Hint sheet: Difference between revisions
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Use language-specific see-also headings |
Promote approved scroll pages |
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== See also == | == See also == | ||
* [[ | * [[Scroll]] | ||
== References == | == References == | ||
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | * [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | ||
* [[ | * [[Scroll|Omega 0.90.4 scroll index]] | ||
[[Category:Scrolls]] | [[Category:Scrolls]] | ||
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Latest revision as of 16:04, 24 July 2026
| ? | |
| Base value (Au) | 10 |
|---|---|
| Item level | 0 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | hint sheet |
The hint sheet displays one randomly selected gameplay hint when read. Its identified name is hint sheet in every BUC state.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Displays one random entry from the same 96-hint set. |
| Uncursed | Displays one random entry from the 96-hint set. |
| Cursed | Displays one random entry from the same 96-hint set. |
Reading displays one randomly selected entry from a set of 96 gameplay hints. Blessed, uncursed, and cursed copies all draw from the same set.
Reading a hint sheet does not automatically identify its type.
Strategy
Read it for general information, not an immediate tactical benefit. Since BUC does not affect the selected hint, identification and blessing resources are better spent elsewhere.