worn gear.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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