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	<title>Draft:Monster detection (spell) - Revision history</title>
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	<updated>2026-09-21T20:30:25Z</updated>
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		<title>OmegaAdmin: 建立法术总览与施法机制，补齐八种侦察探索法术并连接获取和物品入口</title>
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		<updated>2026-09-21T11:39:24Z</updated>

		<summary type="html">&lt;p&gt;建立法术总览与施法机制，补齐八种侦察探索法术并连接获取和物品入口&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Spell infobox|name=Monster detection|menu=monster detection|mana=3|target=Living monsters on the current local map|learning=Druid lay devotion; general spell learning|related=[[Draft:Potion of monster detection|Potion of monster detection]]}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Monster detection&amp;#039;&amp;#039;&amp;#039; is a cheap reconnaissance [[Draft:Spells|spell]] that briefly displays living monsters on the current local map. It helps locate an opponent before approaching, but does not map the intervening terrain or maintain a moving display of enemies.&amp;lt;ref name=&amp;quot;effect&amp;quot;&amp;gt;{{Source|spell.c|426|429}}; {{Source|effect1.c|459|473}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Learning ==&lt;br /&gt;
Becoming a lay devotee of Druidism teaches both monster detection and [[Draft:Self knowledge (spell)|self knowledge]]. This requires no existing priesthood and alignment strictly between -10 and +10 when praying at a Druid altar. The [[Draft:Temple of Druidism|Great Henge]] is one such location; meeting the Archdruid and joining the faith are separate acts.&amp;lt;ref&amp;gt;{{Source|priest.c|242|245}}; {{Source|priest.c|311|326}}; {{Source|etc.c|127|139}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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It is also in the random research pool used by [[Draft:Scroll of spells|scrolls of spells]] and the [[Draft:Collegium Magii|Collegium]]. A Knowledge wish can select it, and identified [[Draft:Kolwynia|Kolwynia]] teaches it with all other spells. See [[Draft:Spellcasting#Learning spells|learning spells]] for the different requirements and repeat-learning results.&amp;lt;ref&amp;gt;{{Source|effect3.c|271|307}}; {{Source|effect1.c|613|620}}; {{Source|itemf3.c|292|307}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Effects ==&lt;br /&gt;
The initial cost is &amp;#039;&amp;#039;&amp;#039;3 mana&amp;#039;&amp;#039;&amp;#039;, before research and [[Draft:Spellcasting#Mana cost|lunar adjustment]]. Casting draws each living monster&amp;#039;s current symbol regardless of distance, walls or invisibility. It then waits for acknowledgement and restores the ordinary map. It does not wake the monsters or change their disposition.&amp;lt;ref&amp;gt;{{Source|spell.c|503|504}}; {{Source|command2.c|489|518}}; {{Source|effect1.c|459|473}}; {{Source|scr.c|833|846}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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The display is limited by the current screen window: monsters outside its vertical extent are not drawn. The symbol is the monster&amp;#039;s current displayed symbol, so a disguised creature need not appear under its usual species glyph. This is a snapshot, not identification of every monster&amp;#039;s abilities or a lasting ability to see invisible creatures.&amp;lt;ref&amp;gt;{{Source|scr.c|833|846}}; {{Source|mspec.c|220|249}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
Use the spell before entering a dangerous room or searching for a particular enemy. At its initial cost it is much cheaper than most combat magic, but repeated casts still compete with spells needed for escape or healing. Remember the position before dismissing the display, and allow for the monster moving afterward.&lt;br /&gt;
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Pair it with [[Draft:Clairvoyance (spell)|clairvoyance]] when you need a route through unknown terrain, or [[Draft:Object detection (spell)|object detection]] when the objective is ground loot. A noncursed [[Draft:Potion of monster detection|potion]] supplies the same kind of snapshot without requiring this spell in your repertoire; it is also an option when [[Draft:Fear|fear]] prevents casting.&amp;lt;ref&amp;gt;{{Source|itemf1.c|191|198}}; {{Source|command2.c|489|518}}; {{Source|command1.c|75|85}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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[[Category:Drafts]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
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