Draft:Scroll of dispelling: Difference between revisions

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重写卷轴与药水总览、全部种类及别名(0.90.4 独立研究草稿)
 
整理普通法杖总览和独立草稿,连接效果、炼金与物品入口
 
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{{Version box|version=0.90.4}}
{{Version box|version=0.90.4}}
{{Consumable infobox|name=Scroll of dispelling|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of self-dispelling}}
{{Consumable infobox|name=Scroll of dispelling|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of self-dispelling}}
A '''scroll of dispelling''' can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible.
A '''scroll of dispelling''' can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible.<ref name="iinit-h-130">{{Source|iinit.h|130}}.</ref>
 
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== Generation ==
== Generation ==
It belongs to the item-level-3 random [[Draft:Scroll|scroll]] pool and can appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or through [[Draft:Scroll of acquirement|acquirement]].
It belongs to the item-level-3 random [[Draft:Scroll|scroll]] pool and can appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or through [[Draft:Scroll of acquirement|acquirement]].<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref>


== Description ==
== Description ==
A noncursed scroll has effective strength ''B'' + ''r'', where ''B'' is blessing strength and ''r'' is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map:
A noncursed scroll has effective strength ''B'' + ''r'', where ''B'' is blessing strength and ''r'' is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map:


* '''Your own square:''' each cursed item currently in use is uncursed if effective strength + 1 is at least the magnitude of its curse. Its use is reapplied at neutral blessing. This does not target unused carried items or separate backpack contents, and it does not increase enchantment.
{| class="wikitable"
* '''A creature:''' its level must be strictly less than three times effective strength. On success, special and ranged attacks are removed, an existing melee attack becomes ordinary melee, immunities are cleared, and invisibility and intangibility are removed. The creature is not killed or pacified. A zero-strength result cannot affect a nonnegative-level creature.
! Target !! Success condition !! Result<ref name="effect3-c-dispel">{{Source|effect3.c|827}} (<code>dispel</code>).</ref>
* '''An empty hazard square:''' fire, teleport and disintegration traps and awakening statues lose their special behavior. A magic pool becomes ordinary water. Other traps and terrain are not universally dispelled.
|-
| Your own square || For each cursed item in use: effective strength + 1 is at least the curse magnitude || Removes that curse and reapplies the item at neutral blessing. Unused possessions and backpack contents are excluded; enchantment does not increase.
|-
| A creature || Creature level is strictly less than three times effective strength || Removes special and ranged attacks, immunities, invisibility and intangibility; changes an existing melee attack to ordinary melee. Does not kill or pacify the creature.
|-
| An empty hazard square || Fire, teleport or disintegration trap; awakening statue; magic pool || Removes the trap or statue's special behavior, or turns the pool into ordinary water. Other terrain is not universally dispelled.
|}
 
A zero-strength result cannot affect a nonnegative-level creature.


A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant.
A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant.


The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous.
The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous.<ref name="itemf3-c-i_dispel">{{Source|itemf3.c|573}} (<code>i_dispel</code>).</ref><ref name="aux2-c-tenminute_status_check">{{Source|aux2.c|340}} (<code>tenminute_status_check</code>).</ref>


== Strategy ==
== Strategy ==
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Against a creature of level ''L'', calculate whether any of the three possible strengths can satisfy ''L'' &lt; 3 &times; strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap.
Against a creature of level ''L'', calculate whether any of the three possible strengths can satisfy ''L'' &lt; 3 &times; strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap.


Do not test a cursed copy while depending on [[Draft:Potion of breathing|breathing]], [[Draft:Potion of levitation|levitation]] or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a staff of dispelling can provide a reusable alternative, but their supplied strengths must be considered separately.
Do not test a cursed copy while depending on [[Draft:Potion of breathing|breathing]], [[Draft:Potion of levitation|levitation]] or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a [[Draft:Staff of dispelling|staff of dispelling]] can provide a reusable alternative, but their supplied strengths must be considered separately.


== References ==
<references />
[[Category:Scrolls]]
<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:130; itemf3.c:573-579; effect3.c:827-915; aux2.c:186-260,340-448; spell.c (s_dispel). Research: wiki/research/consumables-0.90.4.md. -->
<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:130; itemf3.c:573-579; effect3.c:827-915; aux2.c:186-260,340-448; spell.c (s_dispel). Research: wiki/research/consumables-0.90.4.md. -->
[[Category:Scrolls]]

Latest revision as of 04:34, 17 September 2026

Omega 0.90.4

A scroll of dispelling can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible.[1]

Generation

It belongs to the item-level-3 random scroll pool and can appear at the pawn shop or through acquirement.[2][3][4][5]

Description

A noncursed scroll has effective strength B + r, where B is blessing strength and r is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map:

Target Success condition Result[6]
Your own square For each cursed item in use: effective strength + 1 is at least the curse magnitude Removes that curse and reapplies the item at neutral blessing. Unused possessions and backpack contents are excluded; enchantment does not increase.
A creature Creature level is strictly less than three times effective strength Removes special and ranged attacks, immunities, invisibility and intangibility; changes an existing melee attack to ordinary melee. Does not kill or pacify the creature.
An empty hazard square Fire, teleport or disintegration trap; awakening statue; magic pool Removes the trap or statue's special behavior, or turns the pool into ordinary water. Other terrain is not universally dispelled.

A zero-strength result cannot affect a nonnegative-level creature.

A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant.

The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous.[7][8]

Strategy

For cursed worn equipment, compare dispelling's strength test with blessing: successful dispelling sets the curse to neutral without the blessing effect's heavily cursed-item destruction branch. Blessing the scroll increases both the guaranteed and possible dispelling strength.

Against a creature of level L, calculate whether any of the three possible strengths can satisfy L < 3 × strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap.

Do not test a cursed copy while depending on breathing, levitation or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a staff of dispelling can provide a reusable alternative, but their supplied strengths must be considered separately.

References