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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AStormwatch</id>
	<title>Draft:Stormwatch - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AStormwatch"/>
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	<updated>2026-09-21T20:25:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1104&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全LOCUS地点及任务人物关联：fixed-maps</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1104&amp;oldid=prev"/>
		<updated>2026-09-10T01:23:37Z</updated>

		<summary type="html">&lt;p&gt;补全LOCUS地点及任务人物关联：fixed-maps&lt;/p&gt;
&lt;a href=&quot;https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;amp;diff=1104&amp;amp;oldid=1099&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1099&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全LOCUS地点及任务人物关联：temples</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1099&amp;oldid=prev"/>
		<updated>2026-09-10T00:42:05Z</updated>

		<summary type="html">&lt;p&gt;补全LOCUS地点及任务人物关联：temples&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:42, 10 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The water-looking area includes 207 cells that use the chaos effect, as well as ordinary water. Appearance alone does not establish the safety of a crossing.&amp;lt;ref&amp;gt;{{Source|lib/village3.dat}}; {{Source|village.c|112|120}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The water-looking area includes 207 cells that use the chaos effect, as well as ordinary water. Appearance alone does not establish the safety of a crossing.&amp;lt;ref&amp;gt;{{Source|lib/village3.dat}}; {{Source|village.c|112|120}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When raw-chaos contact activates, a mounted character loses the mount first. An Adept survives and is restored to at least full HP and mana. Otherwise, a member of any priesthood can receive a single rescue if that protection has not already been used; every other case is fatal. Ordinary swimming or breathing protection does not prevent this effect.&amp;lt;ref&amp;gt;{{Source|move.c|42|80}} Raw chaos.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Chaos stone ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Chaos stone ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1047&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全LOCUS地点及任务人物关联：villages</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Stormwatch&amp;diff=1047&amp;oldid=prev"/>
		<updated>2026-09-10T00:00:13Z</updated>

		<summary type="html">&lt;p&gt;补全LOCUS地点及任务人物关联：villages&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stormwatch&amp;#039;&amp;#039;&amp;#039; is the [[Draft:Villages|village]] at &amp;#039;&amp;#039;&amp;#039;(10, 40)&amp;#039;&amp;#039;&amp;#039;, at the western end of LOCUS&amp;#039;s southern road. Its Chaos stone can raise maximum Strength, but the western part of the village contains dangerous chaos-water terrain.&amp;lt;ref&amp;gt;{{Source|lib/country.dat}}; {{Source|aux1.c|74|79}}; {{Source|lib/village3.dat}}; {{Source|village.c|112|120}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Arrival and services ==&lt;br /&gt;
You arrive at (63, 8), on the eastern boundary. Countryside exits extend along that eastern edge and the open northeastern and southeastern boundaries. All five [[Draft:Villages#Services|shared services]] are assigned among 24 doorways.&amp;lt;ref&amp;gt;{{Source|aux2.c|984|1042}}; {{Source|lib/village3.dat}}; {{Source|village.c|211|270}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Feature !! Village position or initial count&lt;br /&gt;
|-&lt;br /&gt;
| Chaos stone || (3, 8), far west&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Village merchant|Merchant]] || (36, 13)&lt;br /&gt;
|-&lt;br /&gt;
| Horses / grain sites || Two / four&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Guardsman|Guardsmen]] || Nine&lt;br /&gt;
|}&lt;br /&gt;
The water-looking area includes 207 cells that use the chaos effect, as well as ordinary water. Appearance alone does not establish the safety of a crossing.&amp;lt;ref&amp;gt;{{Source|lib/village3.dat}}; {{Source|village.c|112|120}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chaos stone ==&lt;br /&gt;
The black marble menhir is veined with gold. Touching it advances the [[Draft:Village stones#Attribute stones|attribute-stone cycle]], with additional progress for chaotic characters. The cosmic glow increases maximum Strength by up to ten, normally capped at 30, without increasing current Strength. Lawful or neutral characters are not prohibited from trying it.&amp;lt;ref&amp;gt;{{Source|move.c|980|1002}}; {{Source|aux3.c|930|1076}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Treat the journey across the village and the stone&amp;#039;s own cycle as separate hazards. Reach the services first and plan a safe return from the western stone; a harmful glow can leave very little margin for a dangerous crossing. The shared cycle can destroy backpack contents or send you away, so neither carrying everything nor leaving everything on a village floor is a reliable storage plan.&lt;br /&gt;
&lt;br /&gt;
Leave by the open countryside boundary. Re-entering rebuilds population and supplies, but does not reset Chaos-stone progress.&amp;lt;ref&amp;gt;{{Source|site2.c|794|803}}; {{Source|aux2.c|984|1042}}; {{Source|aux3.c|930|1076}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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