Obsolete:Scroll of teleportation: Difference between revisions

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<div class="omega-version-box"><strong>Obsolete article.</strong> Preserved for history; this text is not current guidance. The replacement remains a draft: [[Draft:Scroll of teleportation]].</div>
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* [[Scroll|Omega 0.90.4 scroll index]]
* [[Scroll|Omega 0.90.4 scroll index]]


[[Category:Scrolls]]
 
[[Category:Omega 0.90.4]]
 
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[[Category:Obsolete articles]]

Latest revision as of 06:33, 9 September 2026

Obsolete article. Preserved for history; this text is not current guidance. The replacement remains a draft: Draft:Scroll of teleportation.
Omega 0.90.4

The scroll of teleportation moves the reader elsewhere on the current level. Its identified name is unchanged by BUC state, and blippers carry one when encountered.

Effects and interactions

BUC stateResult
BlessedLets the reader choose an unoccupied floor tile; an invalid or occupied choice becomes a safe random teleport.
UncursedMoves the reader to a random safe space.
CursedMoves the reader to a random map position; landing anywhere other than floor or an open door is fatal.

An uncursed scroll moves the reader to a random safe space. A blessed scroll allows a chosen destination, but a non-floor or occupied tile becomes a safe random teleport. A cursed scroll moves the reader to a completely random map position; landing anywhere other than floor or an open door is fatal.

An uncursed copy identifies itself. A blessed copy accepts only unoccupied floor as a chosen destination, although a cursed teleport can also survive on an open door.

Strategy

An identified uncursed copy is a dependable emergency escape, while a blessed copy supports precise positioning. An unknown copy is potentially lethal because a cursed teleport can land on unsafe terrain.

See also

References