Obsolete:Potion of breathing: Difference between revisions

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m OmegaAdmin moved page Potion of breathing to Obsolete:Potion of breathing without leaving a redirect: 按用户要求归档旧卷轴药水正文,原正式标题不留页面或重定向
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<div class="omega-version-box"><strong>Obsolete article.</strong> Preserved for history; this text is not current guidance. The replacement remains a draft: [[Draft:Potion of breathing]].</div>
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* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]
* [https://github.com/geoffdunbar/winomega/tree/009707d17482b977061a6223b9de63eac4d368c3 WinOmega source at the documented revision]


[[Category:Potions]]
 
[[Category:Omega 0.90.4]]
 
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[[Category:Obsolete articles]]

Latest revision as of 06:33, 9 September 2026

Obsolete article. Preserved for history; this text is not current guidance. The replacement remains a draft: Draft:Potion of breathing.
Omega 0.90.4

The potion of breathing grants temporary magical breathing that prevents ordinary drowning and poison-cloud inhalation. A cursed copy is a potion of choking that deals 50 unstoppable damage.

Generation and appearance

It is a common level-2 random potion with a shuffled container appearance. Random copies begin uncursed with a generated nonnegative plus.

Data and mechanics

Each copy weighs 20, has fragility 5, a base value of 30 Au, and item level 2. Plus does not affect duration or cursed damage.

Effects and interactions

BUC stateResult
BlessedAdds 7 breathing units and identifies itself.
UncursedAdds 6 breathing units and identifies itself.
CursedDeals 50 unstoppable drowning damage and does not identify itself.

While magical breathing lasts, ordinary submersion no longer forces the player to shed inventory or risk drowning. It also prevents poisoning from an automatum minor's poison cloud. Acidic fluid remains dangerous and is not made safe by breathing.

Strategy

Drink a verified noncursed copy immediately before underwater travel or poison-cloud exposure; blessing adds only one unit. It does not protect against every liquid hazard: the water station can still reduce the player to 1 HP. A cursed test costs a fixed 50 HP.

See also

References