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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ASzechuan_pepper</id>
	<title>Draft:Szechuan pepper - Revision history</title>
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	<updated>2026-09-21T21:31:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Szechuan_pepper&amp;diff=1717&amp;oldid=prev</id>
		<title>OmegaAdmin: 整理食物总览、十六种独立食物与饥饿机制，连接相关入口</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Szechuan_pepper&amp;diff=1717&amp;oldid=prev"/>
		<updated>2026-09-20T11:39:32Z</updated>

		<summary type="html">&lt;p&gt;整理食物总览、十六种独立食物与饥饿机制，连接相关入口&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Consumable infobox|name=Szechuan pepper|kind=Food|glyph=%|color=brown|value=100|level=2|weight=2|appearance=Withered reddish stringy vegetable|cursed=Szechuan pepper}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;szechuan pepper&amp;#039;&amp;#039;&amp;#039; is a special [[Draft:Food|food]] which grants sleep immunity after dealing &amp;#039;&amp;#039;&amp;#039;one point of unstoppable damage&amp;#039;&amp;#039;&amp;#039;. It does not increase your food reserve, despite being eaten.&amp;lt;ref&amp;gt;{{Source|iinit.h|74}}; {{Source|command2.c|130|158}}; {{Source|itemf1.c|426|444}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Generation ==&lt;br /&gt;
Peppers are item-level-2 random food, possible in ordinary loot and [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]], and available through noncursed [[Draft:Scroll of acquirement|acquirement]]. A blessed acquisition lets you choose the type. Ordinary copies are unblessed; their recognizable appearance is fixed rather than shuffled each game.&amp;lt;ref&amp;gt;{{Source|item.c|7|60}}; {{Source|iinit.h|74}}; {{Source|site1.c|1043|1052}}; {{Source|effect1.c|747|784}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Eating the pepper produces increasingly emphatic heat messages, inflicts one damage and then adds a sleep-immunity contribution. Ordinary armor and fire resistance do not absorb this damage: it is not fire damage. At one HP, the damage can kill you &amp;#039;&amp;#039;&amp;#039;before&amp;#039;&amp;#039;&amp;#039; you receive the immunity.&amp;lt;ref&amp;gt;{{Source|itemf1.c|426|444}}; {{Source|aux1.c|498|514}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Blessing and cursing do not change the result. The immunity has no timer attached by the pepper; repeated peppers add further contributions rather than a timed duration. Immunity blocks ordinary [[Draft:Sleep|sleep]] applications, but this is distinct from [[Draft:Potion of alertness|alertness]] and does not supply that potion&amp;#039;s searching benefit.&amp;lt;ref&amp;gt;{{Source|itemf1.c|426|444}}; {{Source|aux2.c|171|176}}; {{Source|effect2.c|411|419}}; {{Source|effect3.c|215|224}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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An ordinary hungry creature does not accept the pepper through the usual food response. Its special eating effect is not ordinary nourishment or poison food.&amp;lt;ref&amp;gt;{{Source|inv.c|427|460}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
Eat a known pepper while healthy and safe to establish protection before facing sleep attacks. One surviving meal is enough to make a previously unprotected character immune to ordinary sleep; further peppers usually offer less immediate value. A starving character still needs real nourishment, and a critically injured character should heal before paying the one-HP cost.&lt;br /&gt;
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== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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