Scroll of displacement: Difference between revisions

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Import Omega 0.90.4 scroll draft batch
 
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<table class="omega-scroll-buc">
<table class="omega-scroll-buc">
<tbody>
<tr><th>BUC state</th><th>Result</th></tr>
<tr><th>BUC state</th><th>Result</th></tr>
<tr><td>Blessed</td><td>Sets DISPLACED to a random duration from 1 through 6.</td></tr>
<tr><td>Blessed</td><td>Sets DISPLACED to a random duration from 1 through 6.</td></tr>
<tr><td>Uncursed</td><td>Sets DISPLACED to a random duration from 0 through 5.</td></tr>
<tr><td>Uncursed</td><td>Sets DISPLACED to a random duration from 0 through 5.</td></tr>
<tr><td>Cursed</td><td>Adds a random duration from 1 through 6 to VULNERABLE.</td></tr>
<tr><td>Cursed</td><td>Adds a random duration from 1 through 6 to VULNERABLE.</td></tr>
</tbody>
</table>
</table>



Revision as of 13:56, 24 July 2026

The scroll of displacement is a scroll in the Omega 0.90.4 remake. It appears as a bright-yellow ? until its shuffled inscription is identified. Its cursed appearance is scroll of vulnerability.

Generation and appearance

Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.

Data and mechanics

The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.

<tbody>

</tbody>

BUC stateResult
BlessedSets DISPLACED to a random duration from 1 through 6.
UncursedSets DISPLACED to a random duration from 0 through 5.
CursedAdds a random duration from 1 through 6 to VULNERABLE.

Effects and interactions

A neutral scroll sets DISPLACED to a random value from 0 through 5; a blessed copy sets it from 1 through 6. While displaced, an ordinary monster hit has a one-in-two chance to strike the displaced image instead. A cursed scroll adds 1 through 6 to VULNERABLE.

The two statuses decay during periodic status checks. Vulnerability is specifically consumed by the night gaunt's carry-off test, changing its usual chance into a guaranteed trigger while the status is active.

Strategy

Blessing removes the neutral scroll's possible zero-duration result. Use displacement before sustained melee rather than after taking the hit. Treat an unknown copy cautiously around night gaunts because vulnerability makes their special attack certain.

Trivial

A search of public Omega and roguelike sources found no reliable creator statement establishing a specific cultural origin for this scroll's name. The article therefore treats the source-code name as canonical without assigning an unsupported reference.

References