Scroll of acquirement: Difference between revisions
Expand scroll catalog and infobox data |
m Move page script moved page Draft:Scroll of acquirement to Scroll of acquirement without leaving a redirect: Promote approved scroll batch |
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Revision as of 16:03, 24 July 2026
| ? | |
| Base value (Au) | 5000 |
|---|---|
| Item level | 7 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of destruction |
The scroll of acquirement creates an item from a category chosen by the reader. A cursed copy is instead identified as a scroll of destruction and can destroy equipped gear.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Lets the reader choose a category and then an exact listed item; the created item is fully identified. |
| Uncursed | Creates a random item from a category chosen by the reader. |
| Cursed | Destroys a random equipped possession; does nothing when no eligible item exists. |
An uncursed scroll asks for an item category and creates a random item from it. A blessed copy also lets the reader choose an exact listed item and creates it fully identified. A cursed copy destroys a random equipped possession, or does nothing when there is no eligible item.
Available categories include potions, scrolls, rings, sticks, armor, shields, weapons, boots, cloaks, food, and things. Artifacts cannot normally be selected.
Strategy
Blessed acquirement is far more controllable than an uncursed copy, so preserve a blessing source when a specific item would solve a run. Before risking an unknown copy, remove irreplaceable equipment; cursed destruction draws from equipped possessions.