Scroll of heroism: Difference between revisions
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{{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}} | {{Scroll infobox|name=Scroll of heroism|object_id=60|scroll_id=18|value=200|level=5|cursed=scroll of cowardliness}} | ||
The '''scroll of heroism''' | The '''scroll of heroism''' grants a temporary combat boost. A cursed copy is identified as a ''scroll of cowardliness'' and drains one experience level. | ||
== | == Effects and interactions == | ||
<table class="omega-scroll-buc"> | <table class="omega-scroll-buc"> | ||
<tr><th>BUC state</th><th>Result</th></tr> | <tr><th>BUC state</th><th>Result</th></tr> | ||
<tr><td>Blessed</td><td> | <tr><td>Blessed</td><td>Grants heroism for 2 through 6 duration units.</td></tr> | ||
<tr><td>Uncursed</td><td> | <tr><td>Uncursed</td><td>Grants heroism for 1 through 5 duration units.</td></tr> | ||
<tr><td>Cursed</td><td> | <tr><td>Cursed</td><td>Ends existing heroism and drains one experience level, potentially killing the reader.</td></tr> | ||
</table> | </table> | ||
An uncursed scroll grants heroism for 1 through 5 duration units; a blessed copy grants 2 through 6. While heroic, Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll ends any existing heroism and drains one experience level, which can kill a weakened reader. | |||
The scroll identifies itself in every BUC state. Heroism wears off over time, and combat values return to normal when it expires. | |||
== Strategy == | == Strategy == | ||
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal. | Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal. | ||
== See also == | |||
* [[Scroll]] | |||
== References == | == References == | ||
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | * [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision] | ||
* [[ | * [[Scroll|Omega 0.90.4 scroll index]] | ||
[[Category:Scrolls]] | [[Category:Scrolls]] | ||
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Latest revision as of 16:04, 24 July 2026
| ? | |
| Base value (Au) | 200 |
|---|---|
| Item level | 5 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of cowardliness |
The scroll of heroism grants a temporary combat boost. A cursed copy is identified as a scroll of cowardliness and drains one experience level.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Grants heroism for 2 through 6 duration units. |
| Uncursed | Grants heroism for 1 through 5 duration units. |
| Cursed | Ends existing heroism and drains one experience level, potentially killing the reader. |
An uncursed scroll grants heroism for 1 through 5 duration units; a blessed copy grants 2 through 6. While heroic, Dexterity contributes to hit, Strength to damage, Agility to defense, and speed is halved. A cursed scroll ends any existing heroism and drains one experience level, which can kill a weakened reader.
The scroll identifies itself in every BUC state. Heroism wears off over time, and combat values return to normal when it expires.
Strategy
Use heroism immediately before a meaningful sequence of fights to exploit its time-limited combat bonuses. A blessed copy guarantees at least two duration units. Never test an unknown copy when a one-level drain could be fatal.