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	<title>Draft:Thought-form - Revision history</title>
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	<updated>2026-09-21T20:25:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
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		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
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		<updated>2026-09-11T09:24:33Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Thought-form&lt;br /&gt;
|glyph=T&lt;br /&gt;
|color=grey&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=5 center attacks: physical minimum damage and life drain of strength 3; no defense&lt;br /&gt;
|level=3&lt;br /&gt;
|hp=4&lt;br /&gt;
|hit=0&lt;br /&gt;
|defense=0&lt;br /&gt;
|speed=5&lt;br /&gt;
|xp=50, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=None at ordinary generation&lt;br /&gt;
|immunities=Cold, electricity, poison, acid, fear, sleep, negative energy, magic damage, theft, gaze, infection&lt;br /&gt;
|remains=A velleity; 50% on normal death&lt;br /&gt;
|remains_use=Inedible; no alchemy&lt;br /&gt;
|abilities=Repeated life drain; vulnerable to physical damage and fire&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Hostile&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Not intangible&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|125}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;thought-form&amp;#039;&amp;#039;&amp;#039; is a four-HP creature with five life-draining attacks. Its weak ordinary hit and damage values contrast with the possible consequences of any successful touch.&amp;lt;ref&amp;gt;{{Source|minit.h|125}}; {{Source|mmelee.c|121|128}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Thought-forms belong to ordinary random-monster pools and a dedicated Astral Plane selection. They are initially hostile, with no fixed or additional ordinary possessions.&amp;lt;ref&amp;gt;{{Source|lev.c|122|140}}; {{Source|lev.c|280|395}}; {{Source|minit.h|125}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Life drain ==&lt;br /&gt;
The thought-form makes five attacks at the center and has no defensive action. Its raw physical roll is zero, though ordinary absorption retains the usual one-HP minimum unless damage is prevented altogether. Every successful hit separately attempts life drain of strength three. Negative-energy immunity prevents the drain; otherwise there is an equal chance of losing three character levels or three points each of strength and constitution, with death if either attribute falls below three.&amp;lt;ref&amp;gt;{{Source|minit.h|125}}; {{Source|mmelee.c|8|20}}; {{Source|mmelee.c|121|128}}; {{Source|effect3.c|1167|1191}}; {{Source|aux1.c|498|513}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its many immunities include cold, electricity, poison, acid, fear, sleep, negative energy, magic damage, theft, gaze and infection. It is &amp;#039;&amp;#039;&amp;#039;not immune to fire or normal physical damage&amp;#039;&amp;#039;&amp;#039;. It has no ranged or special attack and no food or valuable-gift response.&amp;lt;ref&amp;gt;{{Source|minit.h|125}}; {{Source|inv.c|410|467}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite its spirit-style movement, it is not intangible and cannot pass through walls. Movement still uses the normal terrain checks.&amp;lt;ref&amp;gt;{{Source|mmove.c|131|146}}; {{Source|util.c|93|159}}; {{Source|minit.h|125}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains and strategy ==&lt;br /&gt;
Half of normal deaths leave &amp;#039;&amp;#039;a velleity&amp;#039;&amp;#039;. It is inedible and has no alchemical transformation.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|125}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use ordinary physical damage or fire to remove its small HP pool promptly. Blocking the center can help against its fixed attack locations, but is not a guarantee that all five attempts will miss. Negative-energy immunity is the direct answer to the rider; armor and displacement alone do not cancel it. Repeatedly trying an ineffective cold, electrical or sleep effect gives the thought-form unnecessary opportunities to land a touch.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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