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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ASwarm</id>
	<title>Draft:Swarm - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ASwarm"/>
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	<updated>2026-09-21T20:25:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Swarm&amp;diff=1403&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Swarm&amp;diff=1403&amp;oldid=prev"/>
		<updated>2026-09-11T09:02:17Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:02, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Combat and remains ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Combat and remains ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The swarm makes one physical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle &lt;/del&gt;attack for a raw 0&amp;amp;ndash;9 damage and has no defensive action. It is immune to normal damage, fear and sleep, but not fire, cold or electricity. Flight lets it cross water. It is not hungry, so food does not pacify it.&amp;lt;ref&amp;gt;{{Source|minit.h|155}}; {{Source|mmelee.c|8|145}}; {{Source|util.c|93|159}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The swarm makes one physical attack for a raw 0&amp;amp;ndash;9 damage and has no defensive action. It is immune to normal damage, fear and sleep, but not fire, cold or electricity. Flight lets it cross water. It is not hungry, so food does not pacify it.&amp;lt;ref&amp;gt;{{Source|minit.h|155}}; {{Source|mmelee.c|8|145}}; {{Source|util.c|93|159}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normal death has a 50% chance to leave dead swarm members. They are inedible and have no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|155}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Normal death has a 50% chance to leave dead swarm members. They are inedible and have no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|155}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Swarm&amp;diff=1396&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Swarm&amp;diff=1396&amp;oldid=prev"/>
		<updated>2026-09-11T08:59:27Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Swarm&lt;br /&gt;
|glyph=s&lt;br /&gt;
|color=yellow&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=1 physical attack, raw 0&amp;amp;ndash;9; no defense&lt;br /&gt;
|level=4&lt;br /&gt;
|hp=40&lt;br /&gt;
|hit=15&lt;br /&gt;
|defense=0&lt;br /&gt;
|speed=10&lt;br /&gt;
|xp=50, when death is in sight&lt;br /&gt;
|generation=[[#Generation and expansion|Ordinary encounters and expansion]]&lt;br /&gt;
|items=None at ordinary generation&lt;br /&gt;
|immunities=Physical damage, fear, sleep&lt;br /&gt;
|remains=Dead swarm members; 50% on normal death&lt;br /&gt;
|remains_use=Inedible; no alchemy&lt;br /&gt;
|abilities=Can multiply near the player&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Hostile&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Flies&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|155}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;swarm&amp;#039;&amp;#039;&amp;#039; is a flying enemy that can multiply near you and is immune to ordinary physical damage. It has no elemental immunity, making the damage type more important than the apparent strength of a weapon.&amp;lt;ref&amp;gt;{{Source|minit.h|155}}; {{Source|mspec.c|523|535}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation and expansion ==&lt;br /&gt;
Swarms belong to ordinary random-monster pools and carry no ordinary possessions. When its nearby special action runs, a swarm has a 20% chance to attempt to create another hostile swarm on an unoccupied floor square adjacent to the player. The parent need not be hostile and the ability does not independently require line of sight; the general awake, proximity and special-action checks still apply.&amp;lt;ref&amp;gt;{{Source|lev.c|280|395}}; {{Source|mon.c|12|69}}; {{Source|mspec.c|523|535}}; {{Source|effect3.c|7|47}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This 20% is conditional on reaching the special action, not a 20% chance per player command. A newly created swarm has the same ability and can later multiply in turn.&amp;lt;ref&amp;gt;{{Source|mon.c|12|69}}; {{Source|mspec.c|523|535}}; {{Source|effect3.c|7|47}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat and remains ==&lt;br /&gt;
The swarm makes one physical middle attack for a raw 0&amp;amp;ndash;9 damage and has no defensive action. It is immune to normal damage, fear and sleep, but not fire, cold or electricity. Flight lets it cross water. It is not hungry, so food does not pacify it.&amp;lt;ref&amp;gt;{{Source|minit.h|155}}; {{Source|mmelee.c|8|145}}; {{Source|util.c|93|159}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal death has a 50% chance to leave dead swarm members. They are inedible and have no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|155}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use an applicable elemental attack or leave the encounter before repeated expansion fills nearby floor squares. Ordinary melee, physical missiles and the staff of disruption all encounter its normal-damage immunity. Despite the staff&amp;#039;s magical name, its disruption damage to a monster is physical.&amp;lt;ref&amp;gt;{{Source|effect3.c|341|370}}; {{Source|itemf3.c|622|635}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sleep and fear also fail against the swarm. Its individual damage is modest, but continuing an ineffective physical fight allows additional swarms to appear. Open water does not provide separation from a flying enemy.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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