Scroll of teleportation: Difference between revisions

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The '''scroll of teleportation''' moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.
The '''scroll of teleportation''' moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.
== Effects and interactions ==


<table class="omega-scroll-buc">
<table class="omega-scroll-buc">
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<tr><td>Cursed</td><td>Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal.</td></tr>
<tr><td>Cursed</td><td>Moves the reader to a random map position; landing anywhere other than floor or an open door is fatal.</td></tr>
</table>
</table>
== Effects and interactions ==
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.
An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.


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An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.
An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.


== See also / 参见 ==
== See also ==
* [[Scrolls|Scrolls / 卷轴]]
* [[Scroll]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [[Scrolls|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]


[[Category:Scrolls]]
[[Category:Scrolls]]
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Latest revision as of 16:04, 24 July 2026

The scroll of teleportation moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.

Effects and interactions

BUC stateResult
BlessedLets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport.
UncursedMoves the reader to a random safe space.
CursedMoves the reader to a random map position; landing anywhere other than floor or an open door is fatal.

An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.

An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door.

Strategy

An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.

See also

References