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	<id>https://www.omega-rl.wiki/index.php?action=history&amp;feed=atom&amp;title=Draft%3AZombie_overlord</id>
	<title>Draft:Zombie overlord - Revision history</title>
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	<updated>2026-09-21T20:30:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Zombie_overlord&amp;diff=1633&amp;oldid=prev</id>
		<title>OmegaAdmin: 整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Zombie_overlord&amp;diff=1633&amp;oldid=prev"/>
		<updated>2026-09-14T02:13:37Z</updated>

		<summary type="html">&lt;p&gt;整理怪物生成召唤与遗骸机制，修正火山来源和炼金说明&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:13, 14 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombie overlords occur in ordinary random pools &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;the [[Draft:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HellWell &lt;/del&gt;Volcano|Volcano]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s special monster &lt;/del&gt;table. They begin hostile, with zero or one random possession and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombie overlords occur in ordinary random pools&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, including &lt;/ins&gt;the [[Draft:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster generation#&lt;/ins&gt;Volcano &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Castle&lt;/ins&gt;|Volcano&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s level-4&amp;amp;ndash;9 branch&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Their separate entry in its depth-indexed &lt;/ins&gt;table &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannot be selected within the twenty-level limit&lt;/ins&gt;. They begin hostile, with zero or one random possession and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}; {{Source|defs.h|156&lt;/ins&gt;}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Raising the dead ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Raising the dead ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The shared [[Draft:Summoning#Shared rules|summoning placement]] and [[Draft:Monster remains#Other uses|remains rules]] explain where the replacements appear and which property is consumed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its nearby special action examines the top ground item on each square within two squares of itself. Each such corpse is consumed in an attempt to summon a hostile creature of the original corpse&amp;#039;s kind beside the player. These are not all converted into ordinary zombies. The attempt needs an empty adjacent floor square near the player; failure still consumes the selected corpse item.&amp;lt;ref&amp;gt;{{Source|mspec.c|538|556}}; {{Source|effect3.c|7|43}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its nearby special action examines the top ground item on each square within two squares of itself. Each such corpse is consumed in an attempt to summon a hostile creature of the original corpse&amp;#039;s kind beside the player. These are not all converted into ordinary zombies. The attempt needs an empty adjacent floor square near the player; failure still consumes the selected corpse item.&amp;lt;ref&amp;gt;{{Source|mspec.c|538|556}}; {{Source|effect3.c|7|43}}.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
	<entry>
		<id>https://www.omega-rl.wiki/index.php?title=Draft:Zombie_overlord&amp;diff=1452&amp;oldid=prev</id>
		<title>OmegaAdmin: 连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引</title>
		<link rel="alternate" type="text/html" href="https://www.omega-rl.wiki/index.php?title=Draft:Zombie_overlord&amp;diff=1452&amp;oldid=prev"/>
		<updated>2026-09-11T09:53:47Z</updated>

		<summary type="html">&lt;p&gt;连续整理怪物独立草稿：来源、能力、遗骸与策略，并同步符号索引&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version box|version=0.90.4}}&lt;br /&gt;
{{Monster infobox&lt;br /&gt;
|name=Zombie overlord&lt;br /&gt;
|glyph=Z&lt;br /&gt;
|color=black&lt;br /&gt;
|background=white&lt;br /&gt;
|attacks=1 physical lunge, raw 0&amp;amp;ndash;19, plus life drain of strength 7; 3 defenses&lt;br /&gt;
|level=7&lt;br /&gt;
|hp=100&lt;br /&gt;
|hit=10&lt;br /&gt;
|defense=30&lt;br /&gt;
|speed=3&lt;br /&gt;
|xp=460, when death is in sight&lt;br /&gt;
|generation=[[#Generation|Ordinary and special encounters]]&lt;br /&gt;
|items=No fixed item; 0&amp;amp;ndash;1 random possession&lt;br /&gt;
|immunities=Fear&lt;br /&gt;
|remains=Extremely dead zombie overlord; 50% on ordinary normal death&lt;br /&gt;
|remains_use=Inedible; no alchemy&lt;br /&gt;
|abilities=Life drain; raises corpses as their original species&lt;br /&gt;
|traits=&amp;lt;li&amp;gt;Hostile&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;retreats&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;not intangible&amp;lt;/li&amp;gt;&lt;br /&gt;
|sources={{Source|minit.h|241}}&amp;lt;ref name=&amp;quot;card-rules&amp;quot;&amp;gt;{{Source|lev.c|373|394}}; {{Source|mon.c|134|203}}; {{Source|mmelee.c|8|148}}; {{Source|mmelee.c|227|311}}; {{Source|aux2.c|689|727}}; {{Source|time.c|47|74}}; {{Source|item.c|63|139}}. Ordinary construction, combat, timing and remains.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;zombie overlord&amp;#039;&amp;#039;&amp;#039; is an undead monster that drains life and raises creatures from nearby corpses. Its resurrection ability can consume valuable remains and produce enemies beside the player.&amp;lt;ref&amp;gt;{{Source|minit.h|241}}; {{Source|mspec.c|538|556}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Zombie overlords occur in ordinary random pools and the [[Draft:HellWell Volcano|Volcano]]&amp;#039;s special monster table. They begin hostile, with zero or one random possession and no fixed item.&amp;lt;ref&amp;gt;{{Source|lev.c|166|195}}; {{Source|lev.c|280|394}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An overlord has one physical lunge, dealing a raw 0&amp;amp;ndash;19 damage, and three defenses. Each successful attack also attempts life drain of strength 7. Negative-energy immunity blocks the life drain; otherwise it either reduces strength and constitution by seven each or drains seven experience levels. Armor preventing the direct blow does not cancel that rider.&amp;lt;ref&amp;gt;{{Source|mmelee.c|8|20}}; {{Source|mmelee.c|124|129}}; {{Source|effect3.c|1167|1191}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It retreats while hostile, but can still attack when adjacent. Fear is its only innate immunity, and it is neither intangible nor immune to ordinary physical damage.&amp;lt;ref&amp;gt;{{Source|minit.h|241}}; {{Source|mon.c|348|389}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raising the dead ==&lt;br /&gt;
Its nearby special action examines the top ground item on each square within two squares of itself. Each such corpse is consumed in an attempt to summon a hostile creature of the original corpse&amp;#039;s kind beside the player. These are not all converted into ordinary zombies. The attempt needs an empty adjacent floor square near the player; failure still consumes the selected corpse item.&amp;lt;ref&amp;gt;{{Source|mspec.c|538|556}}; {{Source|effect3.c|7|43}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The raising effect does not itself require hostility or line of sight. Picking up valuable corpses removes them from its ground search. Normal death has a 50% chance to leave the overlord&amp;#039;s own inedible corpse, which has no alchemical use.&amp;lt;ref&amp;gt;{{Source|mon.c|12|76}}; {{Source|mspec.c|538|556}}; {{Source|mon.c|193|201}}; {{Source|item.c|63|139}}; {{Source|itemf1.c|664|749}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Collect important remains before allowing the overlord to act nearby. Keeping distance from the overlord does not ensure that its summoned replacements appear far away: their placement is beside the player. Negative-energy protection addresses its melee drain, while its lack of physical or elemental immunities leaves several direct ways to kill it.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Omega 0.90.4]]&lt;/div&gt;</summary>
		<author><name>OmegaAdmin</name></author>
	</entry>
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