Scroll of charging: Difference between revisions

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== See also ==
== See also ==
* [[Scrolls]]
* [[Scroll]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [[Scrolls|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]


[[Category:Scrolls]]
[[Category:Scrolls]]

Latest revision as of 16:04, 24 July 2026

The scroll of charging restores charges to a chosen stick. A cursed copy is identified as a scroll of draining and empties the stick instead.

Effects and interactions

BUC stateResult
BlessedAdds 2d10 charges to a selected stick, capped at 99.
UncursedAdds 1d10 charges to a selected stick, capped at 99.
CursedSets a selected stick's charge to 0.

An uncursed copy prompts for a stick and adds 1d10 charges; a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick's charge to 0. Choosing anything other than a stick is rejected.

An uncursed copy identifies itself before target selection. Cancelling or choosing no object leaves every target unchanged but still consumes the scroll.

Strategy

Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.

See also

References