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	<title>Draft:Servant of law - Revision history</title>
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	<updated>2026-09-21T20:30:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Servant_of_law&amp;diff=1469&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Servant_of_law&amp;diff=1469&amp;oldid=prev"/>
		<updated>2026-09-11T10:10:42Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Servant of law&lt;br /&gt;
|glyph=l&lt;br /&gt;
|color=blue&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=1 physical lunge, raw 0&amp;amp;ndash;19; 1 defense&lt;br /&gt;
|level=4&lt;br /&gt;
|hp=30&lt;br /&gt;
|hit=40&lt;br /&gt;
|defense=40&lt;br /&gt;
|speed=5&lt;br /&gt;
|xp=120, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=No fixed item; 0&amp;amp;ndash;1 random possessions&lt;br /&gt;
|immunities=Fear, sleep&lt;br /&gt;
|remains=Dead servant; 50% on normal death&lt;br /&gt;
|remains_use=Shifts alignment toward chaos; no food or alchemy&lt;br /&gt;
|abilities=Opposes chaotic alignment; physical missiles; mutual destruction dialogue&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Initially peaceful&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;opens doors&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|151}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;servant of law&amp;#039;&amp;#039;&amp;#039; is an initially peaceful agent of order that turns hostile toward chaotic players. It can be persuaded to destroy a [[Draft:Servant of chaos|servant of chaos]], killing both creatures.&amp;lt;ref&amp;gt;{{Source|minit.h|151}}; {{Source|mspec.c|448|456}}; {{Source|mtalk.c|613|647}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Servants of law occur in ordinary random pools, the deep Astral Plane&amp;#039;s special table and fixed positions at [[Draft:Star Peak|Star Peak]]. Ordinary specimens carry zero or one random possession. They can open doors and are immune to fear and sleep.&amp;lt;ref&amp;gt;{{Source|lev.c|142|164}}; {{Source|lev.c|280|394}}; {{Source|country.c|296|321}}; {{Source|minit.h|151}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alignment and combat ==&lt;br /&gt;
Its nearby special action makes it hostile if the player&amp;#039;s alignment is negative. Moving back to lawful or neutral alignment does not automatically remove hostility already acquired. It has one physical lunge, raw damage 0&amp;amp;ndash;19, one defense and a physical missile attack of the same damage range. Its normal ranged distances are three through seven.&amp;lt;ref&amp;gt;{{Source|mspec.c|448|456}}; {{Source|minit.h|151}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|mon.c|390|417}}; {{Source|mstrike.c|8|40}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When spoken to, it asks whether a servant of chaos is nearby. Answering yes and selecting an actual servant of chaos causes both to die at the selected creature&amp;#039;s position. The conversation gives 120 experience directly; the two normal deaths can each give their usual additional experience if visible, and can leave possessions and remains. An incorrect indication only produces a rebuke.&amp;lt;ref&amp;gt;{{Source|mtalk.c|613|647}}; {{Source|mon.c|134|203}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains ==&lt;br /&gt;
Normal death has a 50% chance to leave a dead servant. Consuming a servant of law&amp;#039;s remains shifts alignment toward &amp;#039;&amp;#039;&amp;#039;chaos&amp;#039;&amp;#039;&amp;#039; by 0&amp;amp;ndash;19. If the player was already chaotic before consuming it, it also grants experience equal to ten times the resulting absolute alignment. Crossing from neutral or lawful to chaotic during this use does not qualify for that bonus. It supplies no food and has no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|item.c|63|139}}; {{Source|effect2.c|528|540}}; {{Source|minit.h|151}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Check alignment before treating a peaceful servant as safe. A correctly identified servant of chaos offers a way to remove both without a direct fight and possibly recover their drops. Eating the law servant&amp;#039;s remains has the opposite alignment effect from its name, so lawful characters should preserve their alignment rather than assume the corpse is beneficial to their cause.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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