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	<title>Draft:Shadow spirit - Revision history</title>
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	<updated>2026-09-21T20:26:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Shadow_spirit&amp;diff=1425&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Shadow_spirit&amp;diff=1425&amp;oldid=prev"/>
		<updated>2026-09-11T09:25:37Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Shadow spirit&lt;br /&gt;
|glyph=S&lt;br /&gt;
|color=grey&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=3 center attacks, raw 0&amp;amp;ndash;19 each, plus life drain of strength 5; no defense&lt;br /&gt;
|level=5&lt;br /&gt;
|hp=40&lt;br /&gt;
|hit=18&lt;br /&gt;
|defense=18&lt;br /&gt;
|speed=7&lt;br /&gt;
|xp=175, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=No fixed item; 0&amp;amp;ndash;1 random possessions&lt;br /&gt;
|immunities=Physical damage&lt;br /&gt;
|remains=Shadowstuff; 50% on normal death&lt;br /&gt;
|remains_use=Inedible; light-scroll alchemy&lt;br /&gt;
|abilities=Blackout and life drain&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Hostile&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Intangible&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|177}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;shadow spirit&amp;#039;&amp;#039;&amp;#039; is a physically immune, intangible life-drainer that can blind the player and darken its room. Its blackout messages refer to a fungus, but the same ability is also used by this spirit.&amp;lt;ref&amp;gt;{{Source|minit.h|177}}; {{Source|mspec.c|364|382}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Shadow spirits belong to ordinary random-monster pools and dedicated selections in the [[Draft:Rampart Sewers|sewers]] and the Astral Plane. An ordinary spirit has no fixed item and zero or one random possession.&amp;lt;ref&amp;gt;{{Source|lev.c|105|140}}; {{Source|lev.c|280|395}}; {{Source|minit.h|177}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Touch and blackout ==&lt;br /&gt;
The spirit makes three attacks at the center, each dealing a raw 0&amp;amp;ndash;19 physical damage before a separate life-drain attempt of strength five. Negative-energy immunity stops the drain. Otherwise each successful touch can remove five character levels or reduce strength and constitution by five; either attribute below three is fatal. Damage absorption or displacement does not itself stop that rider.&amp;lt;ref&amp;gt;{{Source|minit.h|177}}; {{Source|mmelee.c|8|20}}; {{Source|mmelee.c|121|128}}; {{Source|effect3.c|1167|1191}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its blackout can add four blindness counts while within three squares, unless you are already blind or have true sight. Blindness normally loses a count at each ten-minute game-time status check. If the spirit stands on a lit square, blackout also consumes six checks of hand-held torch duration and darkens the room. True sight prevents this blindness, not the room-darkening effect; the ability does not independently require hostility.&amp;lt;ref&amp;gt;{{Source|mspec.c|364|382}}; {{Source|aux2.c|310|339}}; {{Source|aux2.c|410|416}}; {{Source|aux3.c|11|47}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The shadow spirit has physical immunity and intangibility, but no innate elemental, sleep or negative-energy immunity. It has no ranged attack and does not independently drain mana.&amp;lt;ref&amp;gt;{{Source|minit.h|177}}; {{Source|mon.c|418|524}}; {{Source|util.c|93|159}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shadowstuff ==&lt;br /&gt;
Normal death drops possessions and has a 50% chance to leave shadowstuff. It is inedible. [[Draft:Ambrosias&amp;#039; Potions et cie|Ambrosias]] buys it for 3 Au or charges 20 Au to convert the selected stack into one blessed +5 [[Draft:Scroll of light|scroll of light]]. The conversion produces illumination, not the spirit&amp;#039;s blackout ability.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|177}}; {{Source|site1.c|845|869}}; {{Source|iinit.h|134}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Fire or another applicable nonphysical attack can remove its ordinary 40 HP without prolonged exposure to three life-draining touches. Negative-energy protection is more important than armor alone for melee. True sight protects vision from the blackout, but neither it nor a wall prevents the spirit from approaching. Keep the difference between blindness protection and room lighting in mind when relying on a torch.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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