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	<title>Draft:Victrix - Revision history</title>
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	<updated>2026-09-21T22:08:36Z</updated>
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		<id>https://www.omega-rl.wiki/index.php?title=Draft:Victrix&amp;diff=1025&amp;oldid=prev</id>
		<title>OmegaAdmin: 补全武器独立草稿、远程及特殊效果说明：special</title>
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		<updated>2026-09-09T15:44:23Z</updated>

		<summary type="html">&lt;p&gt;补全武器独立草稿、远程及特殊效果说明：special&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Weapon infobox|name=Victrix|damage=100|hit=+10|attack=Thrusting|hands=1|weight=50}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Victrix&amp;#039;&amp;#039;&amp;#039; is the Arena Champion&amp;#039;s prize spear, appearing as an &amp;#039;&amp;#039;&amp;#039;ivory spear&amp;#039;&amp;#039;&amp;#039;. It is a one-handed [[Draft:Weapon|weapon]] with &amp;#039;&amp;#039;&amp;#039;+10 enchantment and blessing strength +10&amp;#039;&amp;#039;&amp;#039;, exceptionally high base damage and three immunities while used. Its named identity does not place it in the separate artifact item category.&amp;lt;ref&amp;gt;{{Source|iinit.h|244}}; {{Source|guild1.c|490|514}}; {{Source|itemf2.c|494|533}}; {{Source|defs.h|673|685}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
An official gladiator who wins the championship encounter and leaves victorious receives Victrix from the [[Draft:Rampart Coliseum|Coliseum]]. The reward is created at the award, not carried by the [[Draft:Arena Champion|opponent]]. Defeating that opponent without official gladiator status does not award the championship or spear.&amp;lt;ref&amp;gt;{{Source|guild1.c|490|516}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Victrix is one of the three weapon definitions excluded from ordinary random-object generation. [[Draft:Scroll of acquirement|Acquirement]] bypasses that filter: a blessed acquirement can select it from the weapon catalogue, and the weapon constructor retains the fixed +10 enchantment and +10 blessing. This route means the unique-generation flag is not a universal one-copy guarantee. Item level is 10 and base value 5,000 Au; Julie&amp;#039;s does not sell it.&amp;lt;ref&amp;gt;{{Source|iinit.h|244}}; {{Source|item.c|7|41}}; {{Source|item.c|188|204}}; {{Source|effect1.c|713|728}}; {{Source|site1.c|164|187}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Attacks and immunities ==&lt;br /&gt;
A landed attack instantly destroys a spirit-melee target such as a [[Draft:Spectre|spectre]] or [[Draft:Vampire lord|vampire lord]]. Other targets receive an ordinary physical damage roll using the spear&amp;#039;s large damage contribution. Physical immunity still stops that ordinary branch; Victrix is not a universal unstoppable-damage weapon.&amp;lt;ref&amp;gt;{{Source|itemf2.c|494|504}}; {{Source|minit.h|173}}; {{Source|minit.h|281}}; {{Source|mon.c|112|130}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using Victrix fully identifies it and grants immunity to &amp;#039;&amp;#039;&amp;#039;poison, fear and infection&amp;#039;&amp;#039;&amp;#039;. Removing it withdraws those contributions. The equipment effect does not clear already existing poison or disease statuses. It also makes blessing nonnegative whenever applied, without separately repairing a negative enchantment.&amp;lt;ref&amp;gt;{{Source|itemf2.c|518|533}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Draft:Scroll of enchantment|Disenchantment]] can strip the equipment immunities and reset enchantment, while leaving the spirit-killing attack intact. Ordinary subsequent enchantment does not use the artifact-specific restoration rule because Victrix is a weapon.&amp;lt;ref&amp;gt;{{Source|effect1.c|8|114}}; {{Source|aux2.c|594|616}}; {{Source|iinit.h|244}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other uses ==&lt;br /&gt;
Throwing a spare Victrix can still destroy a spirit-melee target. The ordinary thrown-damage branch, however, uses current character damage rather than independently adding the spare spear&amp;#039;s 100 base damage. Throwing the used spear also removes the immunities it supplied before the attack resolves.&amp;lt;ref&amp;gt;{{Source|command3.c|247|311}}; {{Source|itemf2.c|494|533}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For tunneling it contributes &amp;#039;&amp;#039;&amp;#039;200&amp;#039;&amp;#039;&amp;#039; before the random roll because its thrusting base damage is doubled. This is powerful excavation, but a tunneling mishap can still damage a thrusting weapon; enchantment does not increase the contribution.&amp;lt;ref&amp;gt;{{Source|command3.c|865|933}}; {{Source|aux1.c|397|488}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Victrix offers high damage at the same weight as an ordinary spear and leaves the ready hand free. It rewards completing a difficult arena route, but its three immunities do not cover fire, cold, acid or every form of life drain.&lt;br /&gt;
&lt;br /&gt;
Keep an alternative such as a [[Draft:Mace of disruption|mace of disruption]] or [[Draft:Acid whip|acid whip]] for physically immune opponents outside the spirit-melee exception. At its initial +10, further normal enchantment has a &amp;#039;&amp;#039;&amp;#039;45% explosion chance per attempt&amp;#039;&amp;#039;&amp;#039;; that is a substantial risk to a prize already strong enough for ordinary combat.&amp;lt;ref&amp;gt;{{Source|itemf2.c|347|357}}; {{Source|itemf2.c|210|221}}; {{Source|effect1.c|54|114}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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