Obsolete:Scroll of identification: Difference between revisions
OmegaAdmin (talk | contribs) 将已审核卷轴页面重新加入最近更改 |
OmegaAdmin (talk | contribs) 标明旧卷轴药水历史归档并移出当前内容分类 |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
<div class="omega-version-box"><strong>Obsolete article.</strong> Preserved for history; this text is not current guidance. The replacement remains a draft: [[Draft:Scroll of identification]].</div> | |||
<!-- OMEGA-PUBLISH status=approved; batch=scrolls-0-19; surfaced=2026-07-26 --> | <!-- OMEGA-PUBLISH status=approved; batch=scrolls-0-19; surfaced=2026-07-26 --> | ||
{{Version box|version=0.90.4}} | {{Version box|version=0.90.4}} | ||
| Line 27: | Line 29: | ||
* [[Scroll|Omega 0.90.4 scroll index]] | * [[Scroll|Omega 0.90.4 scroll index]] | ||
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --> | <!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:108; claims=name, cursed label, value, level, weight, fragility, rarity --> | ||
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --> | <!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:170-176; claims=scroll use wrapper and identification behavior --> | ||
| Line 36: | Line 38: | ||
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --> | <!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment --> | ||
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --> | <!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption --> | ||
[[Category:Obsolete articles]] | |||
Latest revision as of 06:33, 9 September 2026
| ? | |
| Base value (Au) | 20 |
|---|---|
| Item level | 0 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of forgetfulness |
The scroll of identification reveals the properties of possessions. A cursed copy is identified as a scroll of forgetfulness and makes equipped possessions unknown again.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Identifies every equipped and packed possession. |
| Uncursed | Identifies one chosen possession. |
| Cursed | Makes equipped possessions unknown again; items carried only in the pack are unaffected. |
An uncursed scroll identifies one chosen possession. A blessed scroll identifies every equipped and packed possession. A cursed scroll instead makes equipped possessions and their item types unknown again; items carried only in the pack are unaffected.
Food becomes recognizable by name. Other successfully identified objects reveal their full properties, and future objects of the same type become recognizable. Choosing cash produces only a joke message. Cancelling target selection still consumes the scroll, but monsters do not receive a turn.
Strategy
A blessed copy is best saved for a large unidentified inventory. An uncursed copy is useful immediately for a high-impact unknown. Pack important known items rather than equipping them before testing a possibly cursed copy, because forgetfulness affects equipped possessions only.