Scroll of light: Difference between revisions

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== Data and mechanics ==
== Data and mechanics ==
It is object ID 64 and scroll ID 22, with weight 5, fragility 1, base value 30 Au, and item level 0. The wrapper identifies the scroll in every BUC state.
Each copy weighs 5, has fragility 1, a base value of 30 Au, and item level 0. Reading it identifies the scroll in every BUC state.


== Effects and interactions ==
== Effects and interactions ==
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== Trivial ==
== Trivial ==
No reliable creator statement tying this generic item name to a particular cultural source was found.
The light-and-darkness pairing follows a common fantasy-magic convention; no more specific cultural reference is known.


== See also ==
== See also ==

Revision as of 01:07, 26 July 2026

The scroll of light illuminates the reader's room. A cursed copy is a scroll of darkness and darkens a lit room instead.

Generation and appearance

It is a common level-0 random scroll with a per-game shuffled inscription. Murk fungi begin with this scroll in their fixed inventory. Random copies begin uncursed.

Data and mechanics

Each copy weighs 5, has fragility 1, a base value of 30 Au, and item level 0. Reading it identifies the scroll in every BUC state.

Effects and interactions

BUC stateResult
BlessedLights a dark room and grants 4 units of illumination.
UncursedLights a dark room and grants 3 units of illumination.
CursedDarkens the current room if it is lit.

In a dark numbered room, a noncursed scroll spreads light through the room and adds illumination. In an already lit room it only reports a surrounding glow and does not extend the status. Outside a numbered room it produces a faint glimmer with no lasting effect. A cursed copy darkens a lit room; in darkness or outside a room it only prints the corresponding no-effect message.

Strategy

Use an uncursed copy only after entering a dark room, because reading it in a lit room or corridor wastes both the scroll and its possible duration. Blessing adds only one illumination unit. A cursed copy can deliberately darken a room, but it offers no benefit from blessing first.

Trivial

The light-and-darkness pairing follows a common fantasy-magic convention; no more specific cultural reference is known.

See also

References