Potion of neutralize poison: Difference between revisions
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{{Potion infobox|name=Potion of neutralize poison|object_id=70|potion_id=4|value=20|level=2|cursed=potion of poison}} | {{Potion infobox|name=Potion of neutralize poison|object_id=70|potion_id=4|value=20|level=2|cursed=potion of poison}} | ||
The '''potion of neutralize poison''' immediately | The '''potion of neutralize poison''' immediately removes all poisoning. A cursed copy is a ''potion of poison'' and poisons the drinker unless poison immunity blocks it. | ||
== Generation and appearance == | == Generation and appearance == | ||
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== Data and mechanics == | == Data and mechanics == | ||
Each copy weighs 20, has fragility 5, a base value of 20 Au, and item level 2. Plus does not change either outcome. | |||
== Effects and interactions == | == Effects and interactions == | ||
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</table> | </table> | ||
A noncursed copy prints “You feel vital!”, identifies itself, and removes all poison even if the player was not poisoned. A cursed copy does not identify itself; poison immunity reduces its result to a sickness that immediately fades. Otherwise, every poison unit deals 3 damage over the following moves. | |||
== Strategy == | == Strategy == | ||
Keep a noncursed copy for complete poison removal; blessing it gives no stronger cure. Do not test an unknown copy without poison immunity or enough HP to survive up to | Keep a noncursed copy for complete poison removal; blessing it gives no stronger cure. Do not test an unknown copy without poison immunity or enough HP to survive up to 72 total poison damage, unless another cure is ready. | ||
== Trivial == | == Trivial == | ||
Neutralization and poison form a direct beneficial/cursed pair; no more specific cultural reference is known. | |||
== See also == | == See also == | ||
Revision as of 01:07, 26 July 2026
| ! | |
| Object ID | 70 |
|---|---|
| Potion ID | 4 |
| Base value (Au) | 20 |
| Item level | 2 |
| Random generation | Potion pool |
| Weight | 20 |
| Fragility | 5 |
| Rarity | Common |
| Unidentified appearance | Random container |
| Cursed name | potion of poison |
The potion of neutralize poison immediately removes all poisoning. A cursed copy is a potion of poison and poisons the drinker unless poison immunity blocks it.
Generation and appearance
It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.
Data and mechanics
Each copy weighs 20, has fragility 5, a base value of 20 Au, and item level 2. Plus does not change either outcome.
Effects and interactions
| BUC state | Result |
|---|---|
| Blessed | Clears all poison; same result as uncursed. |
| Uncursed | Clears all poison. |
| Cursed | Adds 5 through 24 poison units unless poison-immune. |
A noncursed copy prints “You feel vital!”, identifies itself, and removes all poison even if the player was not poisoned. A cursed copy does not identify itself; poison immunity reduces its result to a sickness that immediately fades. Otherwise, every poison unit deals 3 damage over the following moves.
Strategy
Keep a noncursed copy for complete poison removal; blessing it gives no stronger cure. Do not test an unknown copy without poison immunity or enough HP to survive up to 72 total poison damage, unless another cure is ready.
Trivial
Neutralization and poison form a direct beneficial/cursed pair; no more specific cultural reference is known.