Scroll of clairvoyance: Difference between revisions
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{{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}} | {{Scroll infobox|name=Scroll of clairvoyance|object_id=49|scroll_id=7|value=25|level=1|cursed=scroll of amnesia}} | ||
The '''scroll of clairvoyance''' | The '''scroll of clairvoyance''' reveals a chosen area of the current level. A cursed copy is identified as a ''scroll of amnesia'' and erases the reader's remembered map. | ||
<table class="omega-scroll-buc"> | <table class="omega-scroll-buc"> | ||
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<tr><td>Blessed</td><td>Reveals a 21 by 21 square centered on a chosen map position.</td></tr> | <tr><td>Blessed</td><td>Reveals a 21 by 21 square centered on a chosen map position.</td></tr> | ||
<tr><td>Uncursed</td><td>Reveals an 11 by 11 square centered on a chosen map position.</td></tr> | <tr><td>Uncursed</td><td>Reveals an 11 by 11 square centered on a chosen map position.</td></tr> | ||
<tr><td>Cursed</td><td> | <tr><td>Cursed</td><td>Erases the remembered map of the current level, leaving only what is presently visible.</td></tr> | ||
</table> | </table> | ||
== Effects and interactions == | == Effects and interactions == | ||
An uncursed scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Hidden doors and passages in the area are revealed. A cursed scroll instead erases the remembered map of the current level and redraws only what the reader can presently see. | |||
An uncursed scroll identifies itself before asking for a location. Amnesia changes only the remembered map; it does not alter the terrain, possessions, or character statistics. | |||
== Strategy == | == Strategy == | ||
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. | Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. An uncursed copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level's explored display. | ||
== See also / 参见 == | |||
* [[Scrolls|Scrolls / 卷轴]] | |||
== References == | == References == | ||
Revision as of 14:36, 24 July 2026
| ? | |
| Base value (Au) | 25 |
|---|---|
| Item level | 1 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of amnesia |
The scroll of clairvoyance reveals a chosen area of the current level. A cursed copy is identified as a scroll of amnesia and erases the reader's remembered map.
| BUC state | Result |
|---|---|
| Blessed | Reveals a 21 by 21 square centered on a chosen map position. |
| Uncursed | Reveals an 11 by 11 square centered on a chosen map position. |
| Cursed | Erases the remembered map of the current level, leaving only what is presently visible. |
Effects and interactions
An uncursed scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Hidden doors and passages in the area are revealed. A cursed scroll instead erases the remembered map of the current level and redraws only what the reader can presently see.
An uncursed scroll identifies itself before asking for a location. Amnesia changes only the remembered map; it does not alter the terrain, possessions, or character statistics.
Strategy
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. An uncursed copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level's explored display.