Scroll of teleportation: Difference between revisions
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{{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}} | {{Scroll infobox|name=Scroll of teleportation|object_id=47|scroll_id=5|value=75|level=1|cursed=scroll of teleportation}} | ||
The '''scroll of teleportation''' | The '''scroll of teleportation''' moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered. | ||
== | == Effects and interactions == | ||
<table class="omega-scroll-buc"> | <table class="omega-scroll-buc"> | ||
<tr><th>BUC state</th><th>Result</th></tr> | <tr><th>BUC state</th><th>Result</th></tr> | ||
<tr><td>Blessed</td><td> | <tr><td>Blessed</td><td>Lets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport.</td></tr> | ||
<tr><td>Uncursed</td><td>Moves the | <tr><td>Uncursed</td><td>Moves the reader to a random safe space.</td></tr> | ||
<tr><td>Cursed</td><td> | <tr><td>Cursed</td><td>Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal.</td></tr> | ||
</table> | </table> | ||
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal. | |||
An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door. | |||
== Strategy == | |||
An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain. | |||
== | == See also == | ||
* [[Scroll]] | |||
== References == | == References == | ||
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | * [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | ||
* [[ | * [[Scroll|Omega 0.90.4 scroll index]] | ||
[[Category:Scrolls]] | [[Category:Scrolls]] | ||
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<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --> | <!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --> | ||
Latest revision as of 16:04, 24 July 2026
| ? | |
| Base value (Au) | 75 |
|---|---|
| Item level | 1 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of teleportation |
The scroll of teleportation moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Lets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport. |
| Uncursed | Moves the reader to a random safe space. |
| Cursed | Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal. |
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.
An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door.
Strategy
An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.