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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ANecromancer</id>
	<title>Draft:Necromancer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ANecromancer"/>
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	<updated>2026-09-21T20:30:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Necromancer&amp;diff=1547&amp;oldid=prev</id>
		<title>OmegaAdmin: 提取怪物攻击、行为与施法机制，更新总览、信息卡及相关草稿链接</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Necromancer&amp;diff=1547&amp;oldid=prev"/>
		<updated>2026-09-12T06:57:58Z</updated>

		<summary type="html">&lt;p&gt;提取怪物攻击、行为与施法机制，更新总览、信息卡及相关草稿链接&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:57, 12 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell repertoire ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Spell repertoire ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ordinary level-5 necromancer has the first twelve choices in [[Draft:Monster#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster spellcasting&lt;/del&gt;|random monster spellcasting]]. In addition to the shaman&#039;s elemental and status spells, it can fire a 0&amp;amp;ndash;49 raw fire-damage bolt or destroy one object from a random carried slot. Its recovery adds 0&amp;amp;ndash;24 HP without an original-HP cap, its poison adds five counts, and its sleep adds 2&amp;amp;ndash;5 counts to a player who can fall asleep.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|effect1.c|647|664}}; {{Source|effect3.c|215|224}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ordinary level-5 necromancer has the first twelve choices in [[Draft:Monster &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spellcasting&lt;/ins&gt;#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spell repertoire&lt;/ins&gt;|random monster spellcasting]]. In addition to the shaman&#039;s elemental and status spells, it can fire a 0&amp;amp;ndash;49 raw fire-damage bolt or destroy one object from a random carried slot. Its recovery adds 0&amp;amp;ndash;24 HP without an original-HP cap, its poison adds five counts, and its sleep adds 2&amp;amp;ndash;5 counts to a player who can fall asleep.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|effect1.c|647|664}}; {{Source|effect3.c|215|224}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It cannot select the higher-level dispel, disruption, level-drain or disintegration spells from that routine. All its random casts require hostility and line of sight and allow the general magic-resistance check first. This can even prevent its recovery choice.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|aux3.c|395|414}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It cannot select the higher-level dispel, disruption, level-drain or disintegration spells from that routine. All its random casts require hostility and line of sight and allow the general magic-resistance check first. This can even prevent its recovery choice.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|aux3.c|395|414}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Necromancer&amp;diff=1379&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Necromancer&amp;diff=1379&amp;oldid=prev"/>
		<updated>2026-09-11T08:33:24Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Necromancer&lt;br /&gt;
|glyph=n&lt;br /&gt;
|color=red&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=1 physical attack, raw 0&amp;amp;ndash;9; 3 defenses&lt;br /&gt;
|level=5&lt;br /&gt;
|hp=50&lt;br /&gt;
|hit=12&lt;br /&gt;
|defense=13&lt;br /&gt;
|speed=5&lt;br /&gt;
|xp=205, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=Scroll of spells; 0&amp;amp;ndash;3 extra random items&lt;br /&gt;
|immunities=Fire, cold, electricity&lt;br /&gt;
|remains=Dead necromancer; 50% on normal death&lt;br /&gt;
|remains_use=Inedible; no alchemy&lt;br /&gt;
|abilities=Twelve spell choices; court variants&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Initially hostile&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Retreats while moving&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|175}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;necromancer&amp;#039;&amp;#039;&amp;#039; is a hostile [[Draft:Monster|spellcaster]] that retreats and uses a broad random repertoire, including item destruction. Its ordinary ability does not raise corpses or summon an undead entourage.&amp;lt;ref&amp;gt;{{Source|minit.h|175}}; {{Source|mspec.c|135|215}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Necromancers belong to ordinary random-monster pools and the dedicated population branch of the [[Draft:Archmage&amp;#039;s Castle|Archmage&amp;#039;s Castle]] at difficulty five. Each ordinary necromancer carries a neutral +0 [[Draft:Scroll of spells|scroll of spells]] and zero through three random possessions. Its own spellcasting is independent of that scroll.&amp;lt;ref&amp;gt;{{Source|lev.c|196|218}}; {{Source|lev.c|280|395}}; {{Source|minit.h|175}}; {{Source|iinit.h|92}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fixed necromancers also occupy the [[Draft:Circle of Sorcerors|Circle]] and Archmage&amp;#039;s court. Court occupants start peaceful, and Circle membership normally pacifies those placed in the Circle. Their initial special action can trigger a coordinated storm of spells if provoked: it angers the whole level and immediately invokes each occupant&amp;#039;s spell routine, then replaces the court-retaliation actions with ordinary spellcasting.&amp;lt;ref&amp;gt;{{Source|env.c|80|161}}; {{Source|env.c|270|293}}; {{Source|mspec.c|723|738}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell repertoire ==&lt;br /&gt;
The ordinary level-5 necromancer has the first twelve choices in [[Draft:Monster#Monster spellcasting|random monster spellcasting]]. In addition to the shaman&amp;#039;s elemental and status spells, it can fire a 0&amp;amp;ndash;49 raw fire-damage bolt or destroy one object from a random carried slot. Its recovery adds 0&amp;amp;ndash;24 HP without an original-HP cap, its poison adds five counts, and its sleep adds 2&amp;amp;ndash;5 counts to a player who can fall asleep.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|effect1.c|647|664}}; {{Source|effect3.c|215|224}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cannot select the higher-level dispel, disruption, level-drain or disintegration spells from that routine. All its random casts require hostility and line of sight and allow the general magic-resistance check first. This can even prevent its recovery choice.&amp;lt;ref&amp;gt;{{Source|mspec.c|135|215}}; {{Source|aux3.c|395|414}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat and remains ==&lt;br /&gt;
The necromancer normally retreats, but can make one physical attack when adjacent, with raw damage 0&amp;amp;ndash;9 and three defensive actions. It is immune to fire, cold and electricity, but not ordinary physical damage, poison or sleep. It has no ordinary food or valuable-gift pacification response.&amp;lt;ref&amp;gt;{{Source|minit.h|175}}; {{Source|mmove.c|91|121}}; {{Source|mmelee.c|227|311}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal death drops its possessions and has a 50% chance of leaving a corpse. The dead necromancer is inedible and has no alchemical transformation. Its scroll is an ordinary carried item, not a corpse product.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|item.c|63|139}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|175}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use physical attacks or another applicable method rather than fire, cold or electricity. Avoid giving it a long series of spell attempts while chasing: even a character protected against elemental damage can lose a valuable carried object. Break line of sight to stop its usual casts, and consider disabling it before closing. Its three defenses make an ordinary melee exchange slower than its single attack suggests.&lt;br /&gt;
&lt;br /&gt;
Do not provoke a peaceful court necromancer for its scroll unless prepared for the whole court&amp;#039;s response. The value of one scroll rarely describes the risk of facing the surrounding high-level casters together.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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