Scroll of charging: Difference between revisions
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<table class="omega-scroll-buc"> | <table class="omega-scroll-buc"> | ||
<tr><th>BUC state</th><th>Result</th></tr> | <tr><th>BUC state</th><th>Result</th></tr> | ||
<tr><td>Blessed</td><td>Adds 2d10 charges to a selected stick, capped at 99.</td></tr> | <tr><td>Blessed</td><td>Adds 2d10 charges to a selected stick, capped at 99.</td></tr> | ||
<tr><td>Uncursed</td><td>Adds 1d10 charges to a selected stick, capped at 99.</td></tr> | <tr><td>Uncursed</td><td>Adds 1d10 charges to a selected stick, capped at 99.</td></tr> | ||
<tr><td>Cursed</td><td>Sets a selected stick's charge to 0.</td></tr> | <tr><td>Cursed</td><td>Sets a selected stick's charge to 0.</td></tr> | ||
</table> | </table> | ||
Revision as of 14:19, 24 July 2026
| ? | |
| Base value (Au) | 100 |
|---|---|
| Item level | 2 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of draining |
The scroll of charging is a scroll in the Omega 0.90.4 remake. It appears as a bright-yellow ? until its shuffled inscription is identified. Its cursed appearance is scroll of draining.
Generation and appearance
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.
Data and mechanics
The definition has base value 100, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.
| BUC state | Result |
|---|---|
| Blessed | Adds 2d10 charges to a selected stick, capped at 99. |
| Uncursed | Adds 1d10 charges to a selected stick, capped at 99. |
| Cursed | Sets a selected stick's charge to 0. |
Effects and interactions
Uncursed use prompts for a stick. A neutral copy adds 1d10 charges and a blessed copy adds 2d10, capped at 99. A cursed copy sets the selected stick's charge to 0. Choosing an object that is not a stick is rejected.
Uncursed use identifies the scroll before target selection. Cancelling or choosing no object leaves every target unchanged but the ordinary reading command still consumes the scroll.
Strategy
Reserve a blessed copy for a valuable depleted stick because it doubles the charge roll. Identify an unknown copy before exposing a high-charge stick: cursed draining discards all of its remaining charges.