Obsolete:Scroll of spells: Difference between revisions

From Omega Wiki
Jump to navigation Jump to search
Move scroll BUC tables into effects sections
标明旧卷轴药水历史归档并移出当前内容分类
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<div class="omega-version-box"><strong>Obsolete article.</strong> Preserved for history; this text is not current guidance. The replacement remains a draft: [[Draft:Scroll of spells]].</div>
<!-- OMEGA-PUBLISH status=approved; batch=scrolls-0-19; surfaced=2026-07-26 -->
{{Version box|version=0.90.4}}
{{Version box|version=0.90.4}}
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}
{{Scroll infobox|name=Scroll of spells|object_id=43|scroll_id=1|value=250|level=1|cursed=scroll of spell loss}}
Line 19: Line 22:
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.
Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.


== See also / 参见 ==
== See also ==
* [[Scrolls|Scrolls / 卷轴]]
* [[Scroll]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [[Scrolls|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]
 
 


[[Category:Scrolls]]
[[Category:Omega 0.90.4]]
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/iinit.h:92; claims=name, cursed label, value, level, weight, fragility, rarity -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/itemf1.c:120-128; claims=scroll use wrapper and identification behavior -->
Line 33: Line 36:
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/minit.h:175; claims=fixed monster carrier -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:167-177; claims=uniform scroll selection and copied definition -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/item.c:296-330; claims=random unidentified inscription pool -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/omega.c:436-451; claims=new-game random inscription assignment -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption -->
<!-- OMEGA-SOURCE commit=009707d17482b977061a6223b9de63eac4d368c3; file=staging/remake/winomega/command2.c:37-68; claims=reading restrictions and consumption -->
[[Category:Obsolete articles]]

Latest revision as of 06:33, 9 September 2026

Obsolete article. Preserved for history; this text is not current guidance. The replacement remains a draft: Draft:Scroll of spells.
Omega 0.90.4

The scroll of spells can teach a random spell or make an already known spell less draining to cast. A cursed copy is identified as a scroll of spell loss and removes a known spell. Necromancers carry one when encountered.

Effects and interactions

BUC stateResult
BlessedAttempts to learn a random spell or halves the drain of one already known. Positive blessing adds no further modifier.
UncursedAttempts to learn a random spell or halves the drain of one already known; the attempt can fail.
CursedRemoves the known spell that appears last in the game's spell list; if none is known, no spell is lost.

Uncursed reading selects a random spell. An unknown spell is learned and grants experience equal to ten times its drain; an already-known spell instead halves that spell's drain, with a minimum of 1. The attempt can fail according to the spell's drain and the reader's Intelligence and level. A cursed scroll removes the known spell that appears last in the game's spell list; if none is known, nothing is lost.

An uncursed copy identifies itself before choosing a spell. Blessing adds no further benefit. A cursed copy does not automatically identify itself.

Strategy

Use an uncursed copy when learning almost any random spell is acceptable or when known-spell drain reduction is valuable. Do not test an unknown copy while carrying a critical spell unless the possible cursed loss is acceptable.

See also

References