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	<title>Draft:Village stones - Revision history</title>
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	<updated>2026-09-21T22:09:15Z</updated>
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		<title>OmegaAdmin: 补全LOCUS地点及任务人物关联：villages</title>
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		<updated>2026-09-09T23:59:43Z</updated>

		<summary type="html">&lt;p&gt;补全LOCUS地点及任务人物关联：villages&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;village stones&amp;#039;&amp;#039;&amp;#039; are magical sites in the six [[Draft:Villages|villages]] of [[Draft:LOCUS|LOCUS]]. Three can raise attribute maxima through a hazardous sequence; the others exchange experience, life or item powers for different effects. These are fixed terrain sites, not portable equipment.&amp;lt;ref&amp;gt;{{Source|village.c|273|299}}; {{Source|move.c|980|1176}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attribute stones ==&lt;br /&gt;
The Lawstone in [[Draft:Star View|Star View]], Chaos stone in [[Draft:Stormwatch|Stormwatch]] and Mindstone in [[Draft:Thaumaris|Thaumaris]] affect maximum Constitution, Strength and Intelligence respectively. Touch the first two; at the Mindstone, decline the offer to look away. A successful cycle raises the relevant &amp;#039;&amp;#039;&amp;#039;maximum&amp;#039;&amp;#039;&amp;#039; by up to ten, normally capped at 30. It does not raise the current attribute, and a maximum already above 30 is not reduced.&amp;lt;ref&amp;gt;{{Source|move.c|980|1002}}; {{Source|move.c|1045|1068}}; {{Source|move.c|1155|1176}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each stone remembers a separate progress value. Touching adds 0-3; lawful alignment adds another 0-3 at the Lawstone, and chaotic alignment does so at the Chaos stone. Other alignments can still use either stone. Even values through 40 produce a harmless grey glow without the extra step; odd values produce the events below and then advance one step. Events may be skipped, so this is not a fixed checklist that every visitor experiences.&amp;lt;ref name=&amp;quot;cycle&amp;quot;&amp;gt;{{Source|aux3.c|930|1076}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Progress !! Glow / event !! Consequence&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Black || Destroys everything in the backpack&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Microwave || Hostile dispelling&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Infrared || Summons a creature&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Brick red || Adds 1 Au&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Cherry red || Beneficial augmentation&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Orange || Mana storm with randomly chosen strength, up to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Lemon yellow || Berserk status&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Yellow || Frightening message without the threatened poison&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Chartreuse || Current Agility -3&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Green || Disease, current HP set to 1, current Dexterity -5&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Forest green || Hero status&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Cyan || Uncontrolled world teleportation&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Blue || A hint&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Navy blue || Identification and knowledge&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Blue-violet || Forgets the first known spell in the spell list&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Violet || Acquirement&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Deep purple || Invisibility&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Ultraviolet || 0 to maximum HP minus one electrical damage&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Roentgen || (character level + 1) times 250 experience&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Gamma || Enchantment and blessing&lt;br /&gt;
|-&lt;br /&gt;
| 41-49 || Cosmic || Successful attribute-maximum increase; progress becomes 50&lt;br /&gt;
|-&lt;br /&gt;
| 50 or more || Polka-dot || Resets that stone&amp;#039;s progress and teleports you uncontrollably&lt;br /&gt;
|}&lt;br /&gt;
The table describes the stone&amp;#039;s chosen effect; protections, selected objects and the individual magic routines can further affect the outcome.&amp;lt;ref name=&amp;quot;cycle&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leaving and returning can rebuild the village and remove a summoned threat, but it does not reset the stone&amp;#039;s progress. Stop after the cosmic glow unless prepared for the next touch&amp;#039;s teleport. Remove valuable backpack contents from danger before starting, while also remembering that loose objects left in the village will not survive its reconstruction.&amp;lt;ref&amp;gt;{{Source|aux2.c|984|1042}}; {{Source|village.c|9|44}}.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;cycle&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Balance, sacrifice and void ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Site !! Main exchange !! Important limitation&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Woodmere#Balancestone|Balancestone]] || One quarter of experience for neutrality and controlled world travel || Strong alignment can instead cause immediate random displacement&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Skorch#Sacrifice stone|Sacrifice stone]] || Current and maximum HP for Power or experience || Loss doubles each round; staying too long kills&lt;br /&gt;
|-&lt;br /&gt;
| [[Draft:Whorfen#Voidstone|Voidstone]] || Clears mana and status effects, and strips accessible items || Backpack untouched; equipment powers can be lost while special attacks remain&lt;br /&gt;
|}&lt;br /&gt;
These sites have their own immediate interactions; they do not use the colored attribute-stone cycle.&amp;lt;ref&amp;gt;{{Source|move.c|1005|1042}}; {{Source|move.c|1070|1153}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy and older advice ==&lt;br /&gt;
Attribute growth is the reward for accepting substantial losses, not a safe early training service. Prepare healing, disease treatment, electrical protection and a route back from teleportation; consider the cost of forgotten spells and ruined equipment as well as HP. Reaching a higher maximum still leaves current attributes to be restored by a suitable recovery effect.&lt;br /&gt;
&lt;br /&gt;
A. Light&amp;#039;s older spoiler compilation recommends repeated stone use and describes leaving a village to remove a dangerous summoned creature. Its assignment of the opaline Intelligence stone to Whorfen does not match 0.90.4: the current Mindstone is in Thaumaris. The compilation&amp;#039;s document version does not establish the executable version for each piece of advice.&amp;lt;ref&amp;gt;A. Light (editor), &amp;#039;&amp;#039;Omega Spoilers&amp;#039;&amp;#039;, document version 1.10, updated 3 May 1994 and reposted 19 April 1995, magical stones, local &amp;lt;code&amp;gt;omega-0.75-spoilers.txt&amp;lt;/code&amp;gt;, lines 770-820.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Source|aux1.c|74|79}}; {{Source|village.c|273|299}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
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