Potion of healing: Difference between revisions
Import OmegaWiki seed content |
OmegaAdmin (talk | contribs) 同步已审核正式页面内容 |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
<!-- OMEGA-PUBLISH status=approved; batch=scrolls-20-23-potions-0-17; published=2026-07-26 --> | |||
{{Version box|version=0.90.4}} | {{Version box|version=0.90.4}} | ||
{{Potion infobox|name=Potion of healing|object_id=67|potion_id=1|value=40|level=2|cursed=potion of disruption}} | {{Potion infobox|name=Potion of healing|object_id=67|potion_id=1|value=40|level=2|cursed=potion of disruption}} | ||
| Line 5: | Line 6: | ||
== Generation and appearance == | == Generation and appearance == | ||
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed | It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a nonnegative plus. | ||
== Data and mechanics == | == Data and mechanics == | ||
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 2. Most naturally generated copies have a low plus, while higher-plus copies become progressively rarer. | |||
== Effects and interactions == | == Effects and interactions == | ||
<table class="omega-scroll-buc"> | <table class="omega-scroll-buc"> | ||
<tr><th>BUC state</th><th>Result</th></tr> | <tr><th>BUC state</th><th>Result</th></tr> | ||
<tr><td>Blessed</td><td> | <tr><td>Blessed</td><td>Restores plus-scaled HP and clears blindness; blessing adds no further benefit.</td></tr> | ||
<tr><td>Uncursed</td><td> | <tr><td>Uncursed</td><td>Restores plus-scaled HP and clears blindness.</td></tr> | ||
<tr><td>Cursed</td><td> | <tr><td>Cursed</td><td>Deals plus-scaled disruption damage and does not identify itself.</td></tr> | ||
</table> | </table> | ||
A +0 copy restores 1–10 HP and can leave the drinker at most 1 HP above maximum. Each additional plus raises both the possible healing and the above-maximum allowance. A cursed +0 copy deals 0–10 damage, with each point of plus increasing the possible damage by 10; death occurs only when HP falls below zero. A noncursed potion identifies its type, while a cursed one does not. | |||
== Strategy == | == Strategy == | ||
Blessing does not improve healing directly; improving plus does. Drink a noncursed copy when healing or immediate blindness removal matters, but | Blessing does not improve healing directly; improving plus does. Drink a noncursed copy when healing or immediate blindness removal matters, but do not expect a large reserve above maximum HP. Never blind-quaff a possibly cursed copy at low HP, because disruption also becomes more dangerous with plus. | ||
== See also == | == See also == | ||
* [[ | * [[Potion]] | ||
== References == | == References == | ||
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | * [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | ||
[[Category:Potions]] | [[Category:Potions]] | ||
[[Category:Omega 0.90.4]] | [[Category:Omega 0.90.4]] | ||
Latest revision as of 03:06, 26 July 2026
| ! | |
| Object ID | 67 |
|---|---|
| Potion ID | 1 |
| Base value (Au) | 40 |
| Item level | 2 |
| Random generation | Potion pool |
| Weight | 20 |
| Fragility | 5 |
| Rarity | Common |
| Unidentified appearance | Random container |
| Cursed name | potion of disruption |
The potion of healing restores plus-scaled hit points and clears blindness. A cursed copy is a potion of disruption that removes hit points and can kill the drinker.
Generation and appearance
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a nonnegative plus.
Data and mechanics
Each copy weighs 20, has fragility 5, a base value of 40 Au, and item level 2. Most naturally generated copies have a low plus, while higher-plus copies become progressively rarer.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Restores plus-scaled HP and clears blindness; blessing adds no further benefit. |
| Uncursed | Restores plus-scaled HP and clears blindness. |
| Cursed | Deals plus-scaled disruption damage and does not identify itself. |
A +0 copy restores 1–10 HP and can leave the drinker at most 1 HP above maximum. Each additional plus raises both the possible healing and the above-maximum allowance. A cursed +0 copy deals 0–10 damage, with each point of plus increasing the possible damage by 10; death occurs only when HP falls below zero. A noncursed potion identifies its type, while a cursed one does not.
Strategy
Blessing does not improve healing directly; improving plus does. Drink a noncursed copy when healing or immediate blindness removal matters, but do not expect a large reserve above maximum HP. Never blind-quaff a possibly cursed copy at low HP, because disruption also becomes more dangerous with plus.