Scroll of self-knowledge: Difference between revisions
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Move scroll BUC tables into effects sections |
Use language-specific see-also headings |
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Read it when hidden character state would change equipment, route, or combat decisions. Identification beforehand prevents wasting a cursed copy that provides no information. | Read it when hidden character state would change equipment, route, or combat decisions. Identification beforehand prevents wasting a cursed copy that provides no information. | ||
== See also | == See also == | ||
* [[Scrolls | * [[Scrolls]] | ||
== References == | == References == | ||
Revision as of 14:55, 24 July 2026
| ? | |
| Base value (Au) | 10 |
|---|---|
| Item level | 1 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of delusion |
The scroll of self-knowledge displays a detailed report of the reader's character. A cursed copy is identified as a scroll of delusion and withholds the report.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Displays the same comprehensive character report as an uncursed copy. |
| Uncursed | Displays a comprehensive character report without changing state. |
| Cursed | Prints an ignorance message and displays no report. |
An uncursed scroll opens a comprehensive character report covering attributes, level and experience, alignment, combat values, statuses, and known immunities or vulnerabilities. It reports state without modifying it. A cursed scroll prints an ignorance message and provides no report.
An uncursed copy identifies itself when read. A cursed copy provides no report and does not automatically identify itself.
Strategy
Read it when hidden character state would change equipment, route, or combat decisions. Identification beforehand prevents wasting a cursed copy that provides no information.