<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ATransparent_nasty</id>
	<title>Draft:Transparent nasty - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ATransparent_nasty"/>
	<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Transparent_nasty&amp;action=history"/>
	<updated>2026-09-21T20:25:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Transparent_nasty&amp;diff=1354&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Transparent_nasty&amp;diff=1354&amp;oldid=prev"/>
		<updated>2026-09-11T07:45:29Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Transparent nasty&lt;br /&gt;
|glyph=n&lt;br /&gt;
|color=grey&lt;br /&gt;
|background=none&lt;br /&gt;
|attacks=2 center attacks: 0&amp;amp;ndash;4 physical each before absorption; no defense&lt;br /&gt;
|level=2&lt;br /&gt;
|hp=32&lt;br /&gt;
|hit=15&lt;br /&gt;
|defense=10&lt;br /&gt;
|speed=8&lt;br /&gt;
|xp=30, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Random pools and encounter details]]&lt;br /&gt;
|items=None at ordinary generation&lt;br /&gt;
|immunities=None innate&lt;br /&gt;
|remains=Dead transparent nasty; 50% on normal death&lt;br /&gt;
|remains_use=Invisibility; potion via alchemy&lt;br /&gt;
|abilities=Physical missiles without ammunition&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Initially hostile and invisible&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Flutters without flying&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|79}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|145}}; {{Source|mmelee.c|227|311}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;transparent nasty&amp;#039;&amp;#039;&amp;#039; is an invisible hostile [[Draft:Monster|monster]] that combines close attacks with physical missiles. Its remains can grant brief invisibility directly or be made into an invisibility potion.&amp;lt;ref&amp;gt;{{Source|minit.h|79}}; {{Source|mon.c|448}}; {{Source|item.c|92|94}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Transparent nasties occur in ordinary random pools and the [[Draft:Rampart Sewers|sewer]] population table. They have no ordinary starting possessions; their missile ability does not supply a bow or ammunition as loot.&amp;lt;ref&amp;gt;{{Source|lev.c|103|111}}; {{Source|lev.c|280|395}}; {{Source|minit.h|79}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invisibility and attacks ==&lt;br /&gt;
The underlying glyph is a gray &amp;#039;&amp;#039;&amp;#039;n&amp;#039;&amp;#039;&amp;#039;, but the monster starts invisible. It makes two center melee attacks, each with a raw physical roll of 0&amp;amp;ndash;4, and has no defensive actions or innate immunities. Its flutter movement does not grant flight.&amp;lt;ref&amp;gt;{{Source|minit.h|79}}; {{Source|mmelee.c|227|311}}; {{Source|mmove.c|151|177}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its ranged ability fires a physical bolt with the same damage range. Ordinary ranged checks require it to be awake and hostile, at a distance of three or four squares, with line of sight to a player who is not invisible. The check succeeds on half of eligible pulses. This attack consumes no ammunition. If the bolt reaches you, deflection makes it miss; it does not use the ordinary melee hit roll against you.&amp;lt;ref&amp;gt;{{Source|mon.c|12|76}}; {{Source|mon.c|448}}; {{Source|mstrike.c|16|20}}; {{Source|effect1.c|245|309}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remains ==&lt;br /&gt;
Half of normal deaths leave a dead transparent nasty. Direct use of an ordinary unblessed corpse adds two invisibility counts and no food. [[Draft:Ambrosias&amp;#039; Potions et cie|Ambrosias]] can instead make a blessed [[Draft:Potion of invisibility|potion of invisibility]] for 60 Au, or buy one corpse for 10 Au. Transformation replaces the selected stack with one potion; its blessing gives a longer invisibility effect than the ordinary corpse.&amp;lt;ref&amp;gt;{{Source|mon.c|134|203}}; {{Source|item.c|92|94}}; {{Source|itemf1.c|483|490}}; {{Source|effect2.c|377|389}}; {{Source|minit.h|79}}; {{Source|iinit.h|158}}; {{Source|site1.c|819|876}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each ordinary invisibility count lasts until a ten-minute recovery update indoors, or an hourly countryside update. Two counts are therefore a short-lived benefit on the game&amp;#039;s travel clock, not merely two combat actions.&amp;lt;ref&amp;gt;{{Source|aux2.c|340|407}}; {{Source|aux3.c|11|47}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Use a reliable means of seeing invisible enemies and break line of sight when under missile fire. Deflection protects against the bolt, while entering melee trades that threat for two attacks. The monster has no food-pacification response and no innate immunity, so applicable disabling effects remain options. Preserve the corpse for alchemy when duration matters more than immediate invisibility.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
</feed>