Scroll of law: Difference between revisions

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The '''scroll of law''' increases alignment and may also award experience. Its identified name is unchanged by BUC state.
The '''scroll of law''' increases alignment and may also award experience. Its identified name is unchanged by BUC state.
== Effects and interactions ==


<table class="omega-scroll-buc">
<table class="omega-scroll-buc">
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<tr><td>Cursed</td><td>The same alignment and experience effect.</td></tr>
<tr><td>Cursed</td><td>The same alignment and experience effect.</td></tr>
</table>
</table>
== Effects and interactions ==
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.
Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.


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For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not award experience on the same use. Blessing or uncursing the scroll provides no benefit.
For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not award experience on the same use. Blessing or uncursing the scroll provides no benefit.


== See also / 参见 ==
== See also ==
* [[Scrolls|Scrolls / 卷轴]]
* [[Scroll]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [[Scrolls|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]


[[Category:Scrolls]]
[[Category:Scrolls]]
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Latest revision as of 16:04, 24 July 2026

The scroll of law increases alignment and may also award experience. Its identified name is unchanged by BUC state.

Effects and interactions

BUC stateResult
BlessedAdds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.
UncursedAdds 0 through 19 alignment and, when alignment began positive, awards ten times the updated alignment in experience.
CursedThe same alignment and experience effect.

Reading adds a random value from 0 through 19 to alignment. If alignment was already positive, the game then grants experience equal to ten times the newly updated alignment; otherwise there is no experience award on that reading.

BUC state does not affect the alignment gain or experience award. Reading the scroll does not automatically identify its type.

Strategy

For experience, read it only after alignment is already positive; crossing from nonpositive alignment does not award experience on the same use. Blessing or uncursing the scroll provides no benefit.

See also

References