Draft:Scroll of deflection: Difference between revisions
OmegaAdmin (talk | contribs) 重写卷轴与药水总览、全部种类及别名(0.90.4 独立研究草稿) |
OmegaAdmin (talk | contribs) 为已保存草稿补齐章节目录、条件表格与可见源码 References,保留 Draft 状态 |
||
| Line 1: | Line 1: | ||
{{Version box|version=0.90.4}} | {{Version box|version=0.90.4}} | ||
{{Consumable infobox|name=Scroll of deflection|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of vulnerability}} | {{Consumable infobox|name=Scroll of deflection|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of vulnerability}} | ||
A '''scroll of deflection''' protects the reader against magical bolts that reach their square. It is particularly useful against bolt users, but does not stop the area damage of magical balls or mana storms. | A '''scroll of deflection''' protects the reader against magical bolts that reach their square. It is particularly useful against bolt users, but does not stop the area damage of magical balls or mana storms.<ref name="iinit-h-136">{{Source|iinit.h|136}}.</ref> | ||
__TOC__ | |||
== Generation == | == Generation == | ||
The scroll is an item-level-3 random design. It can also appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or be chosen with blessed [[Draft:Scroll of acquirement|acquirement]]. | The scroll is an item-level-3 random design. It can also appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or be chosen with blessed [[Draft:Scroll of acquirement|acquirement]].<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref> | ||
== Description == | == Description == | ||
| Line 11: | Line 13: | ||
The new value replaces existing deflection. It can shorten a longer effect, so repeated reading is not a simple way to accumulate protection. In the common bolt routine, an active effect makes fire, lightning, cold and normal magical missile bolts miss the player. The separate ball routine has no such deflection check. | The new value replaces existing deflection. It can shorten a longer effect, so repeated reading is not a simple way to accumulate protection. In the common bolt routine, an active effect makes fire, lightning, cold and normal magical missile bolts miss the player. The separate ball routine has no such deflection check. | ||
Cursed reading adds vulnerability for a random 0–5 units minus the scroll's negative blessing strength. It does not identify the scroll automatically; noncursed use does. The name ''scroll of vulnerability'' is also used by cursed [[Draft:Scroll of displacement|displacement]]. | Cursed reading adds vulnerability for a random 0–5 units minus the scroll's negative blessing strength. It does not identify the scroll automatically; noncursed use does. The name ''scroll of vulnerability'' is also used by cursed [[Draft:Scroll of displacement|displacement]].<ref name="itemf1-c-i_deflect">{{Source|itemf1.c|161}} (<code>i_deflect</code>).</ref><ref name="effect3-c-deflection">{{Source|effect3.c|1231}} (<code>deflection</code>).</ref><ref name="effect1-c-bolt">{{Source|effect1.c|253}} (<code>bolt</code>).</ref><ref name="aux2-c-tenminute_status_check">{{Source|aux2.c|340}} (<code>tenminute_status_check</code>).</ref> | ||
== Strategy == | == Strategy == | ||
| Line 18: | Line 20: | ||
A shield of deflection can provide equipment-based protection when available, whereas a scroll leaves the shield slot free for another choice. Do not read a scroll merely to refresh an already long equipment effect, because replacement can reduce its duration. [[Draft:Scroll of displacement|Displacement]] complements deflection against a different part of the attack system. | A shield of deflection can provide equipment-based protection when available, whereas a scroll leaves the shield slot free for another choice. Do not read a scroll merely to refresh an already long equipment effect, because replacement can reduce its duration. [[Draft:Scroll of displacement|Displacement]] complements deflection against a different part of the attack system. | ||
== References == | |||
<references /> | |||
[[Category:Scrolls]] | |||
<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:136; itemf1.c:161-167; effect3.c:1231-1244; effect1.c:247-295,396-451; aux2.c:368-372; itemf2.c:558 (permanent deflection). Research: wiki/research/consumables-0.90.4.md. --> | <!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:136; itemf1.c:161-167; effect3.c:1231-1244; effect1.c:247-295,396-451; aux2.c:368-372; itemf2.c:558 (permanent deflection). Research: wiki/research/consumables-0.90.4.md. --> | ||
Latest revision as of 06:59, 9 September 2026
| ? | |
| Type | Scroll |
|---|---|
| Base value (Au) | 250 |
| Item level | 3 |
| Weight | 5 |
| Unidentified appearance | Random inscription |
| Cursed name | Scroll of vulnerability |
A scroll of deflection protects the reader against magical bolts that reach their square. It is particularly useful against bolt users, but does not stop the area damage of magical balls or mana storms.[1]
Generation
The scroll is an item-level-3 random design. It can also appear at the pawn shop or be chosen with blessed acquirement.[2][3][4][5]
Description
Noncursed reading sets deflection to blessing strength plus a random integer from 0 through 5. Thus an uncursed reading can give no active protection, while positive blessing guarantees a positive duration. The counter normally decreases at ten-minute status updates, as explained under scroll durations.
The new value replaces existing deflection. It can shorten a longer effect, so repeated reading is not a simple way to accumulate protection. In the common bolt routine, an active effect makes fire, lightning, cold and normal magical missile bolts miss the player. The separate ball routine has no such deflection check.
Cursed reading adds vulnerability for a random 0–5 units minus the scroll's negative blessing strength. It does not identify the scroll automatically; noncursed use does. The name scroll of vulnerability is also used by cursed displacement.[6][7][8][9]
Strategy
Use a positively blessed copy before entering a fight where bolts are the main threat. Keep other defenses for melee, explosions and status effects: a deflected firebolt does not imply protection from a fireball.
A shield of deflection can provide equipment-based protection when available, whereas a scroll leaves the shield slot free for another choice. Do not read a scroll merely to refresh an already long equipment effect, because replacement can reduce its duration. Displacement complements deflection against a different part of the attack system.
References
- ↑ iinit.h in Omega 0.90.4, line 136.
- ↑ item.c in Omega 0.90.4, line 7 (
create_object). - ↑ site1.c in Omega 0.90.4, line 1022 (
l_pawn_shop). - ↑ effect1.c in Omega 0.90.4, line 647 (
acquire). - ↑ item.c in Omega 0.90.4, line 167 (
make_scroll). - ↑ itemf1.c in Omega 0.90.4, line 161 (
i_deflect). - ↑ effect3.c in Omega 0.90.4, line 1231 (
deflection). - ↑ effect1.c in Omega 0.90.4, line 253 (
bolt). - ↑ aux2.c in Omega 0.90.4, line 340 (
tenminute_status_check).