Draft:Salamander: Difference between revisions

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连续整理怪物独立草稿:来源、能力、遗骸与策略,并同步符号索引
建立戒指总览与独立草稿,核对装备效果并连接炼金及机制入口
 
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== Scales ==
== Scales ==
Salamander scales are inedible. [[Draft:Ambrosias' Potions et cie|Ambrosias]] charges 100 Au to convert the selected stack into one blessed +3 ring of fire resistance, or pays 16 Au for the remains. Wearing the ring gives fire immunity; its +3 does not make that immunity stronger.<ref>{{Source|item.c|63|139}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|97}}; {{Source|site1.c|845|869}}; {{Source|iinit.h|342}}; {{Source|itemf2.c|73|78}}.</ref>
Salamander scales are inedible. [[Draft:Ambrosias' Potions et cie|Ambrosias]] charges 100 Au to convert the selected scales into one blessed +3 [[Draft:Ring of fire resistance|ring of fire resistance]], or pays 16 Au for the remains. Wearing the ring gives fire immunity; its +3 does not make that immunity stronger.<ref>{{Source|item.c|63|139}}; {{Source|itemf1.c|664|749}}; {{Source|minit.h|97}}; {{Source|site1.c|845|869}}; {{Source|iinit.h|342}}; {{Source|itemf2.c|73|78}}.</ref>


== Strategy ==
== Strategy ==

Latest revision as of 10:59, 20 September 2026

Omega 0.90.4
s Salamander
FormOrdinary creature
Attacks2 fire attacks, raw 0–29 each; no defense
Special abilitiesFire melee; stronger arena form
Base level3
HP35
Hit15
Defense5
Action interval4 ticks; lower is faster
Kill experience75, when death is in sight
GenerationOrdinary and special encounters
Carried itemsNone at ordinary generation
ImmunitiesFire
RemainsSalamander scales; 50% on normal death
Remains useInedible; fire-resistance ring alchemy
Traits
  • Hostile and greedy
  • Flutters; does not fly
Referenceminit.h in Omega 0.90.4, line 97[1]

A salamander is a hostile fire attacker and a fixed early Coliseum opponent. Its scales provide an inexpensive alchemical source of fire immunity.[2]

Generation

Salamanders belong to ordinary random-monster pools and carry no ordinary possessions. The fixed Coliseum sequence selects one after the apprentice ninja, with the following stronger attributes. Its normal death is guaranteed to leave remains; the ordinary creature has a 50% chance.[3]

Form HP Hit Damage per successful attack
Ordinary 35 15 0–29 fire
Fixed arena opponent 65 30 0–44 fire

Fire attacks and gifts

The salamander makes two attacks per melee sequence, both fire damage rather than physical damage. It has no defensive action or ranged attack. Its movement flutters unpredictably, but it has no flying status. It is immune to fire and has no other innate immunity.[4]

Its greedy response accepts a gift worth at least 300 Au, including cash, to remove hostility. The threshold is the value of the current gift, not accumulated gifts. Ordinary food goes through this valuable-gift response; it is not hungry and has no separate feeding response.[5]

Scales

Salamander scales are inedible. Ambrosias charges 100 Au to convert the selected scales into one blessed +3 ring of fire resistance, or pays 16 Au for the remains. Wearing the ring gives fire immunity; its +3 does not make that immunity stronger.[6]

Strategy

Fire immunity directly answers both melee attacks, while ordinary armor absorption does not replace it. Sleep and other disabling effects are not blocked by innate immunity. The arena specimen has almost twice the ordinary HP and a higher fire-damage ceiling, so prepare for that version before accepting the bout.

Keeping the scales can provide protection against later fire creatures for less cash than pacifying another salamander. The ring cannot protect you retroactively during the fight that produces its material.

References