Template:Monster infobox: Difference between revisions
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OmegaAdmin (talk | contribs) 按已批准的Purple worm规范统一现有怪物信息卡并复核形态与战斗数据 |
OmegaAdmin (talk | contribs) 提取怪物攻击、行为与施法机制,更新总览、信息卡及相关草稿链接 |
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<tr><th colspan="2" class="omega-monster-name">{{Monster glyph|{{{glyph}}}|color={{{color}}}|background={{{background|none}}}|label={{{name}}}}} {{{name}}}</th></tr> | <tr><th colspan="2" class="omega-monster-name">{{Monster glyph|{{{glyph}}}|color={{{color}}}|background={{{background|none}}}|label={{{name}}}}} {{{name}}}</th></tr> | ||
<tr><th scope="row">Form</th><td>{{{form|Ordinary creature}}}</td></tr> | <tr><th scope="row">Form</th><td>{{{form|Ordinary creature}}}</td></tr> | ||
<tr><th scope="row">Attacks</th><td>{{{attacks|Not yet verified}}}{{#if:{{{damage|}}}|<br />{{{damage}}}}}</td></tr> | <tr><th scope="row">[[Draft:Monster attacks|Attacks]]</th><td>{{{attacks|Not yet verified}}}{{#if:{{{damage|}}}|<br />{{{damage}}}}}</td></tr> | ||
{{#if:{{{abilities|}}}|<tr><th scope="row">Special abilities</th><td>{{{abilities}}}</td></tr>}} | {{#if:{{{abilities|}}}|<tr><th scope="row">[[Draft:Monster attacks#Nearby powers|Special abilities]]</th><td>{{{abilities}}}</td></tr>}} | ||
<tr><th scope="row">Base level</th><td>{{{level|Not yet verified}}}</td></tr> | <tr><th scope="row">Base level</th><td>{{{level|Not yet verified}}}</td></tr> | ||
<tr><th scope="row">HP</th><td>{{{hp|Not yet verified}}}</td></tr> | <tr><th scope="row">HP</th><td>{{{hp|Not yet verified}}}</td></tr> | ||
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<tr><th scope="row">Remains</th><td>{{{remains|Not yet verified}}}</td></tr> | <tr><th scope="row">Remains</th><td>{{{remains|Not yet verified}}}</td></tr> | ||
{{#if:{{{remains_use|}}}|<tr><th scope="row">Remains use</th><td>{{{remains_use}}}</td></tr>}} | {{#if:{{{remains_use|}}}|<tr><th scope="row">Remains use</th><td>{{{remains_use}}}</td></tr>}} | ||
<tr><td colspan="2" class="omega-monster-traits"><b>Traits</b><ul>{{{traits|<li>{{{behavior|Not yet verified}}}</li>}}}</ul></td></tr> | <tr><td colspan="2" class="omega-monster-traits"><b>[[Draft:Monster behavior|Traits]]</b><ul>{{{traits|<li>{{{behavior|Not yet verified}}}</li>}}}</ul></td></tr> | ||
<tr><th scope="row">Reference</th><td>{{{sources|Not yet verified}}}</td></tr> | <tr><th scope="row">Reference</th><td>{{{sources|Not yet verified}}}</td></tr> | ||
</table></includeonly><noinclude>Monster information for one stated encounter form, using the shared ASCII symbol and the Purple worm-style attribute table. Put the attack sequence, actual pre-absorption damage rolls and effects in <code>attacks</code>; <code>generation</code> links to this article's encounter details, and <code>traits</code> contains HTML list items. Use explicit verified values, including "None" only when established. Omit optional abilities or remains-use rows only when inapplicable. Keep strengthened and historical forms separate in the article. <code>damage</code> and <code>behavior</code> remain supported for older callers. See [[Draft:Monster]] for shared reading conventions.</noinclude> | </table></includeonly><noinclude>Monster information for one stated encounter form, using the shared ASCII symbol and the Purple worm-style attribute table. Put the attack sequence, actual pre-absorption damage rolls and effects in <code>attacks</code>; <code>generation</code> links to this article's encounter details, and <code>traits</code> contains HTML list items. Use explicit verified values, including "None" only when established. Omit optional abilities or remains-use rows only when inapplicable. Keep strengthened and historical forms separate in the article. <code>damage</code> and <code>behavior</code> remain supported for older callers. See [[Draft:Monster]] for shared reading conventions.</noinclude> | ||
Revision as of 06:58, 12 September 2026
Monster information for one stated encounter form, using the shared ASCII symbol and the Purple worm-style attribute table. Put the attack sequence, actual pre-absorption damage rolls and effects in attacks; generation links to this article's encounter details, and traits contains HTML list items. Use explicit verified values, including "None" only when established. Omit optional abilities or remains-use rows only when inapplicable. Keep strengthened and historical forms separate in the article. damage and behavior remain supported for older callers. See Draft:Monster for shared reading conventions.