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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3ATrident</id>
	<title>Draft:Trident - Revision history</title>
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	<updated>2026-09-21T21:00:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Trident&amp;diff=1484&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Trident&amp;diff=1484&amp;oldid=prev"/>
		<updated>2026-09-11T10:14:55Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:14, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] sells an identified, uncursed +0 trident for &amp;#039;&amp;#039;&amp;#039;150 Au&amp;#039;&amp;#039;&amp;#039;. Random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]] provide other routes. Its item level 3 affects random generation, without imposing a wielding level requirement.&amp;lt;ref&amp;gt;{{Source|site1.c|164|231}}; {{Source|site1.c|1022|1053}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] sells an identified, uncursed +0 trident for &amp;#039;&amp;#039;&amp;#039;150 Au&amp;#039;&amp;#039;&amp;#039;. Random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]] provide other routes. Its item level 3 affects random generation, without imposing a wielding level requirement.&amp;lt;ref&amp;gt;{{Source|site1.c|164|231}}; {{Source|site1.c|1022|1053}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every newly constructed triton receives a trident copied from the definition: +0 and neutral, rather than randomly enchanted. Its carried equipment is dropped by the ordinary death routine. The weapon&#039;s availability does not make a level-6 triton a suitable opening opponent; its own combat attributes are separate from the item&#039;s ratings.&amp;lt;ref&amp;gt;{{Source|minit.h|203}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Every newly constructed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Draft:Triton|&lt;/ins&gt;triton&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;receives a trident copied from the definition: +0 and neutral, rather than randomly enchanted. Its carried equipment is dropped by the ordinary death routine. The weapon&#039;s availability does not make a level-6 triton a suitable opening opponent; its own combat attributes are separate from the item&#039;s ratings.&amp;lt;ref&amp;gt;{{Source|minit.h|203}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Trident&amp;diff=1005&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全武器独立草稿、远程及特殊效果说明：melee</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Trident&amp;diff=1005&amp;oldid=prev"/>
		<updated>2026-09-09T15:04:42Z</updated>

		<summary type="html">&lt;p&gt;补全武器独立草稿、远程及特殊效果说明：melee&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Weapon infobox|name=Trident|damage=12|hit=+7|attack=Thrusting|hands=1|price=150|weight=80}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;trident&amp;#039;&amp;#039;&amp;#039; is a one-handed thrusting [[Draft:Weapon|weapon]]. It trades some of a [[Draft:Spear|spear]]&amp;#039;s accuracy and portability for a slightly higher damage rating. Tritons carry ordinary tridents as treasure.&amp;lt;ref&amp;gt;{{Source|iinit.h|212|216}}; {{Source|minit.h|203}}; {{Source|item.c|536|552}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
[[Draft:Julie&amp;#039;s Armor of Proof and Weapons of Quality|Julie&amp;#039;s]] sells an identified, uncursed +0 trident for &amp;#039;&amp;#039;&amp;#039;150 Au&amp;#039;&amp;#039;&amp;#039;. Random treasure, [[Draft:Knight&amp;#039;s Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]] provide other routes. Its item level 3 affects random generation, without imposing a wielding level requirement.&amp;lt;ref&amp;gt;{{Source|site1.c|164|231}}; {{Source|site1.c|1022|1053}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|effect1.c|713|728}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every newly constructed triton receives a trident copied from the definition: +0 and neutral, rather than randomly enchanted. Its carried equipment is dropped by the ordinary death routine. The weapon&amp;#039;s availability does not make a level-6 triton a suitable opening opponent; its own combat attributes are separate from the item&amp;#039;s ratings.&amp;lt;ref&amp;gt;{{Source|minit.h|203}}; {{Source|lev.c|376|393}}; {{Source|mon.c|97|109}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A normal thrust gains Dexterity-based accuracy. The trident also permits choosing a riposte in the [[Draft:Melee attacks|combat sequence]], but a counterattack still requires a matching defense and a separate hit roll. Its ordinary damage remains subject to physical immunity.&amp;lt;ref&amp;gt;{{Source|command3.c|597|713}}; {{Source|aux2.c|636|725}}; {{Source|mmelee.c|189|220}}; {{Source|itemf2.c|359|365}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For tunneling, thrusting doubles its base damage contribution to &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;, before the random wall-breaking roll. That exceeds the spear&amp;#039;s 20, but every tunneling mishap attempts to damage a thrusting weapon. The separate damage checks can reduce enchantment or destroy it; the displayed enchantment does not itself improve excavation.&amp;lt;ref&amp;gt;{{Source|command3.c|865|933}}; {{Source|aux1.c|397|488}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throwing uses the ordinary weapon routine, not a trident-specific missile bonus. A spare trident&amp;#039;s damage rating is not separately added to the character&amp;#039;s current thrown damage. An equipped cursed trident cannot simply be thrown away.&amp;lt;ref&amp;gt;{{Source|command3.c|223|311}}; {{Source|itemf2.c|359|365}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
For an initial shop purchase, the spear costs 50 Au less, weighs 30 less and has three more hit points; it gives up only two base damage points. A trident is therefore more attractive when it has a better enchantment or is already available as loot than as an automatic upgrade over a spear.&amp;lt;ref&amp;gt;{{Source|iinit.h|212|216}}; {{Source|site1.c|164|231}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A spare plain trident can serve as a digging tool when faster wall breaking matters and its weight is affordable. For frequent excavation with less risk to equipment, consider a cheap [[Draft:Club|club]] or [[Draft:Mace|mace]] instead: striking avoids this particular tunneling damage check, although their base contributions are lower.&amp;lt;ref&amp;gt;{{Source|iinit.h|200|216}}; {{Source|command3.c|884|933}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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