Obsolete:Scroll of displacement: Difference between revisions

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<div class="omega-version-box"><strong>Obsolete article.</strong> Preserved for history; this text is not current guidance. The replacement remains a draft: [[Draft:Scroll of displacement]].</div>
<!-- OMEGA-PUBLISH status=approved; batch=scrolls-0-19; surfaced=2026-07-26 -->
{{Version box|version=0.90.4}}
{{Version box|version=0.90.4}}
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}
{{Scroll infobox|name=Scroll of displacement|object_id=50|scroll_id=8|value=50|level=2|cursed=scroll of vulnerability}}


The '''scroll of displacement''' is a [[Scrolls|scroll]] in the Omega 0.90.4 remake. It appears as a bright-yellow {{Omega glyph|?|color=yellow|label=question mark}} until its shuffled inscription is identified. Its cursed appearance is ''scroll of vulnerability''.
The '''scroll of displacement''' makes attacks less likely to hit the reader for a short time. A cursed copy is identified as a ''scroll of vulnerability'' and makes a night gaunt's special attack certain while its effect lasts.


== Generation and appearance ==
== Effects and interactions ==
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.
 
== Data and mechanics ==
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.


<table class="omega-scroll-buc">
<table class="omega-scroll-buc">
<tbody>
<tr><th>BUC state</th><th>Result</th></tr>
<tr><th>BUC state</th><th>Result</th></tr>
<tr><td>Blessed</td><td>Sets DISPLACED to a random duration from 1 through 6.</td></tr>
<tr><td>Blessed</td><td>Grants displacement for 1 through 6 duration units.</td></tr>
<tr><td>Uncursed</td><td>Sets DISPLACED to a random duration from 0 through 5.</td></tr>
<tr><td>Uncursed</td><td>Grants displacement for 0 through 5 duration units.</td></tr>
<tr><td>Cursed</td><td>Adds a random duration from 1 through 6 to VULNERABLE.</td></tr>
<tr><td>Cursed</td><td>Inflicts vulnerability for 1 through 6 duration units.</td></tr>
</tbody>
</table>
</table>
An uncursed scroll grants displacement for 0 through 5 duration units; a blessed copy grants 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll inflicts vulnerability for 1 through 6 duration units.


== Effects and interactions ==
Both effects wear off over time. While vulnerability lasts, a night gaunt's attempt to carry the reader away is guaranteed to succeed.
A neutral scroll sets DISPLACED to a random value from 0 through 5; a blessed copy sets it from 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll adds 1 through 6 to VULNERABLE.


The two statuses decay during periodic status checks. Vulnerability is specifically consumed by the night gaunt's carry-off test, changing its usual chance into a guaranteed trigger while the status is active.
== Strategy ==
Blessing removes the uncursed scroll's possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.


== Strategy ==
== See also ==
Blessing removes the neutral scroll's possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.
* [[Scroll]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [[Scrolls|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]
 
 


[[Category:Scrolls]]
[[Category:Omega 0.90.4]]
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[[Category:Obsolete articles]]

Latest revision as of 06:33, 9 September 2026

Obsolete article. Preserved for history; this text is not current guidance. The replacement remains a draft: Draft:Scroll of displacement.
Omega 0.90.4

The scroll of displacement makes attacks less likely to hit the reader for a short time. A cursed copy is identified as a scroll of vulnerability and makes a night gaunt's special attack certain while its effect lasts.

Effects and interactions

BUC stateResult
BlessedGrants displacement for 1 through 6 duration units.
UncursedGrants displacement for 0 through 5 duration units.
CursedInflicts vulnerability for 1 through 6 duration units.

An uncursed scroll grants displacement for 0 through 5 duration units; a blessed copy grants 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll inflicts vulnerability for 1 through 6 duration units.

Both effects wear off over time. While vulnerability lasts, a night gaunt's attempt to carry the reader away is guaranteed to succeed.

Strategy

Blessing removes the uncursed scroll's possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.

See also

References