Draft:Scroll of displacement: Difference between revisions

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重写卷轴与药水总览、全部种类及别名(0.90.4 独立研究草稿)
 
为已保存草稿补齐章节目录、条件表格与可见源码 References,保留 Draft 状态
 
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{{Version box|version=0.90.4}}
{{Version box|version=0.90.4}}
{{Consumable infobox|name=Scroll of displacement|kind=Scroll|glyph=?|color=yellow|value=50|level=2|weight=5|appearance=Random inscription|cursed=Scroll of vulnerability}}
{{Consumable infobox|name=Scroll of displacement|kind=Scroll|glyph=?|color=yellow|value=50|level=2|weight=5|appearance=Random inscription|cursed=Scroll of vulnerability}}
A '''scroll of displacement''' gives the reader a chance to avoid damage from attacks that use the ordinary monster-hit routine. It is a temporary defense, not a guarantee against every kind of attack.
A '''scroll of displacement''' gives the reader a chance to avoid damage from attacks that use the ordinary monster-hit routine. It is a temporary defense, not a guarantee against every kind of attack.<ref name="iinit-h-106">{{Source|iinit.h|106}}.</ref>
 
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== Generation ==
== Generation ==
It belongs to the item-level-2 random [[Draft:Scroll|scroll]] pool, with [[Draft:Knight's Pawn Shop|the pawn shop]] and [[Draft:Scroll of acquirement|acquirement]] as other sources. An astral fuzzy's corpse invokes displacement when eaten, rather than becoming this scroll.
It belongs to the item-level-2 random [[Draft:Scroll|scroll]] pool, with [[Draft:Knight's Pawn Shop|the pawn shop]] and [[Draft:Scroll of acquirement|acquirement]] as other sources. An astral fuzzy's corpse invokes displacement when eaten, rather than becoming this scroll.<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref>


== Description ==
== Description ==
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This assignment '''replaces''' existing displacement instead of extending it. Reading another scroll can shorten a longer effect, including displacement supplied by equipment. While displacement is positive, each call to the ordinary monster-hit routine has a one-in-two chance of avoiding its damage. Special effects applied elsewhere are not automatically cancelled.
This assignment '''replaces''' existing displacement instead of extending it. Reading another scroll can shorten a longer effect, including displacement supplied by equipment. While displacement is positive, each call to the ordinary monster-hit routine has a one-in-two chance of avoiding its damage. Special effects applied elsewhere are not automatically cancelled.


A cursed scroll adds vulnerability lasting a random 0&ndash;5 units minus its negative blessing strength. It does not simply subtract from displacement. Noncursed use identifies the scroll type; cursed use does not. The cursed name is shared with [[Draft:Scroll of deflection|deflection]], so that name alone cannot distinguish the two types.
A cursed scroll adds vulnerability lasting a random 0&ndash;5 units minus its negative blessing strength. It does not simply subtract from displacement. Noncursed use identifies the scroll type; cursed use does not. The cursed name is shared with [[Draft:Scroll of deflection|deflection]], so that name alone cannot distinguish the two types.<ref name="itemf1-c-i_displace">{{Source|itemf1.c|151}} (<code>i_displace</code>).</ref><ref name="effect2-c-displace">{{Source|effect2.c|362}} (<code>displace</code>).</ref><ref name="aux2-c-tenminute_status_check">{{Source|aux2.c|340}} (<code>tenminute_status_check</code>).</ref><ref name="mmelee-c-m_hit">{{Source|mmelee.c|8}} (<code>m_hit</code>).</ref>


== Strategy ==
== Strategy ==
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Use [[Draft:Scroll of deflection|deflection]] for the distinct protection against magical bolts. Neither effect replaces elemental resistance, escape preparation or protection against status attacks. Vulnerability has concrete consequences, such as making certain theft attempts more reliable for the attacker, so a cursed copy is not a safe substitute.
Use [[Draft:Scroll of deflection|deflection]] for the distinct protection against magical bolts. Neither effect replaces elemental resistance, escape preparation or protection against status attacks. Vulnerability has concrete consequences, such as making certain theft attempts more reliable for the attacker, so a cursed copy is not a safe substitute.


== References ==
<references />
[[Category:Scrolls]]
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<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:106; itemf1.c:151-157,343-371; effect2.c:362-374; mmelee.c:8-20; aux2.c:361-366,440-446; mspec.c:32; item.c (FUZZY corpse). Research: wiki/research/consumables-0.90.4.md. -->
[[Category:Scrolls]]

Latest revision as of 06:59, 9 September 2026

Omega 0.90.4

A scroll of displacement gives the reader a chance to avoid damage from attacks that use the ordinary monster-hit routine. It is a temporary defense, not a guarantee against every kind of attack.[1]

Generation

It belongs to the item-level-2 random scroll pool, with the pawn shop and acquirement as other sources. An astral fuzzy's corpse invokes displacement when eaten, rather than becoming this scroll.[2][3][4][5]

Description

A noncursed reading sets displacement to B plus a random integer from 0 through 5, where B is blessing strength. An uncursed scroll can therefore give zero duration. A +1-blessed scroll guarantees at least one unit. Units normally expire at ten-minute status updates.

This assignment replaces existing displacement instead of extending it. Reading another scroll can shorten a longer effect, including displacement supplied by equipment. While displacement is positive, each call to the ordinary monster-hit routine has a one-in-two chance of avoiding its damage. Special effects applied elsewhere are not automatically cancelled.

A cursed scroll adds vulnerability lasting a random 0–5 units minus its negative blessing strength. It does not simply subtract from displacement. Noncursed use identifies the scroll type; cursed use does not. The cursed name is shared with deflection, so that name alone cannot distinguish the two types.[6][7][8][9]

Strategy

Bless an ordinary copy when you need a guaranteed duration before fighting. Avoid refreshing blindly: check whether you already have a longer displacement effect, especially from a cloak. A scroll is useful as a temporary alternative when you cannot obtain or wear the corresponding equipment.

Use deflection for the distinct protection against magical bolts. Neither effect replaces elemental resistance, escape preparation or protection against status attacks. Vulnerability has concrete consequences, such as making certain theft attempts more reliable for the attacker, so a cursed copy is not a safe substitute.

References