Potion of curing: Difference between revisions

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<!-- OMEGA-PUBLISH status=approved; batch=scrolls-20-23-potions-0-17; published=2026-07-26 -->
{{Version box|version=0.90.4}}
{{Version box|version=0.90.4}}
{{Potion infobox|name=Potion of curing|object_id=83|potion_id=17|value=50|level=1|cursed=potion of disease}}
{{Potion infobox|name=Potion of curing|object_id=83|potion_id=17|value=50|level=1|cursed=potion of disease}}
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== Data and mechanics ==
== Data and mechanics ==
It is object ID 83 and potion ID 17, with weight 20, fragility 5, base value 50 Au, and item level 1. Plus does not affect the result, and the wrapper never identifies the potion.
Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect the result, and drinking it never identifies the potion.


== Effects and interactions ==
== Effects and interactions ==
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</table>
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If poison remains after reduction, the game reports that it was reduced; otherwise it sets poison to zero. When none of the three curable statuses is present, a noncursed potion reports that nothing much happens. Disease blocks the periodic natural recovery of `level + 1` HP until it decays. Infection immunity leaves only the illness-and-fade messages from a cursed copy.
If poison remains after drinking, the game reports that it was reduced; otherwise it is removed completely. When the player has no disease, poison, or blindness, a noncursed copy reports that nothing much happens. Disease prevents normal periodic HP recovery until it fades. With infection immunity, a cursed copy produces only illness-and-fade messages and causes no lasting disease.


== Strategy ==
== Strategy ==
Use an uncursed copy for combined status cleanup, and bless it when poison exceeds five units. It is not a complete poison cure at ordinary BUC, unlike [[Draft:Potion of neutralize poison]]. Because neither beneficial nor cursed use identifies the type, confirm it by another method before depending on it.
Use an uncursed copy for combined status cleanup, and bless it when poison exceeds five units. It is not a complete poison cure at ordinary BUC, unlike [[Potion of neutralize poison]]. Because neither beneficial nor cursed use identifies the type, confirm it by another method before depending on it.
 
== Trivial ==
No reliable creator statement tying this generic potion name to a particular cultural source was found.


== See also ==
== See also ==
* [[Draft:Potion of neutralize poison]]
* [[Potion of neutralize poison]]
* [[Draft:Potion]]
* [[Potion]]


== References ==
== References ==
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]


[[Category:Drafts]]
[[Category:Potions]]
[[Category:Potions]]
[[Category:Omega 0.90.4]]
[[Category:Omega 0.90.4]]

Latest revision as of 03:11, 26 July 2026

The potion of curing removes disease and blindness and reduces poison. A cursed copy is a potion of disease that applies disease unless infection immunity blocks it.

Generation and appearance

It is a common level-1 random potion with a shuffled container appearance. Denebian slime devils begin with fixed copies. Random copies begin uncursed with a generated nonnegative plus.

Data and mechanics

Each copy weighs 20, has fragility 5, a base value of 50 Au, and item level 1. Plus does not affect the result, and drinking it never identifies the potion.

Effects and interactions

BUC stateResult
BlessedClears disease and blindness and reduces poison by 15 units.
UncursedClears disease and blindness and reduces poison by 5 units.
CursedWithout infection immunity, adds 1 through 24 disease units.

If poison remains after drinking, the game reports that it was reduced; otherwise it is removed completely. When the player has no disease, poison, or blindness, a noncursed copy reports that nothing much happens. Disease prevents normal periodic HP recovery until it fades. With infection immunity, a cursed copy produces only illness-and-fade messages and causes no lasting disease.

Strategy

Use an uncursed copy for combined status cleanup, and bless it when poison exceeds five units. It is not a complete poison cure at ordinary BUC, unlike Potion of neutralize poison. Because neither beneficial nor cursed use identifies the type, confirm it by another method before depending on it.

See also

References