Draft:Scroll of dispelling: Difference between revisions
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{{Version box|version=0.90.4}} | {{Version box|version=0.90.4}} | ||
{{Consumable infobox|name=Scroll of dispelling|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of self-dispelling}} | {{Consumable infobox|name=Scroll of dispelling|kind=Scroll|glyph=?|color=yellow|value=250|level=3|weight=5|appearance=Random inscription|cursed=Scroll of self-dispelling}} | ||
A '''scroll of dispelling''' can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible. | A '''scroll of dispelling''' can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible.<ref name="iinit-h-130">{{Source|iinit.h|130}}.</ref> | ||
__TOC__ | |||
== Generation == | == Generation == | ||
It belongs to the item-level-3 random [[Draft:Scroll|scroll]] pool and can appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or through [[Draft:Scroll of acquirement|acquirement]]. | It belongs to the item-level-3 random [[Draft:Scroll|scroll]] pool and can appear at [[Draft:Knight's Pawn Shop|the pawn shop]] or through [[Draft:Scroll of acquirement|acquirement]].<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref> | ||
== Description == | == Description == | ||
A noncursed scroll has effective strength ''B'' + ''r'', where ''B'' is blessing strength and ''r'' is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map: | A noncursed scroll has effective strength ''B'' + ''r'', where ''B'' is blessing strength and ''r'' is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map: | ||
{| class="wikitable" | |||
! Target !! Success condition !! Result<ref name="effect3-c-dispel">{{Source|effect3.c|827}} (<code>dispel</code>).</ref> | |||
|- | |||
| Your own square || For each cursed item in use: effective strength + 1 is at least the curse magnitude || Removes that curse and reapplies the item at neutral blessing. Unused possessions and backpack contents are excluded; enchantment does not increase. | |||
|- | |||
| A creature || Creature level is strictly less than three times effective strength || Removes special and ranged attacks, immunities, invisibility and intangibility; changes an existing melee attack to ordinary melee. Does not kill or pacify the creature. | |||
|- | |||
| An empty hazard square || Fire, teleport or disintegration trap; awakening statue; magic pool || Removes the trap or statue's special behavior, or turns the pool into ordinary water. Other terrain is not universally dispelled. | |||
|} | |||
A zero-strength result cannot affect a nonnegative-level creature. | |||
A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant. | A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant. | ||
The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous. | The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous.<ref name="itemf3-c-i_dispel">{{Source|itemf3.c|573}} (<code>i_dispel</code>).</ref><ref name="aux2-c-tenminute_status_check">{{Source|aux2.c|340}} (<code>tenminute_status_check</code>).</ref> | ||
== Strategy == | == Strategy == | ||
| Line 22: | Line 32: | ||
Against a creature of level ''L'', calculate whether any of the three possible strengths can satisfy ''L'' < 3 × strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap. | Against a creature of level ''L'', calculate whether any of the three possible strengths can satisfy ''L'' < 3 × strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap. | ||
Do not test a cursed copy while depending on [[Draft:Potion of breathing|breathing]], [[Draft:Potion of levitation|levitation]] or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a staff of dispelling can provide a reusable alternative, but their supplied strengths must be considered separately. | Do not test a cursed copy while depending on [[Draft:Potion of breathing|breathing]], [[Draft:Potion of levitation|levitation]] or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a [[Draft:Staff of dispelling|staff of dispelling]] can provide a reusable alternative, but their supplied strengths must be considered separately. | ||
== References == | |||
<references /> | |||
[[Category:Scrolls]] | |||
<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:130; itemf3.c:573-579; effect3.c:827-915; aux2.c:186-260,340-448; spell.c (s_dispel). Research: wiki/research/consumables-0.90.4.md. --> | <!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:130; itemf3.c:573-579; effect3.c:827-915; aux2.c:186-260,340-448; spell.c (s_dispel). Research: wiki/research/consumables-0.90.4.md. --> | ||
Latest revision as of 04:34, 17 September 2026
| ? | |
| Type | Scroll |
|---|---|
| Base value (Au) | 250 |
| Item level | 3 |
| Weight | 5 |
| Unidentified appearance | Random inscription |
| Cursed name | Scroll of self-dispelling |
A scroll of dispelling can remove curses from worn equipment, suppress a sufficiently weak creature's abilities, or neutralize particular magical hazards. Its target and effective strength determine which of these uses is possible.[1]
Generation
It belongs to the item-level-3 random scroll pool and can appear at the pawn shop or through acquirement.[2][3][4][5]
Description
A noncursed scroll has effective strength B + r, where B is blessing strength and r is a random integer from 0 through 2. Enchantment does not contribute. Choose a square on the map:
| Target | Success condition | Result[6] |
|---|---|---|
| Your own square | For each cursed item in use: effective strength + 1 is at least the curse magnitude | Removes that curse and reapplies the item at neutral blessing. Unused possessions and backpack contents are excluded; enchantment does not increase. |
| A creature | Creature level is strictly less than three times effective strength | Removes special and ranged attacks, immunities, invisibility and intangibility; changes an existing melee attack to ordinary melee. Does not kill or pacify the creature. |
| An empty hazard square | Fire, teleport or disintegration trap; awakening statue; magic pool | Removes the trap or statue's special behavior, or turns the pool into ordinary water. Other terrain is not universally dispelled. |
A zero-strength result cannot affect a nonnegative-level creature.
A cursed scroll targets the player without the normal selection. It reduces several temporary beneficial counters to 1 and immediately runs a ten-minute status update, ending many of those effects. It is not the useful self-targeted curse-removal operation. Speed and regeneration use a different regular update, so do not assume every affected counter expires at exactly the same instant.
The scroll does not automatically identify its type. A successful change can still reveal what happened to an observant player, while a resistant target or unaffected square is ambiguous.[7][8]
Strategy
For cursed worn equipment, compare dispelling's strength test with blessing: successful dispelling sets the curse to neutral without the blessing effect's heavily cursed-item destruction branch. Blessing the scroll increases both the guaranteed and possible dispelling strength.
Against a creature of level L, calculate whether any of the three possible strengths can satisfy L < 3 × strength before relying on it. An ordinary uncursed copy has possible strengths 0, 1 and 2; it cannot suppress a level-6 creature. Against magical terrain, carefully select an unoccupied square so a creature does not take precedence over the trap.
Do not test a cursed copy while depending on breathing, levitation or combat buffs. Its forced status update has broader consequences than simply removing an inconvenient enchantment. The dispelling spell or a staff of dispelling can provide a reusable alternative, but their supplied strengths must be considered separately.
References
- ↑ iinit.h in Omega 0.90.4, line 130.
- ↑ item.c in Omega 0.90.4, line 7 (
create_object). - ↑ site1.c in Omega 0.90.4, line 1022 (
l_pawn_shop). - ↑ effect1.c in Omega 0.90.4, line 647 (
acquire). - ↑ item.c in Omega 0.90.4, line 167 (
make_scroll). - ↑ effect3.c in Omega 0.90.4, line 827 (
dispel). - ↑ itemf3.c in Omega 0.90.4, line 573 (
i_dispel). - ↑ aux2.c in Omega 0.90.4, line 340 (
tenminute_status_check).